NBA Street V3
Encyclopedia
NBA Street V3 is the third game in the NBA Street series. It is the sequel
Sequel
A sequel is a narrative, documental, or other work of literature, film, theatre, or music that continues the story of or expands upon issues presented in some previous work...

 of NBA Street Vol. 2
NBA Street Vol. 2
NBA Street Vol. 2 is the sequel to NBA Street. It was released in 2003 for the PlayStation 2, GameCube, and for the first time in the series, on the Xbox. Japan was only able to see a PlayStation 2 release of this game...

. It was released for PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

, GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

 and Xbox
Xbox
The Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...

, along with a PlayStation Portable
PlayStation Portable
The is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...

 port of V3 called NBA Street Showdown
NBA Street Showdown
NBA Street Showdown is a basketball game for the PlayStation Portable. It was released on April 27, 2005, and is the fourth game in the NBA Street series and the first to be portable. The game primarily features minigames, shot blocker and arcade shootout, as well as quick game modes. You can play...

.

The GameCube version contains Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...

, Luigi
Luigi
is a fictional character, featured in video games and related media released by Nintendo. Created by prominent game designer Shigeru Miyamoto, Luigi is portrayed as the slightly younger fraternal twin brother of Nintendo's mascot Mario, and appears in many games throughout the Mario series,...

, and Princess Peach
Princess Peach
is a character in Nintendo's Mario series of video games. She is the Princess of the fictitious Mushroom Kingdom, and often plays the damsel in distress role within the adventure series. In 2007, Princess Peach landed on Forbes magazine's Wealthiest Fictional People list, with a fortune upwards of...

 as playable characters. This was part of a deal Nintendo had with EA Sports to have Nintendo's intellectual properties appear in EA franchises.

Gameplay

Gameplay consists of standard three-on-three streetball games as well as alternates such as a competition to be the first to a certain score or other objective. Players can try to collect trick points, which are scored through the use of excellent ballhandling and execution.

In NBA Street V3, Gamebreakers return to their original format from NBA Street, becoming once again unpocketable. This time, while in the air just before landing a dunk, the person controlling the Gamebreaker can do tricks with the right analog stick or pass the ball to teammates. Depending on how well these tricks are executed, and how long the ball is passed (each player may only have the ball once during a Gamebreaker), a dunk could be worth two to four points, and the opposing player's score would be subtracted by one, causing a three-to-five point swing. In an NBA game, the score changes become three to five points for the offense and a loss of two for the defense, amounting to a five-to-seven point swing. The risks added by this mechanic are the possibility of overdoing the tricks and therefore missing the basket, or (due to the variance in offensive points) allowing an opponent to take advantage of a poor or failed Gamebreaker to entirely reverse the momentum of the game. The same controls for the Gamebreaker apply in the new Dunk Contest feature. The "trick stick" is also used on the ground for specific tricks, while the trick button now performs a random trick.

Aside from customization of the NBA
National Basketball Association
The National Basketball Association is the pre-eminent men's professional basketball league in North America. It consists of thirty franchised member clubs, of which twenty-nine are located in the United States and one in Canada...

 players, it includes detailed character creators. It is also possible for a player to customize his own court; starting with a street court and eventually obtaining the top priced NBA courts.

Development

NBA Street V3 was developed by EA Canada
EA Canada
EA Canada is a video game developer located in Burnaby, British Columbia. The development studio opened in January 1983 and is EA's largest and oldest studio...

, and was released under the EA Sports BIG
EA Sports BIG
EA Sports BIG is a brand name used by Electronic Arts since 2000 to distribute games based on sports with a non realistic arcade gameplay similar to Midway's sports games. SSX was the first game to be published by EA Sports BIG. No game of this brand has been released for PC or Mac.- Games :-...

 franchise. Its developing team largely consisted of the same people who developed SSX 3
SSX 3
SSX 3 is a snowboarding extreme racing game published by Electronic Arts and developed by EA Sports BIG, which was released in late 2003. It is the third installment in the SSX series, and is THX approved. Like the previous installments, the game was critically acclaimed...

 and NBA Street Vol. 2
NBA Street Vol. 2
NBA Street Vol. 2 is the sequel to NBA Street. It was released in 2003 for the PlayStation 2, GameCube, and for the first time in the series, on the Xbox. Japan was only able to see a PlayStation 2 release of this game...

. The game was first unveiled in July 2004 and was intended to be, according to the game's executive producer William Mozell, "[a] celebration of the culture and inventive style of street basketball".

Reception

NBA Street V3 has received critical praise, with GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...

's Will Tuttle saying that NBA Street V3 "just might be the most entertaining basketball game ever", Gamespot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

's Bob Colyaco hailing it as "the new king of the court as far as arcade basketball games go", and IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

's Jon Robinson saying NBA Street V3 is "the best of the series by far.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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