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QuakeWorld



 
 
QuakeWorld (qw) is an update to id Software's
Id Software

id Software is an American video game developer from Mesquite, Texas. The company was founded in 1991 by four members of the computer company Softdisk: game programmer John D....
 seminal multiplayer deathmatch game, Quake
Quake

Quake is a first-person shooter computer game that was released by id Software on June 22, 1996. It was the first game in the popular Quake of computer and video games....
, that enhances the game's multiplayer features (namely TCP/IP support) to allow people with dial-up modems to achieve greatly improved responsiveness when playing on Internet game servers.






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Encyclopedia


Quakeworld
QuakeWorld (qw) is an update to id Software's
Id Software

id Software is an American video game developer from Mesquite, Texas. The company was founded in 1991 by four members of the computer company Softdisk: game programmer John D....
 seminal multiplayer deathmatch game, Quake
Quake

Quake is a first-person shooter computer game that was released by id Software on June 22, 1996. It was the first game in the popular Quake of computer and video games....
, that enhances the game's multiplayer features (namely TCP/IP support) to allow people with dial-up modems to achieve greatly improved responsiveness when playing on Internet game servers. Modern broadband
Broadband

The term broadband can have different meanings in different contexts. The term's meaning has undergone substantial shifts....
 connections such as cable
Cable

A cable is a large fiber or metal rope, used for hauling, lifting, or towing, or an assembly of two or more insulated electrical conductors, laid up together as an assembly....
 and DSL
Digital Subscriber Line

DSL or xDSL, is a family of technologies that provides digital data transmission over the wires of a local access network. DSL originally stood for digital subscriber loop, although in recent years, the term digital subscriber line has been widely adopted as a more marketing-friendly term for ADSL, which is the most popular...
 also benefit greatly from the improved network handling and game physics. Official id Software development stopped with the test release of QuakeWorld 2.33 on December 21, 1998. Latest official stable release was 2.30.

History


1996 - QuakeWorld is Born

Quake's network code, the part of the software that handles multiplayer gaming over a network, was designed for low-latency play over a LAN
Local area network

A local area network is a computer network covering a small physical area, like a home, office, or small group of buildings, such as a school, or an airport....
. The original Quake did not address the fact that Internet connections have generally much higher latency
Latency (engineering)

Latency is a time delay between the moment something is initiated, and the moment one of its effects begins or becomes detectable. The word derives from the fact that during the period of latency the effects of an action are latent, meaning "potential" or "not yet observed"....
 and packet loss
Packet loss

Packet loss occurs when one or more packet s of data traveling across a computer network fail to reach their destination. Packet loss is distinguished as one of the three main error types encountered in digital communications; the other two being bit error and spurious packets caused due to noise....
 compared to a LAN connection, and for most people, performance was poor.

QuakeWorld, written by John Carmack with help from John Cash and Christian Antkow, was released in December 1996. Further development was later taken over by David Kirsch
David Kirsch

David "Zoid" Kirsch is a computer game designer and programmer. His first notable project was Threewave Software CTF Mod for Quake, in 1996....
 (a.k.a. "Zoid" from Threewave
Threewave Software

Threewave Software is a videogame developer based in Vancouver, Canada. They are best-known for the development of CTFS, an early Capture the Flag Mod for Quake developed by Michael Goodhead and his mod group....
, of Capture the Flag
Capture the flag

Capture the flag is a traditional outdoor sport often played by children or sometimes adults where two teams each have a flag and the objective is to capture the other team's flag, located at the team's "base", and bring it safely back to their own base....
 fame) and Jack 'morbid' Mathews. It included a useful program called QuakeSpy, written by Mathews, which later evolved into GameSpy
GameSpy

GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software....
.

1997 - Global Ranking, Maturing Client, Team Fortress

For the first four months of its existence from December 1996 until April 1997, QuakeWorld (Version 1.25) sported its own global player ranking system where users were required to log into id Software's master server with their own unique identifications each time so that game statistics were logged in a central location. This spurred competition between players striving to attain the highest rank, but also controversy over the fairness of the formula used in its calculation. This, and more significantly, the incredible network and manpower load placed on id software's servers overwhelmed the company's rankings system that led them to abandon rankings entirely with the release of QuakeWorld Version 1.5 early in April 1997. The master servers thereafter only provided a list of active QuakeWorld servers.

