Super Smash Bros. Brawl
Encyclopedia
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...

s, developed by an ad hoc
Ad hoc
Ad hoc is a Latin phrase meaning "for this". It generally signifies a solution designed for a specific problem or task, non-generalizable, and not intended to be able to be adapted to other purposes. Compare A priori....

 development team consisting of Sora
Sora Ltd.
Sora Ltd. is a Japanese video game developer founded by former HAL Laboratory employee Masahiro Sakurai. It was formed in the years following Sakurai's resignation from his position at HAL Laboratory....

, Game Arts
Game Arts
is a Japanese video game software developer located in Tokyo, Japan. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems...

 and staff from other developers, and published by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 for the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

 video game console
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...

. Brawl was announced at a pre-E3 2005 press conference by Nintendo president and Chief Executive Officer
Chief executive officer
A chief executive officer , managing director , Executive Director for non-profit organizations, or chief executive is the highest-ranking corporate officer or administrator in charge of total management of an organization...

 Satoru Iwata
Satoru Iwata
is the fourth president of Nintendo, succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. He was responsible in great part for defining Nintendo's strategy both before and during the release of its Nintendo GameCube video game console in 2001, a vision which...

. Masahiro Sakurai
Masahiro Sakurai
is a Japanese video game designer, the creative force behind both the Kirby and the Super Smash Bros. series on Nintendo platforms. He is currently Director of Software Development for the video game developer's Sora Ltd. and Project Sora. He is also the author of a weekly column for Famitsu...

, director of the previous two games in the series, assumed the role of director for the third installment at the request of Iwata. Game development began in October 2005 with a creative team that included members from several Nintendo and third party development teams. After delays due to development problems, the game was finally released on January 31, 2008 in Japan, March 9, 2008 in North America, June 26, 2008 in Australia and June 27, 2008 in Europe. Twenty-seven months after its original Japanese release, the game was released in Korea, on April 29, 2010.

The number of playable characters that players can control in Brawl has grown from that in Super Smash Bros. Melee
Super Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as , often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in . It is the successor to the Nintendo 64 game Super Smash Bros., and the predecessor to the Wii game Super Smash...

; Brawl is the first game in the series to expand past Nintendo characters and allow players to control third-party characters. Like its predecessors, the object of Brawl is to knock an opponent off the screen. It is a departure from traditional fighting games, notably in its simplified move commands and emphasis on ring outs over knockouts. It includes a more extensive single-player mode than its predecessors, known as The Subspace Emissary (SSE). This mode is a plot-driven, side-scrolling
Side-scrolling video game
A side-scrolling game or side-scroller is a video game in which the gameplay action is viewed from a side-view camera angle, and the onscreen characters generally move from the left side of the screen to the right. These games make use of scrolling computer display technology...

 beat 'em up
Beat 'em up
Beat 'em up is a video game genre featuring melee combat between the protagonist and a large number of underpowered antagonists. These games typically take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical or fantasy themes...

 featuring computer-generated cut scenes and playable characters from the game. Brawl also supports multiplayer
Multiplayer game
A multiplayer video game is one which more than one person can play in the same game environment at the same time. Unlike most other games, computer and video games are often single-player activities that put the player against preprogrammed challenges and/or AI-controlled opponents, which often...

 battles with up to four combatants, and is the first game of its franchise to feature online battles via the Nintendo Wi-Fi Connection
Nintendo Wi-Fi Connection
The is an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS, Nintendo 3DS and Wii games. The service includes the company's Wii Shop Channel, DSi Shop, and Nintendo eShop game download services...

. The game can also be uniquely played on four controllers, which include the Classic Controller, GameCube Controller, Wii Remote and Nunchuk and Wii Remote, simultaneously.

Super Smash Bros. Brawl received critically positive reviews, with critics praising the game's entertainment value, despite issues relating to Brawls loading times. The game's musical score, which was composed through a collaboration among 38 renowned video game composers, was lauded for its representation of different generations in gaming history. It received an aggregate review score of 93% on Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...

 and 92.75% on Game Rankings
Game Rankings
GameRankings is a website that collects review scores from both offline and online sources to give an average rating. It indexes over 315,000 articles relating to more than 14,500 games.GameRankings is owned by CBS Interactive...

. Brawl was ranked "Fighting Game of the Year" of 2008 by the Academy of Interactive Arts & Sciences
Academy of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences , founded in 1996, is a non-profit organization that promotes computer and video game entertainment with the annual D.I.C.E. Summit event, where its Interactive Achievement Awards ceremony has been held annually since 1998...

. As of March 2010, it is the eighth best-selling Wii game by selling a total of 9.48 million copies worldwide. In 2010, the game was included as one of the titles in the book 1001 Video Games You Must Play Before You Die
Quintessence Editions Ltd.
Quintessence Editions Ltd. is a publishing company based in London which is the originator of the "1001 Before You Die" series. Typically, the titles in this series are intended as reference books. They are illustrated books authored by multiple contributors...

.

