An
online game is a game played over some form of computer network. This almost always means the
InternetThe Internet is a global system of interconnected computer networks that use the standard Internet protocol suite to serve billions of users worldwide...
or equivalent technology, but games have always used whatever technology was current:
modemA modem is a device that modulates an analog carrier signal to encode digital information, and also demodulates such a carrier signal to decode the transmitted information. The goal is to produce a signal that can be transmitted easily and decoded to reproduce the original digital data...
s before the Internet, and hard wired
terminalsA computer terminal is an electronic or electromechanical hardware device that is used for entering data into, and displaying data from, a computer or a computing system...
before modems. The expansion of online gaming has reflected the overall expansion of computer networks from small local networks to the Internet and the growth of Internet access itself. Online games can range from simple text based games to games incorporating complex graphics and virtual worlds populated by many players simultaneously. Many online games have associated
online communitiesA virtual community is a social network of individuals who interact through specific media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals...
, making online games a form of social activity beyond single player games.
The rising popularity of Flash and
JavaJava is a programming language originally developed by James Gosling at Sun Microsystems and released in 1995 as a core component of Sun Microsystems' Java platform. The language derives much of its syntax from C and C++ but has a simpler object model and fewer low-level facilities...
led to an Internet revolution where websites could utilize streaming video, audio, and a whole new set of user interactivity. When Microsoft began packaging Flash as a pre-installed component of IE, the Internet began to shift from a data/information spectrum to also offer on-demand entertainment. This revolution paved the way for sites to offer games to web surfers. Some online multiplayer games like
World of WarcraftWorld of Warcraft is a massively multiplayer online role-playing game by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994...
,
Final Fantasy XI, also known as Final Fantasy XI Online, is a MMORPG developed and published by Square as part of the Final Fantasy series. It was released in Japan on Sony's PlayStation 2 on May 16, 2002, and was released for Microsoft's Windows-based personal computers in November 2002...
and
Lineage IILineage II is a massive multiplayer online role-playing game for Microsoft Windows. It is a prequel to Lineage, and is set 150 years before the earlier game. It has become very popular since its October 1, 2003 launch in South Korea, reporting 1,000,918 unique users during the month of March 2007...
charge a monthly fee to subscribe to their services, while games such as
Guild WarsGuild Wars is an episodic series of online 3D fantasy role-playing games developed by ArenaNet and published by NCsoft. Although often defined as an MMORPG the developers define it as a CORPG due to significant differences from the MMORPG genre. It provides two main modes of gameplay—a cooperative...
offer an alternative no monthly fee scheme. Many other sites relied on advertising revenues from on-site sponsors, while others, like
RuneScapeRuneScape is a fantasy massively multiplayer online role-playing game released in January 2001 by Andrew and Paul Gower, and developed and published by Jagex Games Studio. It is a graphical browser game implemented on the client-side in Java, and incorporates 3D rendering...
, or
TibiaTibia is a massively multiplayer online roleplaying game created by CipSoft GmbH. It is one of the oldest MMORPGs and was considered most noteworthy in its early years; however, with the development of MMORPGs its popularity has grown much slower than other gaming communities...
let people play for free while leaving the players the option of paying, unlocking new content for the members.
After the
dot-com bubbleThe dot-com bubble was a speculative bubble covering roughly 1995–2000 during which stock markets in industrialized nations saw their equity value rise rapidly from growth in the more...
burst in 2001, many sites solely relying on advertising revenue dollars faced extreme adversity. Despite the decreasing profitability of online gaming websites, some sites have survived the fluctuating ad market by offsetting the advertising revenue loss by using the content as a
cross-promotionCross-promotion is a form of marketing promotion where customers of one product or service are targeted with promotion of a related product. A typical example is cross-media marketing of a brand, for example Oprah Winfrey's promotion on her television show of her books, magazines and website...
tool for driving web visitors to other websites that the company owns.
The term
online gaming in many circles is being strictly defined to describe games that do not involve
wageringGambling is the wagering of money or something of material value on an event with an uncertain outcome with the primary intent of winning additional money and/or material goods...
