Ville Miettinen
Encyclopedia
Ville Ilmari Miettinen in its full name the Swiss Confederation , is a federal republic consisting of 26 cantons, with Bern as the seat of the federal authorities. The country is situated in Western Europe,Or Central Europe depending on the definition....

) is a Finnish serial entrepreneur and computer programmer. Miettinen was the co-founder and CTO of
Hybrid Graphics
Hybrid Graphics
Hybrid Graphics Ltd., often "Hybrid", was a graphics software technology company active from 1994 to 2007 in Helsinki, Finland. Acquired by NVIDIA in 2006, Hybrid Graphics is now NVIDIA Corporation's Helsinki office.- Company history :...

, a graphics technology company acquired by NVIDIA
NVIDIA
Nvidia is an American global technology company based in Santa Clara, California. Nvidia is best known for its graphics processors . Nvidia and chief rival AMD Graphics Techonologies have dominated the high performance GPU market, pushing other manufacturers to smaller, niche roles...

 in 2006. Miettinen is a founding partner at Lots, one of the accelerators in the Finnish governmental Vigo Programme. Miettinen is also the CEO and co-founder of the crowdsourcing
Crowdsourcing
Crowdsourcing is the act of sourcing tasks traditionally performed by specific individuals to a group of people or community through an open call....

 technology company Microtask
Microtask
Microtask is a Finnish technology company founded by Ville Miettinen, Harri Holopainen, Otto Chrons and Panu Wilska in 2009 to create a technology platform for crowdsourcing and distributed work....

.

Entrepreneurship and venturing

Miettinen is the chairman of the board of the ACM SIGGRAPH
ACM SIGGRAPH
ACM SIGGRAPH is the New York–based Association for Computing Machinery's Special Interest Group on Computer Graphics and Interactive Techniques. It was founded in 1969 by Andy van Dam ....

 Helsinki Chapter, an advisory board member of IGDA
International Game Developers Association
International Game Developers Association is the professional society for over 10,000 video and computer game developers worldwide.It is incorporated in the United States as a non-profit organization....

 Finland, a referrer at the European pre-seed venture fund HackFwd, and a startup mentor at Aalto Venture Garage. He has held board seats in a number of graphics and gaming related companies, including Fake Graphics, Xiha
Xiha Life
Xiha Life is a multilingual social networking website. It integrates Google's automatic translation software, Google Translate, which enables users to instantly translate comments and posts within the site itself. The user interface has been translated into 42 languages, and the system supports...

, Recoil Games, Ardites (merged with Symbio ), and Cowboy Rodeo. He is also a technical advisory board member at the fabless semiconductor company Movidius and a referrer with the European pre-seed investment company HackFwd
HackFwd
HackFwd is a European evergreen pre-seed fund started in 2010 by Lars Hinrichs. HackFwd only invests in developers with prototypes or demos for a fixed timeframe of 12 months. This timeframe is used to get to beta and create a viable business case. HackFwd provides a support structure doing all...

.

Graphics industry technology focus

Miettinen was actively involved in the Khronos Group
Khronos Group
The Khronos Group is a not-for-profit member-funded industry consortium based in Beaverton, Oregon, focused on the creation of open standard, royalty-free APIs to enable the authoring and accelerated playback of dynamic media on a wide variety of platforms and devices...

, participating in the standardization of OpenGL ES
OpenGL ES
OpenGL for Embedded Systems is a subset of the OpenGL 3D graphics application programming interface designed for embedded systems such as mobile phones, PDAs, and video game consoles. OpenGL ES is managed by the not-for-profit technology consortium, the Khronos Group, Inc.- Versions :Several...

, OpenVG
OpenVG
OpenVG is a standard API designed for hardware-accelerated 2D vector graphics. It is aimed primarily at mobile phones, media and gaming consoles such as the PlayStation 3, and other consumer electronic devices. It will help manufacturers create flashier user interfaces that are less dependent on...

 and OpenKODE
OpenKODE
OpenKODE is a set of native APIs for handheld games and media applications providing a cross-platform abstraction layer for other media technologies such as OpenGL ES, OpenVG, OpenMAX AL and OpenSL ES. Besides of being an umbrella specification of the other APIs, OpenKODE also contains an API of...

, as well as in the Java Community Process
Java Community Process
The Java Community Process or JCP, established in 1998, is a formalized process that allows interested parties to get involved in the definition of future versions and features of the Java platform....

 where he contributed to the JSR-184, JSR-297
Mobile 3D Graphics API
The Mobile 3D Graphics API, commonly referred to as M3G, is a specification defining an API for writing Java programs that produce 3D computer graphics. It extends the capabilities of the Java ME, a version of the Java platform tailored for embedded devices such as mobile phones and PDAs...

, and JSR-239
Java Bindings for OpenGL
Java Binding for the OpenGL API is a JSR API specification for the Java SE platform which allows to use OpenGL on the Java Platform. There is also Java Binding for the OpenGL ES API for the Java ME platform.- Programming concepts :...

 standards. He is the co-author of the SurRender
DPVS
dPVS by Umbra Software is an advanced computer graphics visibility optimization tool. Designed for developing games with large and dynamic [3D] worlds, dPVS computes visibility databases in real time...

 3D engine and the dPVS
DPVS
dPVS by Umbra Software is an advanced computer graphics visibility optimization tool. Designed for developing games with large and dynamic [3D] worlds, dPVS computes visibility databases in real time...

 occlusion culling middleware.

Miettinen is a frequent lecturer at various universities and industry events, such as Game Developers Conference
Game Developers Conference
The Game Developers Conference is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking...

, SIGGRAPH
SIGGRAPH
SIGGRAPH is the name of the annual conference on computer graphics convened by the ACM SIGGRAPH organization. The first SIGGRAPH conference was in 1974. The conference is attended by tens of thousands of computer professionals...

, EUROGRAPHICS
Eurographics
Eurographics is a Europe-wide professional Computer Graphics association. The association supports its members in advancing the state of the art in Computer Graphics and related fields such as Multimedia, Scientific Visualization and Human-Computer Interaction....

and CrowdConf. He also contributes to different blogs related to crowdsourcing and entrepreneurship.

Miettinen is an avid hobbyist photographer.
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