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Simulated reality



 
 
Simulated reality is the proposition that reality
Reality

Reality, in everyday usage, means "the state of things as they actually exist". In a sense it is what is real. The term reality, in its widest sense, includes everything that being, whether or not it is observation or comprehension....
 could be simulated—perhaps by computer simulation
Computer simulation

A computer simulation, a computer model or a computational model is a computer program, or network of computers, that attempts to simulation an abstract model of a particular system....
—to a degree indistinguishable from "true" reality
Reality

Reality, in everyday usage, means "the state of things as they actually exist". In a sense it is what is real. The term reality, in its widest sense, includes everything that being, whether or not it is observation or comprehension....
. It could contain conscious minds which may or may not know that they are living inside a simulation. In its strongest form, the "simulation hypothesis
Simulation hypothesis

The Simulation Hypothesis proposes that reality is in fact a simulation of which those affected by the wiktionary:simulants are generally unaware....
" claims it is possible and even probable that we are actually living in such a simulation.

This is different from the current, technologically achievable concept of virtual reality
Virtual reality

Virtual reality is a technology which allows a user to interact with a computer-simulated environment, whether that environment is a simulation of the real world or an imaginary world....
.






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Simulated reality is the proposition that reality
Reality

Reality, in everyday usage, means "the state of things as they actually exist". In a sense it is what is real. The term reality, in its widest sense, includes everything that being, whether or not it is observation or comprehension....
 could be simulated—perhaps by computer simulation
Computer simulation

A computer simulation, a computer model or a computational model is a computer program, or network of computers, that attempts to simulation an abstract model of a particular system....
—to a degree indistinguishable from "true" reality
Reality

Reality, in everyday usage, means "the state of things as they actually exist". In a sense it is what is real. The term reality, in its widest sense, includes everything that being, whether or not it is observation or comprehension....
. It could contain conscious minds which may or may not know that they are living inside a simulation. In its strongest form, the "simulation hypothesis
Simulation hypothesis

The Simulation Hypothesis proposes that reality is in fact a simulation of which those affected by the wiktionary:simulants are generally unaware....
" claims it is possible and even probable that we are actually living in such a simulation.

This is different from the current, technologically achievable concept of virtual reality
Virtual reality

Virtual reality is a technology which allows a user to interact with a computer-simulated environment, whether that environment is a simulation of the real world or an imaginary world....
. Virtual reality is easily distinguished from the experience of "true" reality; participants are never in doubt about the nature of what they experience. Simulated reality, by contrast, would be hard or impossible to distinguish from "true" reality.

The idea of a simulated reality raises several questions:
  • Is it possible, even in principle, to tell whether we are in a simulated reality?
  • Is there any difference between a simulated reality and a "real" one?
  • How should we behave if we knew that we were living in a simulated reality?


Types of simulation


Brain-computer interface

In a brain-computer interface
Brain-computer interface

A brain-computer interface , sometimes called a direct neural interface or a brain-machine interface, is a direct communication pathway between a brain and an external device....
 simulation, each participant enters from outside, directly connecting their brain to the simulation computer. The computer transfers sensory data to them and reads their desires and actions back; in this manner they interact with the simulated world and receive feedback from it. The participant may even receive adjustment in order to temporarily forget that they are inside a virtual realm (e.g. "passing through the veil"). While inside the simulation, the participant's consciousness
Consciousness

Consciousness is a difficult term to define, because the word is used and understood in a wide variety of ways, so that it frequently happens that what one person sees as a definition of consciousness is seen by others as about something else altogether....
 is represented by an avatar, which could look very different from the participant's actual appearance (see The Matrix
The Matrix

The Matrix is a science fiction film-action film written and directed by Wachowski brothers and starring Keanu Reeves, Laurence Fishburne, Carrie-Anne Moss, Joe Pantoliano, and Hugo Weaving....
).

Simulation-brain communications

If one were to effectively communicate with the brain, a code or sequence must be created/discovered to send information between the part of our brain that hears and talks.

Virtual people

In a virtual-people simulation, every inhabitant is a native of the simulated world. They do not have a "real" body in the external reality. Rather, each is a fully simulated entity, possessing an appropriate level of consciousness that is implemented using the simulation's own logic (i.e. using its own physics). As such, they could be downloaded from one simulation to another, or even archived and resurrected at a later date. It is also possible that a simulated entity could be moved out of the simulation entirely by means of mind transfer
Mind transfer

In transhumanism and science fiction, mind uploading refers to the hypothetical transfer of a human mind to a substrate different from a biological brain, such as a detailed computer simulation of an individual human brain....
 into a synthetic body. Another way of getting an inhabitant of the virtual reality out of its simulation would be to "clone" the entity, by taking a sample of its virtual DNA
DNA

Deoxyribonucleic acid is a nucleic acid that contains the genetics instructions used in the development and functioning of all known living organisms and some viruses....
 and create a real-world counterpart from that model. The result would not bring the "mind" of the entity out of its simulation, but its body would be born in the real world.

This category subdivides into two further types:
  • Virtual people-virtual world, in which an external reality is simulated separately to the artificial consciousness
    Artificial consciousness

    Artificial consciousness , also known as machine consciousness or synthetic consciousness, is a field related to artificial intelligence and cognitive robotics whose aim is to define that which would have to be synthesized were consciousness to be found in an engineered artifact....
    es;
  • Solipsistic simulation in which consciousness is simulated and the "world" participants perceive exists only within their minds.


Emigration

In an emigration simulation, the participant enters the simulation from the outer reality, as in the brain-computer interface simulation, but to a much greater degree. On entry, the participant uses mind transfer
Mind transfer

In transhumanism and science fiction, mind uploading refers to the hypothetical transfer of a human mind to a substrate different from a biological brain, such as a detailed computer simulation of an individual human brain....
 to temporarily relocate their mental processing into a virtual-person. After the simulation is over, the participant's mind is transferred back into their outer-reality body, along with all new memories and experience gained within (as in the movie The Thirteenth Floor
The Thirteenth Floor

The Thirteenth Floor is a 1999 film directed by Josef Rusnak, produced by Roland Emmerich and starring Craig Bierko, Gretchen Mol, Armin Mueller-Stahl, Vincent D'Onofrio, and Dennis Haysbert....
, or when one flatline
Flatline

A flatline is an electrical time sequence measurement that shows no activity and therefore when represented, shows a flat line instead of a moving one....
s in Neuromancer
Neuromancer

Neuromancer is a 1984 novel by William Gibson, notable for being the most famous early cyberpunk novel and winner of the science-fiction "triple crown"?the Nebula Award, the Philip K....
).

Also worthy is mentioning the option of a completely virtual-person (born in the simulation) becoming somehow self-aware (after "waking up") and willing to escape the simulation, consequently somehow succeeding to be transferred into an outer-reality person (transcendent to the simulated world), and this option can be contributed to Gurdjieff's aspect in Fourth Way that "humans are not born with a soul. Rather, a man must create a soul through the course of his life".

This "creation of a soul" for a (by its nature soulless) virtual-person (part of the Program) would ultimately mean exiting (emigrating) and getting transformed on exit into a real (outer-reality) person, assuming the outer-reality is a realm of Spirit. And the (right) "course of life" in simulation would only be the preparation for that final act of emigration (transferring and related transforming).

In this case, since the emigrating inhabitant of the simulation didn't have an associated outer-reality person (user with a "real body"), this virtual person would be transferred into either a new outer-reality person (assuming that possible), or an already existing one, whether being a player of the simulation or not at all. And if being a player, that outer-reality person, as a user, would be previously associated with some other inhabitant from the simulated world and thus with "taking over" (or merging with) this chosen special previous-inhabitant that emigrates, he could choose to destroy that other/old inhabitant, or abandon him (leaving him then in the simulated world without a user temporarily or permanently). Or if neither destroying or abandoning, but willing to further 'play the simulation' and choosing to play that same old inhabitant (that didn't emigrate), he would do that now as a 'transformed' user ('enriched' with an emigrated virtual-person, or now even completely being that previously virtual person, if that was chosen and possible, and as such continuing to play the simulation using a 'new' virtual-person).

And the outer-reality person (which as self is transcendent to the simulated world) can be 'something' completely indescribable from the point of the simulated world, but as self(=soul), essentially emanates from the Spirit, with a 'personality' manifesting the Spirit.

Intermingled

An intermingled simulation supports both types of consciousness: "players" from the outer reality who are visiting (as a brain-computer interface simulation) or emigrating, and virtual-people who are natives of the simulation and hence lack any physical body in the outer reality.

The Matrix
The Matrix

The Matrix is a science fiction film-action film written and directed by Wachowski brothers and starring Keanu Reeves, Laurence Fishburne, Carrie-Anne Moss, Joe Pantoliano, and Hugo Weaving....
 movies feature an intermingled type of simulation: they contain not only human minds (with their physical bodies remaining outside), but also sentient software programs that govern various aspects of the computed realm.

Arguments


We are living in a simulation


Nick Bostrom's argument
The philosopher Nick Bostrom
Nick Bostrom

Nick Bostrom is a Sweden Philosophy at the University of Oxford known for his work on the anthropic principle. He holds a PhD from the London School of Economics ....
 investigated the possibility that we may be living in a simulation. A simplified version of his argument
Argument

* In logic, an Argument is a set of one or more meaningful declarative sentences known as the premises along with another meaningful declarative sentence known as the conclusion....
 proceeds as such:

i. It is possible that a civilization could create a computer simulation which contains individuals with artificial intelligence.
ii. Such a civilization would likely run many—say billions—of these simulations (just for fun; for research, etc.)
iii. A simulated individual inside the simulation wouldn’t necessarily know that it’s inside a simulation—it’s just going about its daily business in what it considers to be the "real world."


Then the ultimate question is—if one accepts that theses 1, 2, and 3 are at least possible— which of the following is more likely?

a. We are the one civilization which develops AI simulations and happens not to be in one itself? Or,
b. We are one of the many (billions) of simulations that has run? (Remember point iii.)


In greater detail, his argument attempts to prove the trichotomy
Trichotomy

Generally, a trichotomy is a splitting into three disjoint parts. In mathematics, the law of trichotomy is most commonly the statement that for any numbers x and y, exactly one of the following relations holds:...
, that:
either
  1. intelligent races will never reach a level of technology where they can run simulations of reality so detailed they can be mistaken for reality (or this is impossible in principle); or
  2. races who do reach such a level do not tend to run such simulations; or
  3. we are almost certainly living in such a simulation.


Bostrom's argument uses the premise that given sufficiently advanced technology, it is possible to simulate entire inhabited planets or even larger habitats or even entire universes as quantum simulations in time/space pockets, including all the people on them, on a computer, and that simulated people can be fully conscious, and are as much persons as non-simulated people.

A particular case provided in the original paper poses the scenario where we assume that the human race could reach such a technological level without destroying themselves in the process (i.e. we deny the first hypothesis); and that once we reached such a level we would still be interested in history, the past, and our ancestors, and that there would be no legal or moral strictures on running such simulations (we deny the second hypothesis)—then
  • it is likely that we would run a very large number of so-called ancestor simulations to study our past;
  • and that, by the same line of reasoning, many of these simulations would in turn run other sub-simulations, and so on;
  • and that given the fact that right now it is impossible to tell whether we are living in one of the vast number of simulations or the original ancestor universe, the likelihood is that the former is true.


Assumptions as to whether the human race (or another intelligent species) could reach such a technological level without destroying themselves depend greatly on the value of the Drake equation
Drake equation

The Drake equation is a famous result in the speculative fields of exobiology and the SETI .This equation was devised by Frank Drake in 1960, in an attempt to estimate the number of extraterrestrial life civilizations in our galaxy with which we might come in contact....
, which gives the number of intelligent technological species communicating via radio in a galaxy at any given point in time. The expanded equation looks to the number of posthuman civilizations that ever would exist in any given universe. If the average for all universes, real or simulated, is greater than or equal to one such civilization existing in each universe's entire history, then odds are rather overwhelmingly in favor of the proposition that the average civilization is in a simulation, assuming that such simulated universes are possible and such civilizations would want to run such simulations.

Frank J. Tipler's Omega Point

Physicist Prof. Frank J. Tipler
Frank J. Tipler

Frank Jennings Tipler III is a mathematical physics and a professor in the departments of mathematics and physics at Tulane University in New Orleans, Louisiana....
 envisages a similar scenario to Nick Bostrom
Nick Bostrom

Nick Bostrom is a Sweden Philosophy at the University of Oxford known for his work on the anthropic principle. He holds a PhD from the London School of Economics ....
's argument, one that Tipler maintains is a physically required cosmological
Physical cosmology

Physical cosmology, as a branch of astronomy, is the study of the largest-scale structures and dynamics of our universe and is concerned with fundamental questions about its formation and evolution....
 scenario in the far future of the universe
Universe

The universe is defined as everything that physically exists: the entirety of space and time, all forms of matter, energy and momentum, and the physical laws and physical constants that govern them....
: as the universe comes to an end in a solitary singularity
Gravitational singularity

A gravitational singularity is, approximately, a place where quantities which are used to measure the gravitational field become infinity. Such quantities include the Curvature of Riemannian manifolds of spacetime or the density of matter....
 during the Big Crunch
Big Crunch

In physical cosmology, the Big Crunch is one possible scenario for the ultimate fate of the universe, in which the metric expansion of space eventually reverses and the universe recollapses, ultimately ending as a black hole naked singularity....
, the computational capacity of the universe is capable of increasing at a sufficient rate that is accelerating exponentially faster than the time running out. In principle, a simulation run on this universe-computer can thus continue forever in its own terms, even though proper time
Proper time

In theory of relativity, proper time is time measured by a single clock between events that occur at the same place as the clock. It depends not only on the events but also on the motion of the clock between the events....
 lasts only a finite duration.

