Guy Whitmore
Encyclopedia
Guy Whitmore is a composer
Composer
A composer is a person who creates music, either by musical notation or oral tradition, for interpretation and performance, or through direct manipulation of sonic material through electronic media...

 specializing in video game music, notable for creating the soundtracks to Die Hard: Nakatomi Plaza
Die Hard: Nakatomi Plaza
Die Hard: Nakatomi Plaza is a first-person shooter for PC made by Piranha Games. The game originally used a modified Build engine, later the GoldSrc engine, before it was finally moved to the Lithtech engine...

, Russian Squares, Shivers
Shivers (computer game)
Shivers is a single-player horror-themed PC adventure game, released on CD-ROM by Sierra On-line on September 30, 1995.-Plot:The Player steps into the shoes of a teenager who is dared by his friends to spend the night in the grounds of a haunted museum - Professor Windlenot's Museum of the Strange...

, Shivers II: Harvest of Souls, Blood
Blood
Blood is a specialized bodily fluid in animals that delivers necessary substances such as nutrients and oxygen to the cells and transports metabolic waste products away from those same cells....

, Blood II: The Chosen
Blood II: The Chosen
Blood II: The Chosen is a first-person shooter computer game developed by Monolith Productions and distributed by GT Interactive, which was later purchased by Infogrames. Released on October 31, 1998, it featured Monolith's new fully 3D engine Lithtech, which was previously used in Shogo: Mobile...

, Shogo: Mobile Armor Division
Shogo: Mobile Armor Division
Shogo: Mobile Armor Division is a first person shooter video game released by Monolith Productions in 1998. It was the first game to use Monolith's flagship Lithtech engine. It has heavy influences from Japanese anime, particularly Patlabor, Appleseed, and the various Gundam series...

and No One Lives Forever
No One Lives Forever
The Operative: No One Lives Forever is a first-person shooter video game with stealth gameplay elements, developed by Monolith Productions and published by Fox Interactive, released for Windows in 2000. The game was also ported later to the PlayStation 2 and Mac OS X...

. He is the co-founder of a music production company called Music Design Network, and a founding member of the Seattle Composers Alliance.

Guy Whitmore has specialized in creating "adaptive music" for video games, using techniques such as cross-fading, location-based music, and techniques to render music "on-the-fly" rather than using "pre-rendered" linear tracks.

External links

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