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Power-up



 
 
In computer and video games, power-ups are objects that instantly benefit or add extra abilities to the game character. This is contrast to an item
Item (game)

In pencil and paper games and computer and video games, an item is an object within the game world that can be collected by a player character or, occasionally, a non-player character....
, which may or may not have a benefit and can be used at a time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in Bubble Bobble
Bubble Bobble

is an arcade game by Taito Corporation, first released in 1986. It was porting soon for numerous home computers and game consoles. The game features twin Bubble Dragons, , who is green with yellow spikes/horns and , who is blue with cyan spikes/horns....
.






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In computer and video games, power-ups are objects that instantly benefit or add extra abilities to the game character. This is contrast to an item
Item (game)

In pencil and paper games and computer and video games, an item is an object within the game world that can be collected by a player character or, occasionally, a non-player character....
, which may or may not have a benefit and can be used at a time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in Bubble Bobble
Bubble Bobble

is an arcade game by Taito Corporation, first released in 1986. It was porting soon for numerous home computers and game consoles. The game features twin Bubble Dragons, , who is green with yellow spikes/horns and , who is blue with cyan spikes/horns....
. Well known examples of power-ups that have entered popular culture
Popular culture

Popular culture is the totality of Distinction memes, ideas, Perspective s and Attitude s that are deemed preferred per an informal consensus within the mainstream of a given culture....
 include the power-pills from Pac-Man
Pac-Man

is an arcade game developed by Namco and licensed for distribution in the United States by Midway Games, first released in Japan on May 22, 1980. Immensely popular in the United States from its original release to the present day, Pac-Man is universally considered as one of the classics of the medium, virtually synonymous with video games, and...
 and the Super Mushroom from Super Mario Bros.
Super Mario Bros.

is a Platform game video game developed by Nintendo in late 1985 and published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros.....


Items that confer power-ups are usually pre-placed in the game world, spawned randomly, dropped by beaten enemies or picked up from opened or smashed containers. They can be differentiated from items in other games, such as RPG, by the fact that they take effect immediately, feature designs that don't necessarily fit into the game world (often used letters or symbols emblazoned on a design), and are found in certain genres of games. Power-ups are mostly found in action-oriented games such as maze games
List of maze video games

Maze game is a video game genre description first used by journalists during the 1980s to describe any game in which the entire playing field was a maze....
, run and gun
Shoot 'em up

File:ProjectStarfighter.jpgShoot 'em up is a subgenre of Shooter game video games. In a shoot 'em up, the player controls a lone character, often a spacecraft, shooting large numbers of enemies while dodging their attacks....
s, shoot 'em up
Shoot 'em up

File:ProjectStarfighter.jpgShoot 'em up is a subgenre of Shooter game video games. In a shoot 'em up, the player controls a lone character, often a spacecraft, shooting large numbers of enemies while dodging their attacks....
s, first-person shooter
First-person shooter

File:Freedoom aaa.pngFirst-person shooter is a Video game genres, featuring a First person , with which the player views the action as if through the eyes of the protagonist and in which the primary element is combat based around shooting....
s, platform game
Platform game

Platform game, or platformer, is a computer and video game genres characterized by jumping puzzle or over obstacles. It must be possible to control these jumps and to fall from platforms or miss jumps....
s, puzzle games, and vehicular combat game
Vehicular combat game

Vehicular combat games are typically video game or computer games where the primary focus of play concerns automobiles or other motor vehicles, normally armed with guns or other weaponry, attempting to destroy vehicles controlled by the CPU or by opposing players....
s.

Types of powerups

Power-ups can be classified according to the type of benefit they give the player.

Offensive ability

Gives a new weapon, or transforms the player character into a more aggressive form that increases its attack power or makes some enemies vulnerable. This also includes "Nukes", which are weapons that destroy every enemy on the screen at once; these are prevalent in many different genres including vehicular combat, run and gun
Shoot 'em up

File:ProjectStarfighter.jpgShoot 'em up is a subgenre of Shooter game video games. In a shoot 'em up, the player controls a lone character, often a spacecraft, shooting large numbers of enemies while dodging their attacks....
s, and platform games. The effect can be time-limited, last until the player is hit, last until the player is killed, or last until game over
Game over

Game Over is a traditional message in video games which usually signals the game has ended with a negative outcome, and that the player has failed to complete the game....
.

