Chourst
Encyclopedia
Chourst the Unpredictable is the slaad
Slaad
In the Dungeons & Dragons role-playing game, slaad are a fictional race of Outsiders that resemble giant humanoid toads of various colors.-Development and licensing:...

 Lord of Randomness, in the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

roleplaying game.

Publication history

Chourst appeared in second edition in Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...

#221 (September 1995).

Description

Chourst appears as a gangly, 20' tall chalk-white slaad; his other forms are unknown. Chourst cares for nothing but himself. Independent, impulsive, erratic, and totally self-absorbed, Chourst does whatever he wishes from moment to moment. Chourst enjoys relaxing in the primordial soup of Limbo, as if soothing away cares that he does not really have. Chourst does not make plans and is not interested in anything beyond his momentary desires. Anything that requires more than a few minutes of his attention is not worth exploring.

Relationships

Although Ygorl
Ygorl
In the Dungeons & Dragons role-playing game, Ygorl is the Slaad Lord of Entropy.-Publication history:Ygorl was created by Charles Stross, and first appeared in the first edition Fiend Folio ....

 approves of the chaos and entropy Chourst wreaks, Chourst has made many enemies, especially among the githzerai
Githzerai
The githzerai are a fictional race of creatures in the roleplaying game Dungeons & Dragons.Githzerai are extraplanar humanoid creatures that reside on the Plane of Limbo.-Publication history:...

 who frequently fall on the receiving end of his antics. Chourst's inquisitiveness once drove him to visit Mechanus
Mechanus
In the Dungeons & Dragons fantasy roleplaying game, Mechanus, also known as The Clockwork Nirvana of Mechanus is a purely lawful aligned plane of existence...

, although he barely survived the encounter; Primus
Primus (Dungeons & Dragons)
Primus is the supreme ruler of modrons, in the Dungeons & Dragons roleplaying game.-Publication history:Primus first appeared with the modrons in the original Monster Manual II ....

 himself showed up to deal with the slaad after he had worked enough mayhem and disorder on the orderly plane, and still seeks justice against Chourst.

Realm

Chourst has no residence, home base, or even any temporary domicile; he feels at home wherever he goes.

Dogma

Chourst has no particular dogma; he only wishes to indulge himself whenever and wherever possible. One moment he may be tearing a githzerai
Githzerai
The githzerai are a fictional race of creatures in the roleplaying game Dungeons & Dragons.Githzerai are extraplanar humanoid creatures that reside on the Plane of Limbo.-Publication history:...

 to pieces, and the next he may stop suddenly to sniff a pretty flower that caught his fancy.

Worshipers

Although Chourst has no desire for followers or resources, members of the Xaositects (Planar Handbook, 60) admire Chourst’s dedication to chaotic ideals, but still give him a wide berth.

Additional reading

  • McComb, Colin
    Colin McComb
    Colin McComb is an American writer and game designer born in Evanston, Illinois. He is married to musician Robin Moulder. They currently live in Grosse Pointe Park, Michigan, with their two children...

    . On Hallowed Ground
    On Hallowed Ground
    On Hallowed Ground is an accessory book for the Advanced Dungeons & Dragons fantasy role-playing game, for the Planescape campaign setting.-Contents:This book contains information about deities' planar domains from 20 separate pantheons...

    . Lake Geneva, WI: TSR, 1996.
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