Io (programming language)
Encyclopedia
Io is a pure object-oriented
Object-oriented programming
Object-oriented programming is a programming paradigm using "objects" – data structures consisting of data fields and methods together with their interactions – to design applications and computer programs. Programming techniques may include features such as data abstraction,...

 programming
Computer programming
Computer programming is the process of designing, writing, testing, debugging, and maintaining the source code of computer programs. This source code is written in one or more programming languages. The purpose of programming is to create a program that performs specific operations or exhibits a...

 language
Programming language
A programming language is an artificial language designed to communicate instructions to a machine, particularly a computer. Programming languages can be used to create programs that control the behavior of a machine and/or to express algorithms precisely....

 inspired by Smalltalk
Smalltalk
Smalltalk is an object-oriented, dynamically typed, reflective programming language. Smalltalk was created as the language to underpin the "new world" of computing exemplified by "human–computer symbiosis." It was designed and created in part for educational use, more so for constructionist...

, Self, Lua, Lisp, Act1, and NewtonScript
NewtonScript
NewtonScript is a prototype based programming language created to write programs for the Newton platform. It is heavily influenced by the Self computer language, but modified to be more suited to needs of mobile and embedded devices.- History :...

. Io has a prototype-based
Prototype-based programming
Prototype-based programming is a style of object-oriented programming in which classes are not present, and behavior reuse is performed via a process of cloning existing objects that serve as prototypes. This model can also be known as classless, prototype-oriented or instance-based programming...

 object model similar to the ones in Self and NewtonScript, eliminating the distinction between instance
Object (computer science)
In computer science, an object is any entity that can be manipulated by the commands of a programming language, such as a value, variable, function, or data structure...

 and class
Class (computer science)
In object-oriented programming, a class is a construct that is used as a blueprint to create instances of itself – referred to as class instances, class objects, instance objects or simply objects. A class defines constituent members which enable these class instances to have state and behavior...

. Like Smalltalk, everything is an object and it uses dynamic typing
Type system
A type system associates a type with each computed value. By examining the flow of these values, a type system attempts to ensure or prove that no type errors can occur...

. Like Lisp, programs are just data trees. Io uses actor
Actor model
In computer science, the Actor model is a mathematical model of concurrent computation that treats "actors" as the universal primitives of concurrent digital computation: in response to a message that it receives, an actor can make local decisions, create more actors, send more messages, and...

s for concurrency.

Remarkable features of Io are its minimal size and openness to using external code resources. Io is executed by a small, portable virtual machine
Virtual machine
A virtual machine is a "completely isolated guest operating system installation within a normal host operating system". Modern virtual machines are implemented with either software emulation or hardware virtualization or both together.-VM Definitions:A virtual machine is a software...

.

History

The language was created by Steve Dekorte around March 7, 2002, after trying to help
a friend, Dru Nelson, with his language, Cel. He found out that he really didn't know much about how languages worked, and set out to write a tiny language to understand the problems better.

Philosophy

Io's goal is to explore conceptual unification and dynamic languages
Dynamic programming language
Dynamic programming language is a term used broadly in computer science to describe a class of high-level programming languages that execute at runtime many common behaviors that other languages might perform during compilation, if at all...

, so the tradeoffs tend to favor simplicity and flexibility over performance.

Features

  • pure object-oriented
    Object-oriented programming
    Object-oriented programming is a programming paradigm using "objects" – data structures consisting of data fields and methods together with their interactions – to design applications and computer programs. Programming techniques may include features such as data abstraction,...

     based on prototypes
    Prototype-based programming
    Prototype-based programming is a style of object-oriented programming in which classes are not present, and behavior reuse is performed via a process of cloning existing objects that serve as prototypes. This model can also be known as classless, prototype-oriented or instance-based programming...

  • lazy evaluation of function parameters
  • exception handling
    Exception handling
    Exception handling is a programming language construct or computer hardware mechanism designed to handle the occurrence of exceptions, special conditions that change the normal flow of program execution....

  • Perl
    Perl
    Perl is a high-level, general-purpose, interpreted, dynamic programming language. Perl was originally developed by Larry Wall in 1987 as a general-purpose Unix scripting language to make report processing easier. Since then, it has undergone many changes and revisions and become widely popular...

    -like regular expression
    Regular expression
    In computing, a regular expression provides a concise and flexible means for "matching" strings of text, such as particular characters, words, or patterns of characters. Abbreviations for "regular expression" include "regex" and "regexp"...

    s
  • incremental garbage collecting
    Garbage collection (computer science)
    In computer science, garbage collection is a form of automatic memory management. The garbage collector, or just collector, attempts to reclaim garbage, or memory occupied by objects that are no longer in use by the program...

     supporting weak links
    Weak reference
    In computer programming, a weak reference is a reference that does not protect the referenced object from collection by a garbage collector . An object referenced only by weak references is considered unreachable and so may be collected at any time...

