List of Dungeons & Dragons modules
Encyclopedia
A module in Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

 is an adventure
Adventure (role-playing games)
An adventure is either a published or otherwise written collection of plot, character, and location details used by a gamemaster to manage the plot or story in a role-playing game. Each adventure is based upon a particular gaming genre and is normally designed for use with a specific game or gaming...

 published by TSR
TSR, Inc.
Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....

, the term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast
Wizards of the Coast
Wizards of the Coast is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games...

 uses the term adventure. For a list of published 3rd and 4th Edition Adventures see List of Dungeons & Dragons adventures. For description and history of Adventures/Modules see Adventure (D&D).

The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only.
The coded modules (1992–1995) are listed by module code.
Modules made after the code system was dropped (1993–2000) are displayed in alphabetical order.
Note: There is considerable overlap caused by the transition period and early pre-advertising for some modules.

Coded modules (1978–1994)

Module codes in brackets indicate implied codes either by earlier advertising or place in a series; these modules did not actually have codes printed on the cover.
Contents: A B C D E F G H I L M N O Q R S T U W X Other Refs Extern links

A

A—Aerie of the Slave Lords is a linked campaign of four AD&D (1st Ed) modules created for Gen Con
Gen Con
Gen Con is one of the largest and most prominent annual gaming conventions in North America. It features traditional pen-and-paper, board, and card-style games, including role-playing games, miniatures wargames, board games, live action role-playing games, collectible card games, non-collectible...

 XIII and set in Greyhawk
Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game...

. They can also form an extended campaign following T and followed by G.
Code Title Levels Author(s) Published Notes
A1 Slave Pits of the Undercity  4–7 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

 
1980  
A2 Secret of the Slavers Stockade  4–7 Harold Johnson
Harold Johnson (game designer)
Harold Johnson is a game designer and editor, and an author of several products and articles for the Dungeons & Dragons fantasy role-playing game from TSR.-Early life and education:...

 
Tom Moldvay
Tom Moldvay
Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:...

1981  
A3 Assault on the Aerie of the Slave Lords  4–7 Allen Hammack 1981  
A4 In the Dungeons of the Slave Lords  4–7 Lawrence Schick 1981  
A1–4 Scourge of the Slave Lords
Scourge of the Slave Lords
Scourge of the Slave Lords is an adventure module for the Dungeons & Dragons fantasy role-playing game, published by TSR, Inc. in 1986...

 
7–11 Various 1986 Revised Compilation; ranked 20th greatest adventure of all time


AC—ACcessory Modules is a series of accessory items for D&D (Basic/Expert/Companion/Master), many of which included mini-adventures. They are generally associated with Mystara
Mystara
Mystara is a campaign setting for the Dungeons & Dragons fantasy role playing game. Although it has officially been dropped from production by its creators, many fans continue to develop and evolve this fantasy setting jointly, continuing its original theme of group development.-Development:It...

 albeit quite generic.
Code Title Levels Author(s) Published Notes
AC1 Shady Dragon Inn
Shady Dragon Inn
The Shady Dragon Inn is an accessory designed for the Dungeons & Dragons role-playing game. Carl Smith wrote The Shady Dragon Inn as a supplement used to help dungeon masters introduce fully designed characters into any scenario.-Contents:...

 
N/A Carl Smith 1983 Pre-generated Characters
AC2 Combat Shield and Mini-adventure
Combat Shield and Mini-adventure
AC2 Combat Shield and Mini-Adventure is a 14 page accessory designed for the Dungeons & Dragons fantasy role-playing game.-Contents:...

:
"Treasure of the Hideous One"
4–7 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

1984 Small Module and GM Screen
AC3 The Kidnapping of Princess Arelina  2–5 Garry Spiegle 1984 3-D Cardboard Dungeon
for Basic and AD&D
AC4 Book of Marvelous Magic
Book of Marvelous Magic
AC4 - The Book of Marvelous Magic is a 76 page book by Frank Mentzer and Gary Gygax published in 1985 by TSR, Inc. It is an accessory to Dungeons & Dragons primarily for use with the non-advanced box set versions; an appendix describes how the items described can be used with the AD&D game...

 
N/A Frank Mentzer
Frank Mentzer
Jacob Franklin "Frank" Mentzer III , is an American fantasy author and game designer best known for his work on early materials for the Dungeons & Dragons fantasy role-playing game. He was a performing folk musician from 1968 to 1975, and played one concert at the White House during the...


Gary Gygax
Gary Gygax
Ernest Gary Gygax was an American writer and game designer best known for co-creating the pioneering role-playing game Dungeons & Dragons with Dave Arneson. Gygax is generally acknowledged as the father of role-playing games....

1985 Magic items
also for AD&D
AC5 Player Character Record Sheets
Player Character Record Sheets
Player Character Record Sheets a short accessory designed for the Pen & Paper fantasy role-playing game Dungeons & Dragons.-Publication history:...

 
N/A N/A 1985 Basic/Expert/Companion
AC6 Player Character Record Sheets
Player Character Record Sheets
Player Character Record Sheets a short accessory designed for the Pen & Paper fantasy role-playing game Dungeons & Dragons.-Publication history:...

 
N/A N/A 1985 as AC5 + Master
AC7 Master Player Screen
Master Player Screen
Master Player Screen featuring The Spindle is a short accessory designed for the Pen & Paper role-playing game Dungeons & Dragons.-Contents:It features a Dungeon Master screen designed for characters from the Basic through Master sets, which collects the most important tables for characters from...

:
The Spindle
26–36 Bruce Nesmith 1985 GM Screen & Module
AC8 The Revenge of Rusak  7–9 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

1985 3-D Cardboard Wilderness; mislabeled AC3
AC9 Creature Catalogue
Creature Catalogue
AC9 - Creature Catalogue is an "Official Game Accessory" for Dungeons & Dragons Basic/Expert/Compainon/Master Sets.-Contents:...

 
N/A Various 1986 New monsters
AC10 Bestiary of Dragons and Giants
Bestiary of Dragons and Giants
Bestiary of Dragons and Giants is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:Bestiary of Dragons and Giants is a supplement to Dungeons & Dragons describing all the D&D dragons and giants with a mini-scenario concerning each type. This anthology takes a look at how...

 
Multiple N/A 1987 Adventures using Dragons and Giants
AC11 The Book of Wondrous Inventions
The Book of Wondrous Inventions
The Book of Wondrous Inventions is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This supplement details humorous magical inventions for the D&D game. It is also suitable for use with the AD&D game....

 
N/A N/A 1987 Listing of magic items
AC1010 Poor Wizard's Almanac and Book of Facts  N/A Aaron Allston
Aaron Allston
Aaron Allston is an American game designer and novelist of many science fiction books, notably Star Wars novels. His works as a game designer include game supplements for several role-playing games, several of which served to establish the basis for products and subsequent development of TSR's...

1992 First in a series, compiling and updating the GAZ series
AC1011 Poor Wizard's Almanac and Book of Facts Vol.2  N/A Ann Dupuis
Ann Dupuis
Ann Dupuis is the owner of Grey Ghost Press and designer of a number of GURPS supplements.-Career:Dupuis began working as a game designer in 1991, first working on GURPS books for Steve Jackson Games...

1993 Second in the series

B

B—Basic were designed for use with the Dungeons & Dragons Basic set
Dungeons & Dragons Basic Set
The original Dungeons & Dragons Basic Set boxed set was first published by TSR, Inc. in 1977, and comprised a separate edition of the Dungeons & Dragons fantasy role-playing game, distinct from the first edition of the Advanced Dungeons & Dragons game, which was initially published in the same...

. Mostly they are independent adventures, set in Mystara.
Code Title Levels Author(s) Published Notes
B1 In Search of the Unknown
In Search of the Unknown
In Search of the Unknown is a module for the Dungeons & Dragons roleplaying game, designed for use with the Basic Set of rules. It was written by game designer Mike Carr and was first published in 1979 by TSR, Inc. The module details a hidden complex known as the Caverns of Quasqueton...

1–3 Mike Carr |1978 First printing provided for location in Greyhawk (Ratik, the Pale
Pale (Greyhawk)
In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, the Pale, properly known as the Theocracy of the Pale, is a political state situated in the Old Aerdy West region of the Flanaess, west of the Rakers....

 or Tenh), although subsequent printings did not.
B2 The Keep on the Borderlands
The Keep on the Borderlands
The Keep on the Borderlands is a Dungeons & Dragons module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters. Designed to be used with the Dungeons & Dragons Basic Set, it...

 
1–3 Gary Gygax
Gary Gygax
Ernest Gary Gygax was an American writer and game designer best known for co-creating the pioneering role-playing game Dungeons & Dragons with Dave Arneson. Gygax is generally acknowledged as the father of role-playing games....

1979 Generic in terms of setting, though 1999's Return to the Keep on the Borderlands retroactively placed the keep in Greyhawk. Ranked 7th greatest adventure of all time
B3 Palace of the Silver Princess
Palace of the Silver Princess
Palace of the Silver Princess is an adventure module for the Dungeons & Dragons Basic Set. It was written in 1980 by Jean Wells, and published in 1981 with an orange cover. Palace of the Silver Princess contains a single adventure laid out in a format suitable for a single gaming session...

 
1–3 Tom Moldvay
Tom Moldvay
Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:...

,
Jean Wells
1981 This module had a orange-covered preliminary version which was taken off the market shortly after its publication. This rare original version can be downloaded here: Official download.
B4 The Lost City  1–3 Tom Moldvay
Tom Moldvay
Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:...

1982 Ranked 28th greatest adventure of all time
B5 Horror on the Hill  1–3 Douglas Niles
Douglas Niles
Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, and the Top Secret S/I espionage role-playing game.-Early life:Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and...

1983  
B6 The Veiled Society  1–3 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

1984 Includes cardstock minis & buildings
B7 Rahasia  1–3 Tracy Hickman
Tracy Hickman
Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR...

,
Laura Hickman
1984 (1979, original) Acquired by TSR after
being previously published
B8 Journey to the Rock
Journey to the Rock
Journey to the Rock is an adventure module published by TSR, Inc. in 1984, for the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Summary:Journey to the Rock is a wilderness scenario, which includes rules for wilderness play...

1–3 Michael Malone
Michael Malone
Michael Malone is an Emmy Award-winning American author and television writer, born in Durham, North Carolina. He is best known for his work on the ABC Daytime drama One Life to Live, as well as for his best-selling works of fiction Handling Sin , Foolscap , and murder mystery First Lady...

1984  
B9 Castle Caldwell and Beyond  1–3 Harry Nuckols 1985  
B1–9 In Search of Adventure  1–3 Various 1987 Abridged Compilation
B10 Night's Dark Terror
Night's Dark Terror
Night's Dark Terror is an adventure module for the Dungeons & Dragons fantasy role-playing game written by British game designers Jim Bambra, Graeme Morris, and Phil Gallagher. It was designed specifically for campaigns transitioning from the D&D Basic Set to the D&D Expert Set...

 
2–4 Jim Bambra,
Graeme Morris
Graeme Morris (game designer)
-Career:Graeme Morris was working for TSR UK. He has designed for Greyhawk, Dragonlance, Mystara, generic AD&D, and Star Frontiers...

,
Phil Gallagher
1986 B/X1 in UK
B11 King's Festival  Introductory Carl Sargent
Carl Sargent
Carl L. Sargent is a British author of several roleplaying game-based products and novels.-Early career:...

1989  
B12 Queen's Harvest
Queen's Harvest
Queen's Harvest is a 1987 adventure module for the Dungeons & Dragons roleplaying game. Queen's Harvest picks up its story where B11, King's Festival left off; it can be played as a sequel to that adventure or as a complete adventure in itself. It is tailored for beginning Dungeon Masters and...

 
Introductory Carl Sargent
Carl Sargent
Carl L. Sargent is a British author of several roleplaying game-based products and novels.-Early career:...

1989 Sequel to B11
BSOLO Ghost of Lion Castle  1–3 Merle M. Rasmussen
Merle M. Rasmussen
Merle M. Rasmussen is an American game designer and writer best known for creating the espionage role-playing game Top Secret.Rasmussen has also authored several other role-playing game related titles such as Ghost of Lion Castle, Midnight on Dagger Alley, Quagmire!, The Savage Coast and Top Secret...

1984 Solo Adventure

C

C—Competition modules for AD&D (1st) are specially designed for competition play and come with a scoring system for player actions.
Code Title Levels Author(s) Published Notes
C1 The Hidden Shrine of Tamoachan
The Hidden Shrine of Tamoachan
The Hidden Shrine of Tamoachan is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in the World of Greyhawk campaign setting for use with the 1st edition Advanced Dungeons & Dragons rules...

 
5–7 Harold Johnson
Harold Johnson (game designer)
Harold Johnson is a game designer and editor, and an author of several products and articles for the Dungeons & Dragons fantasy role-playing game from TSR.-Early life and education:...

,
Jeff R. Leason
1980 Origins'79 tournament module set in Greyhawk. Note: The Origins version was titled "Lost Tamoachan" and does not bear the module code. Ranked 18th greatest adventure of all time
C2 The Ghost Tower of Inverness  5–7 Allen Hammack 1980 Wintercon VIII (1979) tournament module set in Greyhawk. Note: The Wintercon version does not bear the module code. Ranked 30th greatest adventure of all time
C3 The Lost Island of Castanamir
The Lost Island of Castanamir
The Lost Island of Castanamir is a Dungeons & Dragons module. It is for characters level 1 through 4.The cover for "The Lost Island of Castanamir", C3, shows fantasy adventurers being confronted by a supernatural monster...