Gameplay

Following its predecessors, Brawl uses a battle system unlike that of typical fighting games. Players can choose from a large selection of characters, each attempting to knock their opponents off the screen as they fight on various stages. The characters in Brawl include most of the same ones as the predecessors, such as the well-known Mario and Pikachu. Instead of using traditional health bars
Health (game mechanic)
Health is a game mechanic used in role-playing, computer and video games to give value to characters, enemies, NPCs, and related objects. This value can either be numerical, semi-numerical as in hit/health points, or arbitrary as in a life bar....

 that start at a maximum value and lose value, Brawl characters start the game with 0%; the value rises as they take damage and may rise over 100% to a maximum of 999%. As a character's percentage increases, the character flies further back when hit. When a character is knocked beyond a stage's boundary and disappears from the screen, the character loses either a life, a point, or coins, depending on the mode of play. Brawl includes a function which allows players to create profiles with personalized button configurations for each control method along with their chosen username.

The characters in Brawl fight each other using a variety of attacks, that give the player a wider selection than the predecessors. Players execute each move by pressing a button in conjunction with a tilt of the control stick
Analog stick
An analog stick, sometimes called a control stick or thumbstick, is an input device for a controller that is used for two-dimensional input. An analog stick is a variation of a joystick, consisting of a protrusion from the controller; input is based on the position of this protrusion in relation...

 or a press of the D-pad
D-pad
A D-pad is a flat, usually thumb-operated directional control with one button on each point, found on nearly all modern video game console gamepads, game controllers, on the remote control units of some television and DVD players, and smart phones...

, depending on the mode of control. In addition to basic attacks, characters have access to more powerful moves, known as smash attacks. Each character has four unique moves, which often cause effects besides damage to an opponent. Brawl introduces the ability to perform character-specific super attacks, referred to as "Final Smash" moves. Significantly more powerful than regular attacks, these moves have a wide variety of effects that range from nearly unavoidable blasts to temporary transformations. Final Smash moves can be performed by destroying a Smash Ball: a colorful, glowing, orb-like item bearing the Smash Bros. logo that floats around each stage every so often depending on the selection of items that were set before the start of the match.

Characters can use items ranging from projectiles to melee weapons; each has a different effect on the characters around it. Although many items have returned from previous Super Smash Bros. games, new ones have been introduced as well. Some returning items have changed appearance and function. Two varieties of items, Assist Trophies and Poké Balls, temporarily summon guest characters and Pokémon
Pokémon
is a media franchise published and owned by the video game company Nintendo and created by Satoshi Tajiri in 1996. Originally released as a pair of interlinkable Game Boy role-playing video games developed by Game Freak, Pokémon has since become the second most successful and lucrative video...

, respectively, that generally aid the summoner. They cannot be controlled by players and are usually invincible.

Group

In addition to the standard multiplayer mode, Brawl features other multiplayer modes and options in Group mode. Special Melee, from the previous game
Super Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as , often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in . It is the successor to the Nintendo 64 game Super Smash Bros., and the predecessor to the Wii game Super Smash...

, returns as Special Brawl. In this mode, players are able to battle in matches using special rules for a greater level of customization. Whereas previously standard options such as "Giant Melee" or "Invisible Melee" were limited to one feature per match, players may now select multiple options for a single match. Another returning game type, Tourney mode (formerly Tournament mode), enables players to create an elimination-based tournament
Single-elimination tournament
A single-elimination tournament, also called a knockout, cup or sudden death tournament, is a type of elimination tournament where the loser of each match or bracket is immediately eliminated from winning the championship or first prize in the event...

, where up to 32 players can play, with a large number of game-controlled or human-controlled opponents. A "Rotation" feature has been introduced in Brawl, which allows up to sixteen players to compete in sequence by switching out winners or losers after each round.

Solo

Like its predecessors, Super Smash Bros. Brawl includes various modes of play from the previous game designed for a single player. Classic mode, as the name implies, is a classical approach to the game, in which players fight individual characters in a selected order. Each match features an arena or opponent from a particular series, such as The Legend of Zelda or Pokémon. Several matches have a unique battle condition, such as a metal opponent, large opponent or a two-on-two team battle. Similar to Classic mode are All Star mode and Boss Battles, where the player has only one life to defeat all of the playable characters and bosses, respectively.

Brawl features Events, which are matches with predetermined battle conditions such as defeating opponents within a time limit or reaching a specific goal. New to single-player mode, each of the 41 Events has three difficulty levels, with a distinct high score recorded for each. In addition to the normal set of 41 Events played with a single player, a smaller set of 21 two-player Events is included.

Stadium mode is a collection of objective-oriented minigames, or small games within the game. Returning from the two previous games is the "Target Smash!" minigame, in which the player must break ten targets as quickly as possible. Additionally, items scattered across the stage are available for use. In the Home-Run Contest, the player must beat Sandbag to inflict as much damage as possible in 10 seconds, then strike it with a Home-Run Bat
Baseball bat
A baseball bat is a smooth wooden or metal club used in the game of baseball to hit the ball after the ball is thrown by the pitcher. It is no more than 2.75 inches in diameter at the thickest part and no more than 42 inches in length. It typically weighs no more than 33 ounces , but it...

. Updated from Melee, all Stadium mode minigames feature cooperative or competitive multiplayer.

