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Kinematics



 
 
Kinematics (Greek
Greek language

Greek is an Indo-European languages native to the southern Balkan peninsula, the language of the Greek people. It forms an independent branch within Indo-European....
 ???e??, kinein, to move) is a branch of classical mechanics
Classical mechanics

Classical mechanics is used for describing the motion of macroscopic objects, from projectiles to parts of machinery, as well as astronomical objects, such as spacecraft, planets, stars, and galaxies....
 which describes the motion
Motion (physics)

In physics, motion means a constant change in the location of a body. Change in motion is the result of applied force. Motion is typically described in terms of velocity, acceleration, Displacement , and time....
 of objects without consideration of the causes leading to the motion. The other branch is dynamics
Analytical dynamics

In classical mechanics, analytical dynamics, or more briefly dynamics, is concerned about the relationship between Motion of bodies and its causes, namely the force s acting on the bodies and the properties of the bodies ....
, which studies the relationship between the motion of objects and its causes. Kinematics is not to be confused with kinetics
Kinetics

Kinetics, derived from the Greek language word ????s?? meaning movement or the act of moving, may refer to:...
, and to dynamics as used in modern day physics; this term is no longer in active use.






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Kinematics (Greek
Greek language

Greek is an Indo-European languages native to the southern Balkan peninsula, the language of the Greek people. It forms an independent branch within Indo-European....
 ???e??, kinein, to move) is a branch of classical mechanics
Classical mechanics

Classical mechanics is used for describing the motion of macroscopic objects, from projectiles to parts of machinery, as well as astronomical objects, such as spacecraft, planets, stars, and galaxies....
 which describes the motion
Motion (physics)

In physics, motion means a constant change in the location of a body. Change in motion is the result of applied force. Motion is typically described in terms of velocity, acceleration, Displacement , and time....
 of objects without consideration of the causes leading to the motion. The other branch is dynamics
Analytical dynamics

In classical mechanics, analytical dynamics, or more briefly dynamics, is concerned about the relationship between Motion of bodies and its causes, namely the force s acting on the bodies and the properties of the bodies ....
, which studies the relationship between the motion of objects and its causes. Kinematics is not to be confused with kinetics
Kinetics

Kinetics, derived from the Greek language word ????s?? meaning movement or the act of moving, may refer to:...
, and to dynamics as used in modern day physics; this term is no longer in active use. (See dynamics
Analytical dynamics

In classical mechanics, analytical dynamics, or more briefly dynamics, is concerned about the relationship between Motion of bodies and its causes, namely the force s acting on the bodies and the properties of the bodies ....
 for details.)

The simplest application of kinematics is for particle motion, translational or rotational. The nest level of complexity is introduced by the introduction of rigid bodies, which are collections of particles having time invariant distances amongst themselves. Rigid bodies might undergo translation and rotation or a combination of both.

A more complicated case is the kinematics of a system of rigid bodies, possibly linked together by mechanical joints
Linkage (mechanical)

A mechanical linkage is a series of rigid links connected with joints to form a closed chain, or a series of closed chains. This is created by two or more levers that are put together....
. The kinematic description of fluid flow is even more complicated, and not generally thought of in the context of kinematics.

Linear motion

Linear or translational kinematics is the description of the motion in space of a point along a line, also known as trajectory or path. This path can be either straight (rectilinear) or curved (curvilinear). There are three basic concepts that are required for understanding linear motion:

Displacement (denoted by r below) is the "vector" version of distance and direction. It is the shortest distance between two point locations. Relative to some origin, (say at 0 = (0, 0, 0)) using a coordinate system
Coordinate system

In mathematics and its applications, a coordinate system is a system for assigning an n-tuple of numbers or scalar to each Point in an n-dimensional space....
 defined by the observer, the two points might be at r1 and r2. Because displacement is a vector
Vector

Vector may refer to:...
, the displacement between the two points is found by vector subtraction as:



Velocity (denoted by ? below) is the measure of the rate of change in displacement with respect to time;(M/Sec.) that is the displacement of a point changes with time. Velocity also is a vector. Instantaneous velocity (the velocity at an instant of time) is defined as
where dr is an infinitesimally small displacement and dt is an infinitesimally small length of time. Because dr is necessarily the distance between two infinitesimally spaced points along the trajectory of the point, it is the same as an increment in arc length along the path of the point, customarily denoted ds. Average velocity (velocity over a length of time) is defined as
where
? r is the change in displacement and ?t is the interval of time over which displacement changes. As ?t becomes smaller and smaller, ?ave ? ? .