, although many still use the term
online gaming synonymously with
online gamblingOnline gambling, also known as Internet gambling and iGambling, is a general term for gambling using the Internet.-Online poker:Online poker tables commonly offer Texas hold 'em, Omaha, Seven-card stud, razz, HORSE and other game types in both tournament and ring game structures...
. This article focuses on online games that do not involve wagering,
online gamblingOnline gambling, also known as Internet gambling and iGambling, is a general term for gambling using the Internet.-Online poker:Online poker tables commonly offer Texas hold 'em, Omaha, Seven-card stud, razz, HORSE and other game types in both tournament and ring game structures...
is discussed in a separate article.
Definition
"Online gaming is a technology rather than a genre; a mechanism for connecting players together rather than a particular pattern of gameplay." Online games are played over some form of computer network, now typically on the
InternetThe Internet is a global system of interconnected computer networks that use the standard Internet protocol suite to serve billions of users worldwide...
. One advantage of online games is the ability to connect to multiplayer games, although single-player online games are quite common as well. A second advantage of online games is that a great percentage of games don’t require payment.
First-person shooter games
During the 1990s, online games started to move from a wide variety of
LANA local area network is a computer network that interconnects computers in a limited area such as a home, school, computer laboratory, or office building...
protocols (such as
IPXInternetwork Packet Exchange is the OSI-model Network layer protocol in the IPX/SPX protocol stack.The IPX/SPXM protocol stack is supported by Novell's NetWare network operating system. Because of Netware's popularity through the late 1980s into the mid 1990s, IPX became a popular internetworking...
) and onto the Internet using the
TCP/IPThe Internet protocol suite is the set of communications protocols used for the Internet and other similar networks. It is commonly known as TCP/IP from its most important protocols: Transmission Control Protocol and Internet Protocol , which were the first networking protocols defined in this...
protocol.
Doom popularized the concept of
deathmatchDeathmatch or Player vs All is a widely-used gameplay mode integrated into many shooter and real-time strategy computer games...
, where multiple players battle each other head-to-head, as a new form of online game. Since Doom, many first-person shooter games contain online components to allow deathmatch or arena style play.
Real-time strategy games
Early
real-time strategyReal-time strategy is a sub-genre of strategy video game which does not progress incrementally in turns. Brett Sperry is credited with coining the term to market Dune II....
games often allowed multiplayer play over a modem or local network. As the Internet started to grow during the 1990s, software was developed that would allow players to tunnel the LAN protocols used by the games over the Internet. By the late 1990s, most RTS games had native Internet support, allowing players from all over the globe to play with each other. Services were created to allow players to be automatically matched against another player wishing to play or lobbies were formed where people could meet in so called game rooms. An example was the MSN Gaming Zone where online game communities were formed by active players for games, such as
Age of EmpiresAge of Empires , is a history-based real-time strategy computer game released in 1997. Developed by Ensemble Studios and published by Microsoft, the game uses the Genie, a 2D sprite based game engine...
and
Microsoft AntsMicrosoft Ants was a free multiplayer strategy game for 2-4 players on the Microsoft Gaming Zone. The objective of the game is to get the most points by eating or stealing food, and making use of the various powerups available...
.
Cross-platform online play
As consoles are becoming more like computers, online gameplay is expanding. Once online games started crowding the market, open source networks, such as the Dreamcast, PlayStation 2,
Nintendo GameCubeThe , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
and Xbox took advantage of online functionality with its PC game counterpart. Games such as
Phantasy Star OnlinePhantasy Star Online is an online multiplayer action RPG title, originally released for the Dreamcast in 2000, bundled with a demo of Sonic Adventure 2. Another edition, entitled Phantasy Star Online ver.2, was released for Dreamcast the following year...
have private servers that function on multiple consoles. Dreamcast, PC,
MacintoshThe Macintosh , or Mac, is a series of several lines of personal computers designed, developed, and marketed by Apple Inc. The first Macintosh was introduced by Apple's then-chairman Steve Jobs on January 24, 1984; it was the first commercially successful personal computer to feature a mouse and a...
and GameCube players are able to share one server. Earlier games, like
4x4 Evolution,
Quake III and
Need for Speed: Underground also have a similar function with consoles able to interact with PC users using the same server. Usually, a company like Electronic Arts or Sega runs the servers until it becomes inactive, in which private servers with their own
DNSThe Domain Name System is a hierarchical distributed naming system for computers, services, or any resource connected to the Internet or a private network. It associates various information with domain names assigned to each of the participating entities...
number can function. This form of open source networking has a small advantage over the new generation of Sony and Microsoft consoles which customize their servers to the consumer.
