ISTE
Encyclopedia
The International Society for Technology in Education (ISTE) is a nonprofit professional organization with a worldwide membership of leaders and potential leaders in educational technology
Educational technology
Educational technology is the study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources." The term educational technology is often associated with, and encompasses, instructional theory and...

. It is dedicated to providing leadership and service to improve teaching and learning by advancing the effective use of technology in K–12 education and teacher education.

Purpose

Home of the National Educational Technology Standards (NETS), the Center for Applied Research in Education Technology (CARET), and the National Educational Computing Conference (NECC), ISTE meets its mission through knowledge generation, professional development, and advocacy. ISTE also represents and informs its membership regarding educational issues of national scope through ISTE–DC. ISTE supports a worldwide network of Affiliates and Special Interest Groups (SIGs).

ISTE has provided leadership in providing standards for Administrators, Teachers and Students for more than 10 years. ISTE released the NETS•S refreshed at the NECC 2007 conference in Atlanta, GA. These refreshed standards provide the framework for technology standards for students. The NETS•T were updated and released at the 2008 NECC in San Antonio, Texas. NETS•A (for Administrators) is in the process of being refreshed.

ISTE also has affiliates worldwide from local, provincial, state and national bodies.

Publications and other Resources

In addition to publishing National Educational Technology Standards
National Educational Technology Standards
The National Educational Technology Standards are a set of standards published by the International Society for Technology in Education for the purpose of leveraging the use of technology in K-12 education to enable students to learn effectively and live productively in an increasingly digital...

 (NETS), ISTE publishes "Learning and Leading" magazine, a wide assortment of books and classroom materials. They also offer podcasts, professional development and have purchased an "island" on the virtual world called Second Life
Second Life
Second Life is an online virtual world developed by Linden Lab. It was launched on June 23, 2003. A number of free client programs, or Viewers, enable Second Life users, called Residents, to interact with each other through avatars...

.

In 2009 ISTE launched its official blog with the intention of connecting members of the greater educational technology community with one another. ISTEConnects utilizes many web 2.0 tools to connect the educational technology community together, such as hosting an editable Google spreadsheet that allows users to add themselves to a Twitter Roll Call and list the URL for their personal blogs. On February 13, 2009 ISTEConnects permanently opened the blog up to the entire educational technology community by inviting anyone to create their own blog posts to be published on ISTEConnects. Blog updates are available via an embed-able widget that is constantly updated when a new blog posts is published or when ISTEConnects sends out a tweet. ISTEConnects can be followed on Twitter @isteconnects and the most current conversation can be found by searching for the hashtag #NECC09.

Partnerships

International Society for Technology in Education also cooperates with Glogster EDU
Glogster EDU
Glogster EDU is an education platform that was developed from Glogster. It is a new kind of social network.Glogster EDU is a web 2.0 platform which enables users to create virtual posters. While the original version of Glogster is used mainly by teenagers, Glogster EDU is intended mainly for...

 which is an education program. Glogster EDU is a web 2.0
Web 2.0
The term Web 2.0 is associated with web applications that facilitate participatory information sharing, interoperability, user-centered design, and collaboration on the World Wide Web...

platform which enables users to create virtual posters and load them with videos, music, sounds, pictures, text, data attachments, special effects, animations and links.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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