The Dame Was Loaded
Encyclopedia
The Dame Was Loaded is a first person, point and click adventure game
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...

 for the PC platform created by Australia
Australia
Australia , officially the Commonwealth of Australia, is a country in the Southern Hemisphere comprising the mainland of the Australian continent, the island of Tasmania, and numerous smaller islands in the Indian and Pacific Oceans. It is the world's sixth-largest country by total area...

n developer Beam Software (now Melbourne House) first published in 1995 by Philips Interactive Media domestically then in 1996 world wide. The game is a detective Film noir
Film noir
Film noir is a cinematic term used primarily to describe stylish Hollywood crime dramas, particularly those that emphasize cynical attitudes and sexual motivations. Hollywood's classic film noir period is generally regarded as extending from the early 1940s to the late 1950s...

 set in the 1940's and combined live action cinematic's with pre-rendered point and click game play much like previous games in the genre like Under a Killing Moon
Under a Killing Moon
Under a Killing Moon is the third installment in the Tex Murphy series of adventure games produced by Access Software. In Under a Killing Moon Tex again fights the forces of evil as he tries to stop a dangerous cult from destroying the world...

and Myst
Myst
Myst is a graphic adventure video game designed and directed by the brothers Robyn and Rand Miller. It was developed by Cyan , a Spokane, Washington––based studio, and published and distributed by Brøderbund. The Millers began working on Myst in and released it for the Mac OS computer on September...

. The live action was outsourced to Vixen Films and at the time was the largest multimedia production ever made in Australia.

The game is non linear having nine possible endings featuring over thirty fully acted and voiced characters to interact with and over one hour of fully performed cinematics.
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