For a velocity constant in magnitude and direction, every unit of time adds the length of the velocity vector (in the same direction) to the displacement of the moving point. If the change in displacement (a vector) is known, the velocity is parallel to it.

Acceleration (denoted by a below) is the vector quantity describing the rate of change with time of velocity. Acceleration is also a vector. Instantaneous acceleration (the acceleration at an instant of time) is defined as:
where
d ? is an infinitesimally small change in velocity and dt is an infinitesimally small length of time. Average acceleration (acceleration over a length of time) is defined as:
where
? ? is the change in velocity and ?t is the interval of time over which velocity changes. As ?t becomes smaller and smaller, aave ? a .

If acceleration is constant in magnitude and direction, for every unit of time the length of the acceleration vector (in the same direction) is added to the velocity. If the change in velocity (a vector) is known, the acceleration is parallel to it.

Types of motion
There are two types of motion in general: uniform and non-uniform. Uniform motion implies constant velocity in a straight line. Non-uniform motion implies acceleration. If the acceleration changes in time, the rate of change of acceleration is called the
jerk.

Integral relations

The above definitions can be inverted by integration to find:
where the double integration is reduced to one integration by interchanging the order of integration
Integration by parts

In calculus, and more generally in mathematical analysis, integration by parts is a rule that transforms the integral of products of functions into other, hopefully simpler, integrals....
, and subscript
0 signifies evaluation at t = 0 (initial values).

Constant acceleration

Integrating acceleration ( a ) with respect to time (
t) gives the change in velocity. When acceleration is constant both in direction and in magnitude, the point is said to be undergoing uniformly accelerated motion. In this case, the above equations can be simplified: Eq. (1) Those who are familiar with calculus may recognize this as an initial value problem. When the acceleration is constant, simple addition of the product of acceleration and time to the initial velocity ( ?0) gives the final velocity ( ? ). Another time integration provides the displacement of the object, assuming an initial position at time t = 0 of
r0: Eq. (2) Using the above formula, we can substitute for ? to arrive at the following equation, where r is displacement. Eq. (3) By using the definition of an average
Average

In mathematics, an average, or central tendency of a data set refers to a measure of the "middle" or "Expected value" value of the data set....
, this equation states that when the acceleration is constant average velocity times time equals displacement.

For convenience, set
r0 = 0. Using Eq. (1) to find ?-?0 and multiplying by Eq. (3) we find a connection between the final velocity at time t and the displacement at that time: where the "" denotes a vector dot product
Dot product

In mathematics, the dot product, also known as the scalar product, is an operation which takes two vector over the real numbers R and returns a real-valued scalar quantity....
. Dividing the
t on both sides and carrying out the dot-products: Eq. (4)
For the case where
r is parallel to a resulting in a straight-line motion, the vector r has magnitude equal to the path length s at time t, and this equation becomes: which can be a useful result when time is not known explicitly.

Relative velocity


To describe the motion of object
A with respect to object B, when we know how each is moving with respect to a reference object O, we can use vector algebra. Choose an origin for reference, and let the positions of objects A, B, and O be denoted by
rA, rB, and rO. Then the position of A relative to the reference object O is

Consequently, the position of
A relative to B is

The above relative equation states that the motion of A relative to B is equal to the motion of A relative to O minus the motion of B relative to O. It may be easier to visualize this result if the terms are re-arranged:

or, in words, the motion of
A relative to the reference is that of B plus the relative motion of A with respect to B. These relations between displacements become relations between velocities by simple time-differentiation, and a second differentiation makes them apply to accelerations.

For example, let Ann move with velocity relative to the reference (we drop the
O subscript for convenience) and let Bob move with velocity , each velocity given with respect to the ground (point O). To find how fast Ann is moving relative to Bob (we call this velocity ), the equation above gives:

To find we simply rearrange this equation to obtain:

At velocities comparable to the speed of light
Speed of light

The speed of light in an free space is an important physical constant usually written as c, with a value of 299,792,458 metres per second....
, these equations are not valid. They are replaced by equations derived from Einstein's theory of special relativity
Special relativity

Special relativity is the physical theory of measurement in inertial frames of reference proposed in 1905 by Albert Einstein in the paper "Annus Mirabilis Papers#Special relativity"....
.





