Alive (video game)
Encyclopedia
I Am Alive is an upcoming action
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

 video game developed by Ubisoft Shanghai
Ubisoft Shanghai
Ubisoft Shanghai is a Chinese video game developer whose headquarters is located in Shanghai. The studio is known for working in various games in the Tom Clancy franchise. The studio is also the second largest Chinese video game studio and the second largest Ubisoft studio.-Games developed:...

 and published by Ubisoft
Ubisoft
Ubisoft Entertainment S.A. is a major French video game publisher and developer, with headquarters in Montreuil, France. The company has a worldwide presence with 25 studios in 17 countries and subsidiaries in 26 countries....

. It will be released on the PlayStation Network, and Xbox Live Marketplace
Xbox Live Marketplace
The Xbox Live Marketplace is a virtual market designed for Microsoft's Xbox 360 console that allows Xbox Live members to download purchased or promotional content...

. It is set to be released Q1 2012.

The game takes place in the fictional American city of Haventon, one year after the Event, a worldwide cataclysmic event that wiped most of the human civilization and left the world in ruins and barely inhabitable, with the ground now covered by a toxic cloud of dust and ash. I Am Alive focuses on facing the permanent insecurity of a now decaying and hazardous world, and humanity's darkest inclinations.

Originally under development by Darkworks
Darkworks
Darkworks S.A. is an independent video game developer and technology company based in Paris, France. The company is known for its games that include Alone in the Dark: The New Nightmare and Cold Fear....

 from 2008 until 2010, Ubisoft Shanghai
Ubisoft Shanghai
Ubisoft Shanghai is a Chinese video game developer whose headquarters is located in Shanghai. The studio is known for working in various games in the Tom Clancy franchise. The studio is also the second largest Chinese video game studio and the second largest Ubisoft studio.-Games developed:...

 has since worked on the title.

Plot

One year after the Event, a worldwide cataclysmic event that wiped most of the human civilization, a man struggles for survival in a desolated city as he tries to reunite with his long lost wife and daughter.

Gameplay

The player controls the main character in a third person perspective during navigation, the camera switches to first-person when aiming and shooting, for added tension.

During encounters with other survivors, the player can use various tactics to stay alive, including using bluff and intimidation e.g. pointing an empty gun at hostile non-playable characters, playing it low profile to surprise enemies with a machete quick kill, or performing stealth kills with a bow.

The game has an emphasis on climbing and exploration. The player will scale wrecked buildings and navigate hazardous areas. Every effort has a cost and, when engaging in physically demanding activities, such as climbing, sprinting or jumping, it is critical to manage the main character's stamina for him to survive. By managing stamina skillfully players are rewarded by accessing hidden paths, resources and other survivors.

Survival gameplay also involve collecting hidden resources and supplies scattered throughout the city: water, food, gas, medicine, cigarettes, tools, climbing gears, weapons, and ammo. Anything that the player can salvage from the destroyed city can be used to keep the main character's strong and healthy, or prove helpful in his quest by allowing him to rescue victims.

Because of the emphasis on extreme survival, gameplay is tough and unforgiving at times. However, retries can be collected throughout the games by helping or rescuing victims, with optional side quests to complete.

Development

The game was first rumored to be in development in July 2008, when it was told that Assassin's Creed
Assassin's Creed
Assassin's Creed is an award-winning historical third person, stealth action-adventure video game developed by Ubisoft for PlayStation 3, Xbox 360 and Microsoft Windows. The bulk of the game takes place during the Third Crusade, with the plot revolving around a sect known as the Secret Order of...

producer Jade Raymond
Jade Raymond
Jade Raymond is a French Canadian video game executive currently working as the Managing Director of Ubisoft Toronto.- Biography :...

 was working on a new game, which was announced at E3 2008, along with a trailer. It was later revealed that Raymond was not working on the game. Development of the game experienced various delays. The original developers, Darkworks, announced that it would not be working on it any longer due to a "mutual decision" and that the studio had other obligations, and that the game would instead be finished at Ubisoft Shanghai's studio. On August 2009, various screenshots of an old build of the game were leaked onto the Internet. An announcement from Ubisoft
Ubisoft
Ubisoft Entertainment S.A. is a major French video game publisher and developer, with headquarters in Montreuil, France. The company has a worldwide presence with 25 studios in 17 countries and subsidiaries in 26 countries....

 initially indicated a release window of between Q2 April 2010- Q2 March 2011. These dates have since passed with no new information released on the status of the game until June 2011 when a notification was published at the Australian classification website which indicated a possible release in the late summer of 2011.

Ubisoft CEO Yves Guillemot said at the start of 2010 that the studio was "totally re-engineering the product." Elias Toufexis is reported to have a major role in the game. In August 2011 an unreleased gameplay trailer was leaked online. In May of 2011, Ubisoft recently cancelled a number of games, but it was revealed that I Am Alive and another Ubisoft title Beyond Good & Evil 2
Beyond Good & Evil 2
Beyond Good & Evil 2 , or BG&E2, is the sequel to the 2003 video game Beyond Good & Evil, currently in development by Ubisoft Montpellier and published by Ubisoft. Michel Ancel, the creator of the original game, is back as lead designer of the sequel...

were not among them, with Ubisoft simply stating that the cancelled games were unannounced games. On September 29, 2011 a new announcement trailer was released for the game with a release date of "this winter" at the end.
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK