Virtua Fighter 3
Encyclopedia
is the third game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...

 in the Virtua Fighter series. Two new Japanese characters were added to the roster of fighters: Aoi Umenokoji, a beautiful Japanese woman and a childhood friend of Akira Yuki who used a nimble form of Aiki-jujutsu as her fighting style of choice, and Taka-Arashi, a Sumo
Sumo
is a competitive full-contact sport where a wrestler attempts to force another wrestler out of a circular ring or to touch the ground with anything other than the soles of the feet. The sport originated in Japan, the only country where it is practiced professionally...

 wrestler from Japan. Taka Arashi would not make another appearance in the Virtua Fighter series until Virtua Fighter 5 R; the series' current producer, Hiroshi Kataoka explained that the removal of Taka in subsequent installments was due to the technical implications of having a substantially larger character.

Sega had made several announcements that a port of the title would appear on the Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...

. However, lagging sales and the coming launch of the more powerful Dreamcast effectively halted such a plan. It can be assumed that had the game been released, it would have had significantly reduced graphics to accommodate the Saturn's weaker hardware. Other rumors suggest that the Saturn version might have had to accommodate a 3DFX-powered, Videologic PowerVR-powered, 3DO M2-powered or Lockheed Martin Real3D-powered upgrade card, in order to enable an 'enhanced' port of the game to run that would not have been possible on stock Saturn hardware.

History

It was the launch title for the arcade board Model 3 from Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

. Developed by Yu Suzuki
Yu Suzuki
is a Japanese game designer and producer who has spent his entire career with Sega Enterprises. Often referred to as Sega's answer to Shigeru Miyamoto, he has been responsible for the creation of many of Sega's most important arcade games such as Hang-On, Out Run, After Burner II, Virtua Fighter,...

's Sega AM2, it was a revolutionary game from a technical standpoint, with its detailed graphics
Computer graphics
Computer graphics are graphics created using computers and, more generally, the representation and manipulation of image data by a computer with help from specialized software and hardware....

 earning widespread praise from critics and gamers alike. Characters' eyes now appeared to track the opponent's position, their muscles could flex and relax, the fighting arenas featured stairs and slopes, and Dural, the robotic final boss, was made of a metallic surface that reflected the environment around it.

The gameplay also continued to innovate. This iteration was the first in the series to introduce undulation in the stages, such as a staircase in the Great Wall stage, a stage set on top of a sloping roof and interestingly a raft constructed of individually moving elements on a bobbing water surface.

However, the biggest addition came in the form of a fourth button, the Dodge, (the series had previously used only three - Kick, Punch and Guard), which was used to evade enemy attacks. By pressing the button with the joystick in neutral, your character would move into the screen (i.e. away from you), by pressing the button with the joystick held up the same would happen, but by pressing the button with the joystick held down, your character would move out of the screen (i.e. towards you).

This 'evasion' technique enabled players to dodge incoming attacks, creating opportunities to counter-attack almost immediately. Virtua Fighter veterans were at first resistant to this change, but were soon won-over with the extra strategy and freneticism it added to bouts. The evasion feature would later be used in other 3D fighting games as the 'sidestep' feature.

Virtua Fighter 3 proved to be a success in the Japanese arcades. A Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...

 port was announced, but the Saturn's hardware could not handle the game and the graphics were forced to be reduced. While both Virtua Fighter 3 and the Sega Saturn were popular in Japan at the time, the Saturn failed to grab market share outside of Japan and Sega's support shifted to a new console (the Dreamcast).

Virtua Fighter 3tb

(Team Battle) is an update version of Virtua Fighter 3, that featured battles between teams of various fighters, one after another is defeated. This "team battle" version was later released on Sega's Dreamcast console, being one of its launch games, becoming one of the best-selling Dreamcast games in Japan. Critics contend that the rush to have the game ready by launch resulted in a graphically inferior conversion. It is also true that this port of the arcade game was handled by developer Genki while the AM2 division was busy developing other projects, which may have contributed to the Dreamcast port's noticeable inferiority.

Virtua Fighter 3 was intended to be a launch title for the Dreamcast in North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...

, but it was delayed. Although it did eventually come to North America, it wasn't nearly as successful as it was in Japan. This may have been because Soul Calibur
Soul Calibur
is a 3D, weapons-based fighting game developed by Project Soul and produced by Namco. It is the second game in the Soul series, preceeded by Soul Edge. It was released in arcades in 1998, and it ran on the Namco System 12 hardware. In 1999 it was ported to the Dreamcast with improved graphics and...

 (which had dazzling visuals at the time) had arguably claimed to be the Dreamcast's stable fighter in North America.

A certain portion of the VF fanbase considered the most refined game of the franchise to be Virtua Fighter 2. Subsequently Sega removed both undulating stages as well as the Dodge button for later games.
It is unclear whether this was due to technical considerations or simply commercial reasons.

Returning Characters

  • Akira Yuki
  • Pai Chan
  • Lau Chan
  • Wolf Hawkfield
  • Jeffry McWild
  • Kage-Maru
  • Sarah Bryant
  • Jacky Bryant
  • Shun Di
  • Lion Rafale
  • Dural

New Characters

  • Aoi Umenokoji: Birthdate: March 14, 1979
  • Taka-Arashi: Birthdate: November 16, 1943

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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