Prof. Tipler identifies this final singularity and its state of infinite information capacity with God
God

God is a deity in theism and deism religions and other belief systems, representing either the sole deity in monotheism, or a principal deity in polytheism....
. According to Prof. Tipler and Prof. David Deutsch
David Deutsch

David Elieser Deutsch Fellow of the Royal Society#Fellowship is a physicist at the University of Oxford. He is a non-stipendiary Visiting Professor in the Department of Atomic and Laser Physics at the Centre for Quantum Computation, Clarendon Laboratory....
, the implication of this theory for present-day humans is that this ultimate cosmic computer will essentially be able to resurrect everyone who has ever lived, by recreating all possible quantum brain states within the master simulation, somewhat reminiscent of the resurrection ideas of Nikolai Fyodorovich Fyodorov
Nikolai Fyodorovich Fyodorov

Nikolai Fyodorovich Fyodorov was a Russian Eastern Orthodox Church philosopher, who was part of the Russian cosmism movement and a precursor of transhumanism....
. This would manifest as a simulated reality. From the perspective of the inhabitant, the Omega Point
Omega point

Omega Point is a term invented by the France Jesuit Pierre Teilhard de Chardin to describe a maximum level of complexity and consciousness towards which the universe appears to be evolving....
 represents an infinite-duration afterlife
Afterlife

The afterlife is the concept of a continued existence for the soul, spirit or mind of a being after biological death. The major views on the afterlife derive from religion, esotericism and metaphysics....
, which could take any imaginable form due to its virtual nature. At first glance, Tipler's hypothesis requires some means by which the inhabitants of the far future can recover historical information in order to reincarnate their ancestors into a simulated afterlife. However, if they really have access to infinite computing power, that is no problem at all—they can just simulate "all possible world
Possible world

In philosophy and logic, the concept of possible worlds is used to express modal logic. In philosophy, the term "modality" covers such notions as "possibility", "necessity", and "contingency"....
s". (This line of thought is continued in Platonic simulation theories
Simulated reality

Simulated reality is the proposition that reality could be simulated?perhaps by computer simulation?to a degree indistinguishable from "true" reality....
). Tipler's argument can also be intertwined with Nick Bostrom's aforementioned argument from probability. If Omega Point will simulate an infinite number of virtual worlds then it would be infinitely more likely that our reality is in one of those simulated worlds, rather than in the lone real world that created the Omega Point.

Prof. Tipler's Omega Point Theory is predicated on an eventual Big Crunch
Big Crunch

In physical cosmology, the Big Crunch is one possible scenario for the ultimate fate of the universe, in which the metric expansion of space eventually reverses and the universe recollapses, ultimately ending as a black hole naked singularity....
, thought by some to be an unlikely scenario by virtue of a number of recent astronomical observations. Tipler has recently amended his views to accommodate an accelerating universe due to a positive cosmological constant
Cosmological constant

In physical cosmology, the cosmological constant was proposed by Albert Einstein as a modification of his original theory of general relativity to achieve a Einstein's universe....
. He proposes baryon
Baryon

Baryons are the family of composite particle subatomic particle made of three quarks, as opposed to the mesons which are the family of composite particles made of one quark and one antiquark....
 tunneling as a means of propelling interstellar spacecraft. He states that if the baryons in the universe were to be annihilated by this process, then this would force the Higgs field
Higgs boson

In particle physics, the Higgs boson is a massive Scalar field theory elementary particle predicted to exist by the Standard Model.The Higgs boson is the only Standard Model particle that has not yet been observed....
 toward its absolute vacuum
Vacuum

A vacuum is a volume of space that is essentially empty of matter, such that its gaseous pressure is much less than atmospheric pressure. The word comes from the Latin term for "empty," but in reality, no volume of space can ever be perfectly empty....
, cancelling the positive cosmological constant, stopping the acceleration, and allowing the universe to collapse into the Omega Point.

Computationalism & Platonic simulation theories
Computationalism is a philosophy of mind
Philosophy of mind

Philosophy of mind is the branch of philosophy that studies the nature of the mind, mental events, mental functions, mental property, consciousness and their relationship to the physical body, particularly the brain....
 theory stating that cognition
Cognition

Cognition is the science term for "the process of thought."Its usage varies in different ways in accord with different disciplines: For example, in psychology and cognitive science it refers to an information processing view of an individual's psychological Functionalism s....
 is a form of computation
Computation

Computation is a general term for any type of information processing. This includes phenomena ranging from human thinking to calculations with a more narrow meaning....
. It is relevant to the Simulation Hypothesis in that it illustrates how a simulation could contain conscious subjects, as required by a "virtual people
Simulated reality

Simulated reality is the proposition that reality could be simulated?perhaps by computer simulation?to a degree indistinguishable from "true" reality....
" simulation. For example, it is well known that physical systems can be simulated to some degree of accuracy. If computationalism is correct, and if there is no problem
Hard problem of consciousness

The term hard problem of consciousness, coined by David Chalmers, refers to the difficult problem of explaining why we have qualitative Consciousness#Phenomenal and access consciousness....
 in generating artificial consciousness
Artificial consciousness

Artificial consciousness , also known as machine consciousness or synthetic consciousness, is a field related to artificial intelligence and cognitive robotics whose aim is to define that which would have to be synthesized were consciousness to be found in an engineered artifact....
 from cognition, it would establish the theoretical possibility of a simulated reality. However, the relationship between cognition and phenomenal consciousness
Qualia

The plural word 'Qualia' , singular 'quale' , from the Latin for ?what sort? or ?what kind?, is a term of art used in philosophy for sensory occurrences of all kinds....
 is disputed
Chinese room

The Chinese Room argument comprises a thought experiment and associated arguments by John Searle , which attempts to show that a symbol-processing machine like a computer can never be properly described as having a "mind" or "intentionality", regardless of how intelligently it may behave....
. It is possible that consciousness
Consciousness

Consciousness is a difficult term to define, because the word is used and understood in a wide variety of ways, so that it frequently happens that what one person sees as a definition of consciousness is seen by others as about something else altogether....
 requires a substrate of "real" physics, and simulated people, while behaving appropriately, would be philosophical zombies. This would also seem to negate Nick Bostrom
Nick Bostrom

Nick Bostrom is a Sweden Philosophy at the University of Oxford known for his work on the anthropic principle. He holds a PhD from the London School of Economics ....
's simulation argument; we cannot be inside a simulation, as conscious beings, if consciousness cannot be simulated. However, we could still be within a simulation, and yet be envatted brain
Brain in a vat

In philosophy, the brain in a vat is an element used in a variety of thought experiments intended to draw out certain features of our ideas of knowledge, reality, truth, mind, and meaning....
s. This would allow us to exist as conscious beings within a simulated environment, even if a simulated environment could not simulate consciousness.

Some theorists have argued that if the "consciousness-is-computation" version of computationalism and mathematical realism (also known as mathematical Platonism
Platonism

Platonism is the philosophy of Plato or the name of other philosophical systems considered closely derived from it. In a narrower sense the term might indicate the doctrine of Platonic realism....
) are both true our consciousnesses must be inside a simulation. This argument states that a "Plato's heaven" or ultimate ensemble
Ultimate ensemble

The mathematical universe hypothesis , also known as the Ultimate Ensemble, is a speculative theory of everything , suggested by Max Tegmark, closely related to J?rgen Schmidhuber's ultimate ensemble of all computable universes , both published in 1997....
 would contain every algorithm, including those which implement consciousness. Platonic simulation theories are also subsets of the multiverse
Multiverse

The multiverse is the hypothetical set of multiple possible universes that together comprise all of reality.Multiverse may also refer to:...
 theories and theories of everything
Theory of everything

The theory of everything is a putative theory of theoretical physics that fully explains and links together all known physical phenomena. Initially, the term was used with an ironic connotation to refer to various overgeneralized theories....
.

Dreaming

A dream could be considered a type of simulation capable of fooling someone who is asleep. As a result the "dream hypothesis" cannot be ruled out, although it has been argued that common sense
Common sense

For the pamphlet by Thomas Paine see Common Sense . For use with Wikipedia see WP:COMMON SENSE.Common sense , based on a strict interpretation of the term, consists of what people in common would agree on: that which they "sense" as their common natural understanding....
 and considerations of simplicity
Occam's razor

Occam's razor, also Ockham's razor, is a principle attributed to the 14th-century English logician and Franciscan friar, William of Ockham....
 rule against it. One of the first philosophers to question the distinction between reality
Reality

Reality, in everyday usage, means "the state of things as they actually exist". In a sense it is what is real. The term reality, in its widest sense, includes everything that being, whether or not it is observation or comprehension....
 and dreams was Zhuangzi
Zhuangzi

Zhuangzi was an influential Chinese philosophy who lived around the 4th century BCE during the Warring States Period, corresponding to the Hundred Schools of Thought philosophical summit of Culture of China thought....
, a Chinese
China

China is a Culture of China, an ancient civilization, and, depending on perspective, a national or multinational entity extending over a large area in East Asia....
 philosopher from the 4th Century BC. He phrased the problem as the well-known "Butterfly Dream," which went as follows:
Once Zhuangzi dreamt he was a butterfly, a butterfly flitting and fluttering around, happy with himself and doing as he pleased. He didn't know he was Zhuangzi. Suddenly he woke up and there he was, solid and unmistakable Zhuangzi. But he didn't know if he was Zhuangzi who had dreamt he was a butterfly, or a butterfly dreaming he was Zhuangzi. Between Zhuangzi and a butterfly there must be some distinction! This is called the Transformation of Things. (2, tr. Burton Watson 1968:49)
The philosophical underpinnings of this argument are also brought up by Descartes, who was one of the first Western
Western world

The term Western world, the West or the Occident can have multiple meanings dependent on its context . Accordingly, the basic definition of what constitutes "the West" varies, expanding and contracting over time, in relation to various historical circumstances....
 philosophers to do so. In Meditations on First Philosophy, he states "... there are no certain indications by which we may clearly distinguish wakefulness from sleep", and goes on to conclude that "It is possible that I am dreaming right now and that all of my perceptions are false".

Chalmers (2003) discusses the dream hypothesis, and notes that this comes in two distinct forms:
  • that he is currently dreaming, in which case many of his beliefs about the world are incorrect;
  • that he has always been dreaming, in which case the objects he perceives actually exist, albeit in his imagination.


Both the dream argument
Dream argument

The "dream argument" is the postulation that the act of dreaming provides preliminary evidence that the senses we trust to distinguish reality from illusion should not be fully trusted, and therefore any state that is dependent on our senses should at the very least be carefully examined and rigorously tested to determine if it is in fact "re...
 and the Simulation hypothesis can be regarded as skeptical hypotheses
Skeptical hypothesis

A skeptical hypothesis is a hypothetical situation which can be used in an argument for skepticism about a particular claim or class of claims. Usually the hypothesis posits the existence of a deceptive power that deceives our senses and undermines the justification of knowledge otherwise accepted as justified....
; however in raising these doubts, just as Descartes noted that his own thinking led him to be convinced of his own existence, the existence of the argument itself is testament to the possibility of its own truth.

Another state of mind in which an individual's perceptions have no physical basis in the real world is called psychosis
Psychosis

Psychosis , with adjective psychotic, literally means abnormal condition of the mind, and is a generic psychiatry term for a mental state often described as involving a "loss of contact with reality"....
.

Computability of physics

A decisive refutation of any claim that our reality is computer-simulated would be the discovery of some uncomputable physics, because if reality is doing something no computer can do, it cannot be a computer simulation. In fact, known physics is held to be computable.

The objection could be made that the simulation does not have to run in "real time
Real Time

Real Time is a webcast based on the long-running United Kingdom science fiction television series Doctor Who which was then subsequently released on CD....
". But it misses an important point: the shortfall is not linear, rather it is a matter of performing an infinite number of computational steps in a finite time. This objection does not apply if the hypothetical simulation is being run on a hypercomputer, a machine more powerful than a Turing machine. Unfortunately, there is no way of working out if computers running a simulation are capable of doing things that computers in the simulation cannot do. No one has shown that the laws of physics inside a simulation and those outside it have to be the same, and simulations of different physical laws have been constructed. The problem now is that there is no evidence that can conceivably be produced to show that the universe is not any kind of computer, making the Simulation Hypothesis unfalsifiable and therefore scientifically unacceptable, at least by Popperian
Karl Popper

Knight Bachelor Karl Raimund Popper Order of the Companions of Honour, Fellow of the Royal Society, Fellow of the British Academy was an Austrian and British philosopher and a professor at the London School of Economics....
 standards.

CantGoTu Environments
The concept of a CantGoTu Environment takes the ideas embedded in the Diagonal Argument
Cantor's diagonal argument

Cantor's diagonal argument, also called the diagonalisation argument, the diagonal slash argument or the diagonal method, was published in 1891 by Georg Cantor as a mathematical proof that there are infinity Set which cannot be put into bijection with the infinite set of natural numbers....
 of George Cantor, the Undecidability theorems of Kurt Gödel
Kurt Gödel

Kurt G?del was an Austrian-United States logician, mathematician and philosopher. One of the most significant logicians of all time, G?del made an immense impact upon scientific and philosophical thinking in the 20th century, a time when many, such as Bertrand Russell, A....
, and the limits of computability highlighted by Alan Turing
Alan Turing

Alan Mathison Turing, Order of the British Empire, Fellow of the Royal Society was a British mathematician, logician and Cryptanalysis....
, and applies them to Virtual Reality
Virtual reality

Virtual reality is a technology which allows a user to interact with a computer-simulated environment, whether that environment is a simulation of the real world or an imaginary world....
 environments. The argument is set out in The Fabric of Reality
The Fabric of Reality

The Fabric of Reality is a 1997 book by physicist David Deutsch, which expands upon his views of quantum mechanics and its meanings for understanding reality....
 (1997) by David Deutsch
David Deutsch

David Elieser Deutsch Fellow of the Royal Society#Fellowship is a physicist at the University of Oxford. He is a non-stipendiary Visiting Professor in the Department of Atomic and Laser Physics at the Centre for Quantum Computation, Clarendon Laboratory....
, and runs thus:

Imagine a computer built to render every possible Virtual Reality
Virtual reality

Virtual reality is a technology which allows a user to interact with a computer-simulated environment, whether that environment is a simulation of the real world or an imaginary world....
. Suppose all possible environments produced by this generator can be laid out sequentially, as Environment 1, Environment 2, etc. Take time slices through each of these of equal duration. (Deutsch specifies one minute, but this could, in principle be anything, e.g. Planck time
Planck time

In physics, the Planck time , is the unit of time in the system of natural units known as Planck units. It is the time required for light to travel, in a vacuum, a distance of 1 Planck length....
.) Now construct a new environment as follows. In the first time-period, generate in the environment anything which is different from Environment 1, and in the second time period, anything different from Environment 2, and so on. This new environment cannot be found in the sequential layout of environments specified earlier, as it differs from all possible environments by what happens in one particular time-slice. Hence this means that no such universal VR generator can be created, and there are environments which effectively can never be rendered by any means (since there are infinitely many).