Adventure Mode: The Subspace Emissary

Super Smash Bros. Brawl features a new Adventure mode titled "The Subspace Emissary" (SSE). This mode features unique character storylines and numerous side-scrolling
Side-scrolling video game
A side-scrolling game or side-scroller is a video game in which the gameplay action is viewed from a side-view camera angle, and the onscreen characters generally move from the left side of the screen to the right. These games make use of scrolling computer display technology...

 levels and bosses
Boss (video games)
A boss is an enemy-based challenge which is found in video games. A fight with a boss character is commonly referred to as a boss battle or boss fight...

 to fight, as well as cut scenes explaining the plot. SSE introduces a group of antagonists called the Subspace Army, who are led by the Ancient Minister. Some of these enemy characters appeared in previous Nintendo video games, such as Petey Piranha from the Mario series
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

 and a squadron of R.O.B.
R.O.B.
R.O.B. , released in Japan as the , is an accessory for the Nintendo Entertainment System. It was released in July 1985 in Japan and later that year in North America. It had a short product lifespan, with support for only two games which comprised the "Robot Series"; Gyromite and Stack-Up. R.O.B...

s based on classic Nintendo hardware. SSE boasts a number of original enemies, such as the Roader, a robotic unicycle; the Bytan, a one-eyed, ball-like creature which can replicate itself if left alone; and the Primid, enemies that fight with a variety of weapons. Though the game is primarily played as a single-player mode, cooperative multiplayer is available. This mode features a mechanism which strengthens the selected character's abilities. They are in the form of collectible stickers that can be applied to the base of the player's character trophies.

Unlike other game modes, SSE has a team system for the characters, with a limited choice of characters at the beginning of the mode. Others join the team as the game progresses, while some characters may leave the team temporarily. Most characters start off with their own teams, but the teams merge occasionally until they become a unified team by the end of the game. In cooperative multi-player, once one player loses a life, an ally can take his or her place until the number of lives run out. If there are no lives left and player one is defeated, the game is interrupted, with the choice of starting again from the previous "door" the player passed through or quitting.

The game's director, Masahiro Sakurai, said that this mode would be more "fleshed out" than the single-player modes in previous Smash Bros. titles. Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

 has explained that Sakurai always wanted to have a deep single-player game, but he wanted Sakurai to focus more on the multiplayer aspects in the previous titles since there were already many single-player games of this kind. Both were possible with the development time allotted for Brawl. Sakurai enlisted the help of Kazushige Nojima
Kazushige Nojima
is a Japanese game scenario writer and is the founder of Stellavista Ltd.. He is best known for writing parts of Square Enix's Final Fantasy video game series—namely Final Fantasy VII, Final Fantasy VIII, Final Fantasy X, Final Fantasy X-2—and the Kingdom Hearts series...

, a scenario writer known for his work on the Final Fantasy series
Final Fantasy
is a media franchise created by Hironobu Sakaguchi, and is developed and owned by Square Enix . The franchise centers on a series of fantasy and science-fantasy role-playing video games , but includes motion pictures, anime, printed media, and other merchandise...

, and constructed a plotline for the mode in cooperation with him.
Plot

The mode begins as Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...

 and Kirby
Kirby (Nintendo)
is the main protagonist of Nintendo's Kirby video game series created by Masahiro Sakurai and developed by HAL Laboratory. The Kirby series is one of Nintendo's many well-known game franchises, spanning nearly twenty games since 1992...

 face each other on a stadium located in the Smash Bros. world. In this world, when a fighter is defeated, they turn into a trophy form, which can be revived by touching the base. Suddenly, smoke pours from the sky and the Battleship Halberd flies over. It releases a stream of black purple-clouded bugs called Shadow Bugs that form the soldiers of the Subspace Army. The Ancient Minister, a cloak-clad, mysterious hovering General of the Subspace Army, arrives with his Army and detonates a Subspace Bomb, which can only be detonated by the sacrifice of two R.O.B.'s, and which transports the stadium into Subspace, an alternate dimension where the Subspace Army resides. The Ancient Minister's advance prompts the heroes to progressively team up and attempt to repel the enemy, while villains harvest the power of the allied characters by converting them into trophies, and using shadow bugs on some of them to fight the protagonists during their adventure.

The Ancient Minister is revealed as a subordinate to Ganon
Ganon
, anglicized Gannon in early Japanese materials, and also known as , is a fictional character who is the main antagonist of Nintendo's The Legend of Zelda series of video games. He is the final boss of most games in the series. He was first given a back-story in A Link to the Past...

dorf, Bowser, and Wario
Wario
is a fictional character in Nintendo's Mario series. The character was designed as another antagonist to Mario , and first appeared in the 1992 Game Boy title Super Mario Land 2: 6 Golden Coins as the main antagonist and final boss...

 who are under orders from Master Hand to draw the world into Subspace. The Ancient Minister's true identity is found to be that of the Master R.O.B. unit
R.O.B.
R.O.B. , released in Japan as the , is an accessory for the Nintendo Entertainment System. It was released in July 1985 in Japan and later that year in North America. It had a short product lifespan, with support for only two games which comprised the "Robot Series"; Gyromite and Stack-Up. R.O.B...

, who rebels against his superiors to join the allied characters. The allied heroes enter Subspace, where they find that R.O.B., Ganondorf, Bowser, Wario, and even Master Hand were all being manipulated by a higher being, known only as Tabuu. Tabuu releases a power blast called "Off Waves" which transforms all the protagonists into trophies, although a select few (Luigi
Luigi
is a fictional character, featured in video games and related media released by Nintendo. Created by prominent game designer Shigeru Miyamoto, Luigi is portrayed as the slightly younger fraternal twin brother of Nintendo's mascot Mario, and appears in many games throughout the Mario series,...

