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Metaverse



 
 
The Metaverse is a virtual world
Virtual world

A virtual world is a computer simulation intended for its user to inhabit and interact via Avatar s. These avatars are usually depicted as textual, two-dimensional, or 3D computer graphics representations, although other forms are possible ....
, described in Neal Stephenson
Neal Stephenson

Neal Town Stephenson is an American writer, known for his speculative fiction works, which have been variously categorized science fiction, historical fiction, maximalism, cyberpunk, and postcyberpunk....
's 1992 science fiction
Science fiction

Science fiction is a broad genre of fiction that often involves speculations based on current or future science or technology. Science fiction is found in books, art, television, films, games, theatre, and other media....
 novel Snow Crash
Snow Crash

Snow Crash is Neal Stephenson's third novel, published in 1992. Like many of Stephenson's other novels it references history, linguistics, anthropology, archaeology, religion, computer science, politics, cryptography, and philosophy....
, where humans, as avatars, interact with each other and software agent
Software agent

In computer science, a software agent is a piece of software that acts for a user or other program in a relationship of agent. Such "action on behalf of" implies the authority to decide which action is appropriate....
s, in a three-dimensional
3D computer graphics

3D computer graphics are graphics that use a Cartesian coordinate system#Three-dimensional coordinate system representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images....
 space that uses the metaphor of the real world. The word metaverse is a portmanteau of the words "meta
Meta

Meta , is a prefix used in English language in order to indicate a concept which is an abstraction from another concept, used to complete or add to the latter....
" and "universe
Universe

The universe is defined as everything that physically exists: the entirety of space and time, all forms of matter, energy and momentum, and the physical laws and physical constants that govern them....
".

The environment of the Metaverse
The Metaverse appears to its users as an urban
Urban area

An urban area is an area with an increased Population density of human-created structures in comparison to the areas surrounding it. Urban areas may be city, towns or conurbations, but the term is not commonly extended to rural settlements such as villages and hamlet ....
 environment, developed along a single hundred-meter-wide road, the Street, that runs the entire 65536 km
1 E7 m

To help compare different orders of magnitude, this page lists lengths starting at 107 metre .1 E+6 m...
 (216 km) circumference of a featureless, black, perfectly spherical planet
Planet

A planet , as 2006 definition of planet by the International Astronomical Union , is a celestial body orbiting a star or Stellar evolution#Stellar remnants that is massive enough to be rounded by its own gravity, is not massive enough to cause thermonuclear fusion, and has cleared the neighbourhood of planetesimals....
.






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Encyclopedia


The Metaverse is a virtual world
Virtual world

A virtual world is a computer simulation intended for its user to inhabit and interact via Avatar s. These avatars are usually depicted as textual, two-dimensional, or 3D computer graphics representations, although other forms are possible ....
, described in Neal Stephenson
Neal Stephenson

Neal Town Stephenson is an American writer, known for his speculative fiction works, which have been variously categorized science fiction, historical fiction, maximalism, cyberpunk, and postcyberpunk....
's 1992 science fiction
Science fiction

Science fiction is a broad genre of fiction that often involves speculations based on current or future science or technology. Science fiction is found in books, art, television, films, games, theatre, and other media....
 novel Snow Crash
Snow Crash

Snow Crash is Neal Stephenson's third novel, published in 1992. Like many of Stephenson's other novels it references history, linguistics, anthropology, archaeology, religion, computer science, politics, cryptography, and philosophy....
, where humans, as avatars, interact with each other and software agent
Software agent

In computer science, a software agent is a piece of software that acts for a user or other program in a relationship of agent. Such "action on behalf of" implies the authority to decide which action is appropriate....
s, in a three-dimensional
3D computer graphics

3D computer graphics are graphics that use a Cartesian coordinate system#Three-dimensional coordinate system representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images....
 space that uses the metaphor of the real world. The word metaverse is a portmanteau of the words "meta
Meta

Meta , is a prefix used in English language in order to indicate a concept which is an abstraction from another concept, used to complete or add to the latter....
" and "universe
Universe

The universe is defined as everything that physically exists: the entirety of space and time, all forms of matter, energy and momentum, and the physical laws and physical constants that govern them....
".

