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SiN is a computer game developed by Ritual Entertainment
Ritual Entertainment

Ritual Entertainment was a computer game software developer established in 1996 and based in Dallas, Texas, Texas. It was formerly known as Hipnotic Interactive, during which period they began development of their signature computer game SiN....
 and published by Activision
Activision

Activision Inc. is an United States video game developer and video game publisher. It was founded on October 1, 1979., and was the first independent developer and distributor of video games for video game console....
 in late 1998. SiN is a first-person shooter
First-person shooter

File:Freedoom aaa.pngFirst-person shooter is a Video game genres, featuring a First person , with which the player views the action as if through the eyes of the protagonist and in which the primary element is combat based around shooting....
 based on a modified version of the Quake II engine. The game was later released over Valve Software's Steam Platform
Steam (content delivery)

Steam is a digital distribution, digital rights management, multiplayer and communications platform developed by Valve Corporation. It is used to distribute a wide range of games and related media entirely over the internet, stretching from one-man Independent video game development efforts to some of the world's most popular games....
 on April 5, 2006, either as a standalone product, or bundled together with its sequel, SiN Episodes
SiN Episodes

SiN Episodes is the title of a series of episodic games for the Personal computer that would have expanded upon the 1998 in video gaming computer game SiN....
.

Plot
Set in the near future of 2037, many of the levels and locations are reminiscent of their current day equivalents.






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SiN is a computer game developed by Ritual Entertainment
Ritual Entertainment

Ritual Entertainment was a computer game software developer established in 1996 and based in Dallas, Texas, Texas. It was formerly known as Hipnotic Interactive, during which period they began development of their signature computer game SiN....
 and published by Activision
Activision

Activision Inc. is an United States video game developer and video game publisher. It was founded on October 1, 1979., and was the first independent developer and distributor of video games for video game console....
 in late 1998. SiN is a first-person shooter
First-person shooter

File:Freedoom aaa.pngFirst-person shooter is a Video game genres, featuring a First person , with which the player views the action as if through the eyes of the protagonist and in which the primary element is combat based around shooting....
 based on a modified version of the Quake II engine. The game was later released over Valve Software's Steam Platform
Steam (content delivery)

Steam is a digital distribution, digital rights management, multiplayer and communications platform developed by Valve Corporation. It is used to distribute a wide range of games and related media entirely over the internet, stretching from one-man Independent video game development efforts to some of the world's most popular games....
 on April 5, 2006, either as a standalone product, or bundled together with its sequel, SiN Episodes
SiN Episodes

SiN Episodes is the title of a series of episodic games for the Personal computer that would have expanded upon the 1998 in video gaming computer game SiN....
.

Plot


Set in the near future of 2037, many of the levels and locations are reminiscent of their current day equivalents. Banks, building sites, sewage works and other everyday recognisable buildings form the basis of many of the levels in SiN. One major difference in the world of SiN is the lack of a police force. 10 years prior to the game, it is revealed that the police force
Police

Police are agents or agencies, usually of the executive , empowered to enforce the law and to ensure public and social order through the legitimized use of force....
 collapsed due to inefficiency and ineffectiveness against the rising tide of crime
Crime

Societies define Crime as the breach of one or more rules or laws for which some Government or force may ultimately prescribe a punishment.The word crime originates from the Latin crimen , from the Latin root cerno and Greek ????? = "I judge"....
. Private security companies have taken their place, some patrolling the streets like the former police, some in charge of protecting their employer's assets.

One of these companies which employ their own armed security forces are SiNtek, a large multi-national biotechnology
Biotechnology

Biotechnology is technology based on biology, especially when used in agriculture, food science, and medicine. United Nations Convention on Biological Diversity defines biotechnology as:...
 firm owned by the beautiful and charismatic Elexis Sinclaire. Elexis took over the firm following the disappearance of her father, Dr. Thrall Sinclaire, who formed it in 2005.

