Nick Montfort
Encyclopedia
Nick Montfort is an associate professor of digital media
Digital media
Digital media is a form of electronic media where data is stored in digital form. It can refer to the technical aspect of storage and transmission Digital media is a form of electronic media where data is stored in digital (as opposed to analog) form. It can refer to the technical aspect of...

 at MIT
Massachusetts Institute of Technology
The Massachusetts Institute of Technology is a private research university located in Cambridge, Massachusetts. MIT has five schools and one college, containing a total of 32 academic departments, with a strong emphasis on scientific and technological education and research.Founded in 1861 in...

 in the Program in Writing and Humanistic Studies. He is also a poet
Poet
A poet is a person who writes poetry. A poet's work can be literal, meaning that his work is derived from a specific event, or metaphorical, meaning that his work can take on many meanings and forms. Poets have existed since antiquity, in nearly all languages, and have produced works that vary...

, computer scientist
Computer scientist
A computer scientist is a scientist who has acquired knowledge of computer science, the study of the theoretical foundations of information and computation and their application in computer systems....

, and author of interactive fiction
Interactive fiction
Interactive fiction, often abbreviated IF, describes software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives and as video games. In common usage, the term refers to text...

. Montfort has collaborated on the blog Grand Text Auto, the sticker novel Implementation, and the contemporary fiction novel 2002: A Palindrome Story. He writes poems, text generators, and interactive fiction such as Book and Volume and Ad Verbum. Most recently, he and Ian Bogost wrote Racing the Beam: The Atari Video Computer System
Racing the Beam: The Atari Video Computer System
Racing the Beam: The Atari Video Computer System is a book by Ian Bogost and Nick Montfort describing the history and technical challenges of programming for the Atari 2600 video game console.-Content:...

(MIT Press, 2009). Montfort also wrote Twisty Little Passages: An Approach to Interactive Fiction
Interactive fiction
Interactive fiction, often abbreviated IF, describes software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives and as video games. In common usage, the term refers to text...

(MIT Press, 2003) and co-edited The Electronic Literature Collection: Volume 1 (ELO, 2006) and The New Media Reader (MIT Press, 2003).

Poetry

  • Taroko Gorge
  • Ten Mobile Texts
  • The Purpling
  • Ream/Rame (collaboration with Anick Bergeron, 2008)
  • CC
  • Digital Ream, Ream numérique, and Ream Appropriated

Prose

  • The Ed Report
  • Grand Text Auto Blog
  • 2002: A Palindrome Story
  • Implementation
  • Mystery House Taken Over
  • Winchester's Nightmare (1999)
  • Book and Volume
  • Ad Verbum (2000)
  • Venenarius Verborium
  • ppg256-1
  • The Executor
  • Fields of Dream (collaboration with Rachel Stevens
    Rachel Stevens
    Rachel Lauren Stevens is an English singer-songwriter, actress, presenter, dancer, television personality and model. She is a former member of the successful pop group S Club, and launched a solo recording career in 2003, releasing seven singles and two albums in the UK between 2003 and 2005...

    , 2003)

Study of video games

His longtime study of the world's first widespread gaming system has led to "Racing the Beam," co-authored with Georgia Institute of Technology
Georgia Institute of Technology
The Georgia Institute of Technology is a public research university in Atlanta, Georgia, in the United States...

 associate professor Ian Bogost
Ian Bogost
Ian Bogost is a video game designer, critic and researcher. He is a professor at the Georgia Institute of Technology and a founding partner at Persuasive Games...

. In the book, they analyze the platforms, or systems, that underlie the computing
Computing
Computing is usually defined as the activity of using and improving computer hardware and software. It is the computer-specific part of information technology...

 process. They also discuss the social and cultural implications of the system that dominated the video game market.

External links

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