Rotational motion


Rotational or angular kinematics is the description of the rotation of an object. The description of rotation requires some method for describing orientation, for example, the Euler angles
Euler angles

The Euler angles were developed by Leonhard Euler to describe the orientation of a rigid body in dimension Euclidean space. To give an object a specific orientation it may be subjected to a sequence of three rotations described by the Euler angles....
. In what follows, attention is restricted to simple rotation about an axis of fixed orientation. The
z-axis has been chosen for convenience.

Description of rotation then involves these three quantities:

Angular position: The oriented distance from a selected origin on the rotational axis to a point of an object is a vector r ( t ) locating the point. The vector r ( t ) has some projection (or, equivalently, some component) r ( t ) on a plane perpendicular to the axis of rotation. Then the angular position of that point is the angle ? from a reference axis (typically the positive x-axis) to the vector r ( t ) in a known rotation sense (typically given by the right-hand rule
Right-hand rule

In mathematics and physics, the right-hand rule is a common mnemonic for understanding notation conventions for vector in 3 dimensions. It was invented for use in electromagnetism by British physicist Zachariah William Cole in the late 1800s....
).

Angular velocity: The angular velocity ? is the rate at which the angular position ? changes with respect to time t:

The angular velocity is represented in Figure 1 by a vector
O pointing along the axis of rotation with magnitude ? and sense determined by the direction of rotation as given by the right-hand rule.

Angular acceleration: The magnitude of the angular acceleration is the rate at which the angular velocity changes with respect to time t:

The equations of translational kinematics can easily be extended to planar rotational kinematics with simple variable exchanges:

Here and are, respectively, the initial and final angular positions, and are, respectively, the initial and final angular velocities, and is the constant angular acceleration. Although position in space and velocity in space are both true vectors (in terms of their properties under rotation), as is angular velocity, angle itself is not a true vector.

Point object in circular motion
This example deals with a "point" object, by which is meant that complications due to rotation of the body itself about its own center of mass are ignored.

Displacement. An object in circular motion is located at a position
r (
t ) given by: where
uR is a unit vector pointing outward from the axis of rotation toward the periphery of the circle of motion, located at a radius R from the axis.

Linear velocity. The velocity of the object is then The magnitude of the unit vector uR (by definition) is fixed, so its time dependence is entirely due to its rotation with the radius to the object, that is, where u? is a unit vector perpendicular to uR pointing in the direction of rotation, ? ( t ) is the (possibly time varying) angular rate of rotation, and the symbol × denotes the vector cross product. The velocity is then: The velocity therefore is tangential to the circular orbit of the object, pointing in the direction of rotation, and increasing in time if ? increases in time.

Linear acceleration. In the same manner, the acceleration of the object is defined as:
which shows a leading term
a? in the acceleration tangential to the orbit related to the angular acceleration of the object (supposing ? to vary in time) and a second term aR directed inward from the object toward the center of rotation, called the centripetal acceleration
Centripetal force

The centripetal force is the external force required to make a body follow a curved path. Hence centripetal force is a kinematic force requirement, not a particular kind of force like gravity or electromagnetism....
.

Coordinate systems

In any given situation, the most useful coordinates may be determined by constraint
Constraint

Constraint may refer to:* Constraint * Constraint algorithm such as SHAKE, or LINCS* Constraint ** Loading gauge versus structure gauge* Constraint ...
s on the motion, or by the geometrical nature of the force causing or affecting the motion. Thus, to describe the motion of a bead constrained to move along a circular hoop, the most useful coordinate may be its angle on the hoop. Similarly, to describe the motion of a particle acted upon by a central force
Central force

In classical mechanics, a central force is a force whose magnitude only depends on the distance r of the object from the origin and is directed along the line joining them: ...
, the most useful coordinates may be polar coordinates.

Fixed rectangular coordinates


In this coordinate system, vectors are expressed as an addition of vectors in the x, y, and z direction from a non-rotating origin. Usually
i, j, k are unit vector
Unit vector

In mathematics, a unit vector in a normed vector space is a Vector space whose Norm is 1 . A unit vector is often denoted by a lowercase letter with a superscribed caret or ?hat?, like this: ....
s in the
x-, y-, and z-directions.

