Air Charter (game)
Encyclopedia
Air Charter is a board game
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...

 previously published by Waddingtons
Waddingtons
Waddingtons was a publisher of card and board games in the United Kingdom. The company was founded by John Waddington of Leeds, England and Wilson Barratt, under the name Waddingtons Limited...

. The game
Game
A game is structured playing, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements...

 is named after the economic concept of Air Charter
Air charter
Air charter is the business of renting an entire aircraft as opposed to individual aircraft seats...

, the domination of a market by a single entity.

The game is set in Australasia and South East Asia. The scenario involves a number of small companies competing for air freight business where the transportation is between the lesser known airfields.

There are 2 games, the short game designed more for younger players and as an introduction to the basic flying rules of the game. The more complex full game involves more by way of trading strategy.

History

The history of Air Charter can be traced back to 1970 . It was made around the same time as a similar game called The Business Game
Mine a million
Mine a Million is a board game previously published by Waddingtons. The game is named after the economic business of mining tin and gaining profit by transporting this to markets near and far. The 'million' bit of the name relates to the target profit.The game is set in a developing country where...

which was originally known as Mine a Million by John Waddington Ltd (aka Waddingtons).

Equipment

Each player is represented by a small plastic aircraft with a peg for carrying the freight tokens. There are four aircraft differentiated by colour. The aircraft are moved around the flight paths between airfields making use of a single die.

The games also includes the playing board representing a map of Australasia and South East Asia, four fuel gauges, freight cards, incident cards, paper money and several plastic pyramid shapes representing freight of three types, special foodstuffs (white), basic foodstuffs (white) and machinery (coloured).

The board is marked up with airfields which are connected by air lanes. Airfields have runways, some with two at right angles to each other some with just one. Every airfield has a Control Area where the planes circle before landing. Four of the airfields, Manila, Makassar, Derby and the Palau Islands act as home airfields for the four players. Finally the airfield has a warehouse where the foodstuffs and machinery tokens (pyramids) are stored.

The fuel gauges are marked off in fuel units and freight units. Each fuel unit represents 70 gallons of aviation fuel. The more fuel a plane carries the less freight it can carry.
Fuel Units Freight Maximum Load
11-15 1
6-10 2
1-5 3

The end game

There is a definitive end game when all freight cards have been used. The winner is the player who has made the most profit.
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