The most popular QuakeWorld modification to date, Team Fortress
Team Fortress

Team Fortress is a team and class based online multiplayer computer game mod based on id Software's Quake. Team Fortress was designed and written by Robin Walker, John Cook, and Ian Caughley in 1996 in video gaming....
, was released in Dec 1996 for QuakeWorld. During 1997 Team Fortress received praise from players and industry media alike and quickly gathered a base of thousands of players and hundreds of clans.

1999 - TGi

The True Gamers Invitational, or TGi for short, was a LAN event held in April 1999 in Gothenburg, Sweden admined by Izn0. It gathered the best duel players in the world, with Intel sponsoring the flight of the Australian player 'Reload'. Other countries represented were Sweden (victorious), Germany, United Kingdom, Finland, Norway, and Denmark. No cash was awarded, but this was the most significant international competition at the time, and most participants went on to earn sponsorship to travel to other tournaments. This event marks the beginning of QuakeWorld's submergence underground, as most players went on to "newer" games such as Counter-Strike
Counter-Strike

Counter-Strike is a tactical shooter first-person shooter video game which originated from a Half-Life Game mod by Minh Le and Jess Cliffe....
, and Quake III Arena
Quake III Arena

Quake III Arena , is a multiplayer first-person shooter Video game released on December 2, 1999. The game was Game development by id Software and featured music composed by Sonic Mayhem and Front Line Assembly....
, and there has never been such an international LAN competition in QuakeWorld since (although QHLan has come close).

2007 - QuakeWorld Back in Big Tournament Play

In June 26, 2007 a gaming tournament called Quad Damage was announced. The tournament is part of the QuakeCon
QuakeCon

QuakeCon is a bring-your-own-computer computer gaming event with a competitive tournament held every year in Dallas, Texas, USA. The event, which is named after id Software's game Quake, sees thousands of video game players from all over the world attend every year to celebrate the company's gaming dynasty....
 2007 event, which is held at the Hilton Anatole Hotel in Dallas from August 2-5. The 1on1 main tournament features all the major Quake releases to date with QuakeWorld representing the original Quake as it has since at least 2000 during CPL4Year, if not earlier. Boasting $100,000USD in prize money the QuakeCon event unfortunately has had only some minor positive effect in the otherwise underground community of the decade-old game. This is partially due to ignorance of various rules and traditions established long ago by the majority of QuakeWorld players who are mostly in Europe, as well as to the fact that the QuakeCon event was heavily biased towards Quake4.

After QuakeCon, there was another big tourney, where QuakeWorld was played. Dreamhack boasted , that next to Starcraft 1on1, Warcraft3 1on1 and DotA 5on5, QuakeWorld 1on1 was played. This tourney was better setup for spectators due to the inclusion of ezTV
EZTV

EZTV is a production company and exhibition venue founded Los Angeles in 1979 by film scholar, writer and video producer John Dorr, along with several filmmakers, actors, writers, musicians and artists....
, to make it easier to specate and used modern Quakeworld software client and serverside.

2008 -

QHlan 11 was held in Årsta
Årsta

?rsta is* a Stockholm district, west of Hammarby, Stockholm and south of S?dermalm, across the ?rstaviken gulf of Lake M?laren, see Enskede-?rsta borough....
 3-6 January.

Features

QuakeWorld's most arguably important feature is its rewritten networking code (for player prediction and delta compression). Player prediction allowed QuakeWorld clients to compensate for high latency, thus allowing dialup users to move around correctly in the virtual world without being affected by the disorienting effects of latency. This opened up Quake network play for all, as opposed to the privileged few who had LAN or broadband connections at the time.

