Star Wreck (game)
Encyclopedia
Star Wreck was written in 1987 by Charles. A. Sharp. It was published by Alternative Software for the Spectrum 48k
ZX Spectrum
The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd...

, Amstrad CPC
Amstrad CPC
The Amstrad CPC is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sinclair ZX Spectrum, where it successfully established itself primarily in the United Kingdom,...

 and Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...

.

History

Star Wreck was written using the Graphic Adventure Creator
Graphic Adventure Creator
Graphic Adventure Creator is a game creation system/programming language for adventure games published by Incentive Software, originally written on the Amstrad CPC by Sean Ellis, and then ported to other platforms by, amongst others, Brendan Kelly , Dave Kirby and "The Kid"...

. After its initial publication in 1987, it also appeared in Alternative Software's compilation tape 4-Most Adventures, in 1991.

Storyline

The game takes place in a parody of the Star Trek
Star Trek
Star Trek is an American science fiction entertainment franchise created by Gene Roddenberry. The core of Star Trek is its six television series: The Original Series, The Animated Series, The Next Generation, Deep Space Nine, Voyager, and Enterprise...

universe and the player takes on the role of Captain James T. Cake of the USS Paralysed.

Critical reaction

Star Wreck was reviewed by Your Sinclair
Your Sinclair
Your Sinclair or YS as it was commonly abbreviated, was a British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum.-History:...

in December 1987, receiving 6 out of 10. Whilst enjoyable, the reviewer felt that the initial area (the Starship Paralysed) was too open, causing difficulties in working out what's going on.
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