 
1-4 Ken Rolston
Ken Rolston
Ken Rolston is an American computer game and board game designer best known for his work with West End Games and the hit computer game series The Elder Scrolls...

1984 Generic setting.
C4 To Find a King
To Find a King
To Find a King is an adventure module by Bob Blake for the fantasy role-playing game Dungeons & Dragons.-Plot summary:To Find a King is the first of the two-part "Prophecy of Brie" series, and includes a wilderness section, a bugbear lair, and a mirror maze.-Publication history:C4 To Find a King...

 
4–7 Bob Blake 1985 From Gen Con
Gen Con
Gen Con is one of the largest and most prominent annual gaming conventions in North America. It features traditional pen-and-paper, board, and card-style games, including role-playing games, miniatures wargames, board games, live action role-playing games, collectible card games, non-collectible...

 XVI. Reprints RPGA3 & RPGA4.
C5 The Bane of Llywelyn
The Bane of Llywelyn
The Bane of Llywelyn is a first edition Advanced Dungeons and Dragons adventure module.-Plot summary:In this scenario, the player characters must find where the King of Pellham is buried....

 
4–7 Bob Blake 1985 Sequel to C4. Reprints RPGA5 & RPGA6.
C6 RPGA Tournament Handbook
RPGA Tournament Handbook
The Official RPGA Handbook is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's World of Greyhawk campaign setting. TSR, Inc. published the module in 1987 for the 1st edition Advanced Dungeons & Dragons rules...

 
4–8      


CA—City of Adventure for AD&D (1st) require the Lankhmar: City of Adventure supplement to play.
Code Title Levels Author(s) Published Notes
CA1 Swords of the Undercity
Swords of the Undercity
Swords of the Undercity is a 1985 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, for the Lankhmar setting.-Plot summary:The module Swords of the Undercity contains three connected Lankhmar scenarios...

 
8–12 Carl Smith, Bruce Nesmith, Douglas Niles
Douglas Niles
Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, and the Top Secret S/I espionage role-playing game.-Early life:Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and...

 
1986  
CA2 Swords of Deceit
Swords of Deceit
Swords of Deceit is a 1986 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, for the Lankhmar setting.-Plot summary:...

 
10–15 Stephen Bourne, Ken Rolston
Ken Rolston
Ken Rolston is an American computer game and board game designer best known for his work with West End Games and the hit computer game series The Elder Scrolls...

, Steve Ecca, Michael Dobson
1986  


CB—Conan the Barbarian modules for AD&D (1st) tie in with the Conan movies.
Code Title Levels Author(s) Published Notes
CB1 Conan Unchained!
Conan Unchained!
Conan Unchained! is a 1984 adventure module for the Dungeons & Dragons roleplaying game. Its associated code is CB1 and its TSR product code is TSR 9123.-Plot summary:...

 
10–14 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

 
1984  
CB2 Conan Against Darkness!
Conan Against Darkness!
Conan Against Darkness! is a 1984 adventure module for the Dungeons & Dragons roleplaying game. Its module code is CB2 and its TSR product code is TSR 9124.-Plot summary:...

 
10–14 Ken Rolston
Ken Rolston
Ken Rolston is an American computer game and board game designer best known for his work with West End Games and the hit computer game series The Elder Scrolls...

 
1984  


CM—CoMpanion is for use with Dungeons & Dragons Companion Set
Dungeons & Dragons Companion Set
The Companion Set is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1984 as an expansion to the Basic Set.-Publication history:...

 (or Rules Cyclopedia
Dungeons & Dragons Rules Cyclopedia
The Dungeons & Dragons Rules Cyclopedia was published by TSR, Inc. in 1991, as a continuation of the basic edition of the Dungeons & Dragons fantasy role-playing game, which ran concurrently with Advanced Dungeons & Dragons. Its product designation was TSR 1071...

), and were set in Mystara.
Code Title Levels Author(s) Published Notes
CM1 Test of the Warlords  15+ Douglas Niles
Douglas Niles
Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, and the Top Secret S/I espionage role-playing game.-Early life:Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and...

1984  
CM2 Death's Ride  15–20 Garry Spiegle 1984  
CM3 Sabre River  18–22 Douglas Niles
Douglas Niles
Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, and the Top Secret S/I espionage role-playing game.-Early life:Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and...

, Bruce Nesmith
1984  
CM4 Earthshaker!  18–20 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

 
1985  
CM5 Mystery of the Snow Pearls  15–25 Anne Gray McCready
Anne Gray McCready
Anne Gray McCready is a game designer and editor who has worked on a number of products for the Dungeons & Dragons fantasy role-playing game from TSR.-Early history:...

 
1985 Solo Adventure Magic Viewer System
CM6 Where Chaos Reigns  17–19 Graeme Morris 1985  
CM7 The Tree of Life  Elves 8+ Bruce A. Heard 1986  
CM8 The Endless Stair
The Endless Stair
The Endless Stair is a 1987 adventure module for the Dungeons & Dragons roleplaying game. Its associated code is CM8.-Plot summary:...

 
15–20 Ed Greenwood
Ed Greenwood
Ed Greenwood is a Canadian writer and editor who created the Forgotten Realms. He invented the Forgotten Realms as a child, as a fantasy world in which to set the stories he imagined, and later used this world as a campaign setting for his own personal Dungeons & Dragons playing group...

1987  
CM9 Legacy of Blood
Legacy of Blood (module)
Legacy of Blood is a 1987 adventure module for the Dungeons & Dragons roleplaying game. Its module code is CM9 and its TSR product code is TSR 9210.-Plot summary:...

 
15–19 Steve Perrin
Steve Perrin
Stephen Herbert Perrin, born January 22 1946 and simply known as Steve Perrin, is a game designer and technical writer/editor.Perrin is probably best known for creating the role-playing game RuneQuest for Chaosium...

, Katharine Kerr
Katharine Kerr
Katharine Kerr is a science fiction and fantasy novelist, best known for her series of Celtic-influenced high fantasy novels set in the fictional land of Deverry.- Biography :...

1987  

D

D—Drow is a linked campaign of AD&D (1st Ed) modules created for Gen Con
Gen Con
Gen Con is one of the largest and most prominent annual gaming conventions in North America. It features traditional pen-and-paper, board, and card-style games, including role-playing games, miniatures wargames, board games, live action role-playing games, collectible card games, non-collectible...

 XI set in Greyhawk. They can also form an extended campaign following G, and followed by Q.
Code Title Levels Author(s) Published Notes
D1 Descent into the Depths of the Earth
Descent into the Depths of the Earth
Descent Into the Depths of the Earth is an adventure module for the Dungeons & Dragons fantasy roleplaying game coded D1–2. It was written by Gary Gygax, and combines two previously published modules from 1978, the original Descent into the Depths of the Earth and Shrine of the Kuo-Toa...

 
  Gary Gygax 1978  
D2 Shrine of the Kuo-Toa    Gary Gygax 1978  
D1-2 Descent into the Depths of the Earth
Descent into the Depths of the Earth
Descent Into the Depths of the Earth is an adventure module for the Dungeons & Dragons fantasy roleplaying game coded D1–2. It was written by Gary Gygax, and combines two previously published modules from 1978, the original Descent into the Depths of the Earth and Shrine of the Kuo-Toa...

 
9–14 Gary Gygax 1981 compilation
D3 Vault of the Drow  10–14 Gary Gygax 1978  


DA—Dave Arneson is set in Blackmoor
Blackmoor
Blackmoor is a fantasy role-playing game campaign setting generally associated with the game Dungeons & Dragons. It originally evolved in the early 1970s as the personal setting of Dave Arneson, the co-creator of Dungeons & Dragons, first as a setting for Arneson's miniature wargames, then as an...

 for Expert Set
Code Title Levels Author(s) Published Notes
DA1 Adventures in Blackmoor
Adventures in Blackmoor
Adventures in Blackmoor is a 64-page Dungeons & Dragons fantasy role-playing game adventure, designed to be compatible with the Dungeons & Dragons Expert Set.-Plot summary:...

 
10–14 Dave L. Arneson
Dave Arneson
David Lance "Dave" Arneson was an American game designer best known for co-developing the first published role-playing game , Dungeons & Dragons, with Gary Gygax, in the early 1970s...


David J. Ritchie
1986  
DA2 Temple of the Frog
Temple of the Frog
Temple of the Frog is a 48-page 1986 adventure module for the Dungeons & Dragons roleplaying game. Its module code is DA2 and its TSR product code is TSR 9175...

 
10–14 Dave L. Arneson
Dave Arneson
David Lance "Dave" Arneson was an American game designer best known for co-developing the first published role-playing game , Dungeons & Dragons, with Gary Gygax, in the early 1970s...


David J. Ritchie
1986  
DA3 City of the Gods
City of the Gods
City of the Gods is a 1987 adventure module for the Dungeons & Dragons role-playing game. Its module code is "DA3" and its TSR product code is "TSR 9191".-Plot summary:...

 
10–14 Dave L. Arneson
Dave Arneson
David Lance "Dave" Arneson was an American game designer best known for co-developing the first published role-playing game , Dungeons & Dragons, with Gary Gygax, in the early 1970s...


David J. Ritchie
1987  
DA4 The Duchy of Ten
The Duchy of Ten
Duchy of Ten is an adventure module designed for use with the Expert Set rules for the Dungeons & Dragons fantasy role-playing game. It was written by David J. Ritchie, with cover art by Clyde Caldwell and interior art by David Dorman....

 
10–14 David J. Ritchie 1987  


DDA—Dungeons & Dragons Adventure for Basic Set
Dungeons & Dragons Basic Set
The original Dungeons & Dragons Basic Set boxed set was first published by TSR, Inc. in 1977, and comprised a separate edition of the Dungeons & Dragons fantasy role-playing game, distinct from the first edition of the Advanced Dungeons & Dragons game, which was initially published in the same...

, set in Mystara.
Code Title Levels Author(s) Published Notes
DDA1 Arena of Thyatis
Arena of Thyatis
Arena of Thyatis is an adventure module published in 1990 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Arena of Thyatis is a scenario for use with Dawn of the Emperors, in which the player characters become involved with a Thyatian senator and end up fighting in the Coliseum...

 
2–3 John Nephew 1990  
DDA2 Legions of Thyatis
Legions of Thyatis
Legions of Thyatis is an adventure module published in 1990 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Legions of Thyatis is a sequel to Arena of Thyatis, and is a scenario in which the player characters continue to oppose a corrupt Thyatian senator who wants to eliminate...

 
3–4 John Nephew 1990 sequel to DDA1
DDA3 Eye of Traldar  1–2 Carl Sargent
Carl Sargent
Carl L. Sargent is a British author of several roleplaying game-based products and novels.-Early career:...

1991  
DDA4 Dymrak Dread  1–3 John Nephew 1991 loose sequel to DDA3


DL–Dragonlance introduced the Dragonlance
Dragonlance
Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of popular fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job application...

 campaign. They are linked series traditional modules for AD&D (1st Ed) except where noted.

Code Title Levels Author(s) Published Notes
DL1 Dragons of Despair
Dragons of Despair
Dragons of Despair is the first in a series of 16 Dragonlance adventures published by TSR, Inc. between 1984 and 1988. It is the start of the first major story arc in the Dragonlance series of Dungeons & Dragons role-playing game modules, a series of ready-to-play adventures for use by Dungeon...

 
4–6 Tracy Hickman 1984 Ranked 25th greatest adventure of all time
DL2 Dragons of Flame
Dragons of Flame (module)
Dragons of Flame is the second module in the first major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986...

 
5–7 Douglas Niles 1984  
DL3 Dragons of Hope
Dragons of Hope
Dragons of Hope is the third module in the first major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986...

 
6–8 Tracy Hickman 1984  
DL4 Dragons of Desolation
Dragons of Desolation
Dragons of Desolation is the fourth and final module in the first major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986. Its cover features a painting by Keith Parkinson which shows the...

 
6–8 Tracy Hickman,
Michael Dobson
1984  
DL5 Dragons of Mystery
Dragons of Mystery
Dragons of Mystery is a Dungeons & Dragons source book that is part of the series of game Dragonlance modules. It is one of the 14 DL modules published by TSR between 1984 and 1986...

 
N/A Michael Dobson 1984 Sourcebook
DL6 Dragons of Ice
Dragons of Ice
Dragons of Ice is the start of the second major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 DL modules published by TSR between 1984 and 1986...

 
6–9 Douglas Niles 1985  
DL7 Dragons of Light
Dragons of Light (D&D module)
Dragons of Light is the second game module in the Tales of Winter Night story arc in the Dungeons & Dragons Dragonlance series. It is one of the 14 DL modules published by TSR between 1984 and 1986...

 
7–9 Jeff Grubb
Jeff Grubb
Jeff Grubb is an author and game designer. He has worked on a number of computer and role-playing games and has written a number of successful novels, short stories and comics...

1985  
DL8 Dragons of War
Dragons of War (D&D module)
Dragons of War is the third game module in the Tales of Winter Night story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986...

 
9–10 Tracy Hickman,
Laura Hickman
1985  
DL9 Dragons of Deceit
Dragons of Deceit
Dragons of Deceit is the fourth and final game module in the Tales of Winter Night story arc in the Dungeons & Dragons Dragonlance series. It is one of the 14 DL modules published by TSR between 1984 and 1986...

 
8–10 Douglas Niles 1985  
DL10 Dragons of Dreams
Dragons of Dreams
Dragons of Dreams is the first game module in the third story arc in the Dungeons & Dragons Dragonlance series. It is one of the 14 DL modules published by TSR between 1984 and 1986...

