Lumines II
Encyclopedia
Lumines II is a sequel to the puzzle game Lumines
Lumines
is a puzzle video game based on sound and light patterns. Created by game designer Tetsuya Mizuguchi and his company, Q Entertainment, it was first released as a launch title for the PlayStation Portable in Japan on December 12, and released in North America on March 23 and released in Europe on...

. The game was released in November, 2006 in Europe
Europe
Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...

 and North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...

, and in February 2007 in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

.

Gameplay

The gameplay in Lumines II is very similar to its predecessor, Lumines
Lumines
is a puzzle video game based on sound and light patterns. Created by game designer Tetsuya Mizuguchi and his company, Q Entertainment, it was first released as a launch title for the PlayStation Portable in Japan on December 12, and released in North America on March 23 and released in Europe on...

. The object is still to move blocks of four different colored squares across the board; while trying to create a single square of the same color. This all must be done before a "timeline" crosses the screen deleting the squares that you make. Deleting four or more squares will add a bonus multiplier to your score. (Refer to the Gameplay section of Lumines
Lumines
is a puzzle video game based on sound and light patterns. Created by game designer Tetsuya Mizuguchi and his company, Q Entertainment, it was first released as a launch title for the PlayStation Portable in Japan on December 12, and released in North America on March 23 and released in Europe on...

for more details).

There is no Infrastructure gameplay in Lumines II. The game is visually similar to Lumines Live and the PC port of Lumines
Lumines
is a puzzle video game based on sound and light patterns. Created by game designer Tetsuya Mizuguchi and his company, Q Entertainment, it was first released as a launch title for the PlayStation Portable in Japan on December 12, and released in North America on March 23 and released in Europe on...

during both gameplay and in the menus.

Audio

A soundtrack of music from Lumines II by series composer Takayuki Nakamura
Takayuki Nakamura
is a Japanese video game music composer who has contributed to Virtua Fighter , Tobal 2 , Ehrgeiz and the Lumines series of games. He is the director of Brainstorm Co. Ltd., the publisher of videogame music albums LUMINES remixes winter and L.II remixes...

 was released on January 23, 2008, called L.II remixes. The album was released by Nakamura's sound design company Brainstorm and included eleven tracks appearing in the game. The mastering engineer on the project was Kenzi Nagashima and the package design was by Katsumi Yokota
Katsumi Yokota
is a Japanese video game designer who has contributed to the visual design and music of the Lumines series of games. He served as the art director of the original PSP and as the director of Lumines Supernova for the Playstation 3...

. Nakamura used his experience as a sound effects designer to make such noises as crashing waves and ticking clocks an integral part of the Lumines remixes albums.

External links

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