Star Paws
Encyclopedia
Star Paws is a video game for the Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...

; in addition to the Amstrad CPC
Amstrad CPC
The Amstrad CPC is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sinclair ZX Spectrum, where it successfully established itself primarily in the United Kingdom,...

 and the ZX Spectrum
ZX Spectrum
The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd...

.

Summary

This video game was released by Software Projects
Software Projects
Software Projects was the name of a computer game development company which employed Manic Miner developer Matthew Smith. After leaving Bug-Byte as a freelance developer, Smith was able to take the rights to his recently developed Manic Miner game with him, due to an oversight in his freelance...

 Ltd. in 1987.

The game was based upon an abandoned project called Attack of the Mutant Zombie Flesh Eating Chickens From Mars
Attack of the Mutant Zombie Flesh Eating Chickens From Mars
Attack of the Mutant Zombie Flesh Eating Chickens From Mars was a computer game advertised by Software Projects in 1987, but never released. The version for the ZX Spectrum was much anticipated due to being programmed by Matthew Smith....

 by Matthew Smith
Matthew Smith (games programmer)
Matthew Smith is a British computer game programmer. He is best known for his games Manic Miner and Jet Set Willy for the ZX Spectrum, released in 1983 and 1984 respectively...

. It has maintained popularity not only for its gameplay, but also for its memorable music.

The game's plot involved captain Rover Pawstrong (a dog in a space suit) in his adventures on a planet, attempting to eat 20 Space Griffiths (essentially chickens. Gameplay involves the player's character running back and forth on a side-scrolling planet surface, attempting to catch the griffith. The player finds crates which contain items that the player can use to help catch the bird - or the player can simply try and run and jump on top of the bird, thus catching it. During playtime, there is a time limit by which the bird must be caught (indicated by a roast chicken slowly turning into chicken bones), or else the game ends. At later stages in the game, the player may have to enter some abandoned mines, where the griffith may be hiding.
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