Tenchu: Time of the Assassins
Encyclopedia
Tenchu: Time of the Assassins (Tenchu: Shinobi Taizen (天誅 忍大全) in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

) is a stealth game in the Tenchu
Tenchu
Tenchu is the title of a stealth game series of video games originally developed by Acquire wherein the player assumes the role of a ninja....

series. developed by K2 LLC and published by From Software
From Software
is a Japanese video game company founded in November 1986 known primarily for being the developers of the Armored Core, Demon's Souls, King's Field, Otogi and Tenchu series.-Games:...

 in Japan and Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

 in Europe for the PlayStation Portable
PlayStation Portable
The is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...

 in 2005.

The game features many characters from previous Tenchu games, including some deceased from previous titles. Time of the Assassins includes a "buffed up" mission editor, first introduced in Tenchu Shinobi Gaisen.

Plot

The opening cinematic shows Rikimaru
Rikimaru
Rikimaru is a fictional character in the Tenchu video game series. He is featured in every game in the series, including as a player character in most of them...

, Ayame
Ayame (Tenchu)
Ayame is a player character in the Tenchu video game series, and on of its two main characters along with Rikimaru. She is featured in all Tenchu games except of Tenchu Z.-Character biography:...

, Tesshu (Wrath of Heaven), and Rin (Fatal Shadows) slaying rival ninjas for unknown reasons. Ayame appears again when Tatsumaru (Tenchu 2: Birth of the Stealth Assassins
Tenchu 2: Birth of the Stealth Assassins
Tenchu 2: Birth of the Stealth Assassins is a stealth game developed by Acquire and published by Activision in North America and Europe and Acquire in Japan for the PlayStation in 2000.-Plot:...

, Wrath of Heaven) appears and challenges Ayame. The recurring villain Onikage appears fighting Rikimaru and the two charge for each other, right before the game's title appears and gets engulfed in flames.

Each character has their own story, which like previous games, follows the basic story-line (defending Lord Gohda and rescuing Princess Kiku) but with new twists. Whereas with Tesshu, his story is a prequel of his Wrath of Heaven appearance, and the player finds out how he was first employed by Zenosuke. Rin's story is a sequel to Fatal Shadows, she finds a man fleeing from his burned down village, where he passes away, Rin promises to get revenge, a lot like what happened to her village. Players can play as Rikimaru, Ayame, Rin and Tesshu from the beginning, and Onikage's story can be unlocked upon the other four characters' story mode completion.

Unlike its predecessors, Time of the Assassins is not driven by a single linear plot, but is actually composed of short stories from the views of each of the characters (including Onikage). Each character has one video that plays as their story begins and one when their story ends. The characters each have their own reasons for embarking on the adventures depicted, yet they all eventually end up encountering Onikage.

The Japanese release, Tenchu: Shinobi Taizen, which means "Time of the Assassins", has a totally different story from the English version of it.

Gameplay

The gameplay is like a standard Tenchu title. The player takes control of a skilled ninja assassin and sneak your way through the levels, while eliminating any opposition along the way. The game has a similar control scheme to the previous two Tenchu titles, but the game is harder to play due to the player's field of vision being hampered by a black fog.

The game also features two-player gameplay via ad-hoc, however there is no online infrastructure play in the game. Players can engage in versus and co-op modes, originally from Wrath of Heaven. Multiplayer maps that have been created can be played, as well as some pre-made ones by K2 with various objectives. Playing multiplayer or custom missions now allows the player choose most of the character from the entire Tenchu franchise thus far, including many characters who were killed off in past games.

The game revives the mission editor from Tenchu 2, now returning with even more features. Players can create their own Story Missions, or make custom multiplayer maps which the Versus and Co-op game modes can be played on. Players can save as many maps as they wanted provided they have enough memory stick space. Players can also share maps via memory stick or by uploading them to various fan sites.

One of the more prominent fansites named 'Tenchu Missions' hosts custom missions built for both the Japanese–Asian and European versions of the game. Anyone who has registered and logged in at the website can be able to either upload custom missions of their own to share with other members or download user created missions directly to their memory sticks. As of December 2007 there are roughly 60 custom missions available for download.

Reception

The game was often criticized because of its poor draw distance, which hinders players' ability to plan out attacks. The voice acting was also criticized in the EU version of the game, as voices do not match the characters' mouth movements in cutscenes. The game still went on to receive mostly average reviews by critics and good reviews by fans.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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