Ricochet Infinity
Overview
 
Ricochet Infinity is the fourth installment in the Ricochet video game series by Reflexive Entertainment
Reflexive Entertainment
Reflexive Entertainment is a computer game developer based in Lake Forest, California. The company was founded by Lars Brubaker in 1997...

. As its preceding titles Ricochet Xtreme (2001), Ricochet Lost Worlds
Ricochet Lost Worlds
Ricochet Lost Worlds was developed by Reflexive Entertainment and is the sequel to Ricochet Xtreme. It features several new bricks, power-ups and background art. It also has the new "ring" feature, where you try to collect all the rings on each level. If you collect all five rings on every level,...

(2004) and Ricochet Lost Worlds: Recharged
Ricochet Lost Worlds: Recharged
Ricochet Lost Worlds: Recharged is the third game in the Ricochet video game series by Reflexive Entertainment. The difference between the earlier Ricochet Lost Worlds and Ricochet Lost Worlds: Recharged is the idea of user-made levels that are downloadable online...

(2004), it is a Breakout clone
Breakout clone
A Breakout clone is a sub-class of the "bat-and-ball" genre introduced with the Magnavox Odyssey's Tennis and Atari's Pong...

. As in Atari
Atari
Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Atari, SA . The original Atari, Inc. was founded in 1972 by Nolan Bushnell and Ted Dabney. It was a pioneer in...

's Breakout
Breakout (video game)
Breakout is an arcade game developed by Atari, Inc and introduced on May 13, 1976. It was conceptualized by Nolan Bushnell and Steve Bristow, and influenced by the 1972 arcade game Pong, also by Atari. The game was ported to video game consoles and upgraded to video games such as Super Breakout...

 game, the purpose of each level is to destroy all the bricks on the screen. The Reflexive Ricochet games are more stylized than Breakout
Breakout (video game)
Breakout is an arcade game developed by Atari, Inc and introduced on May 13, 1976. It was conceptualized by Nolan Bushnell and Steve Bristow, and influenced by the 1972 arcade game Pong, also by Atari. The game was ported to video game consoles and upgraded to video games such as Super Breakout...

.

The "infinite" in the title stems from the fact that new level sets have been released on a weekly basis.

In September 2010, Ricochet Infinity was released for the iPhone app store.
 
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