Examples:
  • Mega Man
    Mega Man (series)

    Mega Man, known as in Japan, is a series of video games from Capcom, usually starring the character Mega Man . There are well over 50 Capcom releases bearing the Mega Man name, easily making it Capcom's most prolific franchise and one of the best-known franchises of all time....
    : The weapons earned from the Robot Master
    Robot Master

    In the Mega Man , the term "Robot Master" refers to a special kind of robot or android that possesses a very advanced level of artificial intelligence....
    s upon defeating them. The weapons are kept until the game is turned off (unless a password
    Password

    A password is a secret word or string of Character that is used for authentication, to prove identity or gain access to a resource . The password must be kept Secrecy from those not allowed access....
     is used which can bring the player back to a point after the weapon was acquired) or when the game is completed.
  • Donkey Kong
    Donkey Kong (video game)

    is an arcade game developed by Nintendo, released in . It is an early example of the Platform game genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging obstacles....
    : The hammer that Mario can use to destroy barrels and fireballs. This effect lasts for approximately twenty seconds.
  • Pacman: Ghosts can be attacked after Pacman is transformed (temporarily) via power pills. This makes Pacman temporarily invulnerable, so the effect can be also considered defensive.
  • Super Mario Bros: The player can smash overhead bricks by jumping into them after picking up a Super Mushroom, and can throw fireballs at enemies after picking up a Fire Flower. Mario loses the Super Mario effect after being hit; if he has also collected a Fire Flower, then this is lost along with it.
  • Super Mario Bros. 3
    Super Mario Bros. 3

    Super Mario Bros. 3 is a Platform game developed and published by Nintendo for the Nintendo Entertainment System , and is the fifth game in the Mario series....
    : Several new powerups are used. The Raccoon Leaf turns Mario into Raccoon Mario. The Tanooki Suit (that can only be gained in Houses and certain in-level hidden areas) has the same effect as the Leaf but adds the ability to hide as a statue. There is also a Frog Suit (enhances swimming), a Hammer Bros. suit (can throw hammers), and several assorted jewels.
  • Contra series
    Contra series

    The series is a line of Shoot 'em up#Run and gun video games created by Konami in 1987. While originally arcade games, the series gained its popularity base from its console releases, especially the titles created for the Nintendo Entertainment System....
    : The various guns that come from the flying capsules or sensors. This effect lasts until the player loses a life.
  • Quake series: The Quad Damage item increases the damage the holders weapons can do. The effect only lasts for a short time.
  • Earthworm Jim 2
    Earthworm Jim 2

    Earthworm Jim 2 is a platform game video game released in 1995. It is a sequel to the original Earthworm Jim. The music was composed by game music veteran Tommy Tallarico....
    : The various guns Jim finds randomly throughout the levels. These range from a "Barn Burner Cannon" to a harmless bubble gun.


Defensive abilities

Typically consists of items like shields (usually a "force field
Force field

A force field, sometimes known as an energy shield, force shield, or deflector shield is a barrier, typically made of energy or charged particles, that protects a person, area or object from attacks or intrusions....
") surrounding the character that reflects projectiles or absorbs a certain amount of damage, or invincibility/invulnerability. In the case of invincibility is nearly always granted as a temporary bonus, because otherwise it negates the challenge of the game.

Invincibility (or "invulnerability") comes in two main forms: either the player character merely becomes intangible to harmful things, or can also damage enemies by contact. In either case the character is often still vulnerable to some threats, such as bottomless pits. In many games, invulnerability is also temporarily granted after the player gets hit or loses a life, so that the character will not be hurt/killed twice in quick succession. The effect is commonly indicated by making the player character flash or blink or by musical cues.