[Yet if all possible virtual reality initial conditions have been simulated and still it is possible to create a reality that plays out differently to those already created (despite starting at an initial condition common to one of those already in existence) then that extra environment must obey slightly different cause and effect laws of reality, or else it would simply play out in the same way as one of those already simulated. This implies that the argument by Deutsch is only valid if the laws that govern each virtual reality may be different: i.e. they would have to allow inconsistencies such as objects suddenly disappearing or appearing out of nowhere for every time an environment transitions from one time slot to another. If instead one simply assumes that there are infinitely many possible initial conditions, since they vary by infinitesimally small amounts, then (even if all follow the same laws) there will be infinitely many possible virtual realities that could be generated, which leads to the same conclusion as Deutsch.]

However, later on in the book, Deutsch goes on to argue for a very strong version of the Turing principle
Church–Turing–Deutsch principle

Alonzo Church, Alan Turing, and David Deutsch contributed to the Church?Turing?Deutsch principle, also known as the CTD principle, of computer science....
, namely: "It is possible to build a virtual reality generator whose repertoire includes every physically possible environment."

However, in order to include every physically possible environment, the computer would have to be able to include a full simulation of the environment containing itself. Even so, a computer running a simulation need not have to run every possible physical moment to be plausible to its inhabitants.

Computational load
Virtual people

, the computational requirements for molecular dynamics
Molecular dynamics

Molecular dynamics is a form of computer simulation in which atoms and molecules are allowed to interact for a period of time by approximations of known physics,...
 are such that it takes several months of computing time on the world's fastest computers to simulate 1/10th of one second of the folding of a single protein molecule. To simulate an entire galaxy would require more computing power than can presently be envisioned, assuming that no shortcuts are taken when simulating areas that nobody is observing.

In answer to this objection, Bostrom calculated that simulating the brain functions of all humans who have ever lived would require roughly 1033 to 1036 calculations. He further calculated that a planet-sized computer built using known nanotechnological methods would perform about 1042 calculations per second — and a planet-sized computer is not inherently impossible to build, (although the speed of light could severely constrain the speed at which its subprocessors share data). In any case, a simulation need not compute every single molecular event that occurs inside it; it may only process events that its participants can actively perceive. This is particularly the case if the simulation contained only a handful of people; far less processing power would be needed to make them believe they were in a "world" much larger than was actually the case.

Brain-computer interface

Some have argued that a dream is a reality being simulated for certain parts of the dreamer's brain by other parts of the dreamer's brain — possibly showing that a 'computer' less powerful than a whole human brain can simulate oft-believable realities for the senses. Similar arguments would apply to vivid recollections, imaginings, and especially hallucinations. However, all of these things are usually less vivid and do not have to consistently obey the laws of physics, which our world does and which constraint presumably requires more computational power. (Another point some have made about hallucinations is that the hallucination cannot be interacted with in a rich, vivid way requiring simulation of multiple senses, possibly because the brain knows it does not have the computing power to support such interaction.)

Additionally, it's possible that the parts of our brains that question the validity of a situation are impaired when we sleep. The believability of a simulation is an important influence on the results it generates.

Validity of the arguments In any case, it is perhaps erroneous to apply our current sense of feasibility to projects undertaken in an outer reality, where resources and physical laws may be very different. It also assumes designers would need to simulate reality beyond our natural senses.

Also, a simulated reality need not run in real time
Simulated reality

Simulated reality is the proposition that reality could be simulated?perhaps by computer simulation?to a degree indistinguishable from "true" reality....
. The inhabitants of a simulated universe would have no way of knowing that one day of subjective time actually required much longer to calculate in their host computer, or vice-versa. Isaac Asimov pushed the limits of this by claiming that, unbeknownst to the inhabitants, the simulation could even run backwards, or in pieces on different computers, or with a million generations of monks working weekends on abacus
Abacus

An abacus, also called a counting frame, is a calculating tool used primarily in parts of Asia for performing arithmetic processes. Today, abacuses are often constructed as a bamboo frame with beads sliding on wires, but originally they were beans or stones moved in grooves in sand or on tablets of wood, stone, or metal....
es — all without the simulation missing a beat 'in simulation time'.

Nested simulations
The existence of simulated reality is unprovable in any concrete sense: any "evidence" that is directly observed could be another simulation itself. In other words, there is an infinite regress problem with the argument. Even if we are a simulated reality, there is no way to be sure the beings running the simulation are not themselves a simulation, and the operators of that simulation are not a simulation, ad infinitum
Ad infinitum

Ad infinitum is a Latin List of Latin phrases meaning "to infinity."In context, it usually means "continue forever, without limit" and thus can be used to describe a non-terminating process, a non-terminating repeating process, or a set of instructions to be repeated "forever", among other uses....
. Given the premises of the simulation argument, any reality, even one running a simulation, has no better or worse a chance of being a simulation than any other.

Occam's razor
It has been noted that there is no definitive way to tell whether one is in a simulation. It is generally the case that any number of hypotheses can explain the same evidence. This situation often prompts the use of a heuristic
Heuristic

Heuristic is an adjective for methods that help in problem solving, in turn leading to learning and discovery. These methods in most cases employ experimentation and trial-and-error techniques....
 rule called Occam's razor
Occam's razor

Occam's razor, also Ockham's razor, is a principle attributed to the 14th-century English logician and Franciscan friar, William of Ockham....
, which prefers simpler explanations over more complex ones, and is often implicated in skeptical
Skepticism

In ordinary usage, skepticism or scepticism refers to:* an attitude of doubt or a disposition to incredulity either in general or toward a particular object;...
 criticisms of far-fetched hypotheses.

Since it is a heuristic rule, and not a natural law, it is not an infallible guide as to what is ultimately the truth, but only what is usually best to believe, all other things being equal. If we assume Occam's Razor applies, then it would tell us to reject simulated reality as being too complex, in favor of reality being what it appears to be..

Scientific and technological approaches


Software Bugs

A computed simulation may have voids or other errors
Software bug

A software bug is an error, flaw, mistake, failure, or fault in a computer program that prevents it from behaving as intended . Most bugs arise from mistakes and errors made by people in either a program's source code or its software architecture, and a few are caused by compilers producing incorrect code....
 that manifest inside. A simple example of this, when the "hall of mirrors effect
Hall of mirrors effect

In computer graphics, the hall of mirrors effect is a visual anomaly caused by missing or broken surfaces during 3D rendering. When a surface is not drawn, the area of the screen where it would have rendered retains the contents that it had on the previous frame....
" occurs in the first person shooter Doom, the game attempts to display "nothing" and, obviously fails in its attempt to do so. If a void can be found and tested, and if the observers survive its discovery, then it may reveal the underlying computational substrate. However, lapses in physical law could be attributed to other explanations, for instance inherent instability in the nature of reality.

In fact, bugs could be very common. An interesting question is whether knowledge of bugs or loopholes in a sufficiently powerful simulation are instantly erased the minute they are observed since presumably all thoughts and experiences in a simulated world could be carefully monitored and altered. This would, however, require enormous processing capability in order to simultaneously monitor billions of people at once. Of course, if this is the case we would never be able to act on discovery of bugs. In fact, any simulation significantly determined to protect its existence could erase any proof that it was a simulation whenever it arose, provided it had the enormous capacity necessary to do so.

To take this argument to an even greater extreme, a sufficiently powerful simulation could make its inhabitants think that erasing proof of its existence is difficult. This would mean that the computer actually has an easy time of erasing glitches, but we all think that changing reality requires great power.

Hidden messages or "Easter eggs"

The simulation may contain secret messages or exits, placed there by the designer, or by other inhabitants who have solved the riddle, in the way that computer games and other media sometimes do
Easter egg (media)

A virtual Easter egg is an intentional hidden message, in-joke or feature in an object such as a film, book, Compact disc, DVD, computer program, web page or video game....
. People have already spent considerable effort searching for patterns or messages within the endless decimal places of the fundamental constants such as e
E (mathematical constant)

The mathematical constant e is the unique real number such that the function ex has the same value as the derivative, for all values of x....
 and pi
Pi

Pi or p is a mathematical constant whose value is the ratio of any circle's circumference to its diameter in Euclidean geometry; this is the same value as the ratio of a circle's area to the square of its radius....
. In Carl Sagan
Carl Sagan

Carl Edward Sagan, Ph.D. was an United States astronomer, Astrochemistry, author, and highly successful popularizer of astronomy, astrophysics and other natural sciences....
's science fiction
Science fiction

Science fiction is a broad genre of fiction that often involves speculations based on current or future science or technology. Science fiction is found in books, art, television, films, games, theatre, and other media....
 novel Contact
Contact (novel)

Contact is a science fiction novel written by Carl Sagan and published in 1985.A Contact of the novel starring Jodie Foster was released in 1997....
, Sagan contemplates the possibility of finding a signature embedded in pi (in its base-11
Positional notation

A positional notation or place-value notation system is a numeral system in which each position is related to the next by a constant multiplier, Geometric progression, called the radix or radix of that numeral system....
 expansion) by the creators of the universe.

However, such messages have not been made public if they have been found, and the argument relies on the messages being truthful. As usual, other hypotheses could explain the same evidence. In any case, if such constants are in fact infinite, then at some point an apparently meaningful message will appear in them (this is known as the infinite monkey theorem
Infinite monkey theorem

The infinite monkey theorem states that a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time will almost surely type a given text, such as the complete works of William Shakespeare....
), not necessarily because it was placed there.

The Easter Egg Theory also assumes that a simulation would want to inform its inhabitants of its real nature; it may not. Otherwise, if we consider that the human race will eventually be capable of creating intelligent programs (i.e. machines) living inside a virtual subspace of our "real" world, then an interesting question would be to define whether or not we will be capable of suppressing from our sentient robots their capability of knowing their artificial nature (see Do Androids Dream of Electric Sheep?
Do Androids Dream of Electric Sheep?

Do Androids Dream of Electric Sheep? is a science fiction novel by Philip K. Dick first published in 1968. The main plot follows Rick Deckard, a bounty hunter of androids, while the secondary plot follows John Isidore, a man of sub-normal intelligence who befriends some of the androids....
).

Processing power

A computer simulation would be limited to the processing power of its host computer, and so there may be aspects of the simulation that are not computed at a fine-grained (e.g. subatomic) level. This might show up as a limitation on the accuracy of information that can be obtained in particle physics.

However, this argument, like many others, assumes that accurate judgments about the simulating computer can be made from within the simulation. If we are being simulated, we might be misled about the nature of computers.

Taken one step further, the "fine grained" elements of our world could themselves be simulated since we never see the sub-atomic particles due to our inherent physical limitations. In order to see such particles we rely on other instruments which appear to magnify or translate that information into a format our limited senses are able to view: computer print out, lens of a microscope, etc. Therefore, we essentially take on faith that they're an accurate portrayal of the fine grained world which appears to exist in a realm beyond our natural senses. Assuming the sub-atomic could also be simulated then the processing power required to generate a realistic world would be greatly reduced.

Digital physics and cellular automata

In theoretical physics
Theoretical physics

Theoretical physics employs mathematical models and abstractions of physics in an attempt to explain experimental data taken of the natural world....
, digital physics
Digital physics

In physics and cosmology, digital physics is a collection of theoretical perspectives that start by assuming that the universe is, at heart, describable by information, and is therefore Computability theory ....
 holds the basic premise that the entire history of our universe
Universe

The universe is defined as everything that physically exists: the entirety of space and time, all forms of matter, energy and momentum, and the physical laws and physical constants that govern them....
 is computable in some sense. The hypothesis was pioneered in Konrad Zuse
Konrad Zuse

Konrad Zuse was a Germany Civil engineering and computer pioneer. His greatest achievement was the world's first functional program-controlled Turing-complete computer, the Z3 , in 1941 ....
's book Rechnender Raum (translated by MIT into English as Calculating Space
Calculating Space

Calculating Space is the title of MIT's English translation of Konrad Zuse's 1969 book Rechnender Raum , the first book on digital physics....
, 1970), which focuses on cellular automata. Juergen Schmidhuber suggested that the universe could be a Turing machine
Turing machine

Turing machines are basic abstract symbol-manipulating devices which, despite their simplicity, can be adapted to simulate the logic of any computer algorithm....
, because there is a very short program that outputs all possible programmes in an asymptotically optimal
Asymptotically optimal

In computer science, an algorithm is said to be asymptotically optimal if, roughly speaking, for large inputs it performs at worst a constant factor worse than the best possible algorithm....
 way. Other proponents include Edward Fredkin
Edward Fredkin

Edward Fredkin is an early pioneer of digital physics . His main contributions include his work on reversible computing and cellular automata. While Konrad Zuse's book Calculating Space mentioned the importance of reversible computation, the Fredkin gate represented the essential breakthrough....
, Stephen Wolfram
Stephen Wolfram

Stephen Wolfram is a British physicist, mathematician and businessman known for his work in theoretical particle physics, cosmology, cellular automaton, complexity theory, and computer algebra....
, and Nobel laureate Gerard 't Hooft. They hold that the apparently probabilistic nature of quantum physics is not incompatible with the notion of computability. A quantum version of digital physics has recently been proposed by Seth Lloyd
Seth Lloyd

Seth Lloyd is a professor of mechanical engineering at Massachusetts Institute of Technology. He refers to himself as a "quantum mechanic".Lloyd was born on August 2, 1960....
. None of these suggestions has been developed into a workable physical theory.