 
8–10 Tracy Hickman 1985  
DL11 Dragons of Glory
Dragons of Glory
Dragons of Glory is a Dungeons & Dragons source book that is part of the series of Dragonlance modules. It is one of the 16 DL modules published by TSR between 1984 and 1986. Its cover features a painting by Jeff Easley of Tasslehoff Burrfoot fighting a Draconian.This module is "a complete and...

 
N/A Douglas Niles
Tracy Hickman
1986 board wargame
Board wargame
A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer, or in a more free-form playing area as in miniatures games. The hobby around this type of game got its start in 1954 with the publication of Tactics, and saw its greatest popularity in the...

DL12 Dragons of Faith
Dragons of Faith
Dragons of Faith is the conclusion of the third major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986...

 
9–10 Harold Johnson
Harold Johnson (game designer)
Harold Johnson is a game designer and editor, and an author of several products and articles for the Dungeons & Dragons fantasy role-playing game from TSR.-Early life and education:...

,
Bruce Heard
Bruce Heard
Bruce Heard is a game designer, and an author of several products for the Dungeons & Dragons fantasy role-playing game from TSR.-Early life:...

1986  
DL13 Dragons of Truth
Dragons of Truth
Dragons of Truth is the third game module in the third story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 DL modules published by TSR between 1984 and 1986...

 
10–13 Tracy Hickman 1986  
DL14 Dragons of Triumph
Dragons of Triumph
Dragons of Triumph is the fourth and final game module in the third story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 DL modules published by TSR between 1984 and 1986...

 
10–14 Douglas Niles 1986 Finale of original series
DL15 Mists of Krynn
Mists of Krynn
Mists of Krynn is a game module in the Dungeons & Dragons Dragonlance series. It is one of 2 Dragonlance adventures published by TSR in 1988 as the first sequels to the original dragonlance story...

 
0–15 various 1988 12 Short Adventures
DL16 World of Krynn
World of Krynn
World of Krynn is a game module in the Dungeons & Dragons Dragonlance series. It is one of 2 Dragonlance adventures published by TSR in 1988 as the first sequels to the original Dragonlance story...

 
4–12 Douglas Niles,
Michael Gray,
Harold Johnson
1988 4 Short Adventures


DLA—Dragonlance Adventure trilogy of linked adventures are set on the lost continent of Taladas in the Dragonlance world, for 2nd Edition AD&D.
Code Title Levels Author(s) Published Notes
DLA1 Dragon Dawn
Dragon Dawn
Dragon Dawn is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Dragon Dawn is a Dragonlance adventure scenario which explores the continent of Taladas, which was not involved with the War of the Lance; in this adventure, the player characters...

 
5–7 Deborah Christian 1990 Dragonlance module
DLA2 Dragon Knight    Rick Swan 1990  
DLA3 Dragon's Rest  8–9 Rick Swan 1990 Requires Time of the Dragon
Time of the Dragon
Time of the Dragon is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:Time of the Dragon is an accessory for the Dragonlance campaign setting that describes the continent of Taladas on the world of Krynn...

 boxed set


DLC—Dragonlance Classics collects the original Dragonlance modules, revised for 2nd Edition AD&D.
Code Title Levels Author(s) Published Notes
DLC1 Classics
Dragonlance Classics
Dragonlance Classics is a series of adventure modules for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Dragonlance Saga Classics, Volume 1 is a compilation of modules D1 through D4, revised for the 2nd edition rules....

 Vol 1
3–8   1990 Compilation of DL1–4
DLC2 Classics Vol. 2 8–12   1993 Compilation of DL6–9
(DLC3) Classics Vol. 3     1994 Compilation of DL10, 12–14


DL–Dragonlance
Code Title Levels Author(s) Published Notes
DLE1 In Search of Dragons
In Search of Dragons
In Search of Dragons is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:In Search of Dragons is a Dragonlance scenario that involves the beginning of a search for the ancestral home of the good dragons...

 
5–8 Rick Swan 1989 Dragonlance module
DLE2 Dragon Magic
Dragon Magic (module)
Dragon Magic is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Dragon Magic is a Dragonlance scenario where the player characters take a journey to a cloud city, get ssent through a portal to Krynn's moon of Lunitari, and stop the forces of...

 
5–9 Rick Swan 1989 Sequel to DLE1
DLE3 Dragon Keep
Dragon Keep
Dragon Keep is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Dragon Keep is a Dragonlance adventure scenario which is the climax of the trilogy started with In Search of Dragons and Dragon Magic. The player characters quest from Lunitari to...

 
5–9 Rick Swan 1989 Sequel to DLE2
DLQ1 Knight's Sword  1–3 Colin McComb
Colin McComb
Colin McComb is an American writer and game designer born in Evanston, Illinois. He is married to musician Robin Moulder. They currently live in Grosse Pointe Park, Michigan, with their two children...

,
Thomas M. Reid
1992 Dragonlance module
DLQ2 Flint's Axe  2–4 Tim Beach 1992 Dragonlance module
DLS1 New Beginnings    Mark Acres 1991 Dragonlance module, set in Taladas
DLS2 Tree Lords  1–2 John Terra 1991 Dragonlance module
DLS3 Oak Lords    Blake Mobley 1991 Dragonlance module
DLS4 Wild Elves  4–7 Scott Bennie 1991 Dragonlance module
DLT1 The Land Reborn    John Terra 1993 Dragonlance module


DQ—DragonQuest is compatible with both AD&D (1st Edition) or DragonQuest
DragonQuest
DragonQuest is a fantasy role-playing game originally published by Simulations Publications in 1980. Where first generation fantasy role-playing games such as Dungeons & Dragons restricted players to particular character classes, DragonQuest was one of the first games to utilize a system that...

 RPG
Code Title Levels Author(s) Published Notes
DQ1 The Shattered Statue
The Shattered Statue
The Shattered Statue is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:The Shattered Statue is an adventure scenario set in the Forgotten Realms...

 
5–9 Paul Jaquays
Paul Jaquays
Paul Jaquays is a game designer and artist of table-top role-playing games and video games.Some of his notable works include the Dungeons & Dragons modules "Dark Tower" and "Caverns of Thracia" for Judges Guild; development and design of conversions on games such as Pac-Man and Donkey Kong for...

1987  


DS(Q/E)—Dark Sun (Quest/Epic) is a set of linked modules that require Dark Sun
Dark Sun
Dark Sun is a Dungeons & Dragons campaign setting featuring the fictional desert world of Athas. The original Dark Sun Boxed Set campaign setting was released in 1991....

 campaign setting.
Code Title Levels Author(s) Published Notes
DS1 Freedom  3 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

1991  
DSQ1 Road to Urik  4–7 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

1992  
DSQ2 Arcane Shadows
Arcane Shadows
Arcane Shadows is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992....

 
5–8 Bill Slavicsek
Bill Slavicsek
Bill Slavicsek is a game designer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products for Dungeons & Dragons, Star Wars, Alternity, Torg, Paranoia and Ghostbusters.-Biography:Bill...

1992  
DSQ3 Asticlian Gambit
Asticlian Gambit
Asticlian Gambit is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992....

 
7–10 Anthony Pryor
Anthony Pryor
-Career:Anthony Pryor has worked as a game designer for Wizards of the Coast, Inc. His professional RPG credits include the 1992 Greyhawk setting modules Patriots of Ulek and Rary the Traitor, the 1992 books Dune Trader and Asticlian Gambit for Dark Sun, Creative Campaigning in 1992, the 1993...

1992  
DSE1 Dragon's Crown  10–13 Various 1993  
DSE2 Black Spine  10–13 Walter Baas 1994  


DSM—Dark Sun Mission is a set of linked modules that require the Dark Sun
Dark Sun
Dark Sun is a Dungeons & Dragons campaign setting featuring the fictional desert world of Athas. The original Dark Sun Boxed Set campaign setting was released in 1991....

 campaign setting.
Code Title Levels Author(s) Published Notes
DSM1 Black Flames
Black Flames
Black Flames is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993....

 
3–6 Sam Witt 1993  
DSM2 Merchant House of Amketch  4–7 L. Richard Baker III
Richard Baker (game designer)
Richard Baker is an American author and a game designer who has worked on many Dungeons & Dragons campaign settings.-Early life, education, and military:...

1993  
DSM3 Marauders of Nibenay  6–8; William W. Conners 1993  

E

EX—EXtension Series was designed as a "tack-on" adventure set in Greyhawk.
Code Title Levels Author(s) Published Notes
EX1 Dungeonland
Dungeonland
Dungeonland is an adventure module for the Dungeons & Dragons roleplaying game, written by Gary Gygax for use with the First Edition Advanced Dungeons & Dragons rules...

 
9–12 Gary Gygax 1983 Official download
EX2 Land Beyond the Magic Mirror  9–12 Gary Gygax 1983 Official download

F

FA—Forgotten Realms Adventures are stand-alone 2nd Ed. AD&D modules set in Forgotten Realms.
Code Title Levels Author(s) Published Notes
FA1 Halls of the High King
Halls of the High King
Halls of the High King is an adventure module for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game...

 
6 Ed Greenwood 1990  
FA2 Nightmare Keep
Nightmare Keep
Nightmare Keep is an adventure module for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game...

 
18–20 Rick Swan 1991  


FM—Forgotten Realms Maztica are stand-alone 2nd Ed. AD&D modules set in Maztica.
Code Title Levels Author(s) Published Notes
FMA1 Fires of Zatal  1–3 Jeff Grubb
Tim Beach
1991 Official download
FMA2 Endless Armies  4–6 Jeff Grubb 1991 Official download
FMQ1 City of Gold  4–6 John Nephew
Jonathan Tweet
Jonathan Tweet
Jonathan Tweet is a game designer who has been involved in the development of the role-playing games Ars Magica, Everway, Over the Edge, Talislanta and the third edition of Dungeons & Dragons, as well as the Collectible Miniatures Game Dreamblade.-Early life:Jonathan Tweet started playing D&D in...

1992 Official download


FR—Forgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional modules. FR1–6 are for 1st Ed. AD&D, FR7–16 for 2nd Ed.
Code Title Levels Author(s) Published Notes
FR1 Waterdeep and the North
Waterdeep and the North
Waterdeep and the North is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms.-Contents:...

 
N/A Ed Greenwood 1987  
FR2 Moonshae
Moonshae
Moonshae is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms. It describes the Moonshae Isles of Faerûn.-Contents:...

 
N/A Douglas Niles 1987  
FR3 Empires of the Sands
Empires of the Sands
Empires of the Sands is an accessory for the fictional Forgotten Realms campaign setting for the first edition of the Advanced Dungeons & Dragons fantasy role-playing game...

 
N/A Scott Haring 1988  
FR4 The Magister
The Magister
The Magister is an accessory for the fictional Forgotten Realms campaign setting for the first edition of the Advanced Dungeons & Dragons fantasy role-playing game...

 
N/A Ed Greenwood
Steve Perrin
1988  
FR5 The Savage Frontier
The Savage Frontier
Savage Frontier is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms. It describes the Savage Frontier of Faerûn. The book was written by Paul Jaquays...

 
N/A Paul Jaquays
Paul Jaquays
Paul Jaquays is a game designer and artist of table-top role-playing games and video games.Some of his notable works include the Dungeons & Dragons modules "Dark Tower" and "Caverns of Thracia" for Judges Guild; development and design of conversions on games such as Pac-Man and Donkey Kong for...

1988 Official download
FR6 Dreams of the Red Wizards
Dreams of the Red Wizards
Dreams of the Red Wizards is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:Dreams of the Red Wizards describes a kingdom ruled by evil slaveholding magicians, wizards who are always involved in intrigue between each other.-Publication history:FR6 Dreams of the...

 
N/A Steve Perrin 1988  
FR7 Hall of Heroes
Hall of Heroes (Forgotten Realms)
Hall of Heroes is an accessory for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game...

 
N/A various 1989  
FR8 Cities of Mystery
Cities of Mystery
Cities of Mystery is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:Cities of Mystery is a supplement which describes a fantasy city, and includes five adventure scenario suggestions, and descriptions of important non-player characters...

 
N/A Jean Rabe
Jean Rabe
Jean Rabe is a fantasy and sci-fi author and editor who has worked on the Dragonlance, Forgotten Realms, and BattleTech series, as well as many others.-Career:...

1989  
FR9 The Bloodstone Lands
The Bloodstone Lands
The Bloodstone Lands is a module for the Forgotten Realms campaign setting for the 2nd edition of Advanced Dungeons & Dragons. It is also known by its product code FR9.-Contents:...

 
N/A R.A. Salvatore 1989  
FR10 Old Empires
Old Empires
Old Empires is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game...

 
N/A Scott Bennie 1990  
FR11 Dwarves Deep
Dwarves Deep
Dwarves Deep is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game...

 
N/A Ed Greenwood 1990  
FR12 Horde Campaign
Horde Campaign
Horde Campaign is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:Horde Campaign describes the Horde's assault on the Forgotten Realms, tracking the war battle-by-battle, and providing Battlesystem stats for the battles.-Publication history:FR12 Horde Campaign was...

 
N/A Curtis M. Scott 1991  
FR13 Anauroch
Anauroch (accessory)
Anauroch is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book, with product code TSR 9320, was published in 1991, and was written by Ed Greenwood, with cover art by Brom and interior art by...

