Clone (Java method)
Encyclopedia
clone is a method
Method (computer science)
In object-oriented programming, a method is a subroutine associated with a class. Methods define the behavior to be exhibited by instances of the associated class at program run time...

 in the Java programming language
Java (programming language)
Java is a programming language originally developed by James Gosling at Sun Microsystems and released in 1995 as a core component of Sun Microsystems' Java platform. The language derives much of its syntax from C and C++ but has a simpler object model and fewer low-level facilities...

 for object duplication
Object copy
An object copy is an action in computing where a data object has its attributes copied to another object of the same data type. An object is a composite data type in object-oriented programming languages. The copying of data is one of the most common procedures that occurs in computer programs...

. In Java, objects are manipulated through reference variables, and there is no operator for copying an object—the assignment operator duplicates the reference, not the object. The clone method provides this missing functionality.

Overview

Classes that want copying functionality must implement some method to do so. To a certain extent that function is provided by "Object.clone".

clone acts like a copy constructor. Typically it calls the clone method of its superclass to obtain the copy, etc. until it eventually reaches Object's clone method. The special clone method in the base class Object provides a standard mechanism for duplicating objects.

The class
Class (computer science)
In object-oriented programming, a class is a construct that is used as a blueprint to create instances of itself – referred to as class instances, class objects, instance objects or simply objects. A class defines constituent members which enable these class instances to have state and behavior...

 Object's clone method creates and returns a copy of the object, with the same class and with all the fields having the same values. However, Object.clone throws a CloneNotSupportedException unless the class you are trying to use it on implements the marker interface
Marker interface pattern
The marker interface pattern is a design pattern in computer science, used with languages that provide run-time type information about objects...

 Cloneable.

The default implementation of Object.clone performs a shallow copy. When a class desires a deep copy or some other custom behavior, they must perform that in their own clone method after they obtain the copy from the superclass.

The syntax for calling clone in Java is (assuming obj is a variable of a class type that has a public clone method):

Object copy = obj.clone;

or commonly

MyClass copy = (MyClass) obj.clone;

which provides the typecast
Type conversion
In computer science, type conversion, typecasting, and coercion are different ways of, implicitly or explicitly, changing an entity of one data type into another. This is done to take advantage of certain features of type hierarchies or type representations...

ing needed to assign the generic Object reference returned from clone to a reference to a MyClass object.

One disadvantage with the design of the clone method is that the return type of clone is Object, and needs to be explicitly cast back into the appropriate type. However, overriding clone to return the appropriate type is preferable and eliminates the need for casting in the client (using covariant return type
Covariant return type
In object-oriented programming, a covariant return type of a method is one that can be replaced by a "narrower" type when the method is overridden in a subclass....

s, since J2SE 5.0).

Another disadvantage is that one often cannot access the clone method on an abstract type. Most interfaces and abstract classes in Java do not specify a public clone method. As a result, often the only way to use the clone method is if you know the actual class of an object; which is contrary to the abstraction principle of using the most generic type possible. For example, if one has a List reference in Java, one cannot invoke clone on that reference because List specifies no public clone method. Actual implementations of List like ArrayList and LinkedList all generally have clone methods themselves, but it is inconvenient and bad abstraction to carry around the actual class type of an object.

Alternatives

There are alternatives to clone, notably the use of a copy constructor
Copy constructor
A copy constructor is a special constructor in the C++ programming language creating a new object as a copy of an existing object. The first argument of such a constructor is a reference to an object of the same type as is being constructed , which might be followed by parameters of any type...

 - a constructor that accepts as a parameter another instance of the same class - or a factory method
Factory method pattern
The factory method pattern is an object-oriented design pattern to implement the concept of factories. Like other creational patterns, it deals with the problem of creating objects without specifying the exact class of object that will be created.The creation of an object often requires complex...

. These methods are not always adequate when the concrete type of the cloned object is not known in advance. (However, clone is often not adequate either for the same reason, as most abstract classes do not implement a public clone method.)

Also the use of serialization and deserialization is another alternative to using clone.

clone and the Singleton pattern

When writing a class using the Singleton pattern
Singleton pattern
In software engineering, the singleton pattern is a design pattern used to implement the mathematical concept of a singleton, by restricting the instantiation of a class to one object. This is useful when exactly one object is needed to coordinate actions across the system...

