Computer Clubhouse
Encyclopedia
The Computer Clubhouse is a worldwide network of after-school learning settings, founded by Mitchel Resnick
Mitchel Resnick
Mitchel Resnick is LEGO Papert Professor of Learning Research, Director of the Okawa Center, and Director of the at the MIT Media Lab. Resnick currently serves as the head of the Media Arts and Sciences academic program, the academic program that grants master's degrees and Ph.Ds at the MIT Media...

 and Natalie Rusk of the MIT Media Lab
MIT Media Lab
The MIT Media Lab is a laboratory of MIT School of Architecture and Planning. Devoted to research projects at the convergence of design, multimedia and technology, the Media Lab has been widely popularized since the 1990s by business and technology publications such as Wired and Red Herring for a...

 in Boston
Boston
Boston is the capital of and largest city in Massachusetts, and is one of the oldest cities in the United States. The largest city in New England, Boston is regarded as the unofficial "Capital of New England" for its economic and cultural impact on the entire New England region. The city proper had...

, USA. The first Computer Clubhouse was established at The Computer Museum.

The stated goal of the Intel Computer Clubhouse Network is “to proliferate the highly successful Clubhouse learning approach and establish it as a replicable model for technology learning.” The network, which includes over 100 clubhouses , began with the so-called Flagship Computer Clubhouse, founded in 1993 at The Computer Museum, now part of the Museum of Science, Boston
Museum of Science, Boston
The Museum of Science is a Boston, Massachusetts landmark, located in Science Park, a plot of land spanning the Charles River. Along with over 500 interactive exhibits, the Museum features a number of live presentations throughout the building every day, along with shows at the Charles Hayden...

. The first non-US community-based Computer Clubhouse opened in Esslingen, Germany. The network is particularly focused on economically disadvantaged communities.

Clubhouses have been the proving ground for a number of projects of the MIT Media Lab's "Lifelong Kindergarten" research group. Notable examples are
  • Scratch, an early 21st century multimedia programming language for young people
  • Lego Mindstorms
    Lego Mindstorms
    The LEGO Mindstorm series of kits contain software and hardware to create small, customizable and programmable robots. They include a programmable 'Brick' computer that controls the system, a set of modular sensors and motors, and LEGO parts from the Technics line to create the mechanical...

     programmable bricks, a late 20th century robotic construction toy
  • PICO programmable Cricket
    Programmable Cricket
    Programmable Crickets, known commercially as PicoCrickets, are robotic toys in the form of programmable bricks. They are used to construct artistic projects.Crickets were developed at MIT Media Lab, and were launched commercially in Montreal in 2006....

    s, early 21st century programmable toys for art construction projects

External links

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