 
N/A Ed Greenwood 1991  
FR14 Great Glacier  N/A Rick Swan 1992  
FR15 Gold and Glory  N/A Tim Beach 1992 Official download
FR16 The Shining South
The Shining South
The Shining South is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book, with product code TSR 9388, was published in 1993, and was written by Tom Prusa, with cover art by Jeff Butler.The...

 
N/A Tom Prusa 1993  


FRA—Forgotten Realms Adventure, or the Empires Adventures Trilogy, is a series of modules for use with The Horde expansion campaign for 2nd Ed. AD&D Forgotten Realms.
Code Title Levels Author(s) Published Notes
FRA1 Storm Riders
Storm Riders (module)
Storm Riders is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Storm Riders is the first adventure in the "Empires Adventures Trilogy"...

 
5–7 Troy Denning
Troy Denning
Troy Denning is a fantasy and science fiction author and game designer.-Career:Denning joined TSR as a game designer in 1981, and was promoted a year later to Manager of Designers, before he moved to the book department...

1990  
FRA2 Black Courser
Black Courser
Black Courser is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Black Courser is the second adventure in the "Empires Adventures Trilogy"...

 
6–9 Troy Denning 1990  
FRA3 Blood Charge  7–10 Troy Denning 1990  


FRC—Forgotten Realms Companion (or Computer) are modules related to SSI
Strategic Simulations, Inc.
Strategic Simulations, Inc. was a video game developer and publisher with over 100 titles to its credit since its founding in 1979. It was especially noted for its numerous wargames, its official computer game adaptations of Dungeons & Dragons, and for the groundbreaking Panzer General...

 computer games and form a linked sequence.
Code Title Levels Author(s) Published Notes
FRC1 Ruins of Adventure
Ruins of Adventure
Ruins of Adventure is a Dungeons & Dragons module that served as the basis for the popular "Gold Box" computer role-playing game Pool of Radiance, published in 1988 by Strategic Simulations, Inc. . According to the editors of Dragon magazine, Pool of Radiance was based on Ruins of Adventure, and...

 
Any Mike Breault
Michael Breault
Michael Breault is a game designer and editor, and an author of several products for the Dungeons & Dragons fantasy role-playing game from TSR.-Early life and education:...


David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...


Jim Ward
Jim Ward (game designer)
James M. Ward , is an American game designer and fantasy author. He is most famous for his game development and writing work for TSR, Inc., where he worked for more than 20 years. In 1989 he was inducted into the Academy of Adventure Gaming Arts & Design Hall of Fame...


Steve Winter
Steve Winter
Steve Winter is a game designer who has worked on numerous products for the Dungeons & Dragons fantasy role-playing game from TSR and later Wizards of the Coast.-Early life:Steve Winter was born in Dubuque, Iowa on December 8, 1957...

1988 Based on Pool of Radiance
Pool of Radiance
Pool of Radiance is a computer role-playing game developed and published by Strategic Simulations, Inc in 1988. It was the first adaptation of TSR's Advanced Dungeons & Dragons fantasy role-playing game for home computers. It is the first in a four-part series of D&D computer adventure games...

. Connected Short Adventures
FRC2 Curse of the Azure Bonds
Curse of the Azure Bonds (module)
Curse of the Azure Bonds is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
6–9 Jeff Grubb
George MacDonald
1989 Based on novel; tie-in
Tie-in
A tie-in is an authorized product based on a media property a company is releasing, such as a movie or video/DVD, computer game, video game, television program/television series, board game, web site, role-playing game or literary property...

 to game


FRE—Forgotten Realms Epic are modules loosely based on the Avatar Trilogy of Forgotten Realms novel
Novel
A novel is a book of long narrative in literary prose. The genre has historical roots both in the fields of the medieval and early modern romance and in the tradition of the novella. The latter supplied the present generic term in the late 18th century....

s.
Code Title Levels Author(s) Published Notes
FRE1 Shadowdale
Shadowdale (module)
Shadowdale is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Shadowdale is a Forgotten Realms scenario, first of a trilogy, in which the player characters leave their hometown of Shadowdale and start a long trek to the city of...

 
5–8 Ed Greenwood 1989  
FRE2 Tantras
Tantras (module)
Tantras is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Tantras is a Forgotten Realms scenario in which the player characters have been accused of the murder of Elminster the mage; they break out of prison, and have adventures as they make...

 
6–9 Ed Greenwood 1989  
FRE3 Waterdeep
Waterdeep (module)
Waterdeep is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Waterdeep is a Forgotten Realms scenario, the climax of the FRE series, and set in the city of Waterdeep, as the player characters are on their quest to restore the Tablets of Fate...

 
6–9 Ed Greenwood 1989  


FRM—Forgotten Realms Mission
Code Title Levels Author(s) Published Notes
FRM1 Jungles of Chult
Jungles of Chult
The Jungles of Chult is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms released in 1993.-Contents:Th Jungles of Chult describes the Chultan Peninsula of Faerûn....

 
5–8 James Lowder
Jean Rabe
1993  


FROA—Forgotten Realms Oriental Adventures
Oriental Adventures
Oriental Adventures is the title shared by two hardback rulebooks published for different versions of the Dungeons & Dragons fantasy roleplaying game...

are modules set in Forgotten Realms that require the Oriental Adventures hardcover.
Code Title Levels Author(s) Published Notes
FROA1 Ninja Wars  6–9 Nigel Findley 1990  


FRQ—Forgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms.
Code Title Levels Author(s) Published Notes
FRQ1 Haunted Halls of Eveningstar  1–5 Ed Greenwood 1992  
FRQ2 Hordes of Dragonspear
Hordes of Dragonspear
Hordes of Dragonspear is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992....

 
10–12 William W. Connors 1992 Battlesystem options
FRQ3 Doom of Daggerdale
Doom of Daggerdale
Doom of Daggerdale is an adventure module for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game...

 
1–3 Wolfgang Baur 1993 First module for use with revised Forgotten Realms.


FRS—Forgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
Code Title Levels Author(s) Published Notes
FRS1 The Dalelands
The Dalelands
The Dalelands is an accessory for the Dungeons & Dragons campaign setting Forgotten Realms released in 1993. It describes the Dalelands of Faerûn. The book was written by L. Richard Baker III...

 
N/A L. Richard Baker III 1993 Forgotten Realms accessory

G

G—Giants is a linked campaign of AD&D (1st Ed) module(s) created for Origins '78 set in Greyhawk. They can also form an extended campaign following A, and followed by D
Code Title Levels Author(s) Published Notes
G1 Steading of the Hill Giant Chief    Gary Gygax 1978  
G2 Glacial Rift of the Frost Giant Jarl    Gary Gygax 1978  
G3 Hall of the Fire Giant King    Gary Gygax 1978  
G1-2-3 Against the Giants
Against the Giants
Against the Giants is an adventure module written by Gary Gygax and published by TSR in 1981 for the Dungeons & Dragons fantasy roleplaying game. It combines the G series of modules previously published in 1978: Steading of the Hill Giant Chief, Glacial Rift of the Frost Giant Jarl, and Hall of...

 
8–12 Gary Gygax 1981  
GDQ1–7 Queen of the Spiders
Queen of the Spiders
Queen of the Spiders is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was published by TSR, Inc. in 1986 and is a compilation of seven previous related modules, often referred to as a "supermodule." Together, the seven adventures form an integrated campaign that...

 
8–14 Gary Gygax 1986 Supermodule combining G1–G3, D1–D3 and Q1; Ranked greatest adventure of all time


GA
Code Title Levels Author(s) Published Notes
GA1 The Murky Deep
The Murky Deep
The Murky Deep is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993....

 
5–8 Norman B. Ritchie 1993  
GA2 Swamplight
Swamplight
Swamplight is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993....

 
7–9 Jean Rabe 1993  
GA3 Tales of Enchantment
Tales of Enchantment
Tales of Enchantment is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993....

 
5–8 Jim Musser 1993  


GAZ—GAZetteer The GAZ series described countries in the Known World of Mystara, using the D&D Basic and Expert Set rules, although beginning with GAZ07, rules for adapting to AD&D are provided.
Code Title Author(s) Published Notes
GAZ1 The Grand Duchy of Karameikos
The Grand Duchy of Karameikos
The Grand Duchy of Karameikos is an accessory for the Basic Set edition for the Dungeons & Dragons fantasy role-playing game. The book was written by Aaron Allston, and was published in 1987...

 
Aaron Allston 1987  
GAZ2 The Emirates of Ylaruam
The Emirates of Ylaruam
The Emirates of Ylaruam is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the desert nation of Ylaruam, a land similar to the medieval Islamic empire at its height...

 
Ken Rolston 1987  
GAZ3 The Principalities of Glantri
The Principalities of Glantri
The Principalities of Glantri is an accessory for the Basic Set edition for the Dungeons & Dragons fantasy role-playing game. The book was written by Bruce Heard and published in 1987...

 
Bruce Heard 1987  
GAZ4 The Kingdom of Ierendi
The Kingdom of Ierendi
The Kingdom of Ierendi is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the island realm of Ierendi, a pirate-ridden archipelago that tries to appear as a tropical paradise. The book covers the history geography, economy, government, and important...

 
Anne Gray McCready 1987  
GAZ5 The Elves of Alfheim
The Elves of Alfheim
The Elves of Alfheim is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the elven forest nation of Alfheim, and covers its history, geography, economy, politics, important personalities, its capital city, and its forest denizens...

 
Steve Perrin 1988  
GAZ6 The Dwarves of Rockhome
The Dwarves of Rockhome
The Dwarves of Rockhome is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the dwarven realm of Rockhome, and features new rules for dwarven characters, including dwarven clerics, plus information on the history, society, technology, politics, and...

 
Aaron Allston 1988  
GAZ7 The Northern Reaches
The Northern Reaches
The Northern Reaches is an accessory for the Dungeons & Dragons fantasy role-playing game. This book describes the land known as the Northern Reaches, which lie on the eastern seaboard of the D&D game's Known World, also known as Mystara....

 
Ken Rolston 1988  
GAZ8 The Five Shires
The Five Shires
The Five Shires is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the land of the halflings, or Hin, as they call themselves. The 24-page "Player's Booklet" gives an overview of the Shires and their inhabitants, with rules for high-level halflings...

 
Ed Greenwood 1988  
GAZ9 The Minrothad Guilds
The Minrothad Guilds
The Minrothad Guilds is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the great trading guilds of the D&D world and their island homes. The 32-page "Player's Booklet" outlines the operation of the Minrothad Guilds, including their laws and rigid...

 
Deborah Christian
Kim Eastland
1988  
GAZ10 The Orcs of Thar
The Orcs of Thar
The Orcs of Thar is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book covers the Broken Lands that are inhabited by humanoids such as orcs, goblins, and bugbears...

 
Bruce Heard 1988 Includes Orc Wars boardgame
GAZ11 The Republic of Darokin
The Republic of Darokin
The Republic of Darokin is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This gazetteer describes a plutocratic republic ruled by a council of merchants...

 
Scott Haring 1989  
GAZ12 The Golden Khan of Ethengar
The Golden Khan of Ethengar
The Golden Khan of Ethengar is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This gazetteer describes the land and people of the Ethengar tribes, who resemble the Mongols at the time of Kublai Khan. The 32-page "Player's Guide" gives a brief overview of the land, and...

 
Jim Bambra 1989  
GAZ13 The Shadow Elves
The Shadow Elves
The Shadow Elves is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This gazzetteer describes the region deep beneath the Broken Lands, where the underground shadow elves live. The 64-page "DM's Guide" describes the locations found on the large color map, and also...

 
Carl Sargent
Gary Thomas
1990  
GAZ14 The Atruaghin Clans  William W. Connors 1991  

H

H—The Bloodstone Pass Saga is a linked campaign series that focuses on using Battlesystem
Battlesystem
Battlesystem is a tabletop miniature wargame designed as a supplement for use with the Dungeons & Dragons role-playing game. It was first released in 1985, compatible with either Advanced Dungeons & Dragons or the Basic / Expert Dungeons & Dragons...

 battles in Forgotten Realms AD&D adventures.
Code Title Levels Author(s) Published Notes
H1 Bloodstone Pass
Bloodstone Pass
H1 Bloodstone Pass is an adventure module for the first edition of the Advanced Dungeons & Dragons fantasy role-playing game. It was written by Douglas Niles and Michael Dobson and published by TSR, Inc., in 1985...

 
13–17 Douglas Niles
Michael Dobson
1985 Battlesystem required
H2 The Mines of Bloodstone
The Mines of Bloodstone
H2 The Mines of Bloodstone is an Official Game Adventure or "module" for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot:...

 
16–18 Michael Dobson
Douglas Niles
1986  
H3 The Bloodstone Wars
The Bloodstone Wars
H3 - The Bloodstone Wars is an Official Game Adventure or "module" for Advanced Dungeons & Dragons.-Plot summary:The Bloodstone Wars consists of a Battlesystem scenario depicting a battle to rid a city of a bandit horde....

 
17–20 Michael Dobson
Douglas Niles
1987 Battlesystem recommended
H4 The Throne of Bloodstone
The Throne of Bloodstone
H4 - The Throne of Bloodstone is an Official Game Adventure or "module" for Advanced Dungeons & Dragons.-Plot summary:In The Throne of Bloodstone, the player characters take a trip to the Abyss to steal the wand of the demon prince Orcus....

 
18–100 Douglas Niles
Michael Dobson
1988  


HHQ—Head to Head Quest modules for 2nd Edition AD&D are designed for one Player and a DM
Code Title Levels Author(s) Published Notes
HHQ1 Fighter's Challenge
Fighter's Challenge
Fighter's Challenge is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992....

