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Neverwinter Nights (AOL game)

 
Neverwinter Nights (AOL Game)

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Neverwinter Nights (AOL game)



 
 
Neverwinter Nights was the first massively multiplayer online role-playing game (MMORPG) to display graphics, and ran from 1991 to 1997 on AOL
AOL

AOL LLC is an United States global Internet services and media company operated by Time Warner and was headquartered in Loudoun County, Virginia until late April 2008 when it was moved to new offices at 770 Broadway in New York City....
. Neverwinter Nights was followed by a series of progressively more successful graphical MMORPGs, including Ultima Online
Ultima Online

Ultima Online is a graphical massively multiplayer online role-playing game , released on September 25, 1997, by Origin Systems. It was instrumental to the development of the genre, and is still running today....
 (1997–Present), Everquest
EverQuest

EverQuest, often called EQ, is a 3D fantasy fiction-themed massively multiplayer online role-playing game that was released on 16 March 1999....
 (1999–Present) and World of Warcraft
World of Warcraft

World of Warcraft, often referred to as WoW, is a massively multiplayer online role-playing game . It is Blizzard Entertainment's fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994 in video gaming....
 (2004-present). By 2000 the category was well-established and multiple titles began to appear in North America and in Asia.

In 2008 Neverwinter Nights was honored (along with Everquest and World of Warcraft) at the 59th Annual Technology & Engineering Emmy Award
Technology & Engineering Emmy Award

A Technology and Engineering Emmy Award is given by the National Academy of Television Arts and Sciences for outstanding achievement in technical or engineering development....
s for advancing the art form of MMORPG
MMORPG

A massively multiplayer online role-playing game is a genre of computer role-playing games in which a large number of player interact with one another in a virtual world....
  games.






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Neverwinter Nights was the first massively multiplayer online role-playing game (MMORPG) to display graphics, and ran from 1991 to 1997 on AOL
AOL

AOL LLC is an United States global Internet services and media company operated by Time Warner and was headquartered in Loudoun County, Virginia until late April 2008 when it was moved to new offices at 770 Broadway in New York City....
. Neverwinter Nights was followed by a series of progressively more successful graphical MMORPGs, including Ultima Online
Ultima Online

Ultima Online is a graphical massively multiplayer online role-playing game , released on September 25, 1997, by Origin Systems. It was instrumental to the development of the genre, and is still running today....
 (1997–Present), Everquest
EverQuest

EverQuest, often called EQ, is a 3D fantasy fiction-themed massively multiplayer online role-playing game that was released on 16 March 1999....
 (1999–Present) and World of Warcraft
World of Warcraft

World of Warcraft, often referred to as WoW, is a massively multiplayer online role-playing game . It is Blizzard Entertainment's fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994 in video gaming....
 (2004-present). By 2000 the category was well-established and multiple titles began to appear in North America and in Asia.

In 2008 Neverwinter Nights was honored (along with Everquest and World of Warcraft) at the 59th Annual Technology & Engineering Emmy Award
Technology & Engineering Emmy Award

A Technology and Engineering Emmy Award is given by the National Academy of Television Arts and Sciences for outstanding achievement in technical or engineering development....
s for advancing the art form of MMORPG
MMORPG

A massively multiplayer online role-playing game is a genre of computer role-playing games in which a large number of player interact with one another in a virtual world....
  games. Don Daglow
Don Daglow

Don Daglow is an United States computer game and video game game designer, game programmer and game producer. He is best known for designing a series of pioneering simulation games and role-playing games, as well as the first computer baseball game and the first graphical MMORPG, all between 1971 and 1995....
 accepted the award for project partners Stormfront Studios, AOL and Wizards of the Coast
Wizards of the Coast

Wizards of the Coast is an United States publisher of games, primarily based on fantasy and science fiction themes. Originally a basement-run role-playing game publisher, the company popularized the collectible card game genre with Magic: The Gathering in the mid-1990s, acquired the popular Dungeons & Dragons role-playing game by pur...
.