, Kirby, and Ness) are revived by brooches that were attached to them by King Dedede earlier in the story. They work together to revive the other characters scattered across Subspace and make their way through a great maze where Tabuu is located. Following an ambush on Tabuu by Sonic the Hedgehog
Sonic the Hedgehog (character)
, trademarked Sonic The Hedgehog, is a video game character and the main protagonist of the Sonic video game series released by Sega, as well as in numerous spin-off comics, cartoons, and a feature film. The first game was released on June 23, 1991, to provide Sega with a mascot to rival Nintendo's...

, the allies ultimately defeat Tabuu and save the Smash Bros. universe.

Nintendo Wi-Fi Connection

Brawl allows players to play against distant opponents via the Nintendo Wi-Fi Connection
Nintendo Wi-Fi Connection
The is an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS, Nintendo 3DS and Wii games. The service includes the company's Wii Shop Channel, DSi Shop, and Nintendo eShop game download services...

. Online multiplayer games can be played either with registered friends or with randomly selected participants. Additionally, players can converse with up to four phrases that are preset by the player, which appear as speech bubbles when activated. These names and phrases are not displayed in random-player matches. The Spectator mode allows players to watch matches being played between other players, and bet on the outcome using coins earned within the game. The winner of the match earns a jackpot of coins.

Snapshots may be taken during battles or in certain other modes, which can later be sent to friends or submitted to Nintendo. Video replay footage can be captured in specific game modes, including Brawl and Target Smash! modes, and sent to friends in the same manner. Snapshots, custom stages and replays can be submitted to Nintendo's "Smash Service" for a chance to get the content featured and updated on all Smash Service-enabled Wii consoles. Since Brawls launch, the Smash Service has updated the game's Vault with one user submitted snapshot, custom stage and replay data chosen by Nintendo every day; each new update overwrites the previous. The user can choose to not receive updates from the service through the Nintendo Wi-Fi Connection options menu. After June 30, 2009, the Smash Service stopped accepting content from its users. However, the Vault will still be updated with content, with the exception of replay data, as of August 1, 2009.

Vault

Returning from Melee are trophies, statuettes of video game characters and objects that give brief histories or descriptions of their subjects, such as Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...

 and Link, or other characters and items that appear in their respective series. A minigame, the Coin Launcher, replaces the lottery machine from Melee as the primary method of obtaining trophies. The Coin Launcher is a machine that uses coins as projectiles to shoot trophies and counter incoming dangers such as missiles. Coins can also be used to bet on the victor of online battles via Spectator mode. Trophies unavailable in Coin Launcher mode are obtained by using an item called the Trophy Stand on weakened enemy characters and bosses within The Subspace Emissary. Trophies obtained in this manner may contain information on the backstory of the Subspace Emissary.

In addition to trophies, players can now collect stickers of video game artwork. Players can place stickers and trophies onto virtual backgrounds and take snapshots, which can be sent to other players via Nintendo Wi-Fi Connection. Stickers can be applied to characters to power up their abilities during the Subspace Emissary.

Other stickers or trophies which cannot be collected through the Coin Launcher minigame, Subspace Emissary, or Vs. matches can be unlocked from the Challenges menu, an interactive display which catalogs unlocked features and items in gridded windows. Once a window has been broken and its contents are unlocked, horizontally adjacent windows display the conditions necessary to unlock them.

Brawl contains demo versions of several Nintendo games, named "Masterpieces", which were originally released for older consoles and feature characters playable in Brawl. These games use Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...

 technology to emulate older hardware and have time constraints ranging from thirty seconds to five minutes. Some use save data to allow the player to play a certain scenario or level. Along with Masterpieces comes the inclusion of the Chronicles section, a library of previous Nintendo games which lists games either made or published by Nintendo on all of its consoles. New games appear when certain characters, trophies or stickers related to the game are unlocked.

Playable characters

Brawl allows the player to select from 35 characters. Some can transform into alternate forms, with different move sets and play styles. Some are new, but others return from Melee—in some cases updated or refined, either in appearance, fighting capabilities, or both. For example, Link and Fox
Fox McCloud
is an anthropomorphic video game character and the main protagonist of the Star Fox series. He was created by Shigeru Miyamoto and designed by Takaya Imamura. As his name implies, he is a red fox and the main player character of the series....

 have adopted designs from more recent titles, while Samus
Samus Aran
is the protagonist of the Metroid video game series. Introduced in the 1986 video game Metroid, Samus is a female ex-army soldier bounty hunter usually fitted with a powered armor suit with weapons that include beams and missiles...

 has gained the ability to change into a new form, Zero Suit Samus. Dr. Mario
Dr. Mario (video game)
is an action puzzle game designed by Gunpei Yokoi and produced by Takahiro Harada. It was developed and published by Nintendo for the Nintendo Entertainment System and Game Boy consoles and released in 1990 and 1991....

, Roy, Young Link, Mewtwo
Mewtwo
is a fictional creature in Nintendo and Game Freak's Pokémon media franchise. Created by Ken Sugimori, it first appeared in the video games Pokémon Red and Blue and their sequels, and later appeared in various merchandise, spinoff titles, as well as animation adaptations of the franchise...

