Radar Scope
Encyclopedia
is an early cabinet arcade game
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...

 developed and published by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 in November 1980. Some sources claim that Ikegami Tsushinki also did design work on Radar Scope. It is a shooter
Shooter game
Shooter games are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common...

 that can be viewed as a cross between Taito
Taito
Taito may mean:*Taito Corporation, a Japanese developer of video game software and arcade hardware*Taito, Tokyo, a special ward located in Tokyo, Japan*Taito, also known as matai, paramount chiefs according to Fa'a Samoa...

's Space Invaders
Space Invaders
is an arcade video game designed by Tomohiro Nishikado, and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to...

 and Namco
Namco
is a Japanese corporation best known as a former video game developer and publisher. Following a merger with Bandai in September 2005, the two companies' game production assets were spun off into Namco Bandai Games on March 31, 2006. Namco Ltd. was re-established to continue domestic operation of...

's Galaxian
Galaxian
is an arcade game developed by Namco in 1979. It was published by Namco in Japan and was imported to North America by Midway in 1980. A fixed shooter-style game in which the player controls a spaceship at the bottom of the screen and shoots enemies descending in various directions, it was designed...

. It was released in three types of arcade cabinets: upright, cockpit, and cocktail.

Contrary to popular belief, it was not Nintendo's first arcade video game. Prior Nintendo games include EVR Race (released only in Japan), Computer Othello (released only in Japan), Sheriff
Sheriff (arcade game)
is an arcade game developed by Nintendo R&D1 in 1979, designed by Shigeru Miyamoto and Genyo Takeda. Some sources claim that Ikegami Tsushinki also did design work on Sheriff. It is one of the earliest Western-style video games developed . The player controls a county sheriff who must defend the...

 (released in the U.S. by Exidy
Exidy
Exidy was one of the largest creators of arcade video games during the early period of video games, from 1974 until at least 1986 . The company was founded by H.R."Pete" Kauffman...

 as Bandido), Space Fever
Space Fever
is a 1979 arcade game by Nintendo R&D1. Some sources claim that Ikegami Tsushinki also did design work on Space Fever. It was released in both monochrome and color versions. It is Nintendo's version of Taito's 1978 Space Invaders. The game was distributed by Far East Video.-Gameplay:Similar to the...

 (released only in Japan), and Space Firebird
Space Firebird
is a 1980 arcade game developed by Nintendo R&D1. It was published by Nintendo in Japan and in the North America. It was also published by Sega-Gremlin in the US as well...

 (released by Nintendo and Gremlin Industries
Gremlin Industries
Gremlin Industries was arcade game manufacturer active from the 1970s to early 1980s, and based San Diego, California, USA .Gremlin was founded in 1973 as a manufacturer of coin-operated wall games. Gremlin's first wall game, Play Ball, was fairly successful.- History :Gremlin joined the video game...

 in the U.S.).

Radar Scope was the first game that Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

 helped develop. The game's key innovation was its three-dimensional
2.5D
2.5D , 3/4 perspective and pseudo-3D are terms used to describe either:* 2D graphical projections and techniques which cause a series of images or scenes to fake or appear to be three-dimensional when in fact they are not, or* gameplay in an otherwise three-dimensional video game that is...

 third-person perspective, which was imitated years later by shooters such as Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...

's Juno First
Juno First
Juno First is a shoot 'em up arcade game developed by Konami and released in 1983. It was licensed to Gottlieb in the United States. The game is a vertical scrolling shooter, with a third-person perspective like Radar Scope. It follows in the tradition of space-themed shooting-galleries such as...

 and Activision
Activision
Activision is an American publisher, majority owned by French conglomerate Vivendi SA. Its current CEO is Robert Kotick. It was founded on October 1, 1979 and was the world's first independent developer and distributor of video games for gaming consoles...

's Beamrider
Beamrider
Beamrider is a scrolling shooter designed for the Intellivision by Activision programmer David Rolfe. The game was then ported to the Atari 2600 , Atari 5200, Atari 8-bit, ColecoVision, Commodore 64, ZX Spectrum as well as the MSX platform.-Summary:Beamrider takes place above Earth's atmosphere,...

. Although Radar Scope was only a modest success, Miyamoto's more popular Donkey Kong
Donkey Kong (video game)
is an arcade game released by Nintendo in 1981. It is an early example of the platform game genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging and jumping over obstacles. In the game, Jumpman must rescue a damsel in distress, Lady, from a...

 was based on Radar Scopes hardware, and used surplus Radar Scope cabinets.

Gameplay

As captain of the Sonic Spaceport, players must defend their station against enemy spaceships called Gamma Raiders, which attack with vengeance and swiftly retreat to formation. The object of the game is to destroy 48 enemy Gamma Raiders before there is total disintegration of all the Spaceports on the player's side.

Players can counterattack with the Rapid-Fire Laser Blaster which zooms the lasers over the three-dimensional
Three-dimensional space
Three-dimensional space is a geometric 3-parameters model of the physical universe in which we live. These three dimensions are commonly called length, width, and depth , although any three directions can be chosen, provided that they do not lie in the same plane.In physics and mathematics, a...

-esque field of curving vectors, while it intercepts enemies. The lower on the radar screen that you destroy a Gamma Raider, the more points will be earned. If exploding decoys damage the Sonic Spaceport, the Laser Blaster's firing speed will reduce. The Laser Blaster's "Damage Meter" will light up as damage is incurred and when fully illuminated, will weaken the Laser Blaster's offensive powers. To reverse this, the players must attack and destroy all remaining Gamma Raiders.

Players are given a wide range of flexibility in controlling the difficulty levels of the game. Extra Spaceports are awarded at 7,000, 10,000, 15,000 and 20,000 points, as determined by the players. The initial number of Spaceports may also be pre-programmed at 3, 4, 5 or 6. When the required number of spaceships is destroyed, players receive an extra point bonus.

Conversion to Donkey Kong

The game was popular for a short period in Japan, so the president of newly-founded Nintendo of America, Minoru Arakawa
Minoru Arakawa
was the founder and first president of Nintendo of America from 1980 to 2002.Born in Kyoto, Japan, he attended Kyoto University and the Massachusetts Institute of Technology. In 1972, he was hired by Japanese conglomerate Marubeni as part of their international staff, with the responsibility of...

, placed a large order for it. By the time the game arrived in New York, months had passed and the buzz surrounding the game had dissipated. The game's sounds were high pitched chirps which many gamers found annoying. American arcade operators were unimpressed, and Nintendo of America was stuck with thousands of unsold units sitting in the warehouse. Arakawa faced financial disaster, so he pleaded with his father-in-law (Nintendo CEO Hiroshi Yamauchi
Hiroshi Yamauchi
is a Japanese businessman. He was the third president of Nintendo, joining the company in 1949 until stepping down on May 31, 2002, to be succeeded by Satoru Iwata. Yamauchi is credited with transforming Nintendo from a small hanafuda card-making company in Japan to today's multi-billion dollar...

) to provide him with a new game which he could install as a replacement in the Radar Scope arcade machines, which could be repainted to reflect a new game.

Yamauchi assigned the game's designer, Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

, the task of "fixing" the game so it would appeal to gamers. Rather than tweak a poor game, Miyamoto designed an entirely new game, Donkey Kong, using the Radar Scope hardware. Out of the 3000 arcade units originally manufactured, around 2000 were converted to Donkey Kong. The converted units can be spotted by their red cabinets. Conversion kits for the new game were then shipped to North America, where Donkey Kong went on to become a huge success.

External links

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