Jump Raven
Encyclopedia
Jump Raven was the second game released by Cyberflix
Cyberflix
Cyberflix Incorporated was a computer game company founded in 1993 by Bill Appleton. Cyberflix was based in Knoxville, Tennessee. They made many interactive story-telling games in the 1990s, but went out of business in 1998....

, in 1994. The game's technology is similar to that of Lunicus
Lunicus
Lunicus is a 1994 computer game developed by Cyberflix and published by Paramount Interactive. It shares many traits in both graphical style and gameplay with some of Cyberflix's other games, like Jump Raven....

, released by Cyberflix one year prior, but this time employs a more detailed storyline and environment. In an opening sequence of the game, we see future New York City
New York City
New York is the most populous city in the United States and the center of the New York Metropolitan Area, one of the most populous metropolitan areas in the world. New York exerts a significant impact upon global commerce, finance, media, art, fashion, research, technology, education, and...

, which has fallen into horrible disrepair in the aftermath of global warming and rising sea levels and a bankrupt federal government. The premise of the story is that gangsters, neo-nazis, and various other thugs have acquired large stores of weapons (from the government) and have ransacked New York's store of cryogenically-frozen DNA
DNA
Deoxyribonucleic acid is a nucleic acid that contains the genetic instructions used in the development and functioning of all known living organisms . The DNA segments that carry this genetic information are called genes, but other DNA sequences have structural purposes, or are involved in...

 of endangered species. The player's job as a bounty hunter
Bounty hunter
A bounty hunter captures fugitives for a monetary reward . Other names, mainly used in the United States, include bail enforcement agent and fugitive recovery agent.-Laws in the U.S.:...

 is to retrieve them.

Copilot

Before taking off in a fancy hovercraft
Hovercraft
A hovercraft is a craft capable of traveling over surfaces while supported by a cushion of slow moving, high-pressure air which is ejected against the surface below and contained within a "skirt." Although supported by air, a hovercraft is not considered an aircraft.Hovercraft are used throughout...

, the player chooses a copilot who can navigate or fire weapons. selecting Nikki, Chablis, "Cheesestick" Limbaugh (supposedly descended from Rush, though he is black), Thrash, Lark or Dogstar. Each copilot is unique and may not be available for every level.

Scenario

The game's three difficult and lengthy levels are played in the player's hovercraft flying around the streets of New York. The opponents drive tanks or fly planes and insult the player frequently. The user can choose between one of several bands for theme music in each level. each band has a unique song per level. the bands include: x-static, deathkiller, pink flaand (a reference to pink floyd
Pink Floyd
Pink Floyd were an English rock band that achieved worldwide success with their progressive and psychedelic rock music. Their work is marked by the use of philosophical lyrics, sonic experimentation, innovative album art, and elaborate live shows. Pink Floyd are one of the most commercially...

), and smoove da groove. The name "deathkiller" was coined at a trade show - two Japanese girls watched the demo and described it as "deathkiller". evidently there is no accurate translation from Japanese to English for that type of video game...

Game control

Game control is rather complicated as the player can move up, down, left, right, and forward and backward. The player must also control weapons. Fortunately, the copilot can take care of one or more of these functions.

Reception

The game was reviewed in 1995 in Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...

#218 by Paul Murphy in the "Eye of the Monitor" column. Murphy's review was negative, concluding "I don't care how good a game looks or sounds, how cool the animation and special-effects are, how easy it is to load or save: if it isn't any fun to play, it's a failure."
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK