Stratosphere: Conquest of the Skies
Encyclopedia
Stratosphere: Conquest of the Skies is Vehicular combat game
Vehicular combat game
Vehicular combat games are typically video or computer games where the primary focus of play concerns automobiles or other vehicles, normally armed with guns or other weaponry, attempting to destroy vehicles controlled by the CPU or by opposing players...

 and also a real-time strategy
Real-time strategy
Real-time strategy is a sub-genre of strategy video game which does not progress incrementally in turns. Brett Sperry is credited with coining the term to market Dune II....

 PC game, developed by Kodiak Interactive
Kodiak Interactive
Kodiak Interactive is a now defunct video game developer. The company was formed in 1997 by Jonathan Slager and George Metos, the former President and founder of Sculptured Software and was based in Salt Lake City, Utah...

 and published by Ripcord Games
Ripcord Games
Ripcord Games was a video game publisher and an entertainment software label of Panasonic Interactive Media based in Santa Clara, California.-Games published by Ripcord Games:*Armor Command*Enemy Infestation*Forced Alliance*Gorkamorka...

 in 1998. Stratosphere focuses on floating island battles which players control.

Gameplay

Gameplay consist of the player controlling a single floating island
Floating island (fiction)
A floating island is a fictitious or possibly real landmass that either floats in a body of water or floats in the sky...

which are called flying fortresses in the game. These fortresses float because they are built from 'floatstones' which can be collected from mountainsides and also from other fortresses after damaging them. There are three types of floatstones each used to build different structures on the fortress. Extra land can be added to the fortress but at a limit of its fortress size class.

Through the build view, fortresses can build structures that increases manoeuvrability such as thrusters for moving forwards and backwards, and side thrusters to rotate the fortress. The amount of these manoeuvrability structures determine the power.
They can also build gun turrets and defensive structures such as walls and shields as well as energy generating structures and also some unique structures. Each requiring different amount of resources from three different types of floatstones.

All flying fortresses float at one altitude. Turrets are controlled with the mouse and can be fired at wanted direction after clicking on position that is in its firing range. Some turrets can also shoot at ground level, which is used during missions in the campaign to destroy turrets placed on the ground.
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