Mission Cobra
Encyclopedia
Mission Cobra, released in Australia
Australia
Australia , officially the Commonwealth of Australia, is a country in the Southern Hemisphere comprising the mainland of the Australian continent, the island of Tasmania, and numerous smaller islands in the Indian and Pacific Oceans. It is the world's sixth-largest country by total area...

 as Sidewinder, is a 1989
1989 in video gaming
-Notable releases:* October 3, Brøderbund releases the Prince of Persia game, the first in a series of games, noted for its advancements in animation....

 action
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

 arcade game
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...

 developed by Sachen and published by HES Interactive. It was later published in the US as Mission Cobra by Bunch Games.

Plot

As commander of a fast and powerful helicopter, you must fight your way through waves of enemy aircraft and destroy their commander.

Gameplay

The game can be played by a single player, or by two players co-operatively. Your life consists of an "Exx" counter. You begin with 66 and this is not only health but also fuel. This will be drain constantly when flying and a large amount will be lost if hit by enemy fire. When an enemy vehicle is destroyed they leave power-ups and some refill the "Exx" counter. If the "Exx" counter reaches zero by flying the player will still be able to fly but will die instantly if hit by enemy fire.

Stages

There are three levels in the game and they all end with a boss fight. If all levels are beat the game loops and stage one will act as stage four and so on. There is no ending apart from the game over screen.
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