Terra Nova (board game)
Encyclopedia
Terra Nova is an abstract strategy board game
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...

, where players control settlers dividing up a newly found plot of land. It was published by Winning Moves Games USA
Winning Moves
Winning Moves Games is a maker of classic card games and board games, puzzles, action games and adult party games.-History:Winning Moves Games was founded in 1995 by four game industry professionals: Tom Kremer , Philip Orbanes , Mike...

in 2006 as the third game in its Immortal Eyes line.

Gameplay

The goal of the game is to earn the most points. Points are earned by sectioning off territories using stones and having the most settlers of your color in the enclosed territory. The game begins with player taking turns placing a number of their settlers onto various locations on the board (the number varies by number of players). Once all are played, the game begins. On a turn, a player has three actions to use. All three must be used if possible. The first action is always to move one of the player's settlers in one direction as many hexes as desired or until it hits another settler or stone. The second and third actions allow the player to either move the same or another settler or place a stone next to a recently moved settler. A territory is formed when an area is surrounded by stones and/or the outer edge of the board and contains 3 or less terrain types (the board has a number of different terrain types on it). When a territory is formed, it is scored immediately. The player with the most settlers in the territory gains points based on the number of hexes and the number of terrain types in the territory. For every hex, the player scores one point. The less terrain type there are in the territory, the player gains a multiplier of 1x, 2x, or 3x per hex for three types, two types, or one type of terrain. If there is a tie for most settlers, the players split the points. The game ends when either:
1) A player has no more pioneers on the board.
2) Only one player can move.
3) The entire board has been divided into territories.

External links

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