Bork3D Game Engine
Encyclopedia
The Bork3D Game Engine is a C++ game engine developed by Bork 3D LLC for use on mobile device platforms, primarily targeting iPhone and iPad. The engine has a modest user base, and several iOS games have announced their use of it, most notably from Bioroid Studios, Simiula, and Bork 3D itself.

The game engine
Game engine
A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers...

 uses OpenGL
OpenGL
OpenGL is a standard specification defining a cross-language, cross-platform API for writing applications that produce 2D and 3D computer graphics. The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives. OpenGL...

 and OpenGL ES
OpenGL ES
OpenGL for Embedded Systems is a subset of the OpenGL 3D graphics application programming interface designed for embedded systems such as mobile phones, PDAs, and video game consoles. OpenGL ES is managed by the not-for-profit technology consortium, the Khronos Group, Inc.- Versions :Several...

 for rendering, and OpenAL
OpenAL
OpenAL is a cross-platform audio API. It is designed for efficient rendering of multichannel three dimensional positional audio. Its API style and conventions deliberately resemble those of OpenGL.- History :...

 for audio.

Major Features

  • SDK runs on iOS, Mac OS X and Windows
  • Tool pipeline supports Collada
    COLLADA
    COLLADA is a COLLAborative Design Activity for establishing an interchange file format for interactive 3D applications. COLLADA is managed by the nonprofit technology consortium, the Khronos Group....

    , 3dsmax and Maya
  • Integrated web server
  • Data-driven UI system

Games

  • Anytime Golf: Magic Touch : Golf game for iPhone and iPad
  • Monstercraft : An arcade / slot machine game for iPhone and iPad
  • Pixelshift : A puzzle game for iPhone and iPad
  • Quoridor
    Quoridor
    Quoridor is a 2- or 4-player abstract strategy game designed by Mirko Marchesi and published by Gigamic Games. Quoridor received the Mensa Mind Game award in 1997 and the Game Of The Year in the USA, France, Canada and Belgium.-Rules of the game:...

    : An adaptation of the board game of the same name for iPhone
  • Vector Blaster : Tempest clone for iPhone, iPad, PocketPC, Symbian and N-Gage
  • Zombie Outhouse : Arcade shooter for Xbox 360 and iPhone

License

The engine is sold under a commercial license. At the time of this writing the price was $49.
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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