It can be argued that the use of continua in physics
Physics

Physics is the natural science which examines basic concepts such as energy, force, and spacetime and all that derives from these, such as mass, charge, matter and its Motion ....
 constitutes a possible argument against the simulation of a physical universe. Removing the real number
Real number

In mathematics, the real numbers may be described informally in several different ways. The real numbers include both rational numbers, such as 42 and −23/129, and irrational numbers, such as pi and the square root of two; or, a real number can be given by an infinite decimal representation, such as 2.4871773339...., where the digits co...
s and uncountable infinities from physics would counter some of the objections noted above, and at least make computer simulation a possibility. However, digital physics must overcome these objections. For instance, cellular automata would appear to be a poor model for the non-locality of quantum mechanics
Quantum mechanics

Quantum mechanics is a set of principles underlying the most fundamental known description of all physical systems at the microscopic scale . Notable amongst these principles are both a dual wave-like and particle-like behavior of matter and radiation, and prediction of probabilities in situations where classical physics predicts certaintie...
.

Other issues


Non-player characters or "bots"

Some of the people in a simulated reality may be automaton
Automaton

An automaton is a self-operating machine. The word is sometimes used to describe a robot, more specifically an autonomous robot....
s, philosophical zombies, or 'bots
Computer game bot

A bot, most prominently in the first-person shooter types , is a type of weak AI expert system software which for each instance of the program controls a player in deathmatch , team deathmatch and/or cooperative human player....
' added to the simulation to make it more realistic or interesting or challenging. Indeed, it is conceivable that every person other than oneself is a bot
Solipsism

Solipsism is the philosophy idea that "My mind is the only thing that I know exists." Solipsism is an epistemology or ontology position that knowledge of anything outside the mind is unjustified....
. Bostrom called this a "me-simulation", in which oneself is the only sovereign lifeform, or at least the only inhabitant who entered the simulation from outside.

Bostrom further elaborated on the idea of bots:
In addition to ancestor-simulations, one may also consider the possibility of more selective simulations that include only a small group of humans or a single individual. The rest of humanity would then be zombies or "shadow-people" – humans simulated only at a level sufficient for the fully simulated people not to notice anything suspicious. It is not clear how much [computationally] cheaper shadow-people would be to simulate than real people. It is not even obvious that it is possible for an entity to behave indistinguishably from a real human and yet lack conscious experience.


The idea of "zombies" has a well known corollary in the video game industry where computer generated characters are known as Non-Player Characters ("NPCs"). The term 'bots' is short for 'robots'. The usage originated as the name given to the simple AI
Ai

Ai may refer to:...
 opponents of modern video games.

Subjective time

A brain-computer interface
Brain-computer interface

A brain-computer interface , sometimes called a direct neural interface or a brain-machine interface, is a direct communication pathway between a brain and an external device....
 simulated reality may be required to progress at a rate that is near realtime; that is, time within it may be required to pass at approximately the same rate as the outer reality which contains it. This might be the case because the players are interacting with the simulation using brains which still reside in the outer reality. Therefore, if the simulation were to run faster or slower, those brains could notice because they were not contained within it.

It is possible that time passes slower or quicker for brains in a dream state (i.e., in a brain-computer interface trance); however, the point is that they still function at a finite, biological speed, and the simulation must track with them. Unless those interacting with the simulation are augmented and capable of processing information
Information theory

Information theory is a branch of applied mathematics and electrical engineering involving the quantification of information. Historically, information theory was developed by Claude E....
 at the same rate as the simulation itself.

A virtual-people
Simulated reality

Simulated reality is the proposition that reality could be simulated?perhaps by computer simulation?to a degree indistinguishable from "true" reality....
 or emigration
Simulated reality

Simulated reality is the proposition that reality could be simulated?perhaps by computer simulation?to a degree indistinguishable from "true" reality....
 simulated reality, on the other hand, need not. This is because its inhabitants are using the simulation's own physics in order to experience, think, and react. If the simulation were slowed down or sped up, so also would the inhabitants' own senses, brains, and muscles, as well as every other molecule inside. The inhabitants would perceive no change in the passage of time, simply because their method of measuring time is dependent on the cosmic clock that they are seeking to measure. (They could perform the measurement only if they had some access to data from the outer reality.)

For that matter, they could not even detect whether the simulation had been completely halted: a pause in the simulation would pause every life and mind within it. When the simulation was later resumed, the inhabitants would continue exactly as they were before the pause, completely unaware that (for example) their cosmos had been paused and archived for a billion years before being resumed by a completely different director. A simulation could also be created with its inhabitants already possessing memories as though they had already lived part of their lives before; said inhabitants would not be able to tell the difference unless informed of it by the simulation. (Compare with the five minute hypothesis and Last Thursdayism).

One practical implication of this is that a virtual-people or a hybrid simulation does not require a computer powerful enough to model its entire cosmos at full speed. Per the Turing completeness theorem
Turing completeness

In Computability theory , several closely-related terms are used to describe the "computational power" of a computational system :Turing completenessTuring equivalence universality...
, a simulation can progress at whatever speed its host computer can manage; it would be constrained by available memory but not by computation rate.

Recursive simulations

A simulated reality could contain a computer that is running a simulated reality. The 'parent' simulator would be simulating all of the atoms of the computer, atoms which happen to be calculating a 'child' simulation. By way of illustration: imagine that a human is playing a game of The Sims
The Sims

The Sims is a strategy game life simulation game personal computer game developed by Maxis and published by Electronic Arts. It was created by game designer Will Wright , also known for developing SimCity....
 in which one of the player's Sims (simulated people) is playing a computer game in the game. Alternatively, imagine a Java Runtime Environment running a virtual computer on a "real-world" computer that itself is located within a simulation.

This recursion could continue to infinitely many levels — a simulation containing a computer running a simulation containing a computer running a simulation and so on. The recursion is subject only to one constraint: each 'nested' simulation must be:
  • smaller than its parent reality, because its own memory must be a subset of the parent's;


...and must be at least one of the following:
  • slower than its parent reality, because its own calculations must be a subset of the parent's; or
  • less complex than its parent reality, via simplifications of processes that are computationally intensive in the parent reality; or
  • less complete than its parent reality, via approximations of objects that nobody is observing.


The latter is the basis of the idea that quantum uncertainties are circumstantial evidence that our own reality is a simulation. However, this assumes that there is a finite limitation somewhere in the chain. Assuming an infinite number of simulations within simulations, there need not be any noticeable difference between any of the subsets.

Simulated reality in fiction

Simulated reality is a theme that pre-dates science fiction
Science fiction

Science fiction is a broad genre of fiction that often involves speculations based on current or future science or technology. Science fiction is found in books, art, television, films, games, theatre, and other media....
. In Medieval and Renaissance religious theatre, the concept of the world as theater is frequent. Works, early and contemporary, include:

Literature

  • Accelerando
    Accelerando (novel)

    Accelerando is a 2005 science fiction novel consisting of a series of interconnected short stories by United Kingdom author Charles Stross. As well as normal hardback and paperback editions, it was released as a free ebook under the Creative Commons licenses ....
     (2005) by Charles Stross
    Charles Stross

    Charles David George "Charlie" Stross is a writer based in Edinburgh, Scotland. His works range from science fiction and Lovecraftianism to fantasy....
  • Breakfast of Champions (1973) by Kurt Vonnegut Jr. In this novel, Vonnegut's character Kilgore Trout
    Kilgore Trout

    'Kilgore Trout' is a fictional character created by author Kurt Vonnegut. He was originally created as a fictionalized version of author Theodore Sturgeon , although Trout's consistent presence in Vonnegut's works has also led critics to view him as the author's own "alter ego." Trout is also the titular "author" of the novel Venus on the Hal...
    , an amateur Sci-fi writer, writes a story that mocks individualism by suggesting that there is only one human man and one God, and the rest of humanity are robots, made to test the man's reactions; hence, a kind of simulated reality.
  • The Circular Ruins
    The Circular Ruins

    "The Circular Ruins" is a fantasy short story by Argentine writer and poet Jorge Luis Borges. Published in el Sur in December 1940, it was included in the 1941 collection The Garden of Forking Paths and then in part one of the 1944 collection Ficciones....
     by Jorge Luis Borges
    Jorge Luis Borges

    Jorge Francisco Isidoro Luis Borges was an Argentina writer born in Buenos Aires. He was brought up bilingual in Spanish and English. In 1914, his family moved to Switzerland where he attended school, then traveled around Spain....
     (not simulated reality, but subjective idealism/solipsism).
  • The Cookie Monster
    The Cookie Monster (novella)

    The Cookie Monster is a 2004 Hugo Award-winning novella by Vernor Vinge....
     (2004), by Vernor Vinge
    Vernor Vinge

    Vernor Steffen Vinge is a retired San Diego State University Professor of Mathematics, computer science, and science fiction author. He is best known for his Hugo Award-winning novels and novellas A Fire Upon the Deep , A Deepness in the Sky , Rainbows End , Fast Times at Fairmont High and The Cookie Monster , as well...
  • Darwinia
    Darwinia (novel)

    Darwinia is a 1998 science fiction, alternate history novel written by Robert Charles Wilson. It won an Aurora Award for Best Long Form in 1999, and was nominated for the Hugo Award for Hugo Award for Best Novel that same year....
     (1998) by Robert Charles Wilson
    Robert Charles Wilson

    Robert Charles Wilson is a contemporary science fiction author.Wilson was born in the United States in California, but grew up near Toronto, Ontario....
  • Diaspora
    Diaspora (novel)

    Diaspora, a hard science fiction novel by the Australian writer Greg Egan, first appeared in print in 1997....
     (1997) by Greg Egan
    Greg Egan

    Greg Egan is an Australian List of science fiction authors.Egan specialises in hard science fiction stories with mathematics and quantum ontology themes, including the nature of consciousness....
  • Discourse on Method
    Discourse on Method

    The Discourse on the Method is a philosophy and mathematics treatise published by Ren? Descartes in 1637. Its full name is Discourse on the Method of Rightly Conducting the Reason, and Searching for Truth in the Sciences ....
     (1637) by René Descartes
    René Descartes

    Ren? Descartes , , also known as Renatus Cartesius , was a French philosophy, mathematician, scientist, and writer who spent most of his adult life in the Dutch Republic....
  • The Electric Ant- short story by Philip K. Dick
    Philip K. Dick

    Philip Kindred Dick was an United States science fiction novelist, short story writer, and essayist. Dick explored sociological, political and metaphysics themes in novels dominated by monopoly corporations, Authoritarianism, and altered states of consciousness....
    .
  • Eternity (novel)
    Eternity (novel)

    Eternity is a science fiction novel by Greg Bear. It is the second book in his The Way series, dealing largely with the aftermath of the decision to split Axis City and abandon the Way in the preceding book, Eon....
     (1988) by Greg Bear
    Greg Bear

    Gregory Dale Bear is an American science fiction and mainstream author. His work has covered themes of galactic conflict , artificial universes , consciousness and cultural practices , and accelerated evolution ....
    , in particular his introduction of the Taylor algorithms
    Taylor algorithms (fiction)

    The Taylor algorithms are a set of fictional mathematical algorithms that allow intelligent programs or agents in a simulated reality to determine the true nature of their environment, and even to change it....
     as a means of determining the simulated nature of an artificial environment.
  • Feersum Endjinn
    Feersum Endjinn

    Feersum Endjinn is a science fiction novel by Scotland writer Iain M. Banks, first published in 1994. It won a BSFA award in 1994.It was his second science fiction novel not to be based or set in the Culture, although technically it may be within the same universe and setting....
     (1994) by Iain M. Banks (his later novel, The Algebraist
    The Algebraist

    The Algebraist, a science fiction novel by Scotland writer Iain M. Banks, first appeared in print in 2004. It was nominated for a Hugo Award for Hugo Award for Best Novel in 2005....
    , posits a religion
    Religion

    A religion is an organized approach to human spirituality which usually encompasses a set of myth, symbols, beliefs and practices, often with a supernatural or transcendence quality, that give meaning to the practitioner's experiences of life through reference to a higher power or truth....
     that believes our universe
    Universe

    The universe is defined as everything that physically exists: the entirety of space and time, all forms of matter, energy and momentum, and the physical laws and physical constants that govern them....
     is virtual).
  • Flight: a Quantum Fiction novel (1995) by Vanna Bonta
    Vanna Bonta

    Vanna Bonta is a novelist, poet and actress who is best known as the author of Flight: A Quantum Fiction Novel , the story of an amnesiac girl with no navel, and award-winning collections of poetry as well as for a cameo role as Zed's queen in the fantasy movie The Beastmaster ....
    , posits that our universe is a virtual
    Virtual

    The term virtual is a concept applied in many fields with somewhat differing connotations, and also, differing denotations.The term has been defined in philosophy as "that which is not real" but may display the full qualities of the real....
     metaverse whereby collective
    Collective

    A collective is a group of people who share or are motivated by at least one common issue or interest, or work together on a specific project to achieve a common objective....
     and individual
    Individual

    As vernacular, individual refers to a person or to any specific object in a collection. In the 15th century and earlier, and also today within the fields of statistics and metaphysics, individual means "indivisible", typically describing any numerically singular thing, but sometimes meaning "a person." ....
     consciousness
    Consciousness

    Consciousness is a difficult term to define, because the word is used and understood in a wide variety of ways, so that it frequently happens that what one person sees as a definition of consciousness is seen by others as about something else altogether....
     creates reality
    Reality

    Reality, in everyday usage, means "the state of things as they actually exist". In a sense it is what is real. The term reality, in its widest sense, includes everything that being, whether or not it is observation or comprehension....
     on the quantum
    Quantum

    In physics, a quantum is an indivisible entity of a quantity that has the same units as the Planck constant and is related to both energy and momentum of elementary particles of matter and of photons and other bosons....
     level.
  • Forever Free
    Forever Free