 
2–4 John Terra 1992  
HHQ2 Wizard's Challenge
Wizard's Challenge
Wizard's Challenge is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992....

 
2–5 Tim Beach 1992  
HHQ3 Thief's Challenge
Thief's Challenge
Thief's Challenge is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993....

 
2–4 Troy Christensen 1993  
HHQ4 Cleric's Challenge
Cleric's Challenge
Cleric's Challenge is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993....

 
2–4 L. Richard Baker III 1993  
(HHQ5) Fighter's Challenge II  4–6 Drew Bittner 1994  
(HHQ6) Wizard's Challenge II  4–6 Kevin Melka 1994  
(HHQ7) Thief's Challenge II: Beacon Point  4–6 Terry Amthor 1995  
(HHQ8) Cleric's Challenge II
Cleric's Challenge II
Cleric's Challenge II is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1995....

 
4–6 Paul Culotta 1995  


HW—Hollow World set in Mystara.
Code Title Levels Author(s) Published Notes
HWA1 Nightwail  6–8 Allen Varney 1990 Blood Brethren trilogy
HWA2 Nightrage  7–9 Allen Varney 1990 Blood Brethren trilogy
HWA3 Nightstorm  8–10 Allen Varney 1991 Blood Brethren trilogy
HWQ1 The Milenian Scepter  6–8 Anthony Herring 1992  
HWR1 Sons of Azca
Sons of Azca
Sons of Azca is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1991....

 
John Nephew 1991 Hollow World Accessory
HWR2 Kingdom of Nithia  Blake Mobley, Newton Ewell
Newton Ewell
-Career:Newton Ewell has done artwork for the Dungeons & Dragons role-playing game, including interior art for the Treasure Maps set , and was an interior artist for both SJR2 Realmspace and SJR7 Krynnspace , as well as the War Captains Companion . He also designed ships and created map art for...

 
1991 Hollow World Accessory
HWR3 The Milenian Empire  Anthony Herring 1992 Hollow World Accessory

I

I—Intermediate, for AD&D, mostly separate adventures though some sequels do exist within the series.
Code Title Levels Author(s) Published Notes
I1 Dwellers of the Forbidden City
Dwellers of the Forbidden City
Dwellers of the Forbidden City is an adventure module, or pre-packaged adventure booklet, ready for use by Dungeon Masters in the Dungeons & Dragons fantasy role-playing game...

 
4–7 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

 
1981 Set in Greyhawk; Ranked 13th greatest adventure of all time
I2 Tomb of the Lizard King
Tomb of the Lizard King
Tomb of the Lizard King is a D&D adventure module published in 1982 by TSR. In Tomb of the Lizard King, the players are employed by the Count of Eor to discover what monstrous force has been terrorizing caravans and peasants near the village of Waycombe...

 
5–7 Mark Acres 1982  
I3 Pharaoh  5–7 Tracy
Tracy Hickman
Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR...

 & Laura Hickman
1982 Desert of Desolation part 1
I4 Oasis of the White Palm  6–8 Philip Meyers
Tracy Hickman
Tracy Hickman
Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR...

1983 Desert of Desolation part 2
I5 Lost Tomb of Martek
Lost Tomb of Martek
Desert of Desolation is a compilation adventure module published by TSR for the Dungeons & Dragons fantasy roleplaying game. It combines three previously published individual modules: Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek. They were made for use with the 1st edition Advanced...

 
7–9 Tracy Hickman
Tracy Hickman
Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR...

1983 Desert of Desolation part 3
I3–5 Desert of Desolation  5–10 Various 1987 Revised Compilation. Ranked 6th greatest adventure of all time
I6 Ravenloft
Ravenloft (D&D module)
Ravenloft is an adventure module for the Dungeons & Dragons fantasy role-playing game. The American game publishing company TSR, Inc. released it as a standalone adventure booklet in 1983 for use with the first edition Advanced Dungeons & Dragons game. It was written by Tracy and Laura Hickman,...

 
5–7 Tracy
Tracy Hickman
Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR...

 & Laura Hickman
1983 Ranked 2nd greatest adventure of all time. First module set in Ravenloft
Ravenloft
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension called the Demiplane of Dread, which consists of a collection of land pieces called domains brought together by a mysterious force known only as "The Dark...

.
I7 Baltron's Beacon
Baltron's Beacon
Baltron's Beacon is an adventure module published in 1985 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
4–8 Philip Meyers 1985  
I8 Ravager of Time
Ravager of Time
Ravager of Time is an Advanced Dungeons & Dragons game module published in 1986. Player characters, stricken by a rapid aging process, engage in a campaign against the sorceress Nuala in a swamplands setting, culminating in an assault on Nuala's keep...

 
8–10 Graeme Morris & Jim Bambra 1986 UK
I9 Day of Al'Akbar
Day of Al'Akbar
Day of Al'Akbar is a Dungeons & Dragons module.Author: Allen Hammack -Plot summary:Day of Al'Akbar is a scenario set in an Arabian Nights-style desert land, where the player characters search the sewers under the city of Khaibar for an entrance to the tomb of Al'Akbar to find the holy Cup and...

 
8–10 Allen Hammack 1986  
I10 Ravenloft II: The House on Gryphon Hill  8–10 Tracy
Tracy Hickman
Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR...

 & Laura Hickman
1986 Sequel to I6.
Official download
I11 Needle
Needle (module)
Needle is a Dungeons & Dragons module.Author: Frank Mentzer -Plot summary:In Needle, the player characters are dispatched to a far jungle to retrieve a magical obelisk...

 
8–10 Frank Mentzer
Frank Mentzer
Jacob Franklin "Frank" Mentzer III , is an American fantasy author and game designer best known for his work on early materials for the Dungeons & Dragons fantasy role-playing game. He was a performing folk musician from 1968 to 1975, and played one concert at the White House during the...

1987 Official download
I12 Egg of the Phoenix
Egg of the Phoenix
Egg of the Phoenix is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
8–10 Frank Mentzer
Frank Mentzer
Jacob Franklin "Frank" Mentzer III , is an American fantasy author and game designer best known for his work on early materials for the Dungeons & Dragons fantasy role-playing game. He was a performing folk musician from 1968 to 1975, and played one concert at the White House during the...

 and Paul Jaquays
Paul Jaquays
Paul Jaquays is a game designer and artist of table-top role-playing games and video games.Some of his notable works include the Dungeons & Dragons modules "Dark Tower" and "Caverns of Thracia" for Judges Guild; development and design of conversions on games such as Pac-Man and Donkey Kong for...

1987 Abbreviated compilation of R1–R4
I13 Adventure Pack I
Adventure Pack I
Adventure Pack I is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Adventure Pack I is a collection of eight scenarios, and three miniscenarios...

 
       
I14 Swords of the Iron Legion
Swords of the Iron Legion
Swords of the Iron Legion is an adventure module published in 1988 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:...

1–15+      


IM—Immortal, for use with D&D Immortals Set
Dungeons & Dragons Immortals Rules
Dungeons & Dragons Immortals Rules is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1986 as an expansion to the Basic Set.-Publication history:...

. Set in Mystara.
Code Title Levels Author(s) Published Notes
IM1 The Immortal Storm
The Immortal Storm (module)
The Immortal Storm is a 1986 adventure module for the Immortals Rules expansion to the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
Novice Frank Mentzer
Frank Mentzer
Jacob Franklin "Frank" Mentzer III , is an American fantasy author and game designer best known for his work on early materials for the Dungeons & Dragons fantasy role-playing game. He was a performing folk musician from 1968 to 1975, and played one concert at the White House during the...

1986  
IM2 The Wrath of Olympus
The Wrath of Olympus
The Wrath of Olympus is an adventure module published in 1987 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:The Wrath of Olympus is a scenario for Immortals-level player characters, which involves a mission to rescue imprisoned Immortals from the demons of entropy.-Publication...

 
Temporal Robert J. Blake 1987  
IM3 The Best of Intentions
The Best of Intentions
The Best of Intentions is an adventure module published in 1987 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:The Best of Intentions is a humorously written scenario for Immortals-level characters...

 
Temporal Ken Rolston
Ken Rolston
Ken Rolston is an American computer game and board game designer best known for his work with West End Games and the hit computer game series The Elder Scrolls...

1987  

L

L—Lendore Isles
Lendore Isles
In the Dungeons and Dragons World of Greyhawk campaign setting, the Lendore Isles, also known as the Spindrift Isles, are a collection of five large islands in the Solnor Ocean, just off the eastern coast of the former Great Kingdom...

was Lenard Lakofka
Lenard Lakofka
Lenard "Len" Lakofka is an American writer of material for the fantasy role-playing game Dungeons & Dragons. He was an influential voice in the development of the game, as well as the author of what has been called one the greatest D&D adventures ever written...

's campaign that was made part of Greyhawk. It was originally planned to be a series of five linked modules, but only three were ever published.
Code Title Levels Author(s) Published Notes
L1 The Secret of Bone Hill
The Secret of Bone Hill
The Secret of Bone Hill is an adventure module written by Lenard Lakofka for the first edition of Advanced Dungeons & Dragons and published by TSR in 1981. It is designed for novice and intermediate players with characters of levels 2-4...

 
2–4 Lenard Lakofka
Lenard Lakofka
Lenard "Len" Lakofka is an American writer of material for the fantasy role-playing game Dungeons & Dragons. He was an influential voice in the development of the game, as well as the author of what has been called one the greatest D&D adventures ever written...

1981 Official download
L2 The Assassin's Knot
The Assassin's Knot
The Assassin's Knot is an adventure module written by Lenard Lakofka for the first edition of Advanced Dungeons & Dragons and published by TSR in 1983. It is designed for novice and intermediate players with characters of levels 2-4....

 
2–5 Lenard Lakofka 1983 Ranked 29th greatest adventure of all time
L3 Deep Dwarven Delve
Deep Dwarven Delve
L3 Deep Dwarven Delve is a Fantasy Adventure Module or "module" for Advanced Dungeons & Dragons .-Publication history:...

 
3–6 Lenard Lakofka 1999 Meant to be published in the 1980s but canceled, finally printed as part of TSR Silver Anniversary boxed set
L4 Devilspawn  3–5 Lenard Lakofka 2010 Official download
L4C The Lendore Isle Companion  1-5 Lenard Lakofka 2010 Companion to running adventures in the Lendore Isles. Official download

LC—Living City
Code Title Levels Author(s) Published Notes
LC1 Gateway to Ravens Bluff
Gateway to Ravens Bluff, The Living City
Gateway to Ravens Bluff, The Living City is an adventure module published in 1989 for the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:...

 
N/A Role Playing Game Association 1989 sourcebook
LC2 Inside Ravens Bluff
Inside Ravens Bluff, The Living City
Inside Ravens Bluff, The Living City is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
N/A   1990 sourcebook
LC3 Nightwatch in the Living City  1 Walter Baas
Kira Glass
1991  
LC4 Port of Ravens Bluff  N/A Role Playing Game Association 1991 sourcebook, includes 3-D fold-up ship


LN—Lankhmar/Nehwon (Adventure/Quest/Reference) independent adventures for use with Lankhmar
Lankhmar
Lankhmar is a fictional city in the Fafhrd and the Gray Mouser stories by Fritz Leiber. It is situated on the world of Nehwon, just west of the Great Salt Marsh and east of the River Hlal, and serves as the home of Leiber's two anti-heroes....

 City of Adventure box set.
Code Title Levels Author(s) Published Notes
LNA1 Thieves of Lankhmar
Thieves of Lankhmar
Thieves of Lankhmar is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:...

 
  Nigel Findley 1990  
LNA2 Nehwon  7–12 Blake Mobley 1990  
LNA3 Prince of Lankhmar  10–14 Dale "Slade" Henson 1991  
LNQ1 Slayers of Lankhmar  8–11 Slade Henson 1992  
LNR1 Wonders of Lankhmar
Wonders of Lankhmar
Wonders of Lankhmar is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
  Dale "Slade" Henson 1990 Short Adventures
LNR2 Tales of Lankhmar  3–10 Anthony Pryor 1991 Short Adventures
includes sequel to CA2
Swords of Deceit
Swords of Deceit is a 1986 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, for the Lankhmar setting.-Plot summary:...


M

M—Master for use with the Master
Dungeons & Dragons Master Rules
Dungeons & Dragons Master Rules is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1985 as an expansion to the Basic Set.-Publication history:...

 Dungeons & Dragons rules, set in Mystara.
Code Title Levels Author(s) Published Notes
M1 Into the Maelstrom
Into the Maelstrom
Into the Maelstrom is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1985 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Bruce and Beatrice...

 
25–30 Bruce Heard, Beatrice Heard 1985  
M2 Vengeance of Alphaks
Vengeance of Alphaks
Vengeance of Alphaks is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1986 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Skip Williams...

 
28–32 Skip Williams 1986  
M3 Twilight Calling
Twilight Calling
Twilight Calling is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1986 for the D&D Master Set rules. It is part of the "M" series of modules...

 
30–35 Tom Moldvay
Tom Moldvay
Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:...

 
1986  
M4 Five Coins for a Kingdom
Five Coins for a Kingdom
Five Coins for a Kingdom is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1987 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Robin Jenkins...

 
28–32 Allen Varney 1987  
M5 Talons of Night
Talons of Night
Talons of Night is an Egyptian-themed adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1987 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Paul...

 
20–25 Paul Jaquays
Paul Jaquays
Paul Jaquays is a game designer and artist of table-top role-playing games and video games.Some of his notable works include the Dungeons & Dragons modules "Dark Tower" and "Caverns of Thracia" for Judges Guild; development and design of conversions on games such as Pac-Man and Donkey Kong for...

 
1987  


MSOL solo modules set in Mystara by default.
Code Title Levels Author(s) Published Notes
MSOL1 Blizzard Pass
Blizzard Pass
Blizzard Pass is a 1983 solo adventure module for the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:Blizzard Pass is a solo adventure for a thief level 1–3. The thief must cross Blizzard Pass, and then penetrate a cavern system within Blizzard Pass to free the other...

 
Thieves 1–3 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

 
1983 solo, invisible ink, Basic Set, Reviewed
MSOL2 Maze of the Riddling Minotaur
Maze of the Riddling Minotaur
Maze of the Riddling Minotaur is an adventure module published in 1983 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
1–10 Jeff Grubb 1983 solo, invisible ink, Expert Set


MV—Magic Viewer solo adventure for 1st Edition AD&D.
Code Title Levels Author(s) Published Notes
MV1 Midnight on Dagger Alley
Midnight on Dagger Alley
Midnight on Dagger Alley is a 1984 solo adventure module for the first Advanced Dungeons & Dragons edition of the Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
Introductory Merle M. Rasmussen 1984  

N

N—Novice
Code Title Levels Author(s) Published Notes
N1 Against the Cult of the Reptile God
Against the Cult of the Reptile God
Against the Cult of the Reptile God is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot:...

 
1–3 Douglas Niles 1982 Set in Greyhawk; ranked 19th greatest adventure of all time
N2 The Forest Oracle
The Forest Oracle
The Forest Oracle is an adventure module for the Dungeons & Dragons role-playing game.-Plot summary:In this scenario, the player characters try to lift the curse which has brought death and drought to the land known as the Downs...

 
2–4 Carl Smith 1984  
N3 Destiny of Kings
Destiny of Kings
Destiny of Kings is a 1986 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:In Destiny of Kings, an assasssin kills the king of Andevar, and the king's brother seizes power; a loyal retainer hires the player characters to find the missing prince, who is...

 
4–8 Stephen Bourne 1986 Cover labels module lvls 1–4, but inside cover labels it lvls 4–8
N4 Treasure Hunt
Treasure Hunt (D&D module)
Treasure Hunt is an adventure module for the Dungeons & Dragons role-playing game, written by Aaron Allston for the 1st edition Advanced Dungeons & Dragons rules...

 
0–1 Aaron Allston 1986 FR module (retroactive)
N5 Under Illefarn
Under Illefarn
Under Illefarn is a Dungeons & Dragons module. It was the first module designed for use with the Forgotten Realms campaign setting and officially labeled as such.-Plot summary:...

 
0–3 Steve Perrin 1987 First labelled FR module

O

O—One on one (one player one master) set in Mystara.
Code Title Levels Author(s) Published Notes
O1 The Gem and the Staff  Thief 8 John and Laurie Van De Graaf 1983  
O2 Blade of Vengeance
Blade of Vengeance
Blade of Vengeance is an adventure module published in 1984 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Blade of Vengeance is a scenario for a mid-level elf player character, a one-on-one adventure involving the player vs. the DM...

 
Elf 7 Jim Bambra 1984 UK


OA—Oriental Adventures was originally its own campaign setting (see FROA series above), but from OA5 was incorporated into Forgotten Realms.
Code Title Levels Author(s) Published Notes
OA1 Swords of the Daimyo
Swords of the Daimyo
Swords of the Daimyo is a 1986 adventure module for the Oriental Adventures rules of the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:Swords of the Daimyo contains three adventures...

 
  David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

1986  
OA2 Night of the Seven Swords
Night of the Seven Swords
Night of the Seven Swords is a 1986 adventure module for the Oriental Adventures rules of the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Night of the Seven Swords includes four linked scenarios...

 
  Various 1986  
OA3 Ochimo: The Spirit Warrior
Ochimo: The Spirit Warrior
Ochimo: The Spirit Warrior is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Ochimo the Spirit Warrior is intended for use with the Oriental Adventures supplement...

 
5–7 Jeff Grubb 1987  
OA4 Blood of the Yakuza
Blood of the Yakuza
Blood of the Yakuza is a module in the Oriental Adventures subset of the Advanced Dungeons & Dragons Forgotten Realms product line.-Plot summary:...

 
  David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

1987  
OA5 Mad Monkey vs. the Dragon Claw
Mad Monkey vs. the Dragon Claw
Mad Monkey vs. the Dragon Claw is an adventure module published in 1988 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Mad Monkey vs...

 
6–9 Jeff Grubb 1988 Official download
OA6 Ronin Challenge
Ronin Challenge
Ronin Challenge is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
5–8 Curtis Smith
Rick Swan
1989 Official download
OA7 Test of the Samurai
Test of the Samurai
Test of the Samurai is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
6–9 Rick Swan 1989 Sequel to OA6.
Official download


OP—Outer Planes for use with the AD&D Manual of the Planes.
Code Title Levels Author(s) Published Notes
OP1 Tales of the Outer Planes
Tales of the Outer Planes
Tale of the Outer Planes is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Outer Planes. TSR, Inc. published the module in 1988 for the Advanced Dungeons & Dragons rules. The module is a collection of adventures designed by Deborah A. Christian, Vince...

 
    1988 Short Adventures

Q

Q—Queen of the Demonweb Pits single module conclusion to the G and D series
Code Title Levels Author(s) Published Notes
Q1 Queen of the Demonweb Pits
Queen of the Demonweb Pits
Queen of the Demonweb Pits is an adventure module for the Dungeons & Dragons roleplaying game written by David Sutherland. The "Q" in the module code represents the first letter in the word "queen." This module is a sequel to the D series of modules...

 
10–14 David C. Sutherland III
David C. Sutherland III
David C. Sutherland III was an early Dungeons & Dragons artist. Sutherland was a prolific artist and his work heavily influenced the early development of Dungeons & Dragons.-Early life and inspiration:...


Gary Gygax
1980 Is the conclusion of the GDQ Series.

R

R—Role Playing Game Association tournament modules, R1–6 were also available to RPGA members. R1–4 were later revised and abridged as I12. Mentzer initially intended the "R" series to take place in Greyhawk (on a different continent from Oerik
Oerik
In the Dungeons and Dragons World of Greyhawk Campaign setting, Oerik is the largest continent on the world of Oerth, where the Greyhawk campaign takes place.Oerik is named after the Oeridians, a human people who settled much of the continent...

) as part of an "Acquaria" or "Aqua-Oeridian" campaign. The original concept was to use these modules to form the basis of a new Greyhawk boxed set, although TSR never went forward with these plans and as such the modules are not officially for Greyhawk.
Code Title Levels Author(s) Published Notes
R1 To the Aid of Falx
To the Aid of Falx
To the Aid of Falx is an adventure module published in 1982 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
5–9 Frank Mentzer 1982  
R2 The Investigation of Hydell
The Investigation of Hydell
The Investigation of Hydell is an adventure module published in 1982 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:In The Investigation of Hydell, the player characters investigate an organization that sells slaves....

 
3–5 Frank Mentzer 1982  
R3 The Egg of the Phoenix
The Egg of the Phoenix
The Egg of the Phoenix is an adventure module published in 1982 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
5–9 Frank Mentzer 1982  
R4 Doc's Island
Doc's Island
Doc's Island is an adventure module published in 1983 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:In Doc's Island, the player characters must deliver the Egg of the Phoenix to the mysterious Doc's Island....

 
6–10 Frank Mentzer 1983  
R5 Great Bugbear Hunt  5–7 Frank Mentzer   in Polyhedron
Polyhedron (magazine)
Polyhedron was a magazine which started out as the official publication of the RPGA . Publication began in the year 1981, and the target audience was players of the Dungeons & Dragons roleplaying game...

 #28
R6 Bigby's Tomb  5–7 Frank Mentzer   in Polyhedron #20
R7 Dwarven: Quest for the Rod of Seven Parts    Frank Mentzer   Rod of Seven Parts Part 1
R8 Yog's Dessert    Frank Mentzer   Rod of Seven Parts Part 2
R9 Tinker's Canyon    Frank Mentzer   Rod of Seven Parts Part 3
R10 Air Plane!    Frank Mentzer   Rod of Seven Parts Part 4


RPGA—Role Playing Game Association tournament modules, also available to RPGA members. This series was latter revised and reprinted as B7, C4 & C5.
Code Title Levels Author(s) Published Notes
RPGA1 Rahasia
Rahasia
Rahasia is an adventure module published by TSR, Inc. in 1984, for the Basic Set rules of the Dungeons & Dragons fantasy role-playing game. Its product designation is TSR 9115...

 
1–2 Tracy and Laura Hickman   For Basic D&D
reprint of non-TSR module
RPGA2 Black Opal Eye
Black Opal Eye
Black Opal Eye is an adventure module published in 1983 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:The scenario Black Opal Eye was a sequel to RPGA1 Rahasia...

 
2–3 Tracy and Laura Hickman   For Basic D&D
RPGA3 The Forgotten King
The Forgotten King
The Forgotten King is an adventure module published in 1983 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
4–7 Bob Blake 1983  
RPGA4 The Elixir of Life
The Elixir of Life
The Elixir of Life is an adventure module published in 1983 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
4–7 Bob Blake 1983  
RPGA5 Riddle of Dolmen Moor  4–7 Bob Blake   in Polyhedron #16
RPGA6 Incants of Ishcabeble  4–7 Bob Blake   in Polyhedron #17
RPGA7 Llywelyn's Tomb  4–7 Bob Blake   in Polyhedron #18
RPGA8 And the Gods Will Have Their Way  4–7 Bob Blake   in Polyhedron #19


RS—Red Sonja
Red Sonja
Red Sonja, the She-Devil with a Sword, is a fictional character, a high fantasy sword and sorcery heroine created by Roy Thomas and Barry Windsor-Smith, and loosely based on Red Sonya of Rogatino in Robert E. Howard's 1934 short story "The Shadow of the Vulture"...


Code Title Levels Author(s) Published Notes
RS1 Red Sonja Unconquered
Red Sonja Unconquered
Red Sonja Unconquered is a 1987 adventure module for the Dungeons & Dragons roleplaying game based on the barbarian heroine, Red Sonja. Its module code is RS1 and its TSR product code is TSR 9183...

 
10–14 Anne McCready 1986  

S

S—Special
Code Title Levels Author(s) Published Notes
S1 Tomb of Horrors
Tomb of Horrors
Tomb of Horrors is an adventure module written by Gary Gygax for the Dungeons & Dragons role-playing game. It was originally written for and used at the 1975 Origins 1 convention...

 
10–14 Gary Gygax 1978 Module from Origins 1, set in Greyhawk. Ranked 3rd greatest adventure of all time.
Official download of 3.5 Ed. revision
S2 White Plume Mountain
White Plume Mountain
White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979...

 
5–10 Lawrence Schick 1979 Set in Greyhawk. Ranked 9th greatest adventure of all time.
Official download of 3.5 Ed. revision
Official download of Outside the Mountain web enhancement
S3 Expedition to the Barrier Peaks
Expedition to the Barrier Peaks
Expedition to the Barrier Peaks is a 1980 adventure module for the Dungeons & Dragons roleplaying game written by Gary Gygax. While Dungeons & Dragons is typically a fantasy game, the adventure includes elements of science fiction, and thus belongs to the science fantasy genre...

 
8–12 Gary Gygax 1980 Set in Greyhawk. Ranked 5th greatest adventure of all time.
S4 Lost Caverns of Tsojcanth
Lost Caverns of Tsojcanth
The Lost Caverns of Tsojcanth is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was written by Gary Gygax and published by TSR in 1982 for the first edition Advanced Dungeons & Dragons rules. The 64-page adventure bears the code "S4" and is set in the World of...

 
6–10 Gary Gygax 1982 Prequel to WG4, set in Greyhawk. Originally published in 1976 without a module code as "Lost Caverns of Tsojconth" (note difference in spelling). Ranked 22nd greatest adventure of all time
S1–4 Realms of Horror  Intermediate Level Gary Gygax 1987 Abridged Compilation
(S5) The Dancing Hut of Baba Yaga  7–20 Lisa Smedman 1995  
(S6) Labyrinth of Madness  15+ Monte Cook 1995  


SJA—Spelljammer Adventure set in the Spelljammer
Spelljammer
Spelljammer is a campaign setting for the Advanced Dungeons & Dragons role-playing game, which features a fantastical outer space environment....

 campaign setting
Code Title Levels Author(s) Published Notes
SJA1 Wildspace
Wildspace (module)
Wildspace is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:Wildspace is a Spelljammer scenario which serves as an introduction to space campaigning...

 
6–8 Allen Varney 1990 An adventure that introduces the Spelljammer setting
SJA2 Skull & Crossbows
Skull & Crossbows
Skull & Crossbows is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
6–10 Nigel Findley 1990 An anthology of adventures that can be used as a sequel to Wildspace
SJA3 Crystal Spheres  5–7 J. Paul LaFountain 1990 Introduces four new crystal spheres
SJA4 Under the Dark Fist  10–14 Grant Boucher 1991 Introduces twelve new crystal spheres


SJS—Spelljammer Sourcebook set in the Spelljammer campaign setting
Code Title Levels Author(s) Published Notes
SJS1 Goblins' Return  7–10 Bruce Nesmith 1991 Set during the second Unhuman War and designed to work with Heart of the Enemy


SJQ–Spelljammer Quest set in the Spelljammer campaign setting
Code Title Levels Author(s) Published Notes
SJQ1 Heart of the Enemy  8–11 Rick Swam 1992 Set during the second Unhuman War and designed to follow Goblins' Return


ST–Steam Train limited edition module released at 1986 National (UK) Garden Festival
Code Title Levels Author(s) Published Notes
ST1 Up the Garden Path  4–7 Graeme Morris
Mike Brunton
1986  

T

T—Temple of Elemental Evil set in Greyhawk.
Code Title Levels Author(s) Published Notes
T1 The Village of Hommlet  Introductory to Novice Gary Gygax 1979  
T1–4 The Temple of Elemental Evil
The Temple of Elemental Evil
The Temple of Elemental Evil is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module was published by TSR, Inc. in 1985 for the first edition Advanced Dungeons & Dragons rules...