, and Pichu
Pichu
is a Pokémon species in Nintendo and Game Freak's Pokémon franchise. Created by Ken Sugimori, Pichu first appeared in the video games Pokémon Gold and Silver and subsequent sequels, later appearing in various merchandise, spinoff titles and animated and printed adaptations of the franchise. There...

 are the first characters to not return from a previous game, though they do appear as stickers or trophies.

Some previously represented series have had more characters added to Brawl. Diddy Kong
Diddy Kong
, originally known as Donkey Diddy, is a fictional character in the Donkey Kong series of video games, first appearing in the 1994 game Donkey Kong Country. He lives on Donkey Kong Island in the Kongo Jungle, and is identified by his red hat, which has a Nintendo logo on it, and shirt...

, from the Donkey Kong series, Ike, from the Fire Emblem
Fire Emblem
is a fantasy tactical role-playing video game franchise developed by Intelligent Systems , the maker of Advance Wars , and published by Nintendo...

 series, and Lucas, from the EarthBound
EarthBound (series)
EarthBound, known in Japan as Mother, is a role-playing game series created by Shigesato Itoi for Nintendo. The series started in 1989 with the Japan-only release of Mother for the Famicom, and was then followed up by a sequel, released in North America as EarthBound for the Super NES in 1995, and...

 series make their first appearance in the Smash Bros. series. Other newcomers are the first to represent their series. These include characters such as Pit, representing the Kid Icarus series for the first time since the 1991 Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...

 game Kid Icarus: Of Myths and Monsters
Kid Icarus: Of Myths and Monsters
Kid Icarus: Of Myths and Monsters is an action platform video game for the Game Boy. It was developed by Nintendo and Tose, and is the sequel to Kid Icarus on the Nintendo Entertainment System. The game was released in North America in November 1991, and in Europe on May 21, 1992...

, Olimar of the Pikmin  series, and Wario
Wario
is a fictional character in Nintendo's Mario series. The character was designed as another antagonist to Mario , and first appeared in the 1992 Game Boy title Super Mario Land 2: 6 Golden Coins as the main antagonist and final boss...

, from Nintendo's WarioWare. Solid Snake
Solid Snake
Metal Gear, initially released in 1987, introduces Solid Snake, the rookie recruit of the elite special-forces unit FOXHOUND. Snake is sent by team leader Big Boss into the rogue nation Outer Heaven to rescue his missing teammate Gray Fox and discover who or what the "METAL GEAR" mentioned is, and...

, the main protagonist of Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...

's Metal Gear
Metal Gear (series)
is a series of stealth video games created by Hideo Kojima and developed and published by Konami. The first game, Metal Gear, was released in 1987 for the MSX2. The player takes control of a special forces operative Solid Snake who is assigned to find the eponymous superweapon "Metal Gear", a...

 franchise, and Sonic the Hedgehog
Sonic the Hedgehog (character)
, trademarked Sonic The Hedgehog, is a video game character and the main protagonist of the Sonic video game series released by Sega, as well as in numerous spin-off comics, cartoons, and a feature film. The first game was released on June 23, 1991, to provide Sega with a mascot to rival Nintendo's...

 from Nintendo's former rival Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

 are the first third-party characters to appear in a Super Smash Bros. game.

Stages

Brawls stages are generally based on plot devices from the various game series of Super Smash Bros. Stages range from floating platforms to moving areas where the characters must stay within the field of play. Each stage has a boundary that cannot be passed, or the character will be "KO'd", thus losing a life or "point", depending on the mode of play.

Brawl contains 41 selectable stages, 29 of which are initially available. Many stages undergo elaborate changes while battles take place, such as a cycling day-to-night system and changing seasons. A stage based on the Animal Crossing series
Animal Crossing (series)
The Animal Crossing games have garnered positive response. The first three games are among the best-selling for their respective consoles. Animal Crossing has sold 2.321 million copies; Wild World 10.79 million; and City Folk 3.38 million...

 features a live events system in which special events may occur depending on the date and time. Environmental gameplay mechanics are featured in this installment, such as destructible terrain
Destructible environment
In video games, the term destructible environment, or terrain deformation, refers to an environment within a game which can be wholly or partially destroyed by the player...

 and the ability to float. Unlike its predecessors, Brawl includes stages based on third-party games such as the Metal Gear Solid
Metal Gear Solid
is a videogame by Hideo Kojima. The game was developed by Konami Computer Entertainment Japan and first published by Konami in 1998 for the PlayStation video game console. It is the sequel to Kojimas early MSX2 computer games Metal Gear and Metal Gear 2: Solid Snake...

-inspired Shadow Moses Island. The game also includes stages taken from its predecessor, Super Smash Bros. Melee
Super Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as , often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in . It is the successor to the Nintendo 64 game Super Smash Bros., and the predecessor to the Wii game Super Smash...

.

Brawl allows players to create their own stages using several options in a mode called Stage Builder. Players can save their stages to an SD card
Secure Digital card
Secure Digital is a non-volatile memory card format developed by the SD Card Association for use in portable devices. The SD technology is used by more than 400 brands across dozens of product categories and more than 8,000 models, and is considered the de-facto industry standard.Secure Digital...

 or to the internal memory of the Wii console. Through Nintendo Wi-Fi Connection, players can submit their creations to their friends, or to Nintendo to receive a daily stage from the service.