    Forever Free can refer to:* Forever Free , third in the Born Free series of books written by Joy Adamson, published in 1962. The full title is Forever Free: Elsa's Pride....
     (1999) by Joe Haldeman
    Joe Haldeman

    Joe William Haldeman is an United States science fiction author.Life and workHaldeman was born 09. June 1943 in Oklahoma City, Oklahoma....
  • The Futurological Congress
    The Futurological Congress

    The Futurological Congress is a 1971 Black comedy science fiction novel by Stanislaw Lem detailing the exploits of the hero of a number of his books, Ijon Tichy, as he visits the Eighth World Futurological Congress at the Costa Rica Hilton Hotel....
     (1971) by Stanislaw Lem
    Stanislaw Lem

    Stanislaw Lem was a Poland science fiction, philosophy and satire writer. His books have been translated into 41 languages and have sold over 27 million copies....
  • Get Real: A Philosophical Adventure in Virtual Reality (1998) by Philip Zhai
    Philip Zhai

    Philip Zhai also known as Zhai Zhenming is a philosopher who writes in both English language and Chinese language.Zhai is the author of Get Real: A Philosophical Adventure in Virtual Reality , in which he argues that the logical extreme of virtual reality is ontology equivalent to actual reality....
  • The Girl Who Was Plugged In
    The Girl Who Was Plugged In

    '"The Girl Who Was Plugged In" is a science fiction short story by James Tiptree, Jr, a pen name for psychologist Alice Sheldon. It won a Hugo Award in 1974....
     (1974) by James Tiptree Jr.
  • Glasshouse
    Glasshouse (novel)

    Glasshouse is a science fiction novel by United Kingdom author Charles Stross, first published in 2006. It is a loose sequel to his 2005 novel Accelerando , though it can be read as a "stand-alone" story....
     (2006) by Charles Stross
    Charles Stross

    Charles David George "Charlie" Stross is a writer based in Edinburgh, Scotland. His works range from science fiction and Lovecraftianism to fantasy....
  • Idlewild by Nick Sagan
    Nick Sagan

    Nick Sagan is an United States novelist and screenwriter. He is the author of the science fiction novels Idlewild , Edenborn, and Everfree, and his screen credits include several episodes of Star Trek: The Next Generation and Star Trek: Voyager....
    ; this novel contains a simulated school inside a simulated world
  • Illusions
    Illusions (novel)

    Illusions: The Adventures of a Reluctant Messiah, authored by pilot and writer Richard Bach was first published in 1977. The story questions our views on reality portraying the premise that what we call reality is made of illusions that we create for our learning and enjoyment....
    (1977) by Richard Bach
    Richard Bach

    Richard David Bach is an United States writer. He is widely known as the author of the hugely popular 1970s best-sellers Jonathan Livingston Seagull, Illusions , and others....
  • Irreversible
    Irréversible

    Irr?versible is a film screenwriter, film director, film editor, and cinematographer by Gaspar No?. It stars Monica Bellucci and Vincent Cassel....
    (2008) by Liz Maverick : a young woman relives the most perfect week of her life over and over without being conscious of it, the subject of a corporate experiment to create and maintain a time loop. The week is totally manufactured, with actors hired to play friends and colleagues, medication designed to keep her tranquil, and an entire set of "stage hands" working to keep up the authenticity of the sets as they change for various occasions.
  • Loop
    Loop (novel)

    is the third in the series of Ring novels by Koji Suzuki.The story revolves around a simulated reality, exactly the same as our own, known as the Loop: created to simulate the emergence and evolution of life....
    (1998) by Koji Suzuki
    Koji Suzuki

    Koji Suzuki is a Japan writer, who was born in Hamamatsu and currently lives in Tokyo. Suzuki is the author of the Ring cycle of novels, which has been adapted into a manga series....
  • The Man in the High Castle
    The Man in the High Castle

    The Man in the High Castle is a 1962 alternate history novel by science fiction writer Philip K. Dick. The novel is set in the former United States in 1962, fifteen years after the Axis Powers defeated the Allies of World War II and after the U.S....
    (1962) by Philip K. Dick
    Philip K. Dick

    Philip Kindred Dick was an United States science fiction novelist, short story writer, and essayist. Dick explored sociological, political and metaphysics themes in novels dominated by monopoly corporations, Authoritarianism, and altered states of consciousness....
  • A Maze of Death
    A Maze of Death

    A Maze of Death is a 1970 science fiction novel by Philip K. Dick. Like many of Dick's novels, it portrays what appears to be a drab and harsh other-planet, human colony and explores the difference between reality and perception....
    (1970) by Philip K. Dick
    Philip K. Dick

    Philip Kindred Dick was an United States science fiction novelist, short story writer, and essayist. Dick explored sociological, political and metaphysics themes in novels dominated by monopoly corporations, Authoritarianism, and altered states of consciousness....
  • Moongazer (2007) by Marianne Mancusi : a post-apocalyptic underground society decides to pacify its citizens by plugging them into a simulated version of New York City before the war, meanwhile telling the people that they are actually traveling to an alternate reality where they can escape their constricted lives.
  • Neuromancer
    Neuromancer

    Neuromancer is a 1984 novel by William Gibson, notable for being the most famous early cyberpunk novel and winner of the science-fiction "triple crown"?the Nebula Award, the Philip K....
     (1984) and Mona Lisa Overdrive
    Mona Lisa Overdrive

    Mona Lisa Overdrive is a cyberpunk novel by William Gibson published in 1988 and the final novel of the Sprawl trilogy, following Neuromancer and Count Zero....
    (1988) by William Gibson
    William Gibson

    William Gibson is an American-Canadian science fiction author.William Gibson may also refer to:*William Gibson , English Catholic martyr...
  • Otherland
    Otherland

    Otherland is a series of four science fiction novels written by Tad Williams. The story is set in the mid-to-late 21st century where technology has advanced somewhat from the modern day....
    (1998) by Tad Williams
    Tad Williams

    Robert Paul "Tad" Williams is the author of several fantasy and science fiction novels, including Tailchaser's Song, the Memory, Sorrow, and Thorn series, the Otherland series, and The War of the Flowers....
  • Permutation City
    Permutation City

    Permutation City is a 1994 science fiction novel by Greg Egan that explores many concepts, including quantum ontology, via various philosophical aspects of artificial life and simulated reality....
    (1994) by Greg Egan
    Greg Egan

    Greg Egan is an Australian List of science fiction authors.Egan specialises in hard science fiction stories with mathematics and quantum ontology themes, including the nature of consciousness....
  • The Metamorphosis of Prime Intellect (1994) by Roger Williams
  • The Reality Bug
    The Reality Bug

    The Reality Bug is the fourth book in the Pendragon series by D. J. MacHale. The world is all about imagination. People create their own fantasy worlds and live inside their dreams....
    , a novel by D. J. MacHale, is set on a world destroyed by simulated reality.
  • Realtime Interrupt
    Realtime Interrupt

    Realtime Interrupt is a 1995 science fiction novel by James P. Hogan set in a near-future Pittsburgh, Pennsylvania, United States.It tells the story of Joe Corrigan, who awakens in a Pittsburgh hospital without memory....
    , a novel by James P. Hogan
    James P. Hogan

    James P. Hogan may refer to:*James Patrick Hogan , American filmmaker*James P. Hogan , British science fiction author...
    , is set in near future, a cyber reality with its creator trapped inside.
  • The Remnants
    Remnants

    Remnants is a science fiction book series authored by K. A. Applegate. It is the story of what happens to the survivors of a desperate mission to save a handful of human beings after an asteroid Impact event with the Earth....
    series by K. A. Applegate
    K. A. Applegate

    Katherine Alice Applegate is the credited author of the Animorphs, Remnants, Everworld, and several other book series, although many of these books are ghostwritten by other authors....
     is set on a ship which creates virtual landscapes.
  • Riverworld
    Riverworld

    Riverworld is a fictional universe and the setting for a series of science fiction books written by Philip Jos? Farmer....
    (1979) by Philip José Farmer
    Philip José Farmer

    Philip Jos? Farmer was an United States author, principally known for his science fiction and fantasy fiction novels and short story.Farmer is best known for his Riverworld series and the earlier World of Tiers series....
  • The Seventh Sally and The Princess Ineffabelle(from the cyberiad) by Stanislaw Lem
    Stanislaw Lem

    Stanislaw Lem was a Poland science fiction, philosophy and satire writer. His books have been translated into 41 languages and have sold over 27 million copies....
  • Simulacron 3 (1964) by Daniel F. Galouye
    Daniel F. Galouye

    Daniel Francis Galouye was an United States science fiction writer. During the 1950s and 1960s, he contributed novelettes and short stories to various digest size science fiction magazines, sometimes writing under the pseudonym Louis G....
  • Snow Crash
    Snow Crash

    Snow Crash is Neal Stephenson's third novel, published in 1992. Like many of Stephenson's other novels it references history, linguistics, anthropology, archaeology, religion, computer science, politics, cryptography, and philosophy....
    (1992) by Neal Stephenson
    Neal Stephenson

    Neal Town Stephenson is an American writer, known for his speculative fiction works, which have been variously categorized science fiction, historical fiction, maximalism, cyberpunk, and postcyberpunk....
  • Sophie's World
    Sophie's World

    Sophie's World is a novel by Jostein Gaarder, published in 1991. It was originally written in Norwegian, but has since been translated into English language and many other languages....
    (1991) by Jostein Gaarder
    Jostein Gaarder

    Jostein Gaarder is a Norway intellectual and author of several novels, short story and children's books. Gaarder often writes from the perspective of children, exploring their sense of wonder about the world....
  • The Three Stigmata of Palmer Eldritch
    The Three Stigmata of Palmer Eldritch

    The Three Stigmata of Palmer Eldritch is a 1965 novel by United States science fiction writer Philip K. Dick. It was nominated for the Nebula Award for Nebula Award for Best Novel in 1965....
    (1965) by Philip K. Dick
    Philip K. Dick

    Philip Kindred Dick was an United States science fiction novelist, short story writer, and essayist. Dick explored sociological, political and metaphysics themes in novels dominated by monopoly corporations, Authoritarianism, and altered states of consciousness....
  • The Trouble with Bubbles
    The Trouble with Bubbles

    The Trouble With Bubbles is a 1953 science fiction short story by Philip K. Dick. The story is set in a future where mankind has attempted to reach other intelligent lifeforms through space exploration, and found nothing....
    (1953) by Philip K. Dick
    Philip K. Dick

    Philip Kindred Dick was an United States science fiction novelist, short story writer, and essayist. Dick explored sociological, political and metaphysics themes in novels dominated by monopoly corporations, Authoritarianism, and altered states of consciousness....
  • Time Out of Joint
    Time out of Joint

    Time Out of Joint is a novel by Philip K. Dick, first published in novel form in the United States in 1959. It was also serialised in the United Kingdom science fiction magazine New Worlds in several installments from December 1959 to February 1960....
    (1959) by Philip K. Dick
    Philip K. Dick

    Philip Kindred Dick was an United States science fiction novelist, short story writer, and essayist. Dick explored sociological, political and metaphysics themes in novels dominated by monopoly corporations, Authoritarianism, and altered states of consciousness....
  • Ubik
    Ubik

    Ubik is a 1969 in literature science fiction novel by Philip K. Dick. In 2005, Time named it one of the one hundred greatest English-language novels published since 1923....
    (1969) by Philip K. Dick
    Philip K. Dick

    Philip Kindred Dick was an United States science fiction novelist, short story writer, and essayist. Dick explored sociological, political and metaphysics themes in novels dominated by monopoly corporations, Authoritarianism, and altered states of consciousness....
  • Valis
    VALIS

    VALIS is a 1981 science fiction novel by Philip K. Dick. The title is an acronym for Vast Active Living Intelligence System, Dick's Gnosticism vision of one aspect of God....
    (1981) by Philip K. Dick
    Philip K. Dick

    Philip Kindred Dick was an United States science fiction novelist, short story writer, and essayist. Dick explored sociological, political and metaphysics themes in novels dominated by monopoly corporations, Authoritarianism, and altered states of consciousness....
  • The Veldt
    The Veldt

    "The Veldt" is a short story written by Ray Bradbury that was published in the anthology The Illustrated Man in 1951. The anthology is a collection of short stories that were mostly published individually in magazines beforehand....
    (1951), short story from The Illustrated Man
    The Illustrated Man

    The Illustrated Man is a 1951 in literature book of eighteen science fiction short story by Ray Bradbury that explores the nature of mankind....
    by Ray Bradbury
    Ray Bradbury

    Ray Douglas Bradbury is an United States literature, fantasy, Horror fiction, science fiction, and mystery writer.Best known for his dystopian novel Fahrenheit 451 and The Martian Chronicles, Bradbury is widely considered one of the greatest and most popular American writers of speculative fiction of the twentieth century....
  • Vurt
    Jeff Noon

    Jeff Noon is a novelist, short story and playwright whose works make extensive use of wordplay and fantasy. Noon's speculative fiction books have ties to the works of writers such as Lewis Carroll and Jorge Luis Borges....
    (1993) by Jeff Noon
    Jeff Noon

    Jeff Noon is a novelist, short story and playwright whose works make extensive use of wordplay and fantasy. Noon's speculative fiction books have ties to the works of writers such as Lewis Carroll and Jorge Luis Borges....
  • The Wonderland Gambit
    Jack L. Chalker

    Jack Laurence Chalker was an United States of America science fiction author. Chalker was also a BCPSS history teacher in Maryland for a time. He also was a member of the Washington Science Fiction Association and was involved in the founding of the Baltimore Science Fiction Society....
    (1995) by Jack L. Chalker
    Jack L. Chalker

    Jack Laurence Chalker was an United States of America science fiction author. Chalker was also a BCPSS history teacher in Maryland for a time. He also was a member of the Washington Science Fiction Association and was involved in the founding of the Baltimore Science Fiction Society....
  • Words Made Flesh (1987) by Ramsey Dukes
  • "They", a 1941 short-story by Robert Heinlein, focuses on a man who believes the universe was created to deceive him.