Browser games
As the
World Wide WebThe World Wide Web is a system of interlinked hypertext documents accessed via the Internet...
developed and browsers became more sophisticated, people started creating
browser gameA browser game is a computer game that is played over the Internet using a web browser. Browser games can be created and run using standard web technologies or browser plug-ins. Browser games include all video game genres and can be single-player or multiplayer...
s that used a
web browserA web browser is a software application for retrieving, presenting, and traversing information resources on the World Wide Web. An information resource is identified by a Uniform Resource Identifier and may be a web page, image, video, or other piece of content...
as a client. Simple single player games were made that could be played using a web browser via
HTMLHyperText Markup Language is the predominant markup language for web pages. HTML elements are the basic building-blocks of webpages....
and
HTML scriptingThe W3C HTML standard includes support for client-side scripting.It defines how locally executable scripts may be used in a web page.A particular client-side application, such as a web browser, may support several script languages....
technologies (most commonly
JavaScriptJavaScript is a prototype-based scripting language that is dynamic, weakly typed and has first-class functions. It is a multi-paradigm language, supporting object-oriented, imperative, and functional programming styles....
,
ASPActive Server Pages , also known as Classic ASP or ASP Classic, was Microsoft's first server-side script engine for dynamically-generated Web pages. Initially released as an add-on to Internet Information Services via the Windows NT 4.0 Option Pack Active Server Pages (ASP), also known as Classic...
,
PHPPHP is a general-purpose server-side scripting language originally designed for web development to produce dynamic web pages. For this purpose, PHP code is embedded into the HTML source document and interpreted by a web server with a PHP processor module, which generates the web page document...
and
MySQLMySQL officially, but also commonly "My Sequel") is a relational database management system that runs as a server providing multi-user access to a number of databases. It is named after developer Michael Widenius' daughter, My...
). More complicated games such as
Legend of Empires or
TravianTravian is a massively multiplayer online browser-based strategy game developed by the German software company Travian Games.The game's developers drew roughly from Classical antiquity and particularly from the Roman Empire to create a predominantly militaristic real-time strategy...
would contact a
web serverWeb server can refer to either the hardware or the software that helps to deliver content that can be accessed through the Internet....
to allow a multiplayer gaming environment.
The development of web-based graphics technologies such as Flash and
JavaJava is a programming language originally developed by James Gosling at Sun Microsystems and released in 1995 as a core component of Sun Microsystems' Java platform. The language derives much of its syntax from C and C++ but has a simpler object model and fewer low-level facilities...
allowed browser games to become more complex. These games, also known by their related technology as "
Flash gamesA browser game is a computer game that is played over the Internet using a web browser. Browser games can be created and run using standard web technologies or browser plug-ins. Browser games include all video game genres and can be single-player or multiplayer...
" or "Java games", became increasingly popular. Many games originally released in the 1980s, such as
Pac-Manis an arcade game developed by Namco and licensed for distribution in the United States by Midway, first released in Japan on May 22, 1980. Immensely popular from its original release to the present day, Pac-Man is considered one of the classics of the medium, virtually synonymous with video games,...
and
FroggerFrogger is an arcade game introduced in 1981. It was developed by Konami, and licensed for worldwide distribution by Sega/Gremlin. The object of the game is to direct frogs to their homes one by one. To do this, each frog must avoid cars while crossing a busy road and navigate a river full of...
, were recreated as games played using the Flash plugin on a webpage. Most browser games had limited multiplayer play, often being single player games with a high score list shared amongst all players. This has changed considerably in recent years as examples like
Castle of HeroesCastle of Heroes is a massively multiplayer online fantasy browser-based strategy game developed by the Chinese developer Suzhou Snail Electronic Co., Ltd. and published in the United States by its U.S. publishing division, Snail Games USA...
or
Canaan OnlineCanaan Online or Pet Forest Online is a free-to-play, browser-based massively multiplayer online role-playing game by XPEC Entertainment. It was first released in China in 2008, and was launched in Europe by gPotato Europe in early 2010.Canaan requires no subscription fee to play...
show.
Browser-based pet games are popular amongst the younger generation of online gamers. These games range from gigantic games with millions of users, such as
NeopetsNeopets is a virtual pet website that was launched by Adam Powell and Donna Williams on November 15, 1999. Two years after the web site was launched, Adam Powell and Donna Williams sold a majority share to a consortium of investors led by Doug Dohring. On June 20, 2005, Viacom bought Neopets, Inc...
, to smaller and more community-based pet games.
More recent browser-based games use web technologies like
AjaxAjax is a group of interrelated web development methods used on the client-side to create asynchronous web applications...
to make more complicated multiplayer interactions possible and
WebGLWebGL is a software library that extends the capability of the JavaScript programming language to allow it to generate interactive 3D graphics within any compatible web browser...
to generate hardware-accelerated 3D graphics without the need for plugins.
MUDs
MUDs are a class of multi-user real-time virtual worlds, usually but not exclusively text-based, with a history extending back to the creation of
MUD1Multi-User Dungeon, or MUD is the first MUD and the oldest virtual world in existence. It was created in 1978 by Roy Trubshaw at Essex University on a DEC PDP-10 in the UK, using the MACRO-10 assembly language...
by
Richard BartleRichard Allan Bartle is a British writer, professor and game researcher, best known for being the co-creator of MUD1 and the author of the seminal Designing Virtual Worlds. He is one of the pioneers of the massively multiplayer online game industry.-Life and career:Bartle received a Ph.D...
in 1978. MUDs were the direct predecessors of
MMORPGsMassively multiplayer online role-playing game is a genre of role-playing video games in which a very large number of players interact with one another within a virtual game world....
.
Massively multiplayer online games (MMOG)
Massively multiplayer online gameA massively multiplayer online game is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and usually feature at least one persistent world. They are, however, not necessarily games played on...
s were made possible with the growth of
broadband Internet accessBroadband Internet access, often shortened to just "broadband", is a high data rate, low-latency connection to the Internet— typically contrasted with dial-up access using a 56 kbit/s modem or satellite Internet with inherently high latency....
in many developed countries, using the Internet to allow hundreds of thousands of players to play the same game together. Many different styles of massively multiplayer games are available, such as:
- MMORPG
Massively multiplayer online role-playing game is a genre of role-playing video games in which a very large number of players interact with one another within a virtual game world....
(Massively multiplayer online role-playing gameA role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...
)
- MMORTS (Massively multiplayer online real-time strategy
Real-time strategy is a sub-genre of strategy video game which does not progress incrementally in turns. Brett Sperry is credited with coining the term to market Dune II....
)
- MMOFPS (Massively multiplayer online first-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...
)
- MMOSG (Massively multiplayer online social game)
Online game governance
Popular online games are commonly bound by an End User License Agreement (EULA). The consequences of breaking the agreement vary according to the contract; ranging from warnings to termination, such as in the 3D immersive world
Second LifeSecond Life is an online virtual world developed by Linden Lab. It was launched on June 23, 2003. A number of free client programs, or Viewers, enable Second Life users, called Residents, to interact with each other through avatars...
where a breach of contract will append the player warnings, suspension and termination depending on the offense. Enforcing the EULA is difficult, due to high economic costs of human intervention and low returns back to the firm. Only in large scale games is it profitable for the firm to enforce its EULA.
Edward CastronovaEdward "Ted" Castronova is a Professor of Telecommunications at Indiana University Bloomington. He is known in particular for his work on the economies of synthetic worlds.- Biography :...
writes that "there are issues of ownership and governance that wrinkle the affairs of state significantly". He has divided the online governance into "
good governanceGood governance is an indeterminate term used in development literature to describe how public institutions conduct public affairs and manage public resources in order to guarantee the realization of human rights. Governance describes "the process of decision-making and the process by which...
" and "strange governance". Castronova also mentions that synthetic worlds are good ways to test for government and management.