Development

At the pre-E3 2005 press conference, Nintendo president Satoru Iwata
Satoru Iwata
is the fourth president of Nintendo, succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. He was responsible in great part for defining Nintendo's strategy both before and during the release of its Nintendo GameCube video game console in 2001, a vision which...

 announced that the next installment of Super Smash Bros. was soon to be in development for its next console and would be a launch title with Wi-Fi compatibility for online play. The announcement was a surprise to Sakurai, who left HAL Laboratory
HAL Laboratory
is a Japanese video game developer that was founded on February 21, 1980. It is headquartered in Chiyoda, Tokyo. Its name comes from the HAL 9000 computer in the film 2001: A Space Odyssey. The company is most famous for its character Kirby, the protagonist of the eponymous game series, as well as...

 in 2003. He was not informed of Nintendo's intent to release another Smash Bros. game, despite the fact that Iwata told Sakurai shortly after his resignation from HAL that if a new Smash game was to be developed, he would want Sakurai to again serve as director. It was not until after the conference that Iwata requested that Sakurai hold a private meeting with him, where he was asked to be involved as Brawls director. Sakurai agreed to become director, and development of the game began in October 2005, when Nintendo opened a new office in Tokyo just for its production. Help from a variety of studios such as Monolith Soft
Monolith Soft
is a Japanese entertainment company that has created video games for the PlayStation 2, Nintendo GameCube, Wii, Nintendo DS, and cell phones. The company was founded in 1999 by producer Hirohide Sugiura after he left Square Co. and accepted an investment from Namco...

 and Paon
Paon
is a video game development company based in Japan. Through a partnership with Nintendo, the company has developed DK: King of Swing, DK: Jungle Climber and Donkey Kong Barrel Blast...

 was enlisted, with Game Arts
Game Arts
is a Japanese video game software developer located in Tokyo, Japan. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems...

 as the main team in the preliminary development stages. In addition, several Smash Bros. staff members that resided in the area of the new office joined the project. Altogether, roughly 100 individuals worked on the project full-time, and were given access to all the original material and tools from the development of Melee, courtesy of HAL Laboratory.

The game was absent from Nintendo's Wii showing at its 2006 pre-E3 press conference. On the next day, May 10, 2006, its first official trailer was unveiled at E3 and at the After-Hours Press Conference, Nintendo officially revealed the game under the name of Super Smash Bros. Brawl. In an interview with IGN, Sakurai said the Wii's motion sensing features might not be included because "[his team] found that trying to implement too much motion-sensory functionality can get in the way of the game". As far as Wi-Fi
Nintendo Wi-Fi Connection
The is an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS, Nintendo 3DS and Wii games. The service includes the company's Wii Shop Channel, DSi Shop, and Nintendo eShop game download services...

 play is concerned, Sakurai stated his plan was to include Wi-Fi connection compatibility from the start. He goes on to say, "One of the primary reasons Super Smash Bros. Brawl was created was that Nintendo, when taking Wii online, wanted to have Smash Bros. to do that." However, Sakurai stated on the Japanese version of the Smash Bros. website that there were "hurdles of all sorts that [made] it very difficult" to implement online battles. Furthermore, he said that an online ranking system is unlikely to be implemented. During a test play between Sakurai and Hideo Kojima
Hideo Kojima
is a Japanese game director originally employed at Konami. He is currently the director of Kojima Productions and was promoted to Vice President of Konami Digital Entertainment in early 2011...

, Kojima stated that the game felt complete and that Nintendo "could put it out now and it would sell millions of copies". Starting May 22, 2007 and ending April 14, 2008, the site had daily weekday updates.

At the Nintendo Media Conference at E3 2007, Nintendo of America president Reggie Fils-Aime announced that Super Smash Bros. Brawl would be released on December 3, 2007 in the Americas. However, just two months before its anticipated December release, the development team asked for more time to work on the game. During the Nintendo Conference on October 10, 2007, President Iwata announced the delay,

"In order to fine tune Smash Bros., with this unprecedented game depth, we have decided that we have to take a little more time to complete the game than we announced before. We are sorry for the fans that are already anxiously waiting for the launch, but we would like to launch this game on January 24, 2008 in Japan. As for the North American launch, we will review that too, and our local subsidiaries will make their own announcements."


On October 11, 2007, George Harrison of Nintendo of America stated that Super Smash Bros. Brawl would be released on February 10, 2008 in North America. On January 15, 2008, the game's release was delayed one week in Japan to January 31 and nearly a month in the Americas to March 9. On April 24, 2008, Nintendo of Europe confirmed that Brawl would be released in Europe on June 27. Similarly, Nintendo of Australia announced on May 15, 2008, that the game would be released in that region on June 26, 2008.

Technical issues

Super Smash Bros. Brawl uses a dual-layer disc due to the size of the game data. Nintendo of America has stated that some Wii consoles may have difficulty reading the high-density software due to a contaminated laser lens. Nintendo is offering a free repair for owners who experience this issue.

Music

Sakurai revealed a list of 36 composers providing music for the game on May 22, 2007. He asked composers such as Koji Kondo
Koji Kondo
is a Japanese video game composer and sound director who has been employed at Nintendo since 1984. He is best known for scoring numerous titles in the Mario and The Legend of Zelda series.-Early life:...

, Yasunori Mitsuda
Yasunori Mitsuda
is a Japanese video game composer, sound programmer, and musician. He has composed music for or worked on over 35 games, and has contributed to over 15 other albums...