Film, plays & TV series

  • .hack//SIGN
    .hack//SIGN

    .hack//Sign is an anime television series directed by Koichi Mashimo and produced by studio Bee Train and Bandai Visual, that makes up one of the four original storylines of the .hack franchise....
    , an anime
    Anime

    is animation in Japan and considered to be "Japanese animation" in the rest of the world. Anime dates from about 1917.Anime, in addition to manga , is extremely popular in Japan and well known throughout the world....
     series about a person whose mind is trapped in an online computer role-playing game
    MMORPG

    A massively multiplayer online role-playing game is a genre of computer role-playing games in which a large number of player interact with one another in a virtual world....
    .
  • Avalon by Mamoru Oshii
    Mamoru Oshii

    Mamoru Oshii is a Japanese filmmaker and screenwriter famous for his philosophy-oriented storytelling. Presently, Oshii lives in Atami, Shizuoka Prefecture, Japan with his dogs – a basset hound named Gabriel and a Mixed-breed dog named Daniel ....
  • The Red Dwarf
    Red Dwarf

    Red Dwarf is a United Kingdom science fiction television situation comedy Media franchise, primarily comprising eight series of a television sitcom that ran on BBC Two between 1988 and 1999 and gained a cult following....
    episodes "Better Than Life
    Better Than Life (Red Dwarf episode)

    "Better Than Life" is the second episode from Red Dwarf series two, and the eighth in the series run. It was first broadcast on BBC2 on 13 September 1988....
    " and "Back to Reality
    Back to Reality (Red Dwarf episode)

    "Back to Reality" is the sixth, and final, episode of science fiction sitcom Red Dwarf Series V and the 30th in the series run. It was first broadcast on the United Kingdom television channel BBC2 on 26 March 1992....
    ", by Rob Grant
    Rob Grant

    Robert Grant is a United Kingdom comedy writer and television producer, who was born in Salford and studied Psychology at Liverpool University for two years....
     and Doug Naylor
    Doug Naylor

    Doug Naylor is a United Kingdom comedy writer, science fiction writer and television producer.Naylor was born in Manchester, England and studied at the University of Liverpool....
    .
  • The Big O
    The Big O

    is a Japanese anime television series created by director Kazuyoshi Katayama and designer Keiichi Sato for Sunrise Studios. The writing staff was assembled by the series' head writer, Chiaki J....
    by Hajime Yatate
    Hajime Yatate

    is a pseudonym for the collective contributions of the Sunrise animation staff....
     and Chiaki J. Konaka
    Chiaki J. Konaka

    , born April 4 1961) is a Japanese writer and scenarist best known for Serial Experiments Lain, and later for the Digimon season, Digimon Tamers....
    . N.B. the reality in question has not been confirmed as simulated, but it is extremely likely.
  • Brainscan
    Brainscan

    Brainscan is a 1994 horror film starring Edward Furlong, Frank Langella, Amy Hargreaves, Jamie Marsh and T. Ryder Smith. Music was composed by movie composer George S....
    by John Flynn
    John Flynn (director)

    John Flynn was an United States film director and screenwriter known for making efficient, no-nonsense crime-thrillers The Outfit and Rolling Thunder ....
  • "The Cage
    The Cage (TOS episode)

    "The Cage" is the original pilot episode of the Star Trek: The Original Series science fiction series and Star Trek. It was completed in early 1965, but not broadcast on television in its complete form until 1988....
    " and "The Menagerie
    The Menagerie

    The Menagerie may refer to:In literature:* The Menagerie , an original novel written by Martin Day* The Menagerie , a dark fantasy novel series written by Christopher Golden and Thomas E....
    ", the unaired pilot and later episodes (respectively) of
    Star Trek
    Star Trek: The Original Series

    Star Trek is a science fiction television series created by Gene Roddenberry that aired from September 8, 1966 to September 2, 1969. Though the original series was titled simply Star Trek, it has acquired the retronym Star Trek: The Original Series to distinguish it from the spinoffs that followed, and from the Star Trek fi...
    , screenplays by Gene Roddenberry
    Gene Roddenberry

    Eugene Wesley "Gene" Roddenberry was an United States screenwriter and Television producer. He is arguably best known as the creator of Star Trek, an American sci-fi series known for its immense influence on popular culture....
    .
  • Cube 2: Hypercube
    Cube 2: Hypercube

    Cube 2: Hypercube is the sequel of the science fiction/horror film movie Cube . Released in 2002 in film, Hypercube had a bigger budget than its predecessor, and a new director, Andrzej Sekula....
    (2002) written by Sean Hood
  • The Gamekeeper, an episode of Stargate SG-1
    Stargate SG-1

    Stargate SG-1 is an United States-Canadian science fiction television series, part of the Stargate. Its story begins one year after the events of the 1994 science fiction film Stargate ....
    .
  • Danger Room
    Danger Room

    The Danger Room is a fictional training facility built for the X-Men of Marvel Comics as part of the various incarnations of the X-Mansion....
    A training simulator from the (X-Men
    X-Men

    The X-Men are a fictional superhero team in the . In the series, Professor Xavier responds to anti-Mutant prejudice by creating a haven at his Westchester County, New York mansion to train young mutants to use their powers for the benefit of humanity....
    ) universe.
  • Dark City by Alex Proyas
    Alex Proyas

    Alexander "Alex" Proyas is an Egyptian born Australian film director, writer, and producer best known for directing The Crow , Dark City , and I, Robot ....
    , in which the sim is halted every night at midnight
    Midnight

    Midnight is, literally, "the middle of the night." In most systems it is when one day ends and the next begins: when the date changes. Originally midnight was halfway between sunset and dawn, varying according to the seasons....
    , rearranged, and then restarted. People are given false memories of different lives than they led in the previous 24 hours, reminiscent of last Thursdayism.
  • "The Deadly Assassin
    The Deadly Assassin

    The Deadly Assassin is a list of Doctor Who serials in the United Kingdom science fiction television series Doctor Who, which was first broadcast in four weekly parts from October 30 to November 20, 1976....
    ," an episode of
    Doctor Who
    Doctor Who

    Doctor Who is a British Science fiction on television programme produced by the BBC. The programme depicts the adventures of a mysterious alien Time travel known as "Doctor " who travels in his space and time-ship, the TARDIS, which normally appears from the exterior to be a blue 1950s police box....
    written by Robert Holmes
    Robert Holmes (scriptwriter)

    This entry is about the television scriptwriter. For other people with the same name, see Robert Holmes .Robert Colin Holmes was an England television scriptwriter, who for over twenty-five years contributed to some of the most popular programmes screened in the UK....
    .
  • Die Another Day
    Die Another Day

    Die Another Day is the twentieth spy film in the James Bond James Bond , and the fourth and last to star Pierce Brosnan as the fictional character Secret Intelligence Service agent James Bond ....
    - James Bond, shows the protagonist wearing VR glasses which very closely reflect reality.
  • Eternal Family
    Eternal Family

    is a 1997 Original video animation directed by Koji Morimoto and released by Japanese animation studio, Studio 4?C. The film is about the daily life of a group of six very different strangers who, for scientific purposes, are Brainwashing into believing that they are a family....
    , a 1997 surreal comedy anime
    Anime

    is animation in Japan and considered to be "Japanese animation" in the rest of the world. Anime dates from about 1917.Anime, in addition to manga , is extremely popular in Japan and well known throughout the world....
     OVA
    Original video animation

    , abbreviated , is a term originating from Japanese animation for animation films and series which are made specially to be released on home video formats....
    .
  • eXistenZ
    EXistenZ

    eXistenZ is a 1999 psychological thriller/science fiction film by Canada director David Cronenberg. It stars Jennifer Jason Leigh and Jude Law....
    by David Cronenberg
    David Cronenberg

    David Paul Cronenberg, Order of Canada, Royal Society of Canada is a Canada film director, screenwriter, and occasional actor. He is one of the principal originators of what is commonly known as the body horror or venereal horror genre....
    , in which level switches occur so seamlessly and numerously that at the end of the movie it is difficult to tell whether the main characters are back in "reality".
  • Ghost in the Shell
    Ghost in the Shell

    is a Japanese people cyberpunk manga created by Masamune Shirow, and first published in 1989 in Young Magazine. A collected edition was released in 1991; a sequel, Ghost in the Shell 2: Man/Machine Interface, was released in 2002; and a serialized manga, Ghost in the Shell 1.5: Human-Error Processor, was released in 2003, which contain...
    , a 1995 postcyberpunk anime
    Anime

    is animation in Japan and considered to be "Japanese animation" in the rest of the world. Anime dates from about 1917.Anime, in addition to manga , is extremely popular in Japan and well known throughout the world....
     film and series
  • Good Bye Lenin!
    Good Bye Lenin!

    Good Bye Lenin! is a German language tragicomedy film, released internationally in 2003. It can be seen as part of the ostalgie movement. Directed by Wolfgang Becker, the cast includes Daniel Br?hl, Katrin Sa?, Chulpan Khamatova, Maria Simon and Florian Lukas....
    , by Wolfgang Becker
    Wolfgang Becker

    Wolfgang Becker is a Germany film director....
    , a Berlin family tries to make the feeble mother believe that East Germany did not fall.
  • Aeon Flux took place in a cartoon world.
  • Harsh Realm
    Harsh Realm

    Harsh Realm is a science fiction television series about humans trapped inside a virtual reality simulation. It was developed by Chris Carter , creator of The X-Files and Millennium , and began airing on the FOX Network on October 8, 1999....
    the short lived TV series created by Chris Carter which took place in a virtual world.
  • The Island
    The Island (2005 film)

    The Island is a 2005 in film science fiction film directed by Michael Bay and starring Ewan McGregor and Scarlett Johansson. It is described as a pastiche of "escape-from-dystopia" science fiction films produced in the late 1960s and 1970s such as Fahrenheit 451, THX 1138, Parts: The Clonus Horror, and Logan's Run ....
    , directed by Michael Bay
    Michael Bay

    Michael Benjamin Bay is an United States film director and film producer. Bay is best known for making large-budget action films, such as Transformers , Armageddon , The Rock , Pearl Harbor , Bad Boys , Bad Boys II and the upcoming Transformers: Revenge of the Fallen....
    .
  • Jacob's Ladder
    Jacob's Ladder (film)

    Jacob's Ladder is a 1990 in film Thriller film directed by Adrian Lyne, based on a screenplay by Bruce Joel Rubin. It stars Tim Robbins, Elizabeth Pe?a, Danny Aiello, and Jason Alexander....
    , a 1990 thriller film directed by Adrian Lyne
  • Lost Highway
    Lost Highway

    Lost Highway is a 1997 psychological thriller directed by David Lynch. It is arguably an example of contemporary film noir, but with surrealism imagery and themes....
    , a 1997 movie by David Lynch
    David Lynch

    David Keith Lynch is an United States film director, screenwriter, Film producer, Painting, cartoonist, composer, video artist and performance artist....
  • Lyoko
    Lyoko

    Lyoko is a fictional virtual world in the France animated television series Code Lyoko....
    The virtual world run by a super computer in the French anime Code Lyoko
    Code Lyoko

    Code Lyoko is a France animated television series featuring both conventional animation and computer-generated imagery. It premiered on September 3, 2003 on the France 3 network, and was produced by MoonScoop Group#Antefilms Production during the first season, MoonScoop Group during the second and third season, and by Taffy Entertainment...
    .
  • The Matrix series by the Wachowski brothers
  • The Thirteenth Floor
    The Thirteenth Floor

    The Thirteenth Floor is a 1999 film directed by Josef Rusnak, produced by Roland Emmerich and starring Craig Bierko, Gretchen Mol, Armin Mueller-Stahl, Vincent D'Onofrio, and Dennis Haysbert....
    , a 1999 film directed by Josef Rusnak
  • Megazone 23
    Megazone 23

    is a four-part original video animation created by Noboru Ishiguro and Shinji Aramaki.The events take place in a post-apocalyptic future, where Tokyo only exists as a simulated reality....
    (1985-1989), an anime
    Anime

    is animation in Japan and considered to be "Japanese animation" in the rest of the world. Anime dates from about 1917.Anime, in addition to manga , is extremely popular in Japan and well known throughout the world....
     OVA
    Original video animation

    , abbreviated , is a term originating from Japanese animation for animation films and series which are made specially to be released on home video formats....
     series created by Noboru Ishiguro
    Noboru Ishiguro

    Noboru Ishiguro is an animator who was born in Tokyo, Japan on August 24, 1938. He is noteworthy for directing the anime series The Super Dimension Fortress Macross, The Super Dimension Century Orguss, Yokai Ningen Bem, Megazone 23, Legend of the Galactic Heroes, and the ongoing series Tytania....
     and Shinji Aramaki
    Shinji Aramaki

    is a Japan anime director and mechanical designer, born on October 2, 1960 in Fukuoka Prefecture. He was a member of Artmic.He is noted for work on powered exoskeletons and his mecha and CG design on several anime series....
     based on a simulated reality of Tokyo controlled by a super computer.
  • In the Doctor Who
    Matrix (Doctor Who)

    The Matrix, in the long-running United Kingdom science fiction on television series Doctor Who, is a massive computer system on the planet Gallifrey that acts as the repository of the combined knowledge of the Time Lords....
    universe.
  • The Nines
    The Nines

    The Nines is a 2007 in film Psychological thriller / Drama, written and directed by John August, and starring Ryan Reynolds, Hope Davis, Melissa McCarthy, and Elle Fanning....
    , a 2007 film which, unknowingly to the viewer, is focused completely on the subject of simulated reality.
  • Noein
    Noein