Examples:
  • Mario
    List of Mario games by year

    This article is a chronological list of Mario games. Mario is a fictional character created by game designer Shigeru Miyamoto who serves as Nintendo's mascot....
    : The Starman, an item that grants temporary invulnerability for a period of twenty seconds. As a side effect, it also speeds up the timer of the level, so it might not be wise to pick it up while under certain circumstances (such as not having a lot of time left to end the level).
  • Sonic the Hedgehog
    Sonic the Hedgehog series

    Sonic the Hedgehog is a Media franchise of video games released by Sega starring and named after its mascot character, Sonic the Hedgehog . The series began in 1991 in video gaming with the release of Sonic the Hedgehog on the Sega Mega Drive, in addition to an Sonic the Hedgehog for the Master System and Game Gear formats....
    : The Invincibility Box, which grants temporary invulnerability and lets you defeat enemies by simply touching them. This has the same effect as the Starman, but does not increase speed and does not speed up the timer.


Evasive abilities

Items which help the player avoid or escape enemies or enemy weapons. This category includes speed boosts and other power-ups which affect time, which can be temporary, permanent, or cumulative, and invisibility power-ups which help the player avoid enemies.
  • Rainbow Islands
    Rainbow Islands

    is a 1987 in video gaming arcade game from Taito Corporation. The game is subtitled "The Story of Bubble Bobble 2" and is the sequel to Taito's hit game Bubble Bobble from the previous year....
    : The shoe power-up, which makes the player character move more quickly.
  • R-Type
    R-Type

    R-Type is a Shoot 'em up#Scrolling shooters arcade game produced by Irem in 1987. The player controls a space fighter named "Arrowhead" to defend humanity against a mysterious but powerful alien life-form known as "Bydo", which was later discovered to be not entirely alien in origin....
    : The 'S' icon, which increases the player's speed every time one is collected.
  • Unreal Tournament
    Unreal Tournament

    Unreal Tournament is a first-person shooter video game co-developed by Epic Games and Digital Extremes. It was published in 1999 by GT Interactive....
    , Quake 3: The Invisibility power-up, which turns the player into an indistinct wireframe
    Wireframe

    Wireframe or wire frame can refer to:* Wire frame model used in 3D modeling;* Wireframe art such as wire sculpture used in plastic arts;...
     or shadow. Similarly, radiation suits serve to deflect certain types of weapons as well.
  • Crisis Core: Final Fantasy VII
    Crisis Core: Final Fantasy VII

    is an action role-playing game developed by Square Enix for the PlayStation Portable. The game is a prequel to Final Fantasy VII and is also the sixth installment in the Compilation of Final Fantasy VII....
    : The Dash materia
    Materia

    Gaia is the Fictional universe in the 1997 console role-playing game Final Fantasy VII. The game's setting follows in the footsteps of Final Fantasy VI by presenting a world with considerably more advanced technology than the first five games in the series....
    , which allows Zack to move at double speed to help avoid enemy attacks.
  • Sonic the Hedgehog: The speed shoes in Sonic the Hedgehog grant the player a small speed burst for a few seconds.


Access abilities

Items which help the player enter new or previously unaccessible areas, or "warp" to another level. Access abilities, depending on the game, can be required to progress normally or be entirely optional.

Examples:
  • Super Mario Bros. 3
    Super Mario Bros. 3

    Super Mario Bros. 3 is a Platform game developed and published by Nintendo for the Nintendo Entertainment System , and is the fifth game in the Mario series....
    : The warp whistle, which allows player to warp to different levels
    Warp zone

    A warp zone is usually an area in a video game where players can go from one place or level to another. They are sometimes used as cheats and sometimes as ways to avoid too much walking ....
    , and the hammer, which allows players to take shortcuts on the overworld game map.
  • Mega Man series: The Rush power-ups, which allow the player to attain power-ups not possible by any other means. The most common are Rush Jet, Rush Coil, Rush Marine, and Rush Search.
  • "The Legend of Zelda: the Wind Waker
    The Legend of Zelda: The Wind Waker

    The Legend of Zelda: The Wind Waker, known in Japan as , is an action-adventure game and the tenth installment in The Legend of Zelda . It was released for the Nintendo GameCube in Japan on December 13, 2002, in North America on March 24, 2003, in Europe on May 3, 2003, and in Australia on May 7, 2003....
    ": The song "Ballad of Gales" that you may play after defeating the God of Winds allows you to warp to specified areas in the game map.