The position vector,
r (or s), the velocity vector, v, and the acceleration
Acceleration

File:Acceleration.JPGFile:Acceleration components.JPGIn physics, and more specifically kinematics, acceleration is the change in velocity over time....
 vector,
a are expressed using rectangular coordinates in the following way:

Note: ,

Two dimensional rotating reference frame

This coordinate system expresses only planar motion. It is based on three orthogonal unit vectors: the vector
i, and the vector j which form a basis
Basis

Basis may refer to* Basis future, the value differential between a future and the spot price* Basis , the value differential between a call option and a put option...
 for the plane in which the objects we are considering reside, and
k about which rotation occurs. Unlike rectangular coordinates, which are measured relative to an origin that is fixed and non-rotating, the origin of these coordinates can rotate and translate - often following a particle on a body that is being studied.

Derivatives of unit vectors
The position, velocity, and acceleration vectors of a given point can be expressed using these coordinate systems, but we have to be a bit more careful than we do with fixed frames of reference. Since the frame of reference is rotating, the unit vectors also rotate, and this rotation must be taken into account when taking the derivative of any of these vectors. If the coordinate frame is rotating at angular rate ? in the counterclockwise direction (that is,
O = ? k using the right hand rule) then the derivatives of the unit vectors are as follows:

Position, velocity, and acceleration
Given these identities, we can now figure out how to represent the position, velocity, and acceleration vectors of a particle using this reference frame
Reference frame

Reference frame may refer to:*Frame of reference, in physics*Reference frame , frames of a compressed video that are used to define future frames...
.

Position
Position is straightforward:

It is just the distance from the origin in the direction of each of the unit vectors.

Velocity
Velocity is the time derivative of position:

By the product rule
Product rule

In calculus, the product rule is a formula used to find the derivatives of products of functions.It may be stated thus:or in the Leibniz notation thus:...
, this is:

Which from the identities above we know to be:

or equivalently

where
vrel is the velocity of the particle relative to the rotating coordinate system.

Acceleration
Acceleration is the time derivative of velocity.

We know that:

Consider the part. has two parts we want to find the derivative of: the relative change in velocity , and the change in the coordinate frame

.

Next, consider . Using the chain rule:

from above:

So all together:

And collecting terms:

Kinematic constraints

A kinematic constraint is any condition relating properties of a dynamic system that must hold true at all times. Below are some common examples:

Rolling without slipping


An object that rolls against a surface
Surface

In mathematics, specifically in topology, a surface is a two-dimensional topological manifold. The most familiar examples are those that arise as the boundaries of solid objects in ordinary three-dimensional Euclidean space E3....
 without slipping obeys the condition that the velocity
Velocity

In physics, velocity is defined as the Derivative of Position vector. It is a vector physical quantity; both speed and direction are required to define it....
 of its center of mass
Center of mass

The center of mass of a system of wiktionary:Particles is a specific point at which, for many purposes, the system's mass behaves as if it were concentrated....
 is equal to the cross product
Cross product

In mathematics, the cross product is a binary operation on two vector s in a three-dimensional Euclidean space that results in another vector which is orthogonal to the plane containing the two input vectors....
 of its angular velocity
Angular velocity

In physics, the angular velocity is a vector quantity which specifies the angular speed, and axis about which an object is rotating. The SI unit of angular velocity is radians per second, although it may be measured in other units such as degrees per second, revolutions per second, degrees per hour, etc....
 with a vector from the point of contact to the center of mass, . For the case of an object that does not tip or turn, this reduces to v = R ?.

Inextensible cord

This is the case where bodies are connected by some cord that remains in tension and cannot change length. The constraint is that the sum of all components of the cord is the total length, and accordingly the time derivative of this sum is zero. See Kelvin and Tait and Fogiel. A dynamic problem of this type is the pendulum
Pendulum

A pendulum is a weight suspended from a pivot so it can swing freely.When a pendulum is displaced from its resting Mechanical equilibrium, it is subject to a restoring force due to gravity that will accelerate it back toward the equilibrium position....
. Another example is a drum turned by the pull of gravity upon a falling weight attached to the rim by the inextensible cord. An
equilibrium problem (not kinematic) of this type is the catenary
Catenary

In physics and geometry, the catenary is the theoretical shape of a hanging flexible chain or cable when supported at its ends and acted upon by a uniform gravity force and in equilibrium....
.

See also



External links

  • from the University of New South Wales