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Continue is the common term in video games for the option to continue the game after all of the player's lives
1-up

1-up , pronounced "one up", is a term in console video game that commonly refers to an item that gives the player an extra chance to complete the game....
 have been lost, rather than ending the game and restarting from the very beginning.

In home console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
 games, continues are not typically available at the player's leisure. While the player may start with a preset number of continues, to acquire additional continues, the player must earn them; either by collecting an item, reaching specific point totals, or performing certain tasks.






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Continue is the common term in video games for the option to continue the game after all of the player's lives
1-up

1-up , pronounced "one up", is a term in console video game that commonly refers to an item that gives the player an extra chance to complete the game....
 have been lost, rather than ending the game and restarting from the very beginning.

In home console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
 games, continues are not typically available at the player's leisure. While the player may start with a preset number of continues, to acquire additional continues, the player must earn them; either by collecting an item, reaching specific point totals, or performing certain tasks. Furthermore, continues may not place the player directly at the point they ended. For example, in a platform game
Platform game

Platform game, or platformer, is a computer and video game genres characterized by jumping puzzle or over obstacles. It must be possible to control these jumps and to fall from platforms or miss jumps....
, an extra life may allow a player to continue from the point their character died, but a continue would leave the player at the beginning of the level
Level (computer and video games)

In video games, a level is a discrete subdivision of a video game's virtual world or set of challenges.Each level almost always has an associated objective, which may be as simple as walking from point A to point B, though the objective can be far more elaborate than that....
 the player was on. Additionally, a continue will often reset the score counter to zero, curtailing a player's attempt to achieve a high score (most games cannot reset the score counter to zero, such as Puzzle Bobble 4
Puzzle Bobble 4

Puzzle Bobble 4 is the third sequel to the video game Puzzle Bobble and is the final appearance of the series on the Arcade game, Sony PlayStation and Dreamcast....
 and most of the Capcom
Capcom

is a leading international video game developer and video game publisher of video games headquartered in Osaka, Japan. It was founded in 1979 as Japan Capsule Computers, a company devoted to the manufacturing and distribution of electronic game machines....
 games). In some console games, particularly role-playing games, the only way to continue is to reload a saved game
Saved game

A saved game is a piece of computer file management information about the progress of a player character in a video game. This saved game can be reloaded later, so the player can continue where he or she had stopped....
.

As a rule, arcade game
Arcade game

An arcade game is a coin-operated entertainment machine, typically installed in businesses such as restaurants, public houses, video arcades, and Family Entertainment Centers....
s contain a continue feature whenever a player loses all their lives, but they must use another credit (insert more coin
Coin

A coin is a piece of hard material, usually metal or a metallic material, usually in the shape of a Disk , and most often issued by a government....
s) before it is allowed. This is to not only give the player a chance to continue without losing their progress but also to collect additional revenue from them.

In many arcade games, such as Dungeons & Dragons: Shadow over Mystara
Dungeons & Dragons: Shadow over Mystara

Dungeons & Dragons: Shadow over Mystara, also simplified to Shadow of Mystara or known as Dungeons & Dragons 2, was developed and published by Capcom as an arcade game, as a sequel to Dungeons & Dragons: Tower of Doom in 1996....
, if the player or players have all died during a boss
Boss (video games)

A boss is a computer-controlled opponent which is found in video games. Their purpose is to test the skills that the player has accumulated over the course of a game....
 fight the continue screen will feature an illustration of the boss and a line or two of them daring the player to continue.

In some arcade games, an animation was shown to intimidate the player to continue. The first game to do this was Street Fighter
Street Fighter (video game)

is a 1987 in video gaming arcade game video game developer by Capcom. It is the first fighting game produced by the company and the inaugural game in the Street Fighter series....
. The continue screen would featured a time bomb counting down from 10. If the player did nothing, the bomb would detonate, causing the screen to "explode".

