Glu3d
Encyclopedia
Glu3D is a plugin that simulates fluid effects inside the 3dsmax and Maya
Maya (software)
Autodesk Maya , commonly shortened to Maya, is 3D computer graphics software that runs on Microsoft Windows, Mac OS and Linux, originally developed by Alias Systems Corporation and currently owned and developed by Autodesk, Inc. It is used to create interactive 3D applications, including video...

3D modelling programs
3D computer graphics software
3D computer graphics software refers to programs used to create 3D computer-generated imagery. This article covers only some of the software used.-Uses:...

.

Simulation

Glu3d uses SPH, or Smoothed particle hydrodynamics
Smoothed particle hydrodynamics
Smoothed-particle hydrodynamics is a computational method used for simulating fluid flows. It has been used in many fields of research, including astrophysics, ballistics, volcanology, and oceanography...

 to solve fluid simulations.
Adjustments can be made to the collision geometry by modifying the Friction, Adherence, Bounce and Collision GAP values to each object.

PWrapper

PWrapper is a polygonal mesh surface
Polygon mesh
A polygon mesh or unstructured grid is a collection of vertices, edges and faces that defines the shape of a polyhedral object in 3D computer graphics and solid modeling...

 generator that works in conjunction with glu3D particles to generate a mesh surrounding the particles in realtime
Real-time computing
In computer science, real-time computing , or reactive computing, is the study of hardware and software systems that are subject to a "real-time constraint"— e.g. operational deadlines from event to system response. Real-time programs must guarantee response within strict time constraints...

. This helps to give a liquid behavior to any particle set with no need to wait for inter-particle interaction calculation times.

Wetmaps

Glu3d is also able to generate image sequences called Wetmaps that simulate the wet surface of an object
Texture mapping
Texture mapping is a method for adding detail, surface texture , or color to a computer-generated graphic or 3D model. Its application to 3D graphics was pioneered by Dr Edwin Catmull in his Ph.D. thesis of 1974.-Texture mapping:...

.
Wetmaps, if enabled, are generated in a per-object basis, which means that every object has its own wetmap sequence, that is created based on the objects UV Mapping
UV mapping
UV mapping is the 3D modeling process of making a 2D image representation of a 3D model.-UV mapping:This process projects a texture map onto a 3D object...


External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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