Heat (video game)
Encyclopedia
Heat is an upcoming game, based on the 1995 crime film with the same name. It is under development by Gearbox Software
Gearbox Software
Gearbox Software, LLC is an American video game development company based in Plano, Texas.-History:Gearbox Software was founded in January 1999 by five members of the content team from the defunct developer Rebel Boat Rocker: Randy Pitchford, Brian Martel, Stephen Bahl, Landon Montgomery, and Rob...

 for PlayStation 3
PlayStation 3
The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...

, Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...

 . During the E3 2009, Gearbox did not have the license of the film to make the game as it is being opened to be sold.

Michael Mann, director of the film, is reported to be involved.

In a recent interview Randy Pitchford
Randy Pitchford
Randall S. "DuvalMagic" Pitchford II is one of five founders of video game developer Gearbox Software and currently the CEO and president of the company.-Career:...

 President, CEO, and co-founder of Gearbox Software
Gearbox Software
Gearbox Software, LLC is an American video game development company based in Plano, Texas.-History:Gearbox Software was founded in January 1999 by five members of the content team from the defunct developer Rebel Boat Rocker: Randy Pitchford, Brian Martel, Stephen Bahl, Landon Montgomery, and Rob...

said that development of the game has been halted and the IP could potentially be available to pass onto another developer saying:

'In a nutshell, we're nowhere. We have passionate game makers that would love to do it. We've got filmmakers that think it's a great idea that would love to see it done. We have publishing partners that would love to publish it. But we have no time. That's the limiting factor. Because of the situation, we're not keeping the IP locked down anymore. So if somebody else were in a spot where they could do it, and everybody was comfortable with that, then conceivably that could happen.'
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