Grandia
Encyclopedia
Grandia is a console role-playing game series created by Game Arts
Game Arts
is a Japanese video game software developer located in Tokyo, Japan. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems...

. Games in the Grandia series have been published on Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

 and Sony
Sony
, commonly referred to as Sony, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan and the world's fifth largest media conglomerate measured by revenues....

 consoles, and Game Boy Color
Game Boy Color
The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...

. The Grandia games have been published by Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

, Ubisoft
Ubisoft
Ubisoft Entertainment S.A. is a major French video game publisher and developer, with headquarters in Montreuil, France. The company has a worldwide presence with 25 studios in 17 countries and subsidiaries in 26 countries....

, Enix
Enix
The was a Japanese company that produced video games, anime and manga. The company was founded by Yasuhiro Fukushima on September 22, 1975 as and renamed Enix in 1982...

 and Hudson Soft
Hudson Soft
, formally known as , is a majority-owned subsidiary of Konami Corporation is a Japanese electronic entertainment publisher headquartered in the Midtown Tower in Tokyo Midtown, Akasaka, Minato, Tokyo, Japan, with an additional office in the Hudson Building in Sapporo. It was founded on May 18, 1973...

. The latest installment is published by Square Enix
Square Enix
is a Japanese video game and publishing company best known for its console role-playing game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action-RPG Kingdom Hearts series...

.

Main series

  • Grandia
    Grandia (video game)
    is a role-playing video game developed by Game Arts originally for the Sega Saturn console as the first game in their Grandia series. Initially released in Japan in January 1997, the game was later ported to the PlayStation in June 1999, with an English version of the game appearing on the platform...

    (Game Arts/ESP, Sega Saturn
    Sega Saturn
    The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...

    /Sony PlayStation
    PlayStation
    The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...

    /PlayStation Network): Grandias story focuses around Justin, a young boy who desires to be a great adventurer. While investigating a ruin of the lost Angelou Civilization, he hears a mysterious request to come east and find out the secret of why these ancients mysteriously disappeared. The resulting adventure takes Justin across the sea to new continents, and even beyond the known end of the world. Graphically, the game used character sprites in a 3D world, rather than polygonal character models that later came to favor. The battle system, like Game Arts' Lunar series before it, placed emphasis on the combatants' location in the field. However, while Lunar only allowed the player to set the team's position in battle, Grandia had characters move to appropriate positions during battle and allowed the player to have them move elsewhere to avoid attacks or reach a more advantageous position. Also notable was how characters could counter or disrupt enemy attacks, leading to a very interactive experience. A port of Grandia to the PlayStation was made in 1999. This port was later released on the Japan
    Japan
    Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

    ese PlayStation Network, to celebrate an upcoming announcement regarding Grandia Online
    Grandia Online
    is a Japanese free-to-play massively multiplayer online role-playing game developed by Game Arts and published by GungHo Online Entertainment for Microsoft Windows as part of their Grandia series...

    , on April 22, 2009. The European version of Grandia has compatibility issues when running on a PS2 as the game will sometimes freeze, so it advised that gamers play the game on a PS1.

  • Grandia II
    Grandia II
    is a role-playing video game developed by Game Arts originally for the Dreamcast console as part of their Grandia series. Initially released in Japan in August 2000 by Sega, the game was later made available in English for North America the following December, and in Europe in February 2001, with...

    (Game Arts/Ubisoft, Dreamcast/PC
    IBM PC compatible
    IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. Such computers used to be referred to as PC clones, or IBM clones since they almost exactly duplicated all the significant features of the PC architecture, facilitated by various manufacturers' ability to...

    /Sony PlayStation 2
    PlayStation 2
    The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

    ): Grandia IIs story focuses around Ryudo, a sarcastic "Geohound" (mercenaries who take undesirable jobs). He receives a mission to guard a sister of Granas, Elena, during a rite to reseal an ancient evil god. However, the rite runs into difficulties, leading to a much longer quest to escort Elena across the continent to meet Pope Zera, leader of the Church of Granas. The failed sealing attempt is also tied into the emergence of a strange woman known as Millenia, and a series of disturbing events at towns along the way to the Granas Cathedral. This sequel used a new, fully 3D engine to seamlessly render landscapes and battle scenes. The core battle system functionality stayed the same between Grandia and Grandia II, although it became impossible to cancel an action merely with normal attacks. The magic system was also changed, whereby magical eggs (usable by any character) were used to cast magic rather than having spells linked directly to each character. The game was well-received both critically (the story and character development being the most prominent features) and among the fans, and was considered one of the premier games to appear on the ill-fated Dreamcast. Considering the Dreamcast's fairly small market penetration, the game was ported to both the PC and the PlayStation 2.

  • Grandia III
    Grandia III
    is a role-playing video game developed by Game Arts and published by Square Enix for the PlayStation 2 console. Originally released in Japan in August 2005, the game later made available in English in North America in February 2006, and is the first main series Grandia title to not appear in the...