    , also known simply as Noein, is a science fiction anime television series directed by Kazuki Akane and Kenji Yasuda and produced by Satelight....
    a 24 episode anime directed by Kazuki Akane and Kenji Yasuda where a simulated reality is created.
  • Paranoia Agent
    Paranoia Agent

    is a Japanese anime television miniseries created by Japanese people Film director Satoshi Kon and produced by Madhouse about a social phenomenon in Musashino, Tokyo, Tokyo caused by a juvenile serial assailant named Lil' Slugger ....
    by Satoshi Kon
    Satoshi Kon

    is a Japanese director of anime films. Kon started his career as a manga artist and editor in Young Magazine, and then made his screenwriting debut with "Magnetic Rose", a section of the anthology film Memories ....
  • Possible Worlds, both the play
    Possible Worlds (play)

    Possible Worlds, written in 1990 by John Mighton, is an unusual play. Part murder mystery, part science-fiction, and part mathematical philosophy, it follows the multiple parallel lives of the mysterious George Barber....
     and the 2000 film adaptation
    Possible Worlds (film)

    Possible Worlds is a 2000 Canadian film adaptation of the Possible Worlds . The film is directed by Robert Lepage, and stars Tom McCamus and Tilda Swinton....
     of that play.
  • The Prisoner
    The Prisoner

    The original The Prisoner was a 17-episode, British Dramatic programming broadcast in the late 1960s....
    the tv series
  • Robotech: The Movie
    Robotech: The Movie

    Robotech: The Movie, also called Robotech: The Untold Story, was the first new Robotech adventure created by Harmony Gold USA after the 1985 premiere of the Robotech ....
    , a 1986 adaptation of Megazone 23
    Megazone 23

    is a four-part original video animation created by Noboru Ishiguro and Shinji Aramaki.The events take place in a post-apocalyptic future, where Tokyo only exists as a simulated reality....
    .
  • "The Sentence", an episode of The Outer Limits
    The Outer Limits

    The Outer Limits is an United States television series. Similar in style to the earlier The Twilight Zone , with more science fiction than fantasy stories, The Outer Limits is an anthology of discrete story episodes, sometimes with a plot twist at the end....
    television series.
  • Serial Experiments Lain
    Serial Experiments Lain

    Serial Experiments Lain is an anime series directed by Ryutaro Nakamura, original character design by Yoshitoshi ABe, screenplay written by Chiaki J....
    , a 13 episode anime series by Chiaki J. Konaka
    Chiaki J. Konaka

    , born April 4 1961) is a Japanese writer and scenarist best known for Serial Experiments Lain, and later for the Digimon season, Digimon Tamers....
    .
  • "Ship in a Bottle
    Ship in a Bottle (TNG episode)

    "Ship in a Bottle" is the 138th episode of the television series Star Trek: The Next Generation. It is a sequel to the second season episode Elementary, Dear Data....
    ", episode of
    Star Trek: The Next Generation
    Star Trek: The Next Generation

    Star Trek: The Next Generation is a science fiction television program created by Gene Roddenberry as part of the Star Trek franchise. Set in the 24th century, about 70 years after Star Trek: The Original Series, the program features a new crew and a new Starship Enterprise....
    , in which the fictional Professor Moriarty
    Professor Moriarty

    File:Pd moriarty by Signey Paget.gifProfessor James Moriarty is a fictional character, the archenemy of the detective Sherlock Holmes in the fiction of Sir Arthur Conan Doyle....
     of Sir Arthur Conan Doyle's
    Sherlock Holmes
    Sherlock Holmes

    Sherlock Holmes is a fictional character of the late nineteenth and early twentieth centuries, who first appeared in publication in 1887. He is the creation of Scotland-born author and physician Sir Arthur Conan Doyle....
    stories is allowed to exist in a simulation of the world.
  • In the Star Trek
    Star Trek

    Star Trek is an American Science fiction on television entertainment series and media franchise. The Star Trek fictional universe created by Gene Roddenberry is the setting of six television series including the original 1966 Star Trek: The Original Series, in addition to ten feature films with Star Trek to be released on May 8,...
     fictional universe, particularly in and since the series
    Star Trek: The Next Generation
    Star Trek: The Next Generation

    Star Trek: The Next Generation is a science fiction television program created by Gene Roddenberry as part of the Star Trek franchise. Set in the 24th century, about 70 years after Star Trek: The Original Series, the program features a new crew and a new Starship Enterprise....
    , holodeck
    Holodeck

    A holodeck is a simulated reality facility located on starships and starbases in the fictional universe Star Trek universe. The holodeck was first seen in the pilot episode of Star Trek: The Next Generation, "Encounter at Farpoint"....
    s are simulators aboard starship
    Starship

    A starship is a theoretical spacecraft designed for interstellar travel, as opposed to a vehicle designed for orbital spaceflight or interplanetary travel....
    s and other facilities used for training and recreation.
  • The 13th Floor
    The Thirteenth Floor

    The Thirteenth Floor is a 1999 film directed by Josef Rusnak, produced by Roland Emmerich and starring Craig Bierko, Gretchen Mol, Armin Mueller-Stahl, Vincent D'Onofrio, and Dennis Haysbert....
    , 1999 film loosely based on the novel Simulacron-3
    Simulacron-3

    The science fiction novel Simulacron-3 was first published in 1964 by Daniel F. Galouye in the United States, and is one of the first literary descriptions of virtual reality....
     by Daniel F. Galouye
    Daniel F. Galouye

    Daniel Francis Galouye was an United States science fiction writer. During the 1950s and 1960s, he contributed novelettes and short stories to various digest size science fiction magazines, sometimes writing under the pseudonym Louis G....
  • Total Recall
    Total Recall

    Total Recall is a United States science fiction film. The film features Arnold Schwarzenegger and Sharon Stone, based on the Philip K. Dick story "We Can Remember It for You Wholesale"....
    , 1990 Paul Verhoeven
    Paul Verhoeven

    Paul Verhoeven is a Netherlands BAFTA Award-nominated film director, screenwriter, and film producer who has made movies in both the Netherlands and the United States....
     film, based on a Philip K. Dick
    Philip K. Dick

    Philip Kindred Dick was an United States science fiction novelist, short story writer, and essayist. Dick explored sociological, political and metaphysics themes in novels dominated by monopoly corporations, Authoritarianism, and altered states of consciousness....
    's story
    We Can Remember It for You Wholesale
    We Can Remember It for You Wholesale

    We Can Remember It for You Wholesale is a novelette by Philip K. Dick first published in The Magazine of Fantasy & Science Fiction in April 1966....
    .
  • Tron
    Tron (film)

    Tron is a 1982 in film science fiction film by Disney. Starring Jeff Bridges as Kevin Flynn , Bruce Boxleitner as Alan Bradley , Cindy Morgan as Dr....
    (1982) by Walt Disney Pictures
    Walt Disney Pictures

    Walt Disney Pictures refers to several different entities associated with The Walt Disney Company:Walt Disney Pictures, the film banner, was found as a designation in 1983, prior to which Disney films since the death of Walt Disney were released under the name of the parent company, then named Walt Disney Productions....
  • The Truman Show
    The Truman Show

    The Truman Show is a 1998 dystopia comedy-drama film directed by Peter Weir and written by Andrew Niccol. The cast includes Jim Carrey as Truman Burbank, as well as Laura Linney, Noah Emmerich, Ed Harris and Natascha McElhone....
    , in which the titular character unknowingly lives his entire life in a false reality created to make a voyeur television show about him
  • The Twilight Zone
    The Twilight Zone (1959 TV series)

    The Twilight Zone is a science fiction anthology series United States television series created by Rod Serling. The original series ran for five seasons on CBS from 1959 to 1964 and remains television syndication to this day....
    has featured a number of episodes involving false or simulated realities of some sort.
  • Vanilla Sky
    Vanilla Sky

    Vanilla Sky is a 2001 United States psychological thriller film, which has been variously characterized by published film critics as "an odd mixture of science fiction, Romance film, and reality warp", "part Beautiful People fantasy, part New Age investigation of the Great Beyond", a "love story, a struggle for the soul, or an Existential...
    by Cameron Crowe
    Cameron Crowe

    Cameron Bruce Crowe is an Academy Award-winning United States screenwriter and film director. Before moving into the film industry, Crowe was a contributing editor at Rolling Stone magazine, for which he still frequently writes....
     (a remake of
    Abre los ojos
    Abre los ojos

    Open Your Eyes is a 1998 in film film directed by Alejandro Amen?bar and written by him and Mateo Gil. It stars Eduardo Noriega , Pen?lope Cruz, Fele Mart?nez and Najwa Nimri....
    by Alejandro Amenábar
    Alejandro Amenábar

    Alejandro Fernando Amen?bar Cantos is a Spain-Chile film film director. Amen?bar was born in Santiago de Chile, Chile in 1972, to a Spanish mother and Chilean father, but the family moved to Spain just one year after his birth....
    ).
  • La vida es sueńo
    La vida es sueńo

    Life is a Dream is a philosophical allegory about the human situation and the mystery of life . It was written by Spain playwright Pedro Calder?n de la Barca and remains one of his best-known and most studied works....
    (Life is a Dream), a Spanish play by Pedro Calderón de la Barca
    Pedro Calderón de la Barca

    Pedro Calder?n de la Barca y Henao , was a dramatist of the Spain Spanish Golden Age....
     (1600-1681) that evolved from the legends of the early years of Siddhartha Gautama, the Buddha.
  • The X-Files
    The X-Files

    The X-Files is a Peabody Award, Golden Globe and Emmy Award-winning American cult following science fiction television series, created by Chris Carter , which first aired in 1993 and ended in 2002....
    has featured a number of episodes involving simulated realities of some sort.
  • Welt am Draht
    Welt am Draht

    Welt am Draht , originally aired in 1973, is a two part German made-for-TV science fiction film directed by Rainer Werner Fassbinder, based on the novel Simulacron Three by Daniel F....
    a 1973 German film adaptation of Simulacron-3
    Simulacron-3

    The science fiction novel Simulacron-3 was first published in 1964 by Daniel F. Galouye in the United States, and is one of the first literary descriptions of virtual reality....
     from Rainer Werner Fassbinder
    Rainer Werner Fassbinder

    Rainer Werner Fassbinder was a Germany film director, screenwriter, dramatist and actor. A premier representative of the New German Cinema. He maintained a frenetic pace in film-making, in a professional career that lasted less than fifteen years Fassbinder completed 35 Feature film films; two television series shot on film; three Short sub...
    .
  • Zegapain
    Zegapain

    is a Japanese anime television series created by Sunrise . The series premiered in Japan on April 6, 2006 on TV Tokyo and also later aired on BS Japan and AT-X....
    , a 2006 anime
    Anime

    is animation in Japan and considered to be "Japanese animation" in the rest of the world. Anime dates from about 1917.Anime, in addition to manga , is extremely popular in Japan and well known throughout the world....
     series.


Interactive fiction

  • A Mind Forever Voyaging
    A Mind Forever Voyaging

    A Mind Forever Voyaging is an interactive fiction game designed and implemented by Steve Meretzky and published by Infocom in 1985. The name is taken from book three of The Prelude by William Wordsworth:...
    by Steve Meretzky
    Steve Meretzky

    Steven Eric Meretzky is an United States computer game designer, with dozens of titles to his credit. He has been involved in almost every aspect of game development, from game design to Game producer to game tester and box design....


Video games

  • .hack
    .hack

    .hack is a Japanese multimedia franchise that encompass two projects; Project .hack and .hack Conglomerate. Both projects were primarily created/developed by CyberConnect2, and published by Bandai....
    series.
  • Active Worlds
    Active Worlds

    Active Worlds is a 3D computer graphics virtual reality platform. The "Active Worlds Browser" runs on Microsoft Windows. Users assign themselves a unique name, log into the Active Worlds virtual world universe, and explore 3D virtual worlds and environments that other users have built....
  • Alternate Reality (video game)
  • Assassin's Creed
    Assassin's Creed

    Assassin's Creed is a Nonlinear gameplay Action-adventure game video game developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide in November 2007 on the Xbox 360 and PlayStation 3 video game consoles....
  • Chrono Trigger
    Chrono Trigger

    is a console role-playing game video game developer and video game publisher by Square Co. for the Super Nintendo Entertainment System in 1995. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe....
  • Creatures
    Creatures (artificial life program)

    Creatures is an artificial life computer program series, created in the mid-1990s by England computer science Steve Grand whilst working for the Cambridge computer games developer Millennium Interactive....
  • Darwinia
    Darwinia (computer game)

    Darwinia is the second game by Introversion Software....
  • Deus Ex
    Deus Ex

    Deus Ex is a cyberpunk-themed action role-playing game developed by Ion Storm Inc. and published by Eidos Interactive in the year 2000, which combines gameplay elements of first-person shooters with those of computer role-playing game....
  • Digital Devil Saga
  • Eternal Sonata
    Eternal Sonata

    is an original computer role-playing game video game created by Tri-Crescendo, one of the developers of Baten Kaitos and Baten Kaitos Origins....
  • Fallout 3
    Fallout 3

    Fallout 3 is an action role-playing game released by Bethesda Game Studios, and is the third major game in the Fallout . The game was released in North America on October 28, 2008, in Europe and Australia on October 30, 2008, and in the United Kingdom and Ireland on October 31, 2008....
  • Final Fantasy X
    Final Fantasy X

    is a console role-playing game developed and published by Square Co. as the tenth installment in the Final Fantasy series. It was released in 2001 for Sony Computer Entertainment's PlayStation 2....
  • Harvester
    Harvester

    Harvester can refer to:* Bioinformatic Harvester, Bioinformatic metasearch engine at Karlsruhe Institute of Technology* Combine harvester, a machine used to harvest grain...
  • Metal Gear Solid 2: Sons of Liberty
    Metal Gear Solid 2: Sons of Liberty

    is a stealth game video game directed by Hideo Kojima, video game developer by Konami and video game publisher by Konami for the PlayStation 2 in 2001....
  • Persona
    Persona

    A persona, in the word's everyday usage, is a social role or a Character played by an actor. This is an Italy word that derives from the Latin for "mask" or "character", derived from the Etruscan language word "phersu", with the same meaning....
  • Planescape:Torment
  • Second Life
    Second Life

