A Theory of Fun for Game Design
Encyclopedia
A Theory of Fun for Game Design is a book written and illustrated by Raph Koster
Raph Koster
Raphael "Raph" Koster is an American entrepreneur, game designer, and author of A Theory of Fun for Game Design. Koster is widely recognized for his work as the lead designer of Ultima Online and the creative director behind Star Wars Galaxies...

. It is based upon a presentation Koster gave at the Austin Game Conference in 2003, and the book reflects its origins by displaying text on one page and a cartoon/graphic from the talk on the other page.

Raph Koster's thesis is that games are all essentially "edutainment
Edutainment
Edutainment is a form of entertainment designed to educate as well as to amuse.-Overview:...

", teaching us the skills we might need in real life in a safe, low-stakes environment. A good game, according to him, is "one that teaches everything it has to offer before the player stops playing."(p. 46)

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