 
1–8 Gary Gygax
Frank Mentzer
1985 Includes abridged T1. Ranked 4th greatest adventure of all time

U

U—Underwater a linked trilogy set in Greyhawk.
Code Title Levels Author(s) Published Notes
U1 Sinister Secret of Saltmarsh
Sinister Secret of Saltmarsh
The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons roleplaying game, written by Dave J. Browne with Don Turnbull. The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. The adventure is set in the...

 
1–3 Dave Browne
Don Turnbull
1981 Ranked 27th greatest adventure of all time
U2 Danger at Dunwater
Danger at Dunwater
Danger at Dunwater is an adventure module for the Advanced Dungeons & Dragons fantasy roleplaying game, written by Dave J. Browne with Don Turnbull The module was first published by TSR, Inc...

 
1–4 Dave Browne
Don Turnbull
1982  
U3 The Final Enemy
The Final Enemy
The Final Enemy is an adventure module for the Advanced Dungeons & Dragons fantasy roleplaying game written by Dave Browne with Don Turnbull set in the World of Greyhawk campaign setting.-Plot summary:...

 
3–5 Dave Browne
Don Turnbull
1983  


UK—United Kingdom a series of mostly independent adventures developed by the TSR UK office
Code Title Levels Author(s) Published Notes
UK1 Beyond the Crystal Cave
Beyond the Crystal Cave
Beyond the Crystal Cave is a Dungeons & Dragons module set in the World of Greyhawk campaign setting. It is unusual among Dungeons & Dragons modules in that it encourages a non-violent approach to achieving the module's goals...

 
4–7 Dave Brown
Tom Kirby
Graeme Morris
1983 Set in Greyhawk
UK2 The Sentinel
The Sentinel (module)
The Sentinel is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot summary:...

 
2–5 Graeme Morris 1983 Adlerweg Part 1, set in Greyhawk
UK3 The Gauntlet
The Gauntlet (module)
The Gauntlet is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot summary:...

 
3–6 Graeme Morris 1984 Adlerweg Part 2, set in Greyhawk
UK4 When a Star Falls
When a Star Falls
When a Star Falls is an adventure module for the Dungeons & Dragons fantasy role-playing game. TSR, Inc. published the module in 1984.-Plot summary:...

 
3–5 Graeme Morris 1984  
UK5 Eye of the Serpent
Eye of the Serpent
Eye of the Serpent is an adventure module published in 1984 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
1 Graeme Morris 1984  
UK6 All That Glitters...
All That Glitters... (module)
All That Glitters... is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in the World of Greyhawk campaign setting. TSR, Inc. published the module in 1984.-Plot summary:...

 
3–5 Jim Bambra 1984  
UK7 Dark Clouds Gather
Dark Clouds Gather
Dark Clouds Gather is an adventure module published in 1985 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
7–9 Jim Bambra
Phil Gallagher
1985  

W

WG—World of Greyhawk was a series of stand-alone adventures set in Greyhawk for 1st edition except as noted. No modules were ever assigned codes WG1–WG3. WG1 was earmarked for The Village of Hommlet (T1), and WG2 was earmarked for The Temple of Elemental Evil (T1-4). WG3 was to be Lost Caverns of Tsojcanth (S4), a loosely-tied prequel to WG4. WG7 was advertised during summer 1986 as Shadowlords, a collaboration between Gary Gygax and Skip Williams. Gygax's lawsuit with TSR put Shadowlords in limbo, and it was replaced with Castle Greyhawk.
Code Title Levels Author(s) Published Notes
WG4 The Forgotten Temple of Tharizdun  5–10 Gary Gygax 1982 Sequel to S4. Ranked 23rd greatest adventure of all time
WG5 Mordenkainen's Fantastic Adventure  9–12 Robert Kuntz
Gary Gygax
1984  
WG6 Isle of the Ape  18 + Gary Gygax 1985  
WG7 Castle Greyhawk
Castle Greyhawk (module)
Castle Greyhawk is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module bears the code WG7 and was published by TSR, Inc...

 
0–25 Various 1988 humorous theme
WG8 Fate of Istus    Various 1989 has 2nd edition logo
WG9 Gargoyle
Gargoyle (module)
Gargoyle is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module has the code WG9 and was published by TSR, Inc...

 
1–4 Dave Collins
Skip Williams
1989 2nd edition
WG10 Child's Play
Child's Play (module)
Child's Play is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Child's Play is an introductory scenario to the 2nd edition rules, for beginning player characters.-Publication history:...

 
13–15 Jean Rabe
Skip Williams
1989 2nd edition
WG11 Puppets
Puppets (module)
Puppets is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:In part one of this scenario, the player characters battle an evil leprechaun in the Gnarley Wood; in part two, which is set in the Free City of Dyvers, the characters must solve the...

 
1–3 Vince Garcia
Bruce Rabe
1989 2nd edition
WG12 Vale of the Mage
Vale of the Mage
Vale of the Mage is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:In this scenario, renegade wizards have fled to the Vale of the Mage, and the player characters are sent across the Barrier Peaks after them; if the character make it to the...

 
7–9 Jean Rabe 1989 2nd edition


WGA—World of Greyhawk Adventure
Code Title Levels Author(s) Published Notes
WGA1 Falcon's Revenge
Falcon's Revenge
Falcon's Revenge is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
5–7 Richard and Anne Brown 1990 fold-up cardstock buildings
WGA2 Falconmaster
Falconmaster
Falconmaster is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
5–7 Richard and Anne Brown 1990 fold-up cardstock buildings
WGA3 Flames of the Falcon  5–7 Richard and Anne Brown 1990 fold-up cardstock buildings
WGA4 Vecna Lives!
Vecna Lives!
Vecna Lives! is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot summary:...

 
12–15 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

1990  


WGM—World of Greyhawk Mission
Code Title Levels Author(s) Published Notes
WGM1 Border Watch  1–3 Paul Riegel 1993  


WGQ—World of Greyhawk Quest
Code Title Levels Author(s) Published Notes
WGQ1 Patriots of Ulek  1–3 Anthony Pryor 1992  


WGR—World of Greyhawk Reference is a mix of adventures and background information.
Code Title Levels Author(s) Published Notes
WGR1 Greyhawk Ruins  2–15 Blake Mobley
Timothy Brown
Timothy Brown (game designer)
A game industry veteran of twenty years, Timothy B. Brown has been a designer at Games Designers' Workshop, an editor at Challenge magazine, and the director of product development at TSR, Inc....

1990  
WGR2 Treasures of Greyhawk
Treasures of Greyhawk
Treasures of Greyhawk is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot summary:...

 
4–18 Various 1992 Short Adventures
WGR3 Rary the Traitor
Rary the Traitor
Rary the Traitor is a Dungeons & Dragons sourcebook and module for the World of Greyhawk campaign setting.-Plot summary:The work details the empire of the renegade archmage Rary, known as the Empire of the Bright Lands. Historical background of the Bright Desert is also covered, and introduced the...

 
All / 8+ Anthony Pryor 1992  
WGR4 The Marklands    Carl Sargent 1993 Sourcebook
WGR5 Iuz the Evil    Carl Sargent 1993 Sourcebook
WGR6 The City of Skulls  9–12 Carl Sargent 1993 Ranked 26th greatest adventure of all time


WGS—World of Greyhawk Swords was originally intended as a trilogy. The planned third module became instead the Greyhawk Wars
Greyhawk Wars (game)
Greyhawk Wars is a fantasy board wargame published by TSR, Inc. in 1991. The game was designed by David Cook as a strategic simulation of the eponymous Greyhawk Wars on the fictional world of Oerth, the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game.-Components:The...

 boxed wargame.
Code Title Levels Author(s) Published Notes
WGS1 Five Shall Be One  7–10 Carl Sargent 1991  
WGS2 Howl From the North  8–10 Dale "Slade" Henson 1991  

X

X—eXpert series was for use with Dungeons & Dragons Expert Set
Dungeons & Dragons Expert Set
The Expert Set is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1981 as an expansion to the Basic Set.-1981 printing:The D&D Basic Set saw a major revision in 1981 by Tom Moldvay...

 except where noted and set in Mystara.
Code Title Levels Author(s) Published Notes
X1 Isle of Dread
Isle of Dread
The Isle of Dread is an adventure for the Dungeons & Dragons role-playing game. The adventure, module code X1, was originally published in 1981. Written by David "Zeb" Cook, and Tom Moldvay, it is among the most widely circulated of all Dungeons & Dragons adventures due to its inclusion as part of...

 
3–7 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...


Tom Moldvay
Tom Moldvay
Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:...

1980 Included in Expert Set. Ranked 16th greatest adventure of all time
X2 Castle Amber
Castle Amber (Dungeons & Dragons)
Castle Amber is a Dungeons & Dragons adventure module designed by Tom Moldvay. This was the second module designed for use with the Expert D&D set.-Plot summary:...

 
3–6 Tom Moldvay
Tom Moldvay
Tom Moldvay was a game designer and author most notable for his work on early materials for the fantasy role-playing game Dungeons & Dragons .-Career:...

1981 Ranked 15th greatest adventure of all time
X3 Curse of Xanathon
Curse of Xanathon
Curse of Xanathon is a Dungeons & Dragons adventure module designed by Douglas Niles for use with the D&D Expert Set.-Plot summary:...

 
5–7 Douglas Niles
Douglas Niles
Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, and the Top Secret S/I espionage role-playing game.-Early life:Niles was born in Brookfield, Wisconsin, a suburb of Milwaukee, and...

1982  
X4 Master of the Desert Nomads
Master of the Desert Nomads
Master of the Desert Nomads is a Dungeons & Dragons adventure module designed by David Cook for use with the Expert D&D set.This is the first part of a two-part adventure, with Temple of Death being the second part.-Plot summary:...

 
6–9 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

1983 Nomads Pt 1
X5 Temple of Death
Temple of Death
Temple of Death is a Dungeons & Dragons adventure module designed by David Cook for use with the D&D Expert Set.-Plot summary:In Master of the Desert Nomads, the nomad tribes of Sind Desert have rallied together under the leadership of the enigmatic figure known as the Master, and it is the mission...

 
6–10 David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

1983 Nomads Pt 2. Given 10/10 by White Dwarf.
X6 Quagmire!
Quagmire!
Quagmire! is a 1984 adventure module for the Expert Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:In the beginning of this adventure, the player characters set off in search of the city of Quagmire. The characters must travel through a monster-infested swamp to get to the...

 
4–10 Merle M. Rasmussen 1984  
X7 War Rafts of Kron
War Rafts of Kron
War Rafts of Kron is a 1984 adventure module for the Dungeons & Dragons roleplaying game.-Plot summary:War Rafts of Kron is an adventure that takes place both on and beneath the surface of the sea, and includes rules for underwater play...

 
9–12 Bruce Nesmith 1984  
X8 Drums on Fire Mountain
Drums on Fire Mountain
Drums on Fire Mountain is a 1984 adventure module for the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
5–8 Graeme Morris
Tom Kirby
1984 UK made
X9 The Savage Coast
The Savage Coast
The Savage Coast is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was published by TSR in 1985, and designed by Merle and Jackie Rasmussen and Anne C. Gray. Its graphic designer is Ruth Hoyer, the cover art is by Keith Parkinson, and cartography by Dave "Diesel" LaForce...

 
4–10 Merle M. Rasmussen
Jackie Rasmussen
Anne C. Gray
1985  
X10 Red Arrow, Black Shield
Red Arrow, Black Shield
Red Arrow, Black Shield is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was published by TSR in 1985, and designed by Michael S. Dobson. Its cover art is by Jeff Easley, and cartography by Dennis Kauth. The module's associated code is X10 and its TSR product code is...

 
10–14 Michael S. Dobson 1985 Battlesystem
Battlesystem
Battlesystem is a tabletop miniature wargame designed as a supplement for use with the Dungeons & Dragons role-playing game. It was first released in 1985, compatible with either Advanced Dungeons & Dragons or the Basic / Expert Dungeons & Dragons...

 required; uses elements introduced in X4-X5, but not a continuation of that series as such
X11 Saga of the Shadow Lord
Saga of the Shadow Lord
Saga of the Shadow Lord is a 1986 adventure module for the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
5–9 Stephen Bourne 1986  
X12 Skarda's Mirror
Skarda's Mirror
Skarda's Mirror is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was published by TSR in 1987, and designed by Aaron Allston. Its cover art is by Tim Hildebrandt with interior art by Al Williamson and Jeff Easley, and cartography by Dave S. LaForce, Dennis Kauth, and...

 
5–8 Aaron Allston 1987  
X13 Crown of Ancient Glory
Crown of Ancient Glory
Crown of Ancient Glory is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was published by TSR in 1987, and designed by Stephen Bourne. Its cover art is by Keith Parkinson, with interior art by Chris Miller and cartography by Dave S. LaForce. The module's associated...