Health and life reserves

Typically consists of Health (most typically in med. kits, food, or as energy) or 1-up
1-up

1-up , pronounced "one up", is a term in console video game that commonly refers to an item that gives the player an extra chance to complete the game....
s (which give an extra chance to continue playing after losing, commonly called a 'life').

Examples:
  • Super Mario Bros: The Super Mushrooms and 1-up Mushrooms that give Mario the ability to take an extra hit and extra lives (respectively).
  • Wonder Boy
    Wonder boy

    'Wonder boy' or 'Wonderboy' may refer to:Media*Wonder Boy, a video game series by Sega. For the original game, see Wonder Boy ...
    : Fruits recharge the continuously dwindling player energy.
  • Doom: First aid kits restore part of the player's health.
  • Legend of Zelda: The heart containers
    Health (game mechanic)

    Health is a game mechanic used in computer game and video games to give value to player character, enemies, non-player character, and related objects....
     permanently extend to the player's total health.
  • Teenage Mutant Ninja Turtles
    Teenage Mutant Ninja Turtles (arcade game)

    Teenage Mutant Ninja Turtles: The Arcade Game is an arcade game produced by Konami in 1989. It is a scrolling beat 'em up based on the popular comic and the 1987 TV series Teenage Mutant Ninja Turtles....
    : Pizza pies
    Pizza

    Pizza is a world-popular dish of Italy origin, made with an oven-baked, flat, generally round bread that is often covered with tomatoes or a tomato-based sauce and mozzarella cheese....
    , which fully restore the player's health.
  • Yashichi
    Capcom

    is a leading international video game developer and video game publisher of video games headquartered in Osaka, Japan. It was founded in 1979 as Japan Capsule Computers, a company devoted to the manufacturing and distribution of electronic game machines....
    : a health power-up in many Capcom
    Capcom

    is a leading international video game developer and video game publisher of video games headquartered in Osaka, Japan. It was founded in 1979 as Japan Capsule Computers, a company devoted to the manufacturing and distribution of electronic game machines....
     games
  • Jazz Jackrabbit
    Jazz Jackrabbit

    Jazz Jackrabbit is a series of platform game video games, and may refer to the following:* Jazz Jackrabbit , a platform video game for the PC....
    : Grabbing a Floating Jazz head earns Jazz an extra life, while the carrots replenishes Jazz's health.
  • Quake 3: Picking up a Regeneration object temporarily causes the player to be able to heal rapidly after taking damage. Similarly, various types of one-time health bonuses can be found scattered throughout most arenas.


Token abilities

Items whose main feature is that they are found in large numbers, to encourage the player to reach certain spots in the game world. They have various cumulative effects.
Examples:
  • Super Mario Bros: Collecting 100 coins grants the player an extra life.
  • Sonic the Hedgehog
    Sonic the Hedgehog series

    Sonic the Hedgehog is a Media franchise of video games released by Sega starring and named after its mascot character, Sonic the Hedgehog . The series began in 1991 in video gaming with the release of Sonic the Hedgehog on the Sega Mega Drive, in addition to an Sonic the Hedgehog for the Master System and Game Gear formats....
    : Collecting 100 gold rings grants the player an extra life, being hit by an enemy while carrying at least one ring causes the character to drop all rings instead of dying, and rings serve as a power source for a certain ability. (e.g turning into your character's super form if you have all 7 of the Chaos Emeralds [which are also tokens])
  • Crash Bandicoot series
    Crash Bandicoot series

    Crash Bandicoot is a series of platform game video games currently video game developer by Radical Entertainment and video game publisher by Activision Blizzard....
    : By collecting 100 Wumpa fruits, the player earns an extra life.
  • Donkey Kong Country
    Donkey Kong Country

    Donkey Kong Country is a video game developed by Rare , featuring the popular arcade character, Donkey Kong . It was released for the Super Nintendo Entertainment System in 1994....
    : By collecting 100 bananas a life can be gained.
  • Various games: Money can be collected and spent on other items or game events.


Trick power-ups

These power-ups try to trick the player into grabbing them, only to result usually into damage, removed abilities, or player death.