Final Fight
Final Fight

is a Beat 'em up produced by Capcom originally released in as a arcade game. The arcade version was planned by game designer Akira Nishitani and character designer Akira Yasuda , who both later worked on Capcoms landmark fighting game Street Fighter II....
 carried this same scenario. The continue screen featured the character (of the player's choosing) tied to a chair with a giant stick of dynamite ready to explode. (This was redone in its Super Nintendo sequels Final Fight 2
Final Fight 2

Final Fight 2 is a beat 'em up released by Capcom for the Super Nintendo Entertainment System. A sequel to the arcade game Final Fight , Final Fight 2 was developed by Capcoms consumer division for the SNES with no preceding arcade version released....
 and Final Fight 3
Final Fight 3

Final Fight 3, released in Japan as , is a beat 'em up released by Capcom for the Super Nintendo Entertainment System. It is the second sequel to Final Fight released for the SNES, following Final Fight 2, and like its predecessor, it was produced by Capcoms consumer division with no preceding arcade version released....
.) In a similar fashion, the arcade version of Tecmo's Ninja Gaiden featured the character tied to the ground with a giant circular saw
Circular saw

The circular saw is a metal disk or blade with saw teeth on the edge as well as the machine that causes the disk to spin. It is a tool for cutting wood or other materials and may be hand-held or table-mounted....
 being lowered towards the character's chest. If the player doesn't have enough credits or chooses not to continue, the scene freezes upon the end of the countdown, followed by a scream, and then the game automatically return to the demo mode. Mortal Kombat 4
Mortal Kombat 4

Mortal Kombat 4 is the fifth and final arcade game in the Mortal Kombat series of fighting game video games. It was later ported to the PlayStation and Nintendo 64....
 featured a Continue screen where the defeated player was falling down a seemingly endless well. If nothing was done to continue, the player landed on the spike pit below.

The videogame Fatal Fury
Fatal Fury: King of Fighters

is a 1991 in video gaming fighting game released by SNK Playmore for the Neo-Geo arcade and home platforms. Fatal Fury was SNK's first fighting game for the Neo Geo system and served as the inaugural game in their Fatal Fury series, as well as the first game to depict the fictional "King of Fighters" tournament ....
 features two Continue screens, one of which is a continue screen giving tips on how to beat an enemy which, if nothing is done to continue, a standard Game Over
Game over

Game Over is a traditional message in video games which usually signals the game has ended with a negative outcome, and that the player has failed to complete the game....
 is shown, while a special Game Over/Continue screen is seen if the player loses to Geese Howard
Geese Howard

is a fictional video game character appearing in SNK's Fatal Fury fighting games series. In the series Geese is the local crime boss of the fictional city of South Town....
, in which Geese kicks the player character off his skyscraper. The continue screen features them about to fall to their deaths unless the player chooses to continue.

Typically, during this period, the player is given a short amount of time (traditionally ten seconds) to choose to continue before at the end of the game. In many arcade games, simply inserting a coin
Coin

A coin is a piece of hard material, usually metal or a metallic material, usually in the shape of a Disk , and most often issued by a government....
 into the machine will reset the counter, allowing the player more time to press the "start" button or insert more coins; conversely, hitting any other buttons during this countdown will result in a second being taken off the counter for each button press, further shortening the player's decision-making time. This is usually done to prevent other players from starting the game at the original player's status if he or she decides to quit (Or a new player can choose to start over and thus end the game immediately rather than wait for the 10 seconds to go off).

Most arcade games made since the late 1980s feature coin-insertion continues. One notable exception is Haunted Castle, where the player was given only three to five lives (depending on the cabinet's settings) in exchange for the first coin inserted. Additional coins could be inserted before pressing start to increase the player's health; for every coin inserted the player's health doubled, up to the game's ten-coin limit. However this was not quite as useful as those coins giving more lives or continues, as falling down a hole would still take all the player's hit points regardless of how many coins they had inserted.