It did not address what some consider exploits
Exploit (online gaming)

In the realm of online games, an exploit is usually a software bug, hack or Internet bot that contributes to the user's prosperity in a manner not intended by the developers....
, namely bunny hopping
Bunny hopping

Bunny hopping, or bunny jumping, is a term used in computer and video games to describe the basic movement technique in which a player jumps repeatedly instead of running in order to move faster or/and to avoid enemy fire....
, wall-hugging, and zig-zagging. These bugs have shaped the recent part of QuakeWorld's life, allowing for additional dimensions to playing style, and are thus seen as features.

Legacy

Qwscreenshot1
QuakeWorld was seminal in popularising deathmatch, and, alongside Ultima Online
Ultima Online

Ultima Online is a graphical massively multiplayer online role-playing game , released on September 25, 1997, by Origin Systems. It was instrumental to the development of the genre, and is still running today....
, internet multiplayer. It is considered even today by many die-hard players to be the best multiplayer game, such that several games featuring QuakeWorld-like gameplay elements have been developed, including a Quake III mod (Challenge ProMode Arena
Challenge ProMode Arena

Challenge ProMode Arena is a free Mod for id Software's first-person shooter computer game Quake III Arena . CPMA includes modified gameplays that feature air-control, rebalanced weapons, instant weapon switching and additional jumping techniques....
), a stand-alone game (Painkiller
Painkiller (game)

Painkiller is a first-person shooter video game released on April 12, 2004. It was published by DreamCatcher Interactive and developed by Polish game studio People Can Fly....
), and a mod for Quake 4
Quake 4

Quake 4 is the fourth title in the series of Quake first-person shooter computer games. The game was computer game developer by Raven Software and distributor by Activision....
 called Quake4World.

In December of 1999, John Carmack of id Software released the server and client source code of Quake and QuakeWorld under the GNU General Public License
GNU General Public License

The GNU General Public License is a widely used free software license, originally written by Richard Stallman for the GNU project. The GPL is the most popular and well-known example of the type of strong copyleft license that requires derived works to be available under the same copyleft....
 as a Christmas
Christmas

Christmas , also referred to as Christmas Day, is an annual holiday celebrated on December 25 that commemorates the birth of Jesus. The day marks the beginning of the larger season of Christmastide, which lasts Twelve Days of Christmas....
 present to the world, and this spawned a plethora of 21st century updates to this famous game first released in 1996. A few years later John Romero released the map sources under the GNU General Public License
GNU General Public License

The GNU General Public License is a widely used free software license, originally written by Richard Stallman for the GNU project. The GPL is the most popular and well-known example of the type of strong copyleft license that requires derived works to be available under the same copyleft....
 in October of 2006. Among the popular clients today are FuhQuake, ezQuake
EzQuake

ezQuake is a QuakeWorld engine built upon the FuhQuake engine, which was built upon the ZQuake engine, which in turn was built upon the QuakeWorld sourcecode released by id software in 1999 under the GNU General Public License license....
, More QuakeWorld, with ezQuake
EzQuake

ezQuake is a QuakeWorld engine built upon the FuhQuake engine, which was built upon the ZQuake engine, which in turn was built upon the QuakeWorld sourcecode released by id software in 1999 under the GNU General Public License license....
 being most popular.

External links


  • - An Open Source QW package
  • - Download QuakeWorld graphics
  • Online server browser
  • - Extensive QW demo repository
  • - QuakeWorld movie archive (Directory Listing)


-Community/News sites:

  • - News and community site
  • - News and community site
  • - News, tutorials, interviews and more.
  • - QuakeWorld betting
  • - Online schedule for QuakeWorld games
  • - Australian community site
  • - Irish QW news site
  • - Russian QW news site
  • - Swedish QW news site (defunct)


-Clients/Miscellaneous

  • - QuakeWorld Wiki
  • - Most widely used QW server in the world with its ability to record every player's point of view.
  • QW engine which also supports NetQuake, Hexen II, and Quake II/III.
  • - Actively developed QW client
  • - Seminal QW client
  • - Popular QWclient
  • - MoreQW client (defunct)
  • - Open-source QW client
  • - Complete Package (Server/Client/Maps) for CustomTF
  • - A popular guide to QW
  • - QW trickjumping
  • - Official QW distribution site