Examples:
  • Super Mario Bros.: The Lost Levels
    Super Mario Bros.: The Lost Levels

    Super Mario Bros.: The Lost Levels, known in Japan as , is a platform game video game developed and published by Nintendo for the Famicom Disk System....
    : Poison mushroom, which will kill/hurt the player most of the time, has a slim chance of also acting as a regular Super mushroom.
  • Bonk's Revenge
    Bonk's Revenge

    Bonk's Revenge is a 2D platform game originally for the TurboGrafx 16 console, created in 1991 by the Red Entertainment for Hudson Soft, and licensed by NEC....
    : Fake power-up containers that actually release an enemy.
  • Sonic the Hedgehog 3
    Sonic the Hedgehog 3

    Sonic the Hedgehog 3, often abbreviated and officially titled in Europe as Sonic 3, is a platform game in the Sonic the Hedgehog series for the Sega Mega Drive....
    : Fake power-up containers that cause damage to Sonic.
  • Metroid Fusion
    Metroid Fusion

    Metroid Fusion is an Action-adventure game video game published by Nintendo for the Game Boy Advance. It was released in North America and Europe in November 2002, and in Japan in February 2003....
    : Some Energy or Missile Tanks are actually enemies in disguise, and usually lead to a room with the real power-up.
  • Mario Kart
    Mario Kart

    Mario Kart is a series of go-kart-style racing game video games developed by Nintendo as a series of spin-offs from its trademark Mario series of platformer adventure-style video games....
    : in many of the games there are fake item boxes that stop the player if hit, usually different colored then real ones.
  • Mega Man ZX Advent
    Mega Man ZX Advent

    Mega Man ZX Advent, known in Japan as , is the second computer and video games of the Mega Man ZX of Mega Man video games. Taking place a few years after the first ZX, the game follows List of Mega Man ZX characters#Grey & Ashe as they battle with various enemy List of Mega Man ZX characters#Enemy Mega Men, the infamous Model W,...
    : Blue life ups are actually flying enemies in disguise that will attack if Grey or Ashe comes too close.


Attaining power-ups

There are many different methods of attaining power-ups:
  • In many games, particularly platform games, there is one prevalent object scattered throughout each level that serves as a container for power-ups. In the Castlevania
    Castlevania

    Castlevania is a video game video game series created and developed by Konami. The series debuted in Japan on September 26, 1986 with the release of for the Famicom Disk System , followed by an alternate version for the MSX platform on October 30....
     and Ninja Gaiden
    Ninja Gaiden

    is a series of video games by Tecmo featuring the dragon ninja, Ryu Hayabusa.The series was originally known as in Japan. The word Gaiden in the North American Ninja Gaiden title means "side-story" in Japanese language, even though the Ninja Gaiden series is not a spinoff of a previous series....
     games this object is a candle or lantern, while in the Mario games
    List of Mario games by year

    This article is a chronological list of Mario games. Mario is a fictional character created by game designer Shigeru Miyamoto who serves as Nintendo's mascot....
    , the oft-used container there is the "question block". In beat 'em up
    Beat 'Em Up

    Beat 'Em Up, recorded at Hit Factory Criteria studios in Miami Beach, Florida, is the first Iggy Pop album that The Trolls were credited. The Trolls were: Iggy Pop, Whitey Kirst, Pete Marshall, Alex Kirst, Mooseman....
     games, level-themed objects such as crates, barrels, or mailbox
    Mailbox

    Mailbox may refer to:*Letter box, copper box, or other sturdy material compartment, or slot for incoming postal deliveries*Post box, a physical box for outgoing postal deliveries...
    es serve as containers.
  • In many games, such as the Mega Man series, power-ups can be attained through the elimination of enemies.
  • It is common for games to also just leave the power-ups within plain view, such as in R.C. Pro-Am
    R.C. Pro-Am

    R.C. Pro-Am is a video game that was developed by Rare and released for the Nintendo Entertainment System in 1988. It is a racing game/vehicular combat game that puts the player not in the driver's seat, but rather on the sidelines, using a remote control to operate the Radio-controlled car and thus utilizes an isometric projection out...
    . It is also typical for games to require the player to travel a certain way or perform a specific action in order to attain said power-up, such as bombing through specific blocks in Super Metroid
    Super Metroid