, Yoko Shimomura
Yoko Shimomura
is a Japanese video game composer. She has been described as "the most famous female video game music composer in the world". She has worked in the video game music industry since graduating from Osaka College of Music in 1988...

 and Yuzo Koshiro
Yuzo Koshiro
is a Japanese video game music composer and audio programmer. He is regarded as one of the most influential innovators in chiptune music and video game sound design...

, who came from a variety of companies and had written music for first-, and third-party games, "to listen to an elite selection of Nintendo music and arrange several of their favorite songs." The game's various stages have multiple musical tracks which players can listen to using the new "My Music" feature, including some pieces taken directly from other games without any modification or special arrangement. This feature allows the player to select how often a piece gets played during a stage. Some of the pieces need to be unlocked by collecting CDs which spawn randomly while playing. The main theme was composed by veteran Final Fantasy
Final Fantasy
is a media franchise created by Hironobu Sakaguchi, and is developed and owned by Square Enix . The franchise centers on a series of fantasy and science-fantasy role-playing video games , but includes motion pictures, anime, printed media, and other merchandise...

 composer, Nobuo Uematsu
Nobuo Uematsu
is a Japanese video game composer, best known for scoring the majority of titles in the Final Fantasy series. He is considered as one of the most famous and respected composers in the video game community...

.

Inclusion of characters

Sakurai originally stated that he did not want to emphasize Japan-only characters. However, reflecting upon Marth and Roy's inclusion in Melee, which led to the international release of the Fire Emblem
Fire Emblem
is a fantasy tactical role-playing video game franchise developed by Intelligent Systems , the maker of Advance Wars , and published by Nintendo...

 series, he became more interested in characters exclusive to Japan-only releases. Sakurai said that third-party characters would amount to two at the most, aside from Snake. The inclusion of Konami-created character Solid Snake
Solid Snake
Metal Gear, initially released in 1987, introduces Solid Snake, the rookie recruit of the elite special-forces unit FOXHOUND. Snake is sent by team leader Big Boss into the rogue nation Outer Heaven to rescue his missing teammate Gray Fox and discover who or what the "METAL GEAR" mentioned is, and...

 may seem to conflict with the Super Smash Bros. paradigm—to only include characters from games made by Nintendo and its second parties—but Sakurai said that Metal Gear
Metal Gear (series)
is a series of stealth video games created by Hideo Kojima and developed and published by Konami. The first game, Metal Gear, was released in 1987 for the MSX2. The player takes control of a special forces operative Solid Snake who is assigned to find the eponymous superweapon "Metal Gear", a...

 creator Hideo Kojima
Hideo Kojima
is a Japanese game director originally employed at Konami. He is currently the director of Kojima Productions and was promoted to Vice President of Konami Digital Entertainment in early 2011...

 "practically begged" for Snake to be included in Super Smash Bros. Melee, which did not happen since the game was too far into development. This in turn led to his appearance in the following game instead. Similarly, the now-playable Lucas from Mother 3
Mother 3
Mother 3 is a role-playing video game developed by Nintendo, Brownie Brown and HAL Laboratory, and published for the Game Boy Advance handheld game console. It has only been released in Japan, alongside a limited supply bundle. It is the third video game in the Mother series, following EarthBound...

 was intended to be used in Melee, but was left out due to the delay of Mother 3.

Japanese fans were asked to submit their desired characters and musical themes via a forum on the game's official Japanese site for possible inclusion. The most requested third-party character, Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

's Sonic the Hedgehog
Sonic the Hedgehog (character)
, trademarked Sonic The Hedgehog, is a video game character and the main protagonist of the Sonic video game series released by Sega, as well as in numerous spin-off comics, cartoons, and a feature film. The first game was released on June 23, 1991, to provide Sega with a mascot to rival Nintendo's...

, was announced to be in Brawl on October 10, 2007.

Reception and legacy

Super Smash Bros. Brawl has been critically and commercially successful. In the United States, the game sold 874,000 units on launch day and 1.4 million units in its first week to become the fastest-selling video game in Nintendo of America's history, according to Nintendo. According to the NPD Group
NPD Group
The NPD Group, Inc. is a leading North American market research company. The NPD Group consistently ranks among the top 25 market research companies in the independent Honomichl Top 50 report, which the media and the research industry acknowledge as a credible source of information on the market...

, it was the best-selling game of March 2008 in Canada and the United States, selling 200,000 and 2.7 million units, respectively; the game is the best-selling game of 2008 in Canada as of April 1, 2008. Electronic Entertainment Design and Research analyst Jesse Divnich attributed the game's strong US sales to it fulfilling "the needs of the casual, social, and sub-13-year-old markets". Upon release in PAL region
PAL region
The PAL region is a television publication territory which covers most of Asia, Africa, Australia, New Zealand, and most of Western Europe...

s, Brawl reached number one on both European and Australian sales charts. According to the NPD Group, GfK
GfK
The GfK Group, established in 1934 as Gesellschaft für Konsumforschung is Germany's largest market research institute, and the fourth largest market research organisation in the world, after Nielsen Company, Kantar Group, and IMS Health...

 Chart-Track
Chart-Track
Chart-Track is a market research company that monitors music, videos and software sales in the United Kingdom, Ireland and Denmark and was formed in 1996. In July 2008 GfK took a majority stake in the company....

