Naruto: Clash of Ninja
Encyclopedia
is a 3-D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

 cel-shaded fighting game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...

 developed by Eighting
8ing/Raizing
Eighting Co., Ltd. is a Japanese video game company mainly known for its shoot 'em ups and its fighting games....

 and published by D3 Publisher
D3 Publisher
D3Publisher is a Japanese video game publisher founded on February 5, 1992. Current CEO and president is Yuji Ito, and It is known for its Simple series of low-priced console games. Their games have been released for the Game Boy Advance, Nintendo DS, PlayStation Portable, PlayStation 2,...

 and Tomy
TOMY
is a Japanese toy, children's merchandise and entertainment company created from the March 2006 merger of two companies:  Tomy and long-time rival, Takara...

. It is based on the popular anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....

 and manga
Manga
Manga is the Japanese word for "comics" and consists of comics and print cartoons . In the West, the term "manga" has been appropriated to refer specifically to comics created in Japan, or by Japanese authors, in the Japanese language and conforming to the style developed in Japan in the late 19th...

 series Naruto
Naruto
is an ongoing Japanese manga series written and illustrated by Masashi Kishimoto. The plot tells the story of Naruto Uzumaki, an adolescent ninja who constantly searches for recognition and aspires to become the Hokage, the ninja in his village who is acknowledged as the leader and the strongest of...

by Masashi Kishimoto
Masashi Kishimoto
is a Japanese manga artist, well known for creating the manga series Naruto. His younger twin brother, Seishi Kishimoto, is also a manga artist and creator of the manga series 666 Satan and Blazer Drive...

, and the first installment of the Naruto: Clash of Ninja
Naruto: Clash of Ninja (series)
The Naruto: Clash of Ninja series, known in Japan as , is a series of 3D cel-shaded fighting games based on the popular manga and anime series Naruto by Masashi Kishimoto. They are developed by Eighting and published by D3 Publisher and Tomy. Various installments of the series have appeared on both...

video game series. In the game, players pit two characters from the Naruto manga and anime series against each other, using basic attacks and special techniques to defeat their opponent in one of the game's modes. Clash of Ninja was originally released in Japan on April 11, 2003, and the game was subsequently released in North America on March 7, 2006, with the only major difference being the voice-overs by the English voice actors from the Naruto anime. Critical opinion of the game have been mixed, with many praising the simple and easy-to-learn fighting system, with others lambasting the fighting system, and the lack of significant unlockable content.

Gameplay

Over the course of the game, the player controls one of a select few characters directly based upon their counterparts in the Naruto anime and manga. Clash of Ninja is a member of the fighting game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...

 genre; the player pits their character against another character controlled by the game's AI
Artificial intelligence
Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its...

 or by another player, depending on the mode that the player is in. The objective is to reduce the opponent's health to zero using basic attacks and special techniques unique to each character that are derived from techniques they use in the Naruto anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....

 or manga
Manga
Manga is the Japanese word for "comics" and consists of comics and print cartoons . In the West, the term "manga" has been appropriated to refer specifically to comics created in Japan, or by Japanese authors, in the Japanese language and conforming to the style developed in Japan in the late 19th...

. For instance, Naruto Uzumaki
Naruto Uzumaki
is a fictional character in the anime and manga franchise Naruto created by Masashi Kishimoto. The main protagonist and titular character of the series, he is a ninja affiliated with the fictional village of Konohagakure. The villagers ostracize Naruto because the Nine-Tailed Demon Fox, a...

 is able to use his signature Shadow Clone Technique, and Rock Lee
Rock Lee
is a fictional character in the anime and manga series Naruto created by Masashi Kishimoto. Kishimoto considers Lee his favorite character to draw, and at first designed Lee to symbolize human weakness...

 utilizes many of his Strong Fist style techniques. To use these techniques, characters have available a chakra bar, which depletes upon the execution of a special technique, and regenerates over time. In the game's numerous modes, the player can choose from different styles of play. The game's story mode follows the plot from the anime and manga, and a versus mode pitting two players against each other also included.

Development

The original Japanese version of Clash of Ninja, the first installment of the Clash of Ninja series
Naruto: Clash of Ninja (series)
The Naruto: Clash of Ninja series, known in Japan as , is a series of 3D cel-shaded fighting games based on the popular manga and anime series Naruto by Masashi Kishimoto. They are developed by Eighting and published by D3 Publisher and Tomy. Various installments of the series have appeared on both...