The environment of the Metaverse


The Metaverse appears to its users as an urban
Urban area

An urban area is an area with an increased Population density of human-created structures in comparison to the areas surrounding it. Urban areas may be city, towns or conurbations, but the term is not commonly extended to rural settlements such as villages and hamlet ....
 environment, developed along a single hundred-meter-wide road, the Street, that runs the entire 65536 km
1 E7 m

To help compare different orders of magnitude, this page lists lengths starting at 107 metre .1 E+6 m...
 (216 km) circumference of a featureless, black, perfectly spherical planet
Planet

A planet , as 2006 definition of planet by the International Astronomical Union , is a celestial body orbiting a star or Stellar evolution#Stellar remnants that is massive enough to be rounded by its own gravity, is not massive enough to cause thermonuclear fusion, and has cleared the neighbourhood of planetesimals....
. The virtual real estate
Real estate

Real estate is a law term that encompasses land along with anything permanently affixed to the land, such as buildings, specifically property that is fixed in location.
 is owned by the Global Multimedia Protocol Group, a fictional part of the real Association for Computing Machinery
Association for Computing Machinery

The Association for Computing Machinery, or ACM, was founded in 1947 as the world's first scientific and educational computing society. Its membership was approximately 83,000 as of 2007....
, and is available to be bought and buildings developed thereupon.

Users of the Metaverse gain access to it through personal terminals that project a high-quality virtual reality display onto goggles worn by the user, or from low-quality public terminals in booths (with the penalty of presenting a grainy black and white appearance). Stephenson also describes a sub-culture of people choosing to remain continuously connected to the Metaverse by wearing portable terminals, goggles and other equipment; they are given the soubriquet "gargoyle
Gargoyle

In architecture, a gargoyle is a carved stone grotesque with a spout designed to convey water from a roof and away from the side of a building....
s" due to their grotesque appearance. The users of the Metaverse experience it from a first person perspective
First person (video games)

In video games, first person refers to a perspective rendered from the viewpoint of the player character. In many cases, this may be the viewpoint from the cockpit of a vehicle....
.

Within the Metaverse, individual users appear as avatars of any form, with the sole restriction of height, "to prevent people from walking around a mile high". Transport within the Metaverse is limited to analogs of reality - by foot, or vehicle, such as the monorail
Monorail

A monorail is a rail-based transportation system based on a single rail, which acts as its sole support and its guideway. The term is also used variously to describe the beam of the system, or the vehicles traveling on such a beam or track....
 that runs the entire length of the Street, stopping at 256
256 (number)

256 is the natural number following 255 and preceding 257 ....
 Express Ports, located evenly at 256 km intervals, and Local Ports, one kilometer apart.

Appearance in fiction


Although similar concepts have appeared under a variety of names in the cyberpunk
Cyberpunk

Cyberpunk is a science fiction genre noted for its focus on "high tech and low-life". The name is a portmanteau of cybernetics and punk subculture and was originally coined by Bruce Bethke as the title of his short story "Cyberpunk," published in 1983, It features advanced science, such as information technology and cybernetics, coup...
 genre of fiction as far back as 1981 (in the novella True Names
True Names

True Names was the science fiction novella which brought Vernor Vinge to prominence in 1981. It was one of the earliest stories to present a fully fleshed-out concept of cyberspace, which would later be central to stories in the cyberpunk genre....
), in the acknowledgments section following the text of Snow Crash, Stephenson writes:
The words "avatar" (in the sense it is used here) and "Metaverse" are my invention, which I came up with when I decided that existing words (such as "virtual reality") were simply too awkward to use.


Real-life implementations

Various software implementations, with differing degrees of similarity to the original text, have been made of Metaverse-like environments.