    (Game Arts/Square Enix, PlayStation 2
    PlayStation 2
    The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

    ): The latest sequel was released in Japan on August 4, 2005, and on February 15, 2006, in the US/Canada market. Grandia III follows a young boy named Yuki, a flight enthusiast who has experienced some difficulty in getting his planes to fly. His latest project flew him into a situation in which he saved a girl named Alfina from a group of menacing pursuers. He and his mother, Miranda, agree to escort Alfina safely back to her home in Arcriff Temple, where she serves as a communicator between humans and a group of powerful creatures known as Guardians. However, once at Arcriff, Yuki and Alfina discover that the lives of the Guardians are being threatened by Alfina's brother, Emelious, who is working to restore an evil being named Xorn to power. Although some have criticized Grandia III for featuring a less interesting storyline than previous entries in the series, it was generally well-received, and has been lauded for its refined combat system. Training and battle strategies are highly emphasised in this installment of Grandia, moreso than the others.

Spin-offs

  • Grandia: Digital Museum
    Grandia: Digital Museum
    is a role-playing video game developed by Game Arts and published by ESP Software for the Sega Saturn. Released exclusively in Japan in May 1998, the game is a spin-off of the company's first Grandia title, and is designed to be more of an extension of the original than an independent game,...

    (Sega Saturn
    Sega Saturn
    The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...

    ): Not officially a sequel, but a bonus disc using the same engine as the Saturn version of Grandia. Though it only consists of four dungeons, each one is very large compared to the ones in the original Grandia. Justin, Feena and Sue must explore them in order to recover artifacts from a museum of the original game that Liete has created. These unlock storyboards, special sound plays known as "Radio Dramas", saves for the original Saturn game, mini-games, bestiary listings and original artwork.
  • Grandia: Parallel Trippers
    Grandia: Parallel Trippers
    is a role-playing video game developed by Game Arts for the Game Boy Color handheld system as part of their Grandia series. The game, published by Hudson Soft and released exclusively in Japan in December 2000, is a spin-off of the first Grandia title, and features characters, music, and a similar...

    (Game Arts/Hudson, Game Boy Color
    Game Boy Color
    The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...

    ): Uses the same characters and music as the first Grandia game. The actual game areas are different from those of the original Grandia, though many of the item, move and enemy names are the same. A group of schoolchildren who live in the "real" world are sucked into a portal while playing in an abandoned shed next to their school and end up in the world of Grandia. They must find three special keys in order to make their way back home, and enlist the help of Justin and friends, who are always keen for new adventures. This game was developed by Game Arts
    Game Arts
    is a Japanese video game software developer located in Tokyo, Japan. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems...

     and published by Hudson in Japan in December 2000. It was never translated to English, but can be played on any system capable of running Game Boy Color
    Game Boy Color
    The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...

     cartridges.
  • Grandia Xtreme
    Grandia Xtreme
    is a console role-playing game developed by Game Arts and published by Enix for the PlayStation 2 video game console. Released in both Japan and North America in 2002, the game is a side story in the Grandia series.-Gameplay:...

    (Game Arts/Enix, PlayStation 2
    PlayStation 2
    The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

    ): This incarnation of the Grandia series was considerably more battle-focused than the earlier games. The main character is a Ranger known as Evann recruited by the army to help neutralise the so-called Elemental Disorder, which has been causing havoc. A much improved Grandia 2 battle engine was used in Xtreme, and various other features were added to the game outside of combat to give it more the feel of a "dungeon crawler" such as Diablo. Rather than having a party decided by the plot as in previous Grandia games, Xtreme gives the player 8 characters from which the player is free to choose his preferred team. Graphics are much improved on Grandia 2 — the battling is quick and fluid, and loading times everywhere in the game are some of the fastest in any PlayStation 2 game. Battles are also more large-scale than any past Grandia game, with often over 15 combatants at one time. The character empowerment system was somewhat a mix of Grandia and Grandia 2, with techniques being learned and upgraded through use, but skills and magic being found and equipped. The game was criticised for having a weaker story, relatively uninteresting characters and only two "towns," which was a large change from past Grandia games which focused on story and travel.
  • Grandia Online
    Grandia Online
    is a Japanese free-to-play massively multiplayer online role-playing game developed by Game Arts and published by GungHo Online Entertainment for Microsoft Windows as part of their Grandia series...

    (Game Arts, PC
    IBM PC compatible
    IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. Such computers used to be referred to as PC clones, or IBM clones since they almost exactly duplicated all the significant features of the PC architecture, facilitated by various manufacturers' ability to...

    ): A MMORPG
    Massively multiplayer online role-playing game
    Massively multiplayer online role-playing game is a genre of role-playing video games in which a very large number of players interact with one another within a virtual game world....

    currently in development.

External links

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