The protagonist of the game, Col. John Blade, is the commander of one of the largest security forces in the city of Freeport, HardCorps. Prior to the beginning of the game, John is working to rid the streets of a potent new recreational drug named U4, which is gaining in popularity in Freeport. Yet, the source of the drug is still unknown, and its effects not entirely studied. As the game begins, the player is placed into the shoes of John Blade as he responds to a full scale bank heist and hostage situation perpetrated by a well known criminal, Mancini. But as the player progresses and pursues the criminals behind the heist, further questions are raised: Who is really behind the heist? And is this linked to the reported appearance of mutants in the city?

Throughout the missions, Blade is aided via radio link by a hacker working at HardCorps, JC. JC is a skilled hacker, capable of breaking into even the tightest of networks. In fact, Blade first found out about JC when investigating a hacker who had broken into the HardCorps system. After tracking down the hacker, Blade, recognising the perpetrator's talents, decided to make him a job offer at HardCorps instead of arresting him. Thus, JC became one of HardCorps most valuable assets.

Features


Action-based Outcomes - A player's progression through SiN was not entirely linear. Many levels had multiple ways in which to complete them, and actions could trigger drastic changes in future levels. This feature was intended to add a level of replayability to the game and force the player to think before acting.

High levels of Interactivity - SiN featured one of the highest levels of interactivity of any first-person shooter at that time. Much of the environment could be interacted with, computer terminals could be manipulated through a DOS
DOS

DOS, short for "Disk Operating System", is a shorthand term for several closely related operating systems that dominated the IBM PC compatible market between 1981 and 1995, or until about 2000 if one includes the partially DOS-based Microsoft Windows versions Windows 95, Windows 98, and Windows Me....
-like command prompt, and various objects could be destroyed. For example, in a bank level, it is possible to hack into the bank's computer, obtain the archenemy's bank account password, and transfer all of her money into the player character's own account.

Drivable Vehicles - Although drivable vehicles did not play a big part in the game, there were some sections and levels which required it. The camera viewpoint remained in first person mode during these sequences.

Easter Eggs - SiN contained many Easter eggs. These easter eggs ranged from fairly obvious signs and graffiti, to various secret rooms.

Critical reception

Critical reception for SiN was mixed. While PC Zone
PC Zone

PC Zone was the first magazine dedicated to Video game for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as PC Leisure, PC Format and PC Plus had covered games but only as part of a wider remit....
 gave the game 91% and a "Classic" award, praising its inventive level design and engaging plot , most other publications did not have such a glowing view towards it. One common complaint was the long load times, which measured in the minutes between each level, death, or quickload. Even on a then respectable 500 MHz PC with 128 MB of RAM
Ram

Ram, ram, or RAM as a non-acronymic wordAs a non-acronymic word Ram, ram, or RAM may refer to:...
, load times were reported to be around one minute long . This naturally caused much frustration, and may break the flow of the game depending on the player. With later patches the long load times were greatly shortened, although compatibility with old save games was lost, forcing players to play through the game from the beginning or use cheats to progress to their previous point in the game. Another major concern was the abundance of bugs
Software bug

A software bug is an error, flaw, mistake, failure, or fault in a computer program that prevents it from behaving as intended . Most bugs arise from mistakes and errors made by people in either a program's source code or its software architecture, and a few are caused by compilers producing incorrect code....
 and glitch
Glitch

A glitch is a short-lived fault in a system. The term is particularly common in the computing and electronics industries, and in circuit bending, as well as among players of video games, although it is applied to all types of systems including human organizations and nature....
es littered throughout the game. Some of the more widely reported bugs include a total lack of sound in the game, an end of chapter boss which couldn't move, a level on one path through the game not being finishable and general game crashes. Although these bugs were quickly patched
Patch (computing)

A patch is a small piece of software designed to fix problems with or update a computer program or its supporting data. This includes fixing computer bug, replacing graphics and improving the usability or performance....
 up, the damage of the negative publicity had already been done, especially with the majority of the gaming press reviewing the unpatched version. The patch was exceptionally large. At the time it was normal to expect a game being patched up with a file approximately the size of 5 MB. SiN however had a 31.23 MB patch.