  • In 1993, Steve Jackson Games
    Steve Jackson Games

    Steve Jackson Games is a game company, founded in 1980 by Steve Jackson , that creates and publishes role-playing game, board game, and card games, and the gaming magazine Pyramid ....
     launched a MOO
    Moo

    Moo or MOO can refer to a wide variety of things.* An onomatopoeia imitating the sound made by a cattle*Molly Moo-Cow, an animated character dating from the 1930s...
     (a text-based, low-bandwidth virtual reality system) called as part of their BBS
    Bulletin board system

    File:Monochrome-bbs.pngA Bulletin Board System, or BBS, is a computer system running list of BBS software that allows User to Telecommunication circuit and Logging to the system using a terminal program....
    , Illuminati Online.
  • In the mid-1990s, SenseMedia created a MOO called SnowMOO, also based on Snow Crash.
  • Active Worlds
    Active Worlds

    Active Worlds is a 3D computer graphics virtual reality platform. The "Active Worlds Browser" runs on Microsoft Windows. Users assign themselves a unique name, log into the Active Worlds virtual world universe, and explore 3D virtual worlds and environments that other users have built....
    , which was based entirely on Snow Crash, popularized the project of creating the Metaverse in 1997 by distributing virtual-reality worlds capable of implementing at least the concept of the Metaverse.
  • In 1998, the online three-dimensional virtual world There
    There (internet service)

    There is a 3D computer graphics online virtual world created by Will Harvey and Jeffrey Ventrella. Forterra Systems was founded in the spring of 1998....
     was created, wherein users appear as avatars and, in addition to socializing, can purchase objects and services using the virtual currency therebucks, which are purchasable with real world money.
  • In 2003, the online three-dimensional virtual world Second Life
    Second Life

    Second Life is a virtual world developed by Linden Lab that launched on June 23, 2003 and is accessible via the Internet. A free Client called the Second Life Viewer enables its users, called Resident , to interact with each other through avatar ....
     was launched by Linden Lab
    Linden Lab

    Linden Lab is a privately held American Internet company that is best known as the creator of Second Life and the virtual world platform Second Life Grid....
    . The stated goal of the project is to create a user-defined world like the Metaverse in which people can interact, play, do business (using the virtual currency Linden Dollars
    Economy of Second Life

    Second Life has its own economy and a currency referred to as Linden Dollars .This economy is independent of the Pricing, where users pay Linden Lab....
    , also purchasable with real money) and otherwise communicate. It is usually used from a third-person perspective (although first-person "mouselook" is available), and its current technology (like the others listed here) does not yet allow the photo-realistic environment described in the Metaverse of the book.
  • After Linden Labs opened software, OpenSimulator
    OpenSimulator

    OpenSimulator, often referred to as OpenSim, is an open source server for hosting virtual worlds similar to Second Life. OpenSimulator uses libsecondlife to handle communication between the client and server, so it is possible to connect to an OpenSim server using the Linden Lab Second Life client....
     and the closely related Open Life Grid have appeared, developing derivatives of the Second Life software.
  • The Open Source Metaverse Project
    OSMP

    The Open Source Metaverse Project, or OSMP, was a multi-participant shared virtual world online platform. This platform was free software and open source software co-founded in 2004 by Hugh Perkins and Jorge Lima....
     was begun in 2004 but ceased development a few years later in the light of the success of Second Life.
  • Solipsis
    Solipsis

    Solipsis is a free software and open source system for a massively multi-participant shared virtual world designed by Joaquin Keller and Gwendal Simon at France T?l?com Research and Development Labs....
    , begun in 2005, is a free open source system aiming to provide the infrastructure for a Metaverse-like public virtual territory.
  • The Croquet Project
    Croquet Project

    The Croquet Project is an international effort to promote the continued development of Croquet, a free software Computer software Platform and a Computer network operating system for developing and delivering deeply collaborative multi-user online Application software....
    , begun in 2005, is an open source
    Open source

    Open source is an approach to design, development, and distribution offering practical accessibility to a product's source . Some consider open source as