    Super Metroid, also known as Metroid 3, is an Action game-Platform game video game and the third game in the Metroid . It was developed by Nintendo Research & Development 1 and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System video game console....
    .
  • Power-ups can also be attained by interacting with certain objects at specific points in the level, e.g. the tractor-trailer truck in Spy Hunter
    Spy Hunter

    Spy Hunter is a 1983 arcade game developed and released by Midway Games. It was incredibly successful initially, and it has remained popular for many years....
    .


Treasure chests

In many video games, especially computer role playing games, treasure chests contain various items, currency
Fictional currency

Fictional currency is currency in works of fiction. It is often invented, bearing little or no resemblance to any modern or historic currency. This is a necessary plot device, in order to increment the completeness of the environment, and at the same time dissociate it from any known Economic system on earth....
, and sometimes monsters. For certain role playing games, some chests are actually mimics, which is a monster that looks like a chest, but will attack the player when they attempt to open it. This is notably seen in the Seiken Densetsu
Seiken Densetsu

The 'Mana' series, known in Japan as , is a console role-playing game series from Square Enix, created by Koichi Ishii. The series began as a handheld side story to Square's flagship franchise Final Fantasy, although most Final Fantasy-inspired elements were subsequently dropped, starting with the second installment, Secret of Man...
 and Dragon Quest
Dragon Quest

, published as Dragon Warrior in North America until the 2005 release of Dragon Quest VIII: Journey of the Cursed King, is a series of console role-playing game created by Yuji Horii and published by Square Enix ....
 series.

Treasure chests provide a means for the player to obtain items without paying for them in stores. In some cases, these chests contain items that can't be purchased at stores. Chests may be locked, requiring a key of some sort. For certain games, keys can only be used once, and the key is destroyed during its use. For other games, having a particular type of key means that the player can open any of the chests with a matching lock.

For most games, once a chest has been opened, the contents remain empty, although they may be repopulated with possibly different items during different stages of the game. This is different from perishable containers, such as crates and jars, which tend to reappear if the player exits the area and then returns.

Power-ups in shoot 'em ups

Shoot 'em up games have several unique aspects regarding power-ups that contrast it from other genres. Firstly, power-ups come from different sources than in other games. In some games, particular kinds of enemies or ground structures need to be annihilated to reveal powerups. Another common method of revealing power-ups is through the successful destruction of entire formation of enemies; usually the enemies are similarly colored or shaped. A power-up mechanic specific to shoot 'em ups is one that allows the player cycle through various types of abilities, either automatically or when shot. This allows the player to pick it up when it is of the type they want; this mechanic is used in many games, including 1943, Alpha Mission
Alpha Mission

Alpha Mission is a vertical Shoot 'em up#Scrolling shooters arcade game created by SNK Playmore in 1985. It was later ported to the Nintendo Entertainment System in 1987....
, and Side Arms.

Common Power-ups in shooter games include:

Companion fighter: A small object that follows the character and fires whenever the character fires- Commonly called a Wingman. Usually, the companion fighter has the same weapon as the character. In Gradius, the character's companion fighters are called options. Capcom's Forgotten Worlds game allowed the character to purchase companion fighters called satellites, though in this game each satellite had its own unique weapon (like homing missiles or napalm bombs). In Tyrian
Tyrian (computer game)

Tyrian is a computer game video game developer by Eclipse Productions and video game publisher in 1995 by Epic Games.The game was officially released as freeware in 2004, and the graphics have been made available under an open license in April 2007....
, Companion ships are available as a sidekick weapon, with a different weapon than the player's.

Directional shot:Fires additional shots behind and/or to the sides of the character.

Flamethrower: Generally a powerful weapon with a short range, flamethrowers sometimes allow the player to fire continuously by holding down the button. In some games, the flamethrower can destroy incoming shots.

Force field: Temporarily protects the character from harm.

Guided missile: A shot that homes in on the closest target.

Laser: Usually a powerful single beam that only travels in a straight line away from the character. In some games, like Konami's Gradius, lasers will travel through several enemies.