A likely explanation for the multitude of bugs, is that the game may have been rushed. The game was likely released prematurely to meet the 1998 Christmas season, possibly as an attempt to beat Half-Life to market. These shortfallings, coupled with the near simultaneous release of the universally acclaimed Half-Life, resulted in SiN not achieving as much success as the developers had hoped, although it did attain a moderate amount of sales during the 1998 Christmas period .

Other media in the SiN universe

A mission pack was released for the game in 1999 by 2015, Inc.
2015, Inc.

2015 is a video game developer founded in 1997 by its President and CEO, Tom Kudirka. Currently, 2015 is located in Tulsa, Oklahoma. 2015 is perhaps most famous for the development of the highly successful Personal computer game Medal of Honor: Allied Assault....
, entitled SiN: Wages of Sin
SiN: Wages of Sin

Wages of Sin is an expansion pack for the computer game SiN from late 1998. Wages of Sin was released in late February 1999 by a then relatively unknown game production studio known as 2015, Inc., who later became famous for their critically acclaimed game Medal of Honor: Allied Assault....
. The player reprises the role of John Blade, and the story picks up after the conclusion of the main game, pitting the player against Gianni Manero, a notorious crime boss looking to take over Freeport city.

In 2000, ADV Films released their first self produced anime
Anime

is animation in Japan and considered to be "Japanese animation" in the rest of the world. Anime dates from about 1917.Anime, in addition to manga , is extremely popular in Japan and well known throughout the world....
 film, Sin: The Movie. Although loosely based on the game, with similar characters and plot elements, there are some big differences. For example, a major character from the game is killed off in the first few moments of the film and it takes place in the 2070s, in stark contrast to the games, which take place in the late 2030s- early 2040s.

A sequel, SiN Episodes
SiN Episodes

SiN Episodes is the title of a series of episodic games for the Personal computer that would have expanded upon the 1998 in video gaming computer game SiN....
, was made by Ritual and was intended to be released episodically over Valve's Steam network
Steam (content delivery)

Steam is a digital distribution, digital rights management, multiplayer and communications platform developed by Valve Corporation. It is used to distribute a wide range of games and related media entirely over the internet, stretching from one-man Independent video game development efforts to some of the world's most popular games....
. The only episode, titled "Emergence" was released on May 10, 2006.

An alternate reality game
Alternate reality game

An alternate reality game, also known as an altered reality game , is an interactive narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants' ideas or actions....
 based in the SiN universe was launched in 2005 to promote the announcement of SiN Episodes
SiN Episodes

SiN Episodes is the title of a series of episodic games for the Personal computer that would have expanded upon the 1998 in video gaming computer game SiN....
. Various cryptic puzzles could be found on the website, and solving these would lead to new pieces of media and art. However, support for this piece of viral marketing
Viral marketing

Viral marketing and viral advertising refer to marketing techniques that use pre-existing social networks to produce increases in brand awareness or to achieve other marketing objectives through self-replicating Viral phenomenon processes, analogous to the spread of virus and computer viruses....
 by Ritual Entertainment did not last, although it has been claimed by Ritual that the final puzzles still remained unsolved.

SiN was also re-released on the Steam platform on April 5, 2006 bundled together with SiN Episodes: Emergence. This version of SiN (v 1.12) includes fixes for audio and video playback problems as well as integration with the Steam multiplayer server browser. Several textures have been modified in this release apparently due to copyright issues; the original images of many being replaced with SiN Episodes artwork. Also, all instances of nudity and drug references in the game have been censored.

External links

  • (archive.org) (still working - 10/09/08)
  • (unofficial)