    Second Life is a virtual world developed by Linden Lab that launched on June 23, 2003 and is accessible via the Internet. A free Client called the Second Life Viewer enables its users, called Resident , to interact with each other through avatar ....
  • Shadowrun
    Shadowrun

    Shadowrun is a pen-and-paper role-playing game set in an imaginary future where huge corporations control the lives of their employees and the return of magic has altered people, politics and power....
  • Shin Megami Tensei
    Shin Megami Tensei

    is a console role playing game by Atlus that was released on October 30, 1992 on several platforms. It was originally released on the Super Famicom and was later released on the PC Engine Super CD-Rom and Sega CD....
  • Spore
    Spore (2008 video game)

    Spore is a genre massive single-player online metaverse video game developed by Maxis and game design by Will Wright . It allows a player to control the development of a species from its beginnings as a unicellular organism, through development as an intelligent and Social animal creature, to interstellar exploration as a spaceflight cult...
  • Star Ocean: Till the End of Time
    Star Ocean: Till the End of Time

    is the third main game in the Star Ocean video game series. The game was developed by tri-Ace and published by Square Enix for the PlayStation 2 console system....
  • The Sims
    The Sims

    The Sims is a strategy game life simulation game personal computer game developed by Maxis and published by Electronic Arts. It was created by game designer Will Wright , also known for developing SimCity....
  • The World Ends With You
  • There.com
  • Ultima (series), especially starting with Ultima V which simulated people's daily activities using a schedule, which was novel at the time.
  • Xenosaga (series)


See also

  • Artificial consciousness
    Artificial consciousness

    Artificial consciousness , also known as machine consciousness or synthetic consciousness, is a field related to artificial intelligence and cognitive robotics whose aim is to define that which would have to be synthesized were consciousness to be found in an engineered artifact....
  • Artificial life
    Artificial life

    Artificial life is a field of study and an associated art form which examine systems related to life, its processes, and its evolution through simulations using computer models, robotics, and biochemistry....
  • Artificial reality
    Artificial reality

    Artificial reality was the term Myron W. Krueger used to describe his interactive immersive environments, based on video recognition techniques, that put a user in full, unencumbered contact with the digital world....
  • Augmented reality
    Augmented reality

    Augmented reality is a field of computer research which deals with the combination of real-world and computer-generated data , where computer graphics objects are blended into real footage in real time....
  • Artificial society
    Artificial society

    Artificial Society is the specific agent based computational model for computer simulation in social analysis. It is mostly connected to the theme in complex system, emergence, Monte Carlo Method, computational sociology, multi agent system, and evolutionary programming....
  • Brain-in-a-vat
  • Computational sociology
    Computational sociology

    Computational sociology is a recently developed branch of sociology that uses computation to analyze social phenomena. The basic premise of computational sociology is to take advantage of computer simulation in the construction of social theories....
  • Computational universe theory
  • Consensus reality
    Consensus reality

    Consensus reality is an approach to answering the question 'What is reality?', a profound philosophy question, with answers dating back millennia; it is almost invariably used to refer to human consensus reality, though there have been mentions of feline and canine consensus reality....
  • Cyberpunk
    Cyberpunk

    Cyberpunk is a science fiction genre noted for its focus on "high tech and low-life". The name is a portmanteau of cybernetics and punk subculture and was originally coined by Bruce Bethke as the title of his short story "Cyberpunk," published in 1983, It features advanced science, such as information technology and cybernetics, coup...
  • Digital philosophy
    Digital philosophy

    Digital philosophy is a new direction in philosophy and physical cosmology advocated by certain mathematicians and theoretical physicists, e.g., Gregory Chaitin, Edward Fredkin, Stephen Wolfram, and Konrad Zuse ....
  • Dream argument
    Dream argument

    The "dream argument" is the postulation that the act of dreaming provides preliminary evidence that the senses we trust to distinguish reality from illusion should not be fully trusted, and therefore any state that is dependent on our senses should at the very least be carefully examined and rigorously tested to determine if it is in fact "re...
  • The Experience Machine
    The Experience Machine

    The Experience Machine is a short section of Anarchy, State, and Utopia by Harvard University philosopher Robert Nozick. The text is one of the best known attempts at a refutation of ethical hedonism, based on considering a choice between everyday reality and an apparently preferable simulated reality....
  • Fabric of Reality
  • Holodeck
    Holodeck

    A holodeck is a simulated reality facility located on starships and starbases in the fictional universe Star Trek universe. The holodeck was first seen in the pilot episode of Star Trek: The Next Generation, "Encounter at Farpoint"....
  • Hyperreality
    Hyperreality

    In semiotics and postmodern philosophy, the term hyperreality characterizes the inability of consciousness to distinguish reality from fantasy, especially in technologically advanced postmodern cultures....
  • Infosphere
    Infosphere

    Infosphere is a term used since the 1990s to speculate about the common evolution of the Internet, society and culture. It is a neologism composed of information and sphere....
  • Lucid dreaming
    Lucid dreaming

    A lucid dream is a dream in which the person is aware that they are dreaming while the dream is in progress, also known as a conscious dream....
  • Margolus-Levitin theorem
    Margolus-Levitin theorem

    The Margolus-Levitin theorem, named for Norman Margolus and Lev B. Levitin, gives a fundamental limit on quantum computation . The processing rate cannot be higher than 6 × 1033 operations per second per joule of energy....
  • Metaverse
    Metaverse

    The Metaverse is a virtual world, described in Neal Stephenson's 1992 science fiction novel Snow Crash, where humans, as Avatar s, interact with each other and software agents, in a 3D computer graphics space that uses the metaphor of the real world....
  • Mind transfer
    Mind transfer

    In transhumanism and science fiction, mind uploading refers to the hypothetical transfer of a human mind to a substrate different from a biological brain, such as a detailed computer simulation of an individual human brain....
  • Mixed reality
    Mixed reality

    Mixed reality refers to the merging of real and virtual worlds to produce new environments and visualisations where physical and digital objects co-exist and interact in real time....
  • The Matrix
    Matrix (fictional universe)

    The Matrix is the simulated reality that is the main setting of The Matrix of science fiction films, comic books and video games....
  • Tipler's "Omega point"
    Omega point (Tipler)

    The Omega Point is a term used by Tulane University professor of mathematics and physics Frank J. Tipler to describe what he maintains is a necessary physical cosmology state in the far future of the universe....
  • Philosophy of information
    Philosophy of information

    The philosophy of information is the area of research that studies conceptual issues arising at the intersection of computer science, information technology, and philosophy....
  • Reality
    Reality

    Reality, in everyday usage, means "the state of things as they actually exist". In a sense it is what is real. The term reality, in its widest sense, includes everything that being, whether or not it is observation or comprehension....
  • Reality in Buddhism
    Reality in Buddhism

    Buddhism evolved a variety of doctrinal/philosophical traditions, each with its own ideas of reality. The following are still regularly studied in some branches of the Buddhist tradition: Theravada, Vaibhashika, Sautrantika, Jojitsu, Madhyamika, Yogacara, tiantai, Huayan....
  • Second Life
    Second Life

    Second Life is a virtual world developed by Linden Lab that launched on June 23, 2003 and is accessible via the Internet. A free Client called the Second Life Viewer enables its users, called Resident , to interact with each other through avatar ....
  • Simulacrum
    Simulacrum

    Simulacrum , from the Latin simulacrum which means "likeness, similarity", is first recorded in the English language in the late 16th century, used to describe a representation of another thing, such as a statue or a painting, especially of a god; by the late 19th century, it had gathered a secondary association of inferiority: an image...
  • Social simulation
    Social simulation

    Social simulation is a research field that applies computational methods to study issues in the social sciences. The issues explored include problems in sociology, political science, economics, anthropology, geography, archaeology and linguistics ....
  • Theory of knowledge
    Theory of knowledge

    Theory of knowledge can refer to:*Epistemology, the branch of philosophy that studies the nature and scope of knowledge*Theory of Knowledge , a course in epistemology offered by the International Baccalaureate Organization...
  • Virtual reality
    Virtual reality

    Virtual reality is a technology which allows a user to interact with a computer-simulated environment, whether that environment is a simulation of the real world or an imaginary world....
  • Virtual world
    Virtual world

    A virtual world is a computer simulation intended for its user to inhabit and interact via Avatar s. These avatars are usually depicted as textual, two-dimensional, or 3D computer graphics representations, although other forms are possible ....
    s
  • Zeno's paradoxes
    Zeno's paradoxes

    Zeno's paradoxes are a set of problems generally thought to have been devised by Zeno of Elea to support Parmenides's doctrine that "all is one" and that, contrary to the evidence of our senses, the belief in plurality and change is mistaken, and in particular that motion is nothing but an illusion....


Major contributing thinkers

  • Nick Bostrom
    Nick Bostrom

    Nick Bostrom is a Sweden Philosophy at the University of Oxford known for his work on the anthropic principle. He holds a PhD from the London School of Economics ....
  • René Descartes
    René Descartes

    Ren? Descartes , , also known as Renatus Cartesius , was a French philosophy, mathematician, scientist, and writer who spent most of his adult life in the Dutch Republic....
  • David Deutsch
    David Deutsch

    David Elieser Deutsch Fellow of the Royal Society#Fellowship is a physicist at the University of Oxford. He is a non-stipendiary Visiting Professor in the Department of Atomic and Laser Physics at the Centre for Quantum Computation, Clarendon Laboratory....
  • Ramsey Dukes
  • Edward Fredkin
    Edward Fredkin

    Edward Fredkin is an early pioneer of digital physics . His main contributions include his work on reversible computing and cellular automata. While Konrad Zuse's book Calculating Space mentioned the importance of reversible computation, the Fredkin gate represented the essential breakthrough....
  • Raymond Kurzweil
    Raymond Kurzweil

    Raymond Kurzweil is an inventor and futurist. He has been a pioneer in the fields of optical character recognition , speech synthesis, speech recognition technology, and electronic keyboard instruments....
  • Stanislaw Lem
    Stanislaw Lem

    Stanislaw Lem was a Poland science fiction, philosophy and satire writer. His books have been translated into 41 languages and have sold over 27 million copies....
  • Seth Lloyd
    Seth Lloyd

    Seth Lloyd is a professor of mechanical engineering at Massachusetts Institute of Technology. He refers to himself as a "quantum mechanic".Lloyd was born on August 2, 1960....
  • Plato
    Plato

    Plato , was a Classical Greece Greeks philosopher, mathematician, writer of philosophical dialogues, and founder of the Platonic Academy in Ancient Athens, the first institution of higher learning in the western world....
  • Frank Tipler
    Frank J. Tipler

    Frank Jennings Tipler III is a mathematical physics and a professor in the departments of mathematics and physics at Tulane University in New Orleans, Louisiana....
  • Zeno of Elea
    Zeno of Elea

    Zeno of Velia was a pre-Socratic Greek philosopher of southern Italy and a member of the Eleatic School founded by Parmenides. Aristotle called him the inventor of the dialectic....
  • Zhuang Zi (Chuang Tzu)
  • Konrad Zuse
    Konrad Zuse

    Konrad Zuse was a Germany Civil engineering and computer pioneer. His greatest achievement was the world's first functional program-controlled Turing-complete computer, the Z3 , in 1941 ....


Bibliography


External links

  • ' Website maintained by Nick Bostrom
    Nick Bostrom

    Nick Bostrom is a Sweden Philosophy at the University of Oxford known for his work on the anthropic principle. He holds a PhD from the London School of Economics ....
     with a collection of papers on SR and related topics.
  • by Jürgen Schmidhuber
    Jürgen Schmidhuber

    J?rgen Schmidhuber is a computer scientist and artist known for his work on machine learning, universal Artificial Intelligence , artificial neural networks, digital physics, and low-complexity art....
  • discussion on Slashdot
    Slashdot

    Slashdot, sometimes abbreviated as /., is a technology-related news website owned by SourceForge, Inc. It features user-submitted and editor-evaluated current affairs news with a "nerdy" slant....
    .
  • , an overview of computationalism by David Davenport.
  • , an article in MIT's Technology review on touch illusion technology by Duncan Graham-Rowe.
  • Wired
    Wired (magazine)

    Wired is a full-color monthly United States magazine and on-line periodical, published since March 1993, that reports on how technology affects culture, the economy, and politics....
     article by Kevin Kelly.*, Book, S. Gill Williamson, UCSD-CSE. Simulation/virtual reality in the study of natural history, fictional projections.
  • Related to the Warner Brothers movie; including papers by David Chalmers
    David Chalmers

    David John Chalmers is an Australian philosopher specializing in the area of philosophy of mind. He is Professor of Philosophy and Director of the Centre for Consciousness at the Australian National University....
     and other philosophers.
  • Paper by Brent Silby provides objections to the Simulation Argument.
  • Website by Nick Bostrom
    Nick Bostrom

    Nick Bostrom is a Sweden Philosophy at the University of Oxford known for his work on the anthropic principle. He holds a PhD from the London School of Economics ....
    , Director, Future of Humanity Institute, Oxford University. Includes his original paper.
  • by Hans Moravec
    Hans Moravec

    Hans Moravec is a adjunct faculty member at the Robotics Institute of Carnegie Mellon University. He is known for his work on robotics, artificial intelligence, and writings on the impact of technology....
    .
  • , a wiki devoted to the possibility that our reality is a simulation.
  • by Charles Platt
    Charles Platt (science-fiction author)

    Charles Platt is the author of 41 fiction and nonfiction books, including science-fiction novels such as The Silicon Man and Protektor ....
    .
  • , a website and book by Jim Elvidge presenting the evidence that our reality is programmed.
  • Philosophical zombie
    Philosophical zombie

    A philosophical zombie, p-zombie or p-zed is a hypothetical being that is indistinguishable from a normal human being except that it lacks consciousness, qualia, or sentience....
     article by Robert Kirk in the Stanford Encyclopedia of Philosophy
    Stanford Encyclopedia of Philosophy

    The Stanford Encyclopedia of Philosophy is a Open access online encyclopedia of philosophy maintained by Stanford University. The SEP was initially developed with U.S....
    .