History

Neverwinter Nights was a co-development of AOL, Stormfront Studios, SSI
Strategic Simulations, Inc.

Strategic Simulations, Inc. was a video game developer and video game publisher with over 100 titles to its credit since its founding in 1979....
, and TSR
TSR, Inc.

TSR, Inc. was an United States game publishing company most famous for publishing the Dungeons & Dragons role-playing game. The company was purchased in 1997 by Wizards of the Coast, which no longer uses the TSR name for its products....
 (which was acquired by Wizards of the Coast
Wizards of the Coast

Wizards of the Coast is an United States publisher of games, primarily based on fantasy and science fiction themes. Originally a basement-run role-playing game publisher, the company popularized the collectible card game genre with Magic: The Gathering in the mid-1990s, acquired the popular Dungeons & Dragons role-playing game by pur...
 in 1997).

Don Daglow and the Stormfront game design team began working with AOL on original online games in 1987, in both text-based and graphical formats. At the time AOL was a Commodore 64
Commodore 64

The Commodore 64 is an 8-bit home computer released by Commodore International in August, 1982, at a price of United States dollar595. Preceded by the Commodore VIC-20 and Commodore MAX Machine, the C64 features 64 kilobytes of Random-access memory with sound and graphics performance that were superior to IBM-compatible computers of tha...
 only online service, known as Quantum Computer Services, with just a few thousand subscribers, and was called Quantum Link
Quantum Link

Quantum Link was a U.S. and Canadian online service for Commodore 64 and Commodore 128 personal computers that operated from November 5, 1985 to November 1, 1994....
. Online graphics in the late 1980s were severely restricted by the need to support modem data transfer rates as slow as 300 bits per second (bit/s).

In 1989 the Stormfront team started working with SSI on Dungeons & Dragons
Dungeons & Dragons

Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by TSR, Inc....
 games using the Gold Box
Gold Box

Gold Box is the name for a series of computer role-playing games produced by Strategic Simulations, Inc.. The company won a license to produce games based on the Advanced Dungeons & Dragons role-playing game from Tactical Studies Rules These games shared a common engine that came to be known as the "Gold Box Engine" after the gold boxes i...
 engine that had debuted with Pool of Radiance
Pool of Radiance

Pool of Radiance, released in 1988, was the first of a long series of tactical role-playing games that shared a common engine that came to be known as the "Gold Box" after the gold boxes in which most games of the series were sold....
 in 1988. Within months they realized that it was technically feasible to combine the Dungeons & Dragons Gold Box engine with the community-focused gameplay of online titles to create an online RPG
Computer role-playing game

A computer role-playing game is a broad video game genre originally developed for personal computers and other home computers. While technically not a separate genre, and sharing the same defining characteristics as console RPGs there are nonetheless general tendencies that make them distinct from RPGs on other platforms....
 with graphics. Although the multiplayer graphical flight combat game Air Warrior
Air Warrior

Air Warrior was an early multiplayer on-line air-combat simulator. A player is able to fly a simulated World War II aircraft, fighting with and against other players, each flying his own simulated aircraft....
 (also from Kesmai) had been online since 1987, all prior online RPGs had been based on text.

In a series of meetings in San Francisco and Las Vegas with AOL's Steve Case
Steve Case

Steve Case is a businessman best known as the co-founder and former chief executive officer and chairman of America Online . He reached his highest profile when he played an instrumental role in AOL's merger with Time Warner in 2000....
 and Kathi McHugh, TSR's Jim Ward
Jim Ward (game designer)

James M. Ward , is an American game designer and fantasy author. He is most famous for his game development and writing work for TSR, Inc., where he worked for more than 20 years....
 and SSI's Chuck Kroegel
Chuck Kroegel

Chuck Kroegel is an United States computer game game designer. He was an executive for many years with Strategic Simulations, and played a role in developing their position as an industry leader in Wargaming and computer role-playing games....
, Daglow and programmer Cathryn Mataga
Cathryn Mataga

Cathryn Mataga is a game programmer who has worked on Neverwinter Nights. She was born William Mataga and at some point underwent sex reassignment surgery....
 convinced the other three partners that the project was indeed possible. Case approved funding for NWN and work began, with the game going live 18 months later in March 1991.