, was developed by Eighting
8ing/Raizing
Eighting Co., Ltd. is a Japanese video game company mainly known for its shoot 'em ups and its fighting games....

 and published by D3 Publisher
D3 Publisher
D3Publisher is a Japanese video game publisher founded on February 5, 1992. Current CEO and president is Yuji Ito, and It is known for its Simple series of low-priced console games. Their games have been released for the Game Boy Advance, Nintendo DS, PlayStation Portable, PlayStation 2,...

 and Tomy
TOMY
is a Japanese toy, children's merchandise and entertainment company created from the March 2006 merger of two companies:  Tomy and long-time rival, Takara...

, and released on April 11, 2003. On October 27, 2005, both Clash of Ninja and its sequel, Clash of Ninja 2, were confirmed for a 2006 release in North America. The game has a total of ten characters that come from the Land of Waves arc and the start of the Chunin Exam arc of the series. Masato Toyoshima, one of the executives of Eighting, stated that the game was designed to appeal to both casual and hardcore gamers. The only significant difference made by Eighting in the development between the English variant and its Japanese counterpart were the voice-overs, which were done by the English voice actors in the Naruto anime. Toyoshima claimed that the development team was especially "proud that [they] were able to accomplish" creating the cel-shaded graphics that closely matched the scenes in the Naruto anime and manga.

Reception

Clash of Ninja has received mixed reactions from several video game publications. Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...

, a website that compiles scores from numerous video game reviews, compiled a "universal score" of 72 out of 100 for Clash of Ninja. Famitsu
Famitsu
is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Currently, there are five Famitsū magazines: Shūkan Famitsū, Famitsū PS3 + PSP, Famitsū Xbox 360, Famitsū Wii+DS, and Famitsū Wave DVD...

gave Clash of Ninja a 31 out of 40. The game sold well in North America, becoming part of Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

's set of Player's Choice
Player's Choice
Nintendo Selects is a marketing label used by Nintendo to promote video games on Nintendo game consoles which have sold well; Nintendo Selects titles are sold at a lower price point than other games...

 games, which lowers the retail price to $19.99 if the game has sold at least 250,000 copies.

The gameplay present in the game was subject to mixed opinions amongst critics. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 lauded the game's battle system as "very balanced, amazingly quick, and still a lot of fun," but accepted that the battle designs were "a bit basic." GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 provided a more negative review, deriding the game's different modes as "seriously boring and predictable," as well as criticizing the lack of significant differences in the playing style of the game's characters. GameSpot characterized the voice acting as having "some of the worst stereotypes of anime voice acting," and noted the lack of unlockable items and other incentives to continue play. G4
G4 (TV channel)
G4, also known as G4 TV, is an American cable- and satellite-television channel originally geared primarily toward young adult viewers, originally based on the world of video games...

's X-Play
X-Play
X-Play is a TV program about video games, known for its reviews and comedy skits...

gave Clash of Ninja two out of five stars, lambasting the fighting engine as "one of the laziest, most oversimplified engines ever seen in a 3D fighting game," and "ridiculously basic." X-Play also criticized the lack of a significant plot in the story mode and the lack of use of cutscenes or unlockable items. GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...

 commented on this, noting that "considering the charm of the source material, [the game] is really a disappointment".

The cel-shaded graphics and audio received acclaim from reviewers, with GameSpot praising the game's "smooth, powerful-looking animations," as well as extolling how "powerful sound effects and a driving soundtrack" contributed to the game's overall feel. GameSpy noted that "[the game] manages to shine in the visual department," making note of how the varied graphical details were "fluid and precise and doesn't ever slow down or become choppy." X-Play, however, considered the graphics "underwhelming," criticizing the lack of significant usage of animation and cinematic scenes, and remarking that the graphics "follow the rest of the game's lead."

See also

  • Naruto: Clash of Ninja (series)
    Naruto: Clash of Ninja (series)
    The Naruto: Clash of Ninja series, known in Japan as , is a series of 3D cel-shaded fighting games based on the popular manga and anime series Naruto by Masashi Kishimoto. They are developed by Eighting and published by D3 Publisher and Tomy. Various installments of the series have appeared on both...

  • List of Naruto media
  • List of Naruto video games

External links

  1. Official D3 Publisher site
  2. Official D3 Publisher site
  3. Official Eighting site
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