, and Enterbrain
Enterbrain
is a Japanese magazine publisher established on April 1, 2000. Enterbrain magazines are generally focused on video games and computer entertainment as well as video game and strategy guides. In addition, the company publishes a small selection of anime artbooks. Enterbrain is based in Tokyo, Japan...

, the game has sold 3.539 million units in the United States, 213,000 in the United Kingdom, and 1.681 million in Japan, respectively, for a total of 5.433 million units as of August 1, 2008. It is also the fifth best-selling game of Japan in 2008, selling 1,747,113 copies. It was the fourth best-selling game of 2008, selling over 4.17 million copies. By March 2010, the game has sold 9.48 million units worldwide, according to Nintendo.

On release, Super Smash Bros. Brawl received widespread acclaim. The editors of Japanese game magazine Famitsu
Famitsu
is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Currently, there are five Famitsū magazines: Shūkan Famitsū, Famitsū PS3 + PSP, Famitsū Xbox 360, Famitsū Wii+DS, and Famitsū Wave DVD...

, who awarded it a perfect score, praised the variety and depth of the single-player content, the unpredictability of Final Smashes, and the dynamic fighting styles of the characters. Chris Slate of Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

 awarded Brawl a perfect score in the March 2008 issue, calling it "one of the very best games that Nintendo has ever produced". GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 editor Lark Anderson noted that Brawls "simple controls and gameplay make it remarkably accessible to beginners, yet still appealing to veterans", while GameTrailers
GameTrailers
GameTrailers is a media website that specializes in video game related content. It provides free access to original programming , game trailers and recorded game play. Along with standard definition , many of the video clips are offered in a higher resolution .Users can upload videos, create...

 mentioned the amount of content that gives the game "staying power that few other games possess". Eurogamer
Eurogamer
Eurogamer is a Brighton-based website focused on video games news, reviews, previews and interviews. It is operated by Eurogamer Network Ltd., which was formed in 1999 by brothers Rupert and Nick Loman. Eurogamer has grown to become one of the most important European-based websites focused on...

 praised the game's ability to stay fun in both single-player and multiplayer modes, while "fulfilling its usual role of dominating a willing crowd's evening into the early hours, and now allowing you to sustain that after everyone's gone home". Game Revolution
Game Revolution
Game Revolution or GR is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots, and videos...

 hailed Brawls soundtrack as "spectacular ... spanning a generous swath of gaming history". Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...

 highlighted Brawls "finely tuned balance, core fighting mechanics, and local multiplayer modes". Edge concluded that, while the Smash Bros. games have often been "derided as button-mashing", Brawl features "one of the most enduringly innovative and deep systems of any fighter".

IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 editor Matt Casamassina
Matt Casamassina
Matt Casamassina is a video game journalist who worked for IGN until April 23, 2010. In his time at the site, he was the author of many reviews and previews of Nintendo games. He resides in Los Angeles, California, is married and has two daughters, Zoe and Fiona Jade, and a son named Rocco Archer...

, however, noted that, although Brawl is "completely engrossing and wholly entertaining", it suffers from "long loading times" and "uninspired enemies and locales" in the Subspace Emissary adventure mode. He also described the graphics as "an enhanced version of Melee
Super Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as , often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in . It is the successor to the Nintendo 64 game Super Smash Bros., and the predecessor to the Wii game Super Smash...

", with backgrounds that lack detail in areas. GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...

 echoed this by equating the quality of the graphics to that of the GameCube. Mitchell Saltzman of Gameworld Network expressed disappointment at the lack of "stat tracking, voice chat, and a mostly lag free environment" in the online mode. NGamer
NGamer
NGamer is a British magazine which mainly covers Nintendo video game consoles and software, and also to a much lesser extent, Sony and Microsoft consoles. The first issue was released on 13 July 2006...

s Matthew Castle points to the franchise's lack of innovation with the verdict, "Smash Bros risks growing too familiar. It never breeds contempt, but it doesn't quite muster that Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...

 magic." Jeff Gerstmann
Jeff Gerstmann
Jeff Gerstmann is an American video game journalist and former editorial director of the gaming website GameSpot and the founder of the gaming website Giant Bomb. He began working at GameSpot in the fall of 1996, around the launch of VideoGameSpot when GameSpot separated PC and console games into...

 rated the game 4 out of 5 stars on Giant Bomb
Giant Bomb
Giant Bomb is an American video game website and wiki that includes gaming news, reviews, commentary, and video, created by former GameSpot editors Jeff Gerstmann and Ryan Davis in collaboration with Whiskey Media...

, saying that players who are not into Nintendo's history or multiplayer "probably won’t understand what all the fuss is about in the first place". 1UP.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....

, however, suggested that Brawl is not directed exclusively towards serious gamers, as it offers "a curious diversion for uninterested gamers" as well.

Super Smash Bros. Brawl won multiple Wii-specific awards from IGN in IGN's 2008 video game awards, including "Best Fighting Game", "Best Local Multiplayer Game" and "Best Original Score". It was also nominated by them for several other Wii-specific awards, including "Best Graphics Technology", "Best Use of Sound", "Best Online Multiplayer Game" and "Game of the Year". The game also won "Best Fighting Game" in GameSpot's Game of the Year awards 2008. The game placed 15th in Official Nintendo Magazine's 100 greatest Nintendo games of all time.

It was ranked by Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

as the fifth best game of the 2000s released on a Nintendo system.

External links

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