Confederation of Planes and Planets
Encyclopedia
The Confederation of Planes and Planets, known as CoPaP, is a group of persistent world
Persistent world
A persistent world is a virtual world that continues to exist even after a user exits the world and that user-made changes to its state are, to some extent, permanent...

s in the computer role-playing game Neverwinter Nights
Neverwinter Nights
Neverwinter Nights , produced by BioWare and published by Infogrames , is a third-person perspective computer role-playing game that is based on third edition Dungeons & Dragons and Forgotten Realms rules. It was originally to be published by Interplay Entertainment, but the publisher's financial...

(NWN) based on third edition Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

. The servers hosting the CoPaP persistent worlds are linked together using the Neverwinter Nights Extender (NWNx) application. The goal is to create a consistent virtual universe
Virtual world
A virtual world is an online community that takes the form of a computer-based simulated environment through which users can interact with one another and use and create objects. The term has become largely synonymous with interactive 3D virtual environments, where the users take the form of...

 for in character interaction through servers using a common code set and joined through the use of the NWNx Vaultster system. This system allows players to travel from member world to member world using the same player characters
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

.

While each CoPaP server has its own team, rules and history they all follow a set group of rules and policies. Membership is required and the servers all enforce age limits for players, as well as in character player conduct.

CoPaP currently has 5 linked worlds with several worlds in development.

Present linked members include the world of Avlis, the Islands of Arkaz, the Plane of Ysgard - Hala, the Gray Wastes and Tairis'nàdur.

Currently all CoPaP worlds support NWN Version 1.69.

Avlis

Avlis is a campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...

 designed for use with Dungeons and Dragons developed over the past 20 years from a home-grown campaign setting, and branching into a large scale online campaign.

Setting

As a setting it is most notable for being used for the Neverwinter Nights
Neverwinter Nights
Neverwinter Nights , produced by BioWare and published by Infogrames , is a third-person perspective computer role-playing game that is based on third edition Dungeons & Dragons and Forgotten Realms rules. It was originally to be published by Interplay Entertainment, but the publisher's financial...

 persistent world of the same name, which spans 9 active servers and has one of the largest active player bases among such worlds.

Customization

Avlis has a psion class, and 8 custom holy warrior classes, one for each alignment other than Lawful Good (where the paladin class already fills that role). Avlis has a unique database-driven crafting system, a highly customized magic system, a specialized companion training system, and underwater areas. Players can also discover in-game boosts to classes such as a barbarian rage system that introduces different ways to rage, and specialized spell casting abilities that go above and beyond normal wizard powers. Spellcasters can change the elemental type of any spell they cast using special metamagic rods. Normal fighters gain more benefits from buff spells due to a custom Militant Level Bonus system that encourages spell casters to buff fighters, promoting player teamwork.

The Avlis wiki contains a full list of haks and additional world information.

External links


Arkaz

Arkaz is a campaign setting designed for use with Neverwinter Nights. It is a persistent world.

Setting

Arkaz is a traditional setting utilizing many familiar D&D concepts. The world itself is made up of many islands, some large some small. Each island is a focus of a certain race. Nuvar, for example, is the primary human land.

Arkaz is currently one of the member worlds of the Confederation of Planes and Planets.

Customization

Arkaz contains many features expanding on Neverwinter Nights, such as custom races (e.g. the wemic), the inclusion of religious affiliations, and the ability to craft armor, clothing, and weapons. Other features include player owned homes, persistent storage chests, death system, quests and more. Arkaz uses the nwnx2 system to provide persistence.

Introduction

Arkaz was crafted by a being known to most as "The Maker". The Maker used the elemental forces acquired through the making of several stones of power called the "World Stones". After he crafted the islands he used his great power to draw people from everywhere to populate his creation.

Development of Arkaz

Arkaz began in 2005 as a small world with a handful of players. In that time it has grown to several hundred players, a good sized staff and currently hosts over 1000 areas. The world is currently contained on 3 servers linked using a common vault and database. Travel to the other CoPaP member worlds is done via portals.

Staff of Arkaz

Arkaz maintains a staff of scripters, builders, Dungeon Master
Dungeon Master
In the Dungeons & Dragons role-playing game, the Dungeon Master is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events...

s and other support staff.

External links


Gray Wastes

The Gray Wastes is a persistent world using the Neverwinter Nights engine based on the Planescape
Planescape
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994...

setting. Hades shut its doors in December 2008 after 3 years of live gameplay.

Customizations

Custom races, crafting, magic, healing kits, music, and many minor custom scripts.

Hala

Hala is a campaign setting designed for use with Neverwinter Nights. It is a persistent world.

The Setting

Central hub of CoPaP, Hala provides a means to travel the universe through the use of the staircase. Hala is made up of 2 servers The Plane of Ysgard and Hala itself. Acting as the Central Hub of Copap Hala allows players to travel between CoPaP worlds by use of the staircase, this allows players to experience each CoPaP world with the same character.

Tairis'nàdur

Tairis'nàdur is a campaign setting designed for use with Neverwinter Nights. It is a persistent world.

The Setting

The common name for the two cities of this region is the Twin Cities. The Twin Cities are made up of the dwarven city, Murrandith, below ground, and the above ground city, which is home to a mix of races and is known as New Murrandith.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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