, only one instance of that class can exist at a time. As a result, the class must not be allowed to make a clone. To prevent this, override the clone method using the following code:

public Object clone throws CloneNotSupportedException {
throw new CloneNotSupportedException;
}

(Note: This is only necessary if a superclass implements a public clone method, or to prevent a subclass from using this class's clone method to obtain a copy. Since classes don't usually inherit a public clone method (Object doesn't have a public clone method), it is usually unnecessary to explicitly implement a non-functional clone method.

clone and class hierarchy

When working with the clone in a hierarchy of classes, there are several things that must be handled properly.

1) Every type reference that needs to be cloned must have a clone method in its own class or a publicly accessible clone method in its parent classes.
That means that if you want to clone a reference to an abstract base class, either the base class must have a clone method, or one of its parents must have a publicly accessible clone method.

Example:

since varY1 is of type Y, then Y must have clone, or a parent of Y must have clone


abstract public class X implements Cloneable {
public X clone throws CloneNotSupportedException {
return (X) super.clone;
}
}

abstract public class Y extends X { }

public class Z extends Y { }

public class test1 {
public void function throws CloneNotSupportedException {
Y varY1 = new Z;
Y varY2 = (Y) varY1.clone;
}
}


2) Every class that has any data other than primitives that has to be cloned must contain a clone function that handles it.
This includes all objects and all primitives that are allocated with the 'new' command such as variable length arrays.
(This assumes that the programmer wants the objects to be cloned (deep copy) and not just have their reference copied (shallow copy).)

Example:

since class Z has a reference to an object of another class, there needs to be specific code to clone that object.


abstract public class X implements Cloneable {
public X clone throws CloneNotSupportedException {
return (X) super.clone;
}
}

abstract public class Y extends X { }

public class ObjectABC implements Cloneable {
public ObjectABC clone throws CloneNotSupportedException {
return (ObjectABC) super.clone;
}
}

public class Z extends Y {
private ObjectABC someABC;

public Z clone throws CloneNotSupportedException {
Z newZ = (Z) super.clone;
newZ.someABC = someABC.clone;

return newZ;
}
}

public class test1 {
public void function throws CloneNotSupportedException {
Y varY1 = new Z;
Y varY2 = (Y) varY1.clone;
}
}


Easy Solution:

The easiest solution to this is to make the base class "implements Cloneable" and have the base class and all sub-classes contain the clone method.
When a class has data in it that must be cloned, adding a line or two to the clone method is straight forward.

Example:


abstract public class X implements Cloneable {
public X clone throws CloneNotSupportedException {
return (X) super.clone;
}
}

abstract public class Y extends X {
public Y clone throws CloneNotSupportedException {
return (Y) super.clone;
}
}

public class Z extends Y {
public Z clone throws CloneNotSupportedException {
return (Z) super.clone;
}
}

public class test1 {
public void function throws CloneNotSupportedException {
Y varY1 = new Z;
Y varY2 = varY1.clone;
}
}


Downsides:

If every class in your hierarchy has a clone method, then when the actual class is cloned all of these functions will be called, adding some overhead. Over many calls this could be significant.

With complex object graphs deep copying can become problematic, with recursive references. Once one object is cloneable, others tend to follow until the entire graph attempts to implement Cloneable. Sooner or later you run into a class that you can't make Cloneable.

It is not always appropriate to have multiple copies of the same object floating around. Besides, using clone tends to defeat the "single object, multiple references" paradigm.

clone and final fields

Generally, clone is incompatible with final fields. Because clone is essentially a default constructor (one that has no arguments) it is impossible to assign a final field within a clone method; a compiler error is the result. Where the value of the field is an immutable object
Immutable object
In object-oriented and functional programming, an immutable object is an object whose state cannot be modified after it is created. This is in contrast to a mutable object, which can be modified after it is created...

 this is okay; just let the 'constructor' copy the reference and both the original and its clone will share the same object.

But where the value is a mutable object it must be deep copied. The only solution is to remove the final modifier from the field, giving up the benefits the modifier conferred.

For this reason, some programmers suggest to make the objects in the hierarchy Serializable, and create copies by serializing the old object and then creating a new object from the resulting bitstream
Bitstream
A bitstream or bit stream is a time series of bits.A bytestream is a series of bytes, typically of 8 bits each, and can be regarded as a special case of a bitstream....

, which handles final data members correctly, but is significantly slower.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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