Valis IV
Encyclopedia
, or , on the Super Nintendo
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

 is a video game platformer and the final release of the Mugen Senshi Valis
Mugen Senshi Valis
Valis, known in Japan as , is a Japanese platform game series developed by Telenet Japan. The original game was developed in 1986 for the MSX, and its popularity has spanned 4 sequels, a spin-off, and remakes across several platforms, notably the TurboGrafx-16 and Sega Mega Drive until the early...

series in North America. Unlike its predecessors, it wasn't released on the Sega Mega Drive/Genesis in any form.

Story

Following on the events of Valis III
Valis III
is an action-platformer video game developed by Telenet Japan and originally released for the PC Engine Super CD-ROM² on September 7, 1990 in Japan. It was later released for the Sega Mega Drive/Genesis in 1991 both in Japan and North America, and for the TurboGrafx-CD in 1992 in North America...

, Yūko has become the goddess of the world of Vecanti and has watched over the world in peace since the death of Glames. Trouble brews, however, when a prince of Vecanti named Galgear begins to search for a magical ring. This ring increases his powers, but to the loss of control he could have maintained under its effects, and the gods of Vecanti recognize this and enslave the reckless prince inside a crystal, its mass sinking into the ocean. Fifteen years pass, and Galgear manages to break out of his prison, kidnapping the former heroine Valna and being pursued by troops led by Cham as a result. A member of her band, named Rena Brant, requests permission to infiltrate Galgear's stronghold and free Valna on her own; Cham initially disagrees, but a disembodied voice convinces her to allow this, and Rena brings her twin sister Amu with her. They both succeed in reaching Galgear's inner sanctum, but are stopped by the prince and his ring, who is about to obliterate them when they are teleported away by a magic force—that of Asfer, the prince's father, who tells them that only the Valis sword, no longer in this world, can stop him. Both girls journey day and night to reach the heavens of Vecanti and claim the sword, which is bequeathed onto them by Yūko herself, sent with her blessings in stopping the power-hungry prince. They return to Vecanti and use the mystic blade to defeat Galgear.

Gameplay

Valis IV is a side-scrolling action platformer. Picking one of three characters (only one character is available in Super Valis IV), the player fights through a 2D
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...

 level, jumping from platform to platform and battling enemies, before confronting a boss character at each stage's end. Animated sequences and in-game dialogue help move the story along periodically throughout the game.

Version Differences

Not unlike the reimagining of the TurboGrafx-16 original Akumajou Dracula X: Chi no Rondo
Akumajou Dracula X: Chi no Rondo
Castlevania: Rondo of Blood, known in Japan as is a platform video game developed by Konami for the PC Engine. The tenth installment of the Castlevania video game series and a 2D side-scroller, it acts as a middleground between the earlier, typically linear Castlevania games and the later...

that became Castlevania: Dracula X on the Super Nintendo Entertainment System
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

, extensive edits were made to Valis IV when it was ported to the Super Nintendo. The playable characters from the original (Asfar, Amu, and Rena) were left to just one (Rena). Also removed were the animated sequences from the original version. However, a new level (Castle Vanity) was designed for this version, though several other levels were removed.
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