UniWar
Encyclopedia
UniWar is a video game for the iPhone
IPhone
The iPhone is a line of Internet and multimedia-enabled smartphones marketed by Apple Inc. The first iPhone was unveiled by Steve Jobs, then CEO of Apple, on January 9, 2007, and released on June 29, 2007...

 and Android mobile platform first released in April 2009. The game has done so well on the iPhone and Android platforms that the developers have since released the application on other mobile devices. A post from Dec 16th 2009 on the UniWar website states that

UniWar is being ported to more and more platforms. It is now available on Nokia phones via the OVI store, on most of AT&T phones via their main deck and on all the Verizon phones in the next few days. UniWar has also been submitted to the BlackBerry AppWorld and we are awaiting its release anytime soon.

Gameplay

Uniwar is a turn-based strategy
Turn-based strategy
A turn-based strategy game is a strategy game where players take turns when playing...

game with multiplayer online gameplay for up to eight players as well as a single-player campaign mode. The player's goal in each level is to capture all of his opponent's bases. For each base the player controls, he earns additional credits which can be spent constructing units such as tanks and helicopters. The game consists of twenty one single-player levels and three armies: Sapians (humans), Titans (machines), and Khralians (aliens). Each army, or race, includes 8 unit types, and each unit type has different degrees of mobility, attack strength, and defense. Special units such as the Sapian Engineer cannot attack or defend but have unique advantages such as the ability to re-program enemy units, effectively converting them to Sapiens unit. Attack is the best form of defence in the game, but in order to succeed at Uniwar players must employ strategies in order to use their limited resources effectively.
Sapiens units:

Mecha II (from Mecha reprogrammed by Engineer) - Teleport with seven turn recharge, captures bases

Marine - Captures bases - Good, inexpensive anti-air when placed in the mountain terrain.

Engineer - EMP/Reprogram, 2x repair rate to surrounding units

Marauder - Two actions per turn - Can be used to kill units that are capturing base.

Tank - Inexpensive with high ground attack and defense.

Helicopter - Move after attack - Useful against light units of all types and most air units.

Battery - Cannot attack after move, 3-4 range

Destroyer - Aquatic unit, 3 range - Strongest unit overall in the game.
Titans units:

Cybernetic Underling (from Underling assimillated by Assimilator) - Bury, captures bases

Mecha - Teleport with seven turn recharge, captures bases

Assimilator - UV/Assimilate, 2x repair rate to surrounding units

Speeder - Move after attack - Dispatches light units without problems.

Eclipse - Teleport with seven turn recharge, 2 range - High light and aerial attack and long range makes the eclipse feared by light and aerial units.

Plasma Tank - Has the highest defense of all units.

Walker - 3-5 range

Hydronaut - 2-4 range
Kraleans units:

Infected Marine (from Marine infected by Infector) - Captures bases

Underling - Bury, captures bases

Swarmer - 2 range - Can attack most units from a safe distance without harm.

Infector - Plague/Infect, 3x repair rate to surrounding units

Garuda - +2 repair rate makes it a cheap, mass-able aerial flyer.

Pinzer - Its limited air attack allows it to fend of air units while being strong against all ground units.

Wyrm - 1-3 range - Wide attack range limits give it close range effectiveness.

Leviathan - 1-3 range - This low price unit may be created early in game to overrun the enemy.

Uniwar allows players to participate in up to 20 games at once. Thus when the player is waiting for his opponent(s) to make their moves in one game, he is free to take his turn in another. Team play allows 2v2, 3v3, and 4v4 gameplay. Players can maintain lists of friends and can access a list of scores showing the ranking of all players. When the player joins a random game, he is matched to another player. Upon the completion of a rated battle, points are awarded to the winner and deducted from the loser, the rank of the players effects the points loss/won.

Development

Development for Uniwar started in earnest in Summer 2008 and completed in April 2009. Though released on the iPhone, the title was originally conceived for Java mobile devices. Uniwar is expected to be released on Java, Windows Mobile, and Blackberry devices in Fall 2009. Scheduled updates to the game are designed to improve client stability and server responsiveness.

Unit stat changes

Helicopter - No more 2+ repair and -1 to defense.
Swarmer - -2 to aerial attack to prevent swarmer wars.
Pinzer - +1 to aerial attack to prevent it from being boxed in by air units.

Future updates

(Unveiled on April 28, 2009)
  • Maps in both VS and Solo modes will be unlocked by default
  • While competing online in multiplayer battles, the default time limit will be set to one day.
  • Three adjustable levels of difficulty against AI opponent.
  • New option to have the UniWar servers only send you an email when there are 30 minutes left in a multiplayer game.
  • The game will allow for two skips per multiplayer game before a player allowed to be kicked.
  • Options to toggle both the sound and music.
  • Options to listen to songs from the iPhone/iPod during the game.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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