  • highly portable
    Porting
    In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed...

  • DLL
    Dynamic-link library
    Dynamic-link library , or DLL, is Microsoft's implementation of the shared library concept in the Microsoft Windows and OS/2 operating systems...

    /shared library
    Library (computer science)
    In computer science, a library is a collection of resources used to develop software. These may include pre-written code and subroutines, classes, values or type specifications....

     dynamic loading on most platforms
  • introspection, reflection
    Reflection (computer science)
    In computer science, reflection is the process by which a computer program can observe and modify its own structure and behavior at runtime....

     and metaprogramming
    Metaprogramming
    Metaprogramming is the writing of computer programs that write or manipulate other programs as their data, or that do part of the work at compile time that would otherwise be done at runtime...

  • Actor-based
    Actor model
    In computer science, the Actor model is a mathematical model of concurrent computation that treats "actors" as the universal primitives of concurrent digital computation: in response to a message that it receives, an actor can make local decisions, create more actors, send more messages, and...

     concurrency
    Concurrency (computer science)
    In computer science, concurrency is a property of systems in which several computations are executing simultaneously, and potentially interacting with each other...

  • Coroutine
    Coroutine
    Coroutines are computer program components that generalize subroutines to allow multiple entry points for suspending and resuming execution at certain locations...

    s
  • small virtual machine
    Virtual machine
    A virtual machine is a "completely isolated guest operating system installation within a normal host operating system". Modern virtual machines are implemented with either software emulation or hardware virtualization or both together.-VM Definitions:A virtual machine is a software...

  • higher-order functions

Syntax

In its simplest form, it is composed of a single identifier:

doStuff

Assuming the above doStuff is a method, it is being called with zero arguments and as a result, explicit parentheses are not required.

If doStuff had arguments, it would look like this:

doStuff(42)

Io is a message passing
Message passing
Message passing in computer science is a form of communication used in parallel computing, object-oriented programming, and interprocess communication. In this model, processes or objects can send and receive messages to other processes...

 language, and since everything in Io is a message (excluding comment
Comment (computer programming)
In computer programming, a comment is a programming language construct used to embed programmer-readable annotations in the source code of a computer program. Those annotations are potentially significant to programmers but typically ignorable to compilers and interpreters. Comments are usually...

s), each message is sent to a receiver. The above example demonstrates this well, but not fully. To describe this point better, let's look at the next example:

System version

The above example demonstrates message passing in Io; the "version" message is sent to the "System" object.

Operators
Operator (programming)
Programming languages typically support a set of operators: operations which differ from the language's functions in calling syntax and/or argument passing mode. Common examples that differ by syntax are mathematical arithmetic operations, e.g...

 are a special case where the syntax is not as cut-and-dried as the above examples. The Io parser intercepts a set of operators defined by the interpreter, and translates them to method calls. For example, the following:

1 + 5 * 8 + 1

translates to:

1 + (5 *(8)) +(1)

As you can see, there is also a little bit of operator precedence happening here, and the precedence levels are the same as with the C precedence levels.

Operators were also turned into method calls. In fact, all operators in Io are methods; the fact that they do not require explicit parentheses is a convenience.

Methods and blocks

In Io there are two ways of creating anonymous functions: methods and blocks. Between them, they are almost identical except for scope
Scope (programming)
In computer programming, scope is an enclosing context where values and expressions are associated. Various programming languages have various types of scopes. The type of scope determines what kind of entities it can contain and how it affects them—or semantics...

. While blocks have lexical scope, methods have dynamic scope.

Both method and block are higher-order functions.

Examples

The ubiquitous Hello world program
Hello world program
A "Hello world" program is a computer program that outputs "Hello world" on a display device. Because it is typically one of the simplest programs possible in most programming languages, it is by tradition often used to illustrate to beginners the most basic syntax of a programming language, or to...

:

"Hello, world!" println

New objects are created by cloning
Cloning (programming)
In computer science, cloning refers to the making of an exact copy of an object, frequently under the paradigm of instance-based programming, or object-oriented programming.-Shallow copies:...

 objects. In Io specifically, a new, empty object is created and only the differences between it and its parent are stored within the new object; this behavior is known as differential inheritance
Differential inheritance
Differential Inheritance is a common inheritance model used by prototype-based programming languages such as JavaScript, Io and NewtonScript. It operates on the principle that most objects are derived from other, more general objects, and only differ in a few small aspects; while usually...

. An example of this behavior is shown:

A := Object clone // creates a new, empty object named "A"

A simple non-recursive factorial function, in Io:

factorial := method(n,
if(n 0, return 1)
res := 1
Range 1 to(n) foreach(i, res = res * i)
)

Because assignment of res * i to res is the last action taken, the function implicitly returns the result and so an explicit return expression is not needed. The above demonstrates the usage of ranges, and doesn't use a for loop, which would be faster.
External links
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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