Daglow chose Neverwinter as the game's location because of its magical features (a river of warm water that flowed from a snowy forest into a northern sea), and its location near a wide variety of terrain types. The area also was close enough to the settings of the other Gold Box games to allow subplots to intertwine between the online and the disk-based titles.

Cost and playerbase

The game originally cost USD
United States dollar

The United States dollar is the unit of currency of the United States and was defined by the Coinage Act of 1792 to be between 371 and 416 grains of silver ....
$6.00 per hour to play. As the years progressed, Internet connection costs dropped, AOL and NWN membership grew, the servers became faster and the hourly player charge declined. As a result of these upgrades, the capacity of each server grew from 50 players in 1991 to 500 players by 1995. Ultimately the game became a free part of the AOL subscriber service.

Near the end of its run in 1997 the game had 115,000 players and typically hosted 2,000 adventurers during prime evening hours, a 4000% increase over 1991.

Expansion and popularity

The original Neverwinter Nights was expanded once, in 1992. At about this time AOL’s subscriber growth started to expand exponentially, as the adoption of email by everyday Americans drove new sign-ups. AOL diverted all its efforts into keeping up with the exploding demand for modem connections and online capacity. All game development at AOL other than NWN was suspended, and the game's player capacity was enhanced through server-side improvements but not through the addition of new playable areas. Nevertheless, the original game remained one of AOL's most active areas until a disagreement arose between AOL and TSR over future rights to the game. Thousands of dedicated NWN players rose in protest, some in national media, but to no avail. The gates of Neverwinter were closed in July 1997.

Much of the game's popularity was based on the presence of active and creative player guilds, who staged many special gaming events online for their members. It is this committed fan base that BioWare sought when they licensed the rights to Neverwinter Nights from AOL and TSR as the basis for the modern game.

NWN gained incidental media attention from AOL tech and marketing staff by appearing in the Don't Copy That Floppy
Don't Copy That Floppy

Don?t Copy That Floppy was an anti-copyright infringement campaign run by the Software Publishers Association beginning in 1992, and has become popular due to the advent of sites such as Google Video and YouTube....
 campaign by the Software Publishers Association
Software and Information Industry Association

According to its mission statement, "the Software & Information Industry Association is one of the U.S. trade association for the software and digital content industry." The SIIA hosts webcasts and performs lobbying with United States policy makers as well as conducting surveys and research and many conferences....
.

Gameplay

Player vs player combat was very popular but not necessary. Singles and Doubles Ladders contained over one hundred competitors. Many guilds participated in the Great Wars which pitted three quad teams from a guild vs another guild. A quad team would play each quad team from the other guild and the winning guild was the best of 9. The guilds progressed through an NCAA-like tournament to reach the final champion. One of the major drivers for PvP's popularity was the amazingly balanced combat system that provided a chess like turn based combat system which incorporated NPC (non player character) manipulation and a limited number of power spells . There were innumerable strategies based on trying to maximize the effectiveness of when to use the power spells, such as a Globe of Invulnerability - protection from spells under level 4, Mirror Image - which could not be cast if you were globed but when cast created between 1 and 4 duplicate copies of yourself which could shield against any non-area effect spell or melee attack, or Cause Critical Wounds which would knock between 5–30% of the hitpoints from the target.

The Gold Box Engine, on which Neverwinter Nights was based, existed years before the MMORPG version, and these strategies are just as valid in those games, as well.

External links

  • recreates the locales in the original game along with new areas.
  • offers a wholly new world with a Neverwinter Nights feel.
  • website of the AOL-sanctioned Elvish Guild