 
7–10 Stephen Bourne 1987 Requires Companion Set
XL1 Quest for the Heartstone
Quest for the Heartstone
Quest for the Heartstone is a 1984 adventure module for the Basic Rules of the Dungeons & Dragons fantasy role-playing game.-Plot summary:...

 
5–10 Michael L. Gray 1984 Tie in to action figure
Action figure
An action figure is a posable character figurine, made of plastic or other materials, and often based upon characters from a film, comic book, video game, or television program. These action figures are usually marketed towards boys and male collectors...

s. Given 4/10 by White Dwarf.
XSOLO Lathan's Gold
Lathan's Gold
Lathan's Gold is an adventure module published in 1984 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Lathan's Gold is a solo scenario for one character...

 
4–6 Merle M. Rasmussen 1984 Solo Module
XS2 Thunderdelve Mountain
Thunderdelve Mountain
Thunderdelve Mountain is an adventure module published in 1985 for the Dungeons & Dragons fantasy role-playing game.-Plot summary:Thunderdelve Mountain is a solo scenario for a midlevel dwarf player character, and involves a mission to defeat a red dragon in its own lair...

 
7–9 William Carlson 1985 Solo Module

Other modules (1992–2000)

Number Title Levels Author(s) Published Notes
  Adventurer's Guild modules         
  Against the Giants: The Liberation of Geoff        Set in Greyhawk, expanded version of G1, G2, & G3
11614 The Apocalypse Stone  15+ Jason Carl
Jason Carl
Jason Carl is a game designer who has worked on a number of roleplaying games, including the Dungeons & Dragons fantasy roleplaying game.-Biography:...

 & Chris Pramas
2000 Generic setting: World Destroying.
9350 Assault on Raven's Ruin         
11347 Axe of the Dwarvish Lords
Axe of the Dwarvish Lords
In the Dungeons & Dragons roleplaying game, Axe of the Dwarvish Lords refers to both a powerful magic item and to an adventure module focusing on the item....

 
Epic Skip Williams
Skip Williams
Ralph Williams, almost always referred to as Skip Williams, is an American game designer. He is married to Penny Williams, who is also involved with the games industry...

 
1999 Suitable for any setting
11442 Bastion of Faith  0–11 Bruce R. Cordell  1999 Generic setting.
9580 Crypt of Lyzandred the Mad
Crypt of Lyzandred the Mad
Crypt of Lyzandred the Mad is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Plot summary:...

 
  Sean K. Reynolds
Sean K. Reynolds
Sean K Reynolds is a professional game designer who has worked on and co-written a number of D&D supplements for Wizards of the Coast, as well as material for other companies. He does not put a period after his middle initial.-Background:...

 
1998 Second of the "Lost Tombs" trilogy. Set in Greyhawk.
9471 Dancing Hut of Baba Yaga  7–20 Lisa Smedman 1995 Generic setting.
2019S Dark and Hidden Ways  Varies Various 1990 Bundled with Dungeoneer's Survival Guide; Disconnected Underdark encounters
  Dead Gods
Dead Gods
Dead Gods is an adventure module for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book was published in 1997, and was written by Monte Cook, with cover art by rk post and interior art by rk post, Adam Rex, and Josh Timbrook.-Plot summary:Dead Gods is...

 
6-9 Monte Cook
Monte Cook
Monte Cook is a professional table-top role-playing game designer and writer. He is married to Sue Weinlein Cook.-Roleplaying:Cook has been a professional game designer since 1988, working primarily on role-playing games. Much of his early work was for Iron Crown Enterprises as an editor and writer...

 
1997 For the Planescape
Planescape
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994...

 setting. Ranked 14th greatest adventure of all time
11377 Destiny of Kings
Destiny of Kings
Destiny of Kings is a 1986 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game.-Plot summary:In Destiny of Kings, an assasssin kills the king of Andevar, and the king's brother seizes power; a loyal retainer hires the player characters to find the missing prince, who is...

 
  Stephen Bourne 1998  
11662 Die Vecna Die!
Die Vecna Die!
Die Vecna Die! is an Advanced Dungeons & Dragons module released in 2000 by Wizards of the Coast, Inc.. The module is divided into three sections, each taking part in a different campaign setting: Greyhawk, Ravenloft, and Planescape...

 
10–13 Bruce R. Cordell;
Steve Miller
Steve Miller (game designer)
Steve Miller is a game designer and editor who has worked on a number of products for the Dungeons & Dragons fantasy role-playing game from Wizards of the Coast, and other role-playing games.-Early life and education:...

2000 Three-part adventure (Greyhawk, Ravenloft and Planescape). The final 2nd edition adventure.
9581 The Doomgrinder
The Doomgrinder
The Doomgrinder is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Publication history:...

 
4–8 Steve Miller 1998 Final adventure in the "Lost Tombs" trilogy. Set in Greyhawk.
11444 Dungeon of Despair  Varies Various 1999 Compiled from Dungeon
Dungeon (magazine)
Dungeon Adventures, or simply Dungeon, was a magazine targeting consumers of role-playing games, particularly Dungeons & Dragons. It was first published by TSR, Inc. in 1986 as a bimonthly periodical. It went monthly in May 2003 and ceased print publication altogether in September 2007 with Issue 150...

 magazine
  Dwarven Glory         
9574 For Duty and Deity  10–12 Dale Donovan  1998 Set in Forgotten Realms.
2430 Forest Maker  11–13 John J. Terra  1994 For the Dark Sun
Dark Sun
Dark Sun is a Dungeons & Dragons campaign setting featuring the fictional desert world of Athas. The original Dark Sun Boxed Set campaign setting was released in 1991....

 setting
9533 The Gates of Firestorm Peak
The Gates of Firestorm Peak
The Gates of Firestorm Peak is an adventure module for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book was published in 1996, and was written by Bruce Cordell, with cover art by Jeff Easley and interior art by Arnie Swekel.-Design:The Gates of Firestorm...

 
5-8 Bruce Cordell 1996 Ranked 11th greatest adventure of all time
  Hail the Heroes        Set in Mystara.
9534 A Hero's Tale    Monte Cook 1996  
9436 In The Phantom's Wake  3–5 Slate Henson 1993 Thunder Rift Setting.
9259 Jade Hare
Jade Hare
The Jade Hare is a module for the Dungeons & Dragons Basic Set by John Nephew. It is 8 pages, with lots of illustrations, much shorter than most modules of the same era. It was only available as a "give-away" module from the TSR Mail Order Hobby Shop in 1992.It was produced in only one printing,...

 
  John Nephew 1998 TSR Hobby Shop (mail-order) promotional item
  Kidnapped         
3142 King of the Giantdowns    Ed Stark 1997 For the Birthright
Birthright (campaign setting)
Birthright is a Dungeons & Dragons campaign setting that was first released by TSR in 1995. The setting based on the world of Aebrynis on the continent of Cerilia, in which the players take on the role of the divinely-empowered rulers, with emphasis on the political rulership level of gameplay...

 campaign setting
9503 Labyrinth of Madness  15+ Monte Cook 1995 Generic Setting
3125 Legends of the Hero-Kings
Legends of the Hero-Kings
Legends of the Hero-Kings is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996....

 
  Ed Stark 1996 For the Birthright campaign setting
  Mark of Amber    Aaron Allston
Aaron Allston
Aaron Allston is an American game designer and novelist of many science fiction books, notably Star Wars novels. His works as a game designer include game supplements for several role-playing games, several of which served to establish the basis for products and subsequent development of TSR's...

  Set in Mystara; sequel to Castle Amber
  Moonlight Madness    Penny & Skip Williams 1996  
  Night of the Vampire        Set in Mystara.
  Palace of the Vampire Queen      1976 The first published adventure ever. It is not a TSR publication, only distributed by TSR.
9586 A Paladin in Hell  15–20 Monte Cook
Monte Cook
Monte Cook is a professional table-top role-playing game designer and writer. He is married to Sue Weinlein Cook.-Roleplaying:Cook has been a professional game designer since 1988, working primarily on role-playing games. Much of his early work was for Iron Crown Enterprises as an editor and writer...

 
1998 High Level adventure
9342 Quest for the Silver Sword  2–3 William W. Connors  1992 Followed by Rage of the Rakasta
Rage of the Rakasta
Rage of the Rakasta is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993....

 Thunder Rift
  Quest for the Fazzlewood         
9345 Rage of the Rakasta
Rage of the Rakasta
Rage of the Rakasta is an adventure for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993....

 
2–4 William W. Connors  1993 Follows after Quest for the Silver Sword and mentions the Thunder Rift.
  Ravenloft: 25th Anniversary        Set in Ravenloft.
9576 Return of the Eight
Return of the Eight
Return of the Eight is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module was published by Wizards of the Coast in 1998 under its recently acquired "TSR" imprint for the second edition Advanced Dungeons &...

 
6–12 Roger E. Moore
Roger E. Moore
Roger E. Moore is a designer of role-playing games. He is best known for his long-running tenure as editor of Dragon magazine, and was the founding editor of Dungeon magazine.-Early life:...

 
1998 Set in Greyhawk.
11327 Return to the Keep on the Borderlands  1–3 John D. Rateliff 1999 Sequel to B2 The Keep on the Borderlands
The Keep on the Borderlands
The Keep on the Borderlands is a Dungeons & Dragons module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters. Designed to be used with the Dungeons & Dragons Basic Set, it...

. Set in Greyhawk (but also has several Mystara references), even though B2 was generic in terms of setting.
11843 Return to the Temple of Elemental Evil
Return to the Temple of Elemental Evil
Return to the Temple of Elemental Evil is an adventure module for the 3rd edition of the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.-Publication history:...

 
4–14 Monte Cook 2001 Sequel of T1-4 The Temple of Elemental Evil
The Temple of Elemental Evil
The Temple of Elemental Evil is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module was published by TSR, Inc. in 1985 for the first edition Advanced Dungeons & Dragons rules...

. Set in Greyhawk.
  Return to the Tomb of Horrors
Return to the Tomb of Horrors
Return to the Tomb of Horrors is a boxed set adventure module for the Advanced Dungeons & Dragons role-playing game released in 1998 by TSR, Inc.. It is set in the World of Greyhawk campaign setting and is a sequel to Gary Gygax's 1978 module Tomb of Horrors...

 
13–16 Bruce R. Cordell 1998 Expansion of S1—Tomb of Horrors
Tomb of Horrors
Tomb of Horrors is an adventure module written by Gary Gygax for the Dungeons & Dragons role-playing game. It was originally written for and used at the 1975 Origins 1 convention...

. Set in Greyhawk. Ranked 10th greatest adventure of all time.
11434 Return to White Plume Mountain
Return to White Plume Mountain
Return to White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module...

 
7–10 Bruce R. Cordell 1999 Sequel to S2—White Plume Mountain
White Plume Mountain
White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979...

. Set in Greyhawk.
11392 Reverse Dungeon  Varies John D. Rateliff & Bruce R. Cordell 2000 Players role-play monsters defending a dungeon against NPC adventurers
11376 Road to Danger    Chirstopher Perkins 1998  
  The Rod of Seven Parts         
11325 The Shattered Circle    Bruce R. Cordell 1999  
9508 The Silver Key
The Silver Key (module)
The Silver Key is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996....

 
2–8 Ted James Thomas Zuvich 1996 Generic setting.
11621 Slavers
Slavers
Slavers is an adventure module for the Dungeons & Dragons roleplaying game.-Publication history:The 128-page book was published by Wizards of the Coast in 2000 for second edition Advanced Dungeons & Dragons rules...

 
4–5 Sean K Reynolds;
Chris Pramas
2000 Sequel to A1–4 Scourge of the Slave Lords
Scourge of the Slave Lords
Scourge of the Slave Lords is an adventure module for the Dungeons & Dragons fantasy role-playing game, published by TSR, Inc. in 1986...

. Set in Greyhawk.
9579 The Star Cairns  5–8 Sean K. Reynolds 1998 First of the "Lost Tombs" trilogy. Set in Greyhawk.
  Star of Kolhapur    Michael Selinker 1997  
3102 Sword and Crown    Colin McComb 1995 For the Birthright campaign setting
3118 The Sword of Roele
The Sword of Roele
The Sword of Roele is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996....

 
5–8 Wolfgang Baur 1996 For the Birthright campaign setting
9448 Temple, Tower, and Tomb  7-12 Laura Craig and Steve Winter 1994 Generic Setting
  TSR Jam 1999         
  Vecna Reborn         
11326 The Vortex of Madness         
B00778 Wand of Archeal  6–8 Mike Selinker
Mike Selinker
Mike Selinker is a game designer whose design credits include Pirates of the Spanish Main and Fightball with James Ernest, Axis & Allies Revised Edition with Larry Harris, the Marvel Super Heroes Adventure Game, and Risk Godstorm. He was a creative director for the 3rd edition of Dungeons & Dragons...

 & Penny Williams
1999 Originally a Role Playing Game Association tournament module. Generic setting.
3110 Warlock of the Stonecrowns
Warlock of the Stonecrowns
Warlock of the Stonecrowns is an adventure module for the Birthight campaign setting, in the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.-Publication history:...

 
4–10 Wolfgang Baur 1995 For the Birthright campaign setting
  Wild Things   Grant Boucher 1997 Originally bundled with the Wilderness Survival Guide, this rare module was never sold separately. It has no cover but the sleeve originally containing the whole bundle; Wilderness adventure.
  Wrath of the Immortals 1–100+     Set in Mystara.

External links

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