Multi-directional shot: A weapon that fires several shots (usually three to seven). These shots usually fan out in front of the character and cover a wide area. A good example is the Spread gun in Konami's Contra series. In games that feature ships, like Stinger and Star Soldier for the NES, multi-directional weapons can extend to cover the character's rear.

Power shot: Makes the character's shots more powerful. The arcade classic Gauntlet contains a power up that makes the character's attack stronger. In Tyrian
Tyrian (computer game)

Tyrian is a computer game video game developer by Eclipse Productions and video game publisher in 1995 by Epic Games.The game was officially released as freeware in 2004, and the graphics have been made available under an open license in April 2007....
 purple orbs and metal bars increase the power of the front and rear guns, usually resulting in greater rate of fire, changes in appearance of the beam or blast, increase of the number of bullets shot all with an increase of power. Some Tyrian weapons can even pass through enemies and scenery. In the Super Arcade Modes of Tyrian 2000, if you grab a weapon pod of the same colour two or more times in a row, immediately powers that weapon up and also gives you an extra life until the weapon is at maximum power.

Rapid Fire: Allows a faster rate of fire.

Reflecting shot: This power up makes the character's attacks bounce off solid surfaces. This is another power up found in the Gauntlet games.

Wide shot: The power up increases the number of shots the character fires. Rather than causing the attacks to spread out, the number of forward facing shots increases. In Capcom's 1942, a common power up doubles the number of shots the character fires, going from two to four.

Power-up Crates

Power-up crates are small boxes that appeared in Real-Time Strategy
Real-time strategy

Real-time strategy games are a genre of computer wargames which do not progress incrementally in turn-based game.Brett Sperry is credited with coining the term to market Dune II....
 games, most noticeable the Command & Conquer series
Command & Conquer series

Command & Conquer is a video game media franchise, mostly of the real-time strategy style as well as a first-person shooter game based on the former....
, whereas when touched by one of the player's units, gave the player a random power-up. The power-up might give the player a free unit or it might upgrade the unit that picks it up. The power-ups included at first a Nuke, better Speed, Invincibility, Healing, Reveal Map, etc. Later games upgraded the unit further by promoting it, enhancing power, more armor, etc. In the game Command & Conquer: Red Alert
Command & Conquer: Red Alert

Command & Conquer: Red Alert is a real-time strategy computer game of the Command & Conquer, produced by Westwood Studios and released by Virgin Interactive in 1996 in video gaming....
, power-ups also appeared in the water because it was the first game in the series where the player could build ships. In the earlier games, there were fake crates. When the player's unit touched the crate, a bomb would explode and destroy all units within range, much to the players' dismay.

Selection bar

Instead of having the player collect a power-up that is "instantly" activated, an alternative means of powering up a player is to allow them to select which power-ups they want to utilize. This is method is commonly implemented through a selection bar which contains a number of power-up effects. To access the bar, the player must collect power-up items; the more they collect, the further along the bar they can access. The more powerful power-ups are traditionally placed further along the bar, so that more effort is required to obtain them. The selection bar was first used in Konami
Konami

is a leading video game developer and video game publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, Japanese arcade cabinetss and video games....
's 1985 hit,
Gradius
Gradius

The Gradius games, first introduced in 1985 in video gaming, is a series of Shoot 'em up#Scrolling shooters video games published by Konami for a variety of portable, console and arcade platforms....
.

Origins of the term

"Power-up" and "1-up" are examples of a common form of
wasei-eigo
Wasei-eigo

are Japanese pseudo-Anglicisms: English language constructions not in use in Anglophone countries nor by English native speakers, but which appear in Japanese language....
(Japanese pseudo-Anglicisms), in which the word "up" is prefixed by some desirable quality. The general meaning of X-up in Japanese is "this will increase your X" and this construction is regularly used in areas such as advertising. This is similar to another phrase, X get!, as seen in Super Mario Sunshine
Super Mario Sunshine

is a platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan on July 19, 2002, in North America on August 26, 2002, and in Europe on October 4, 2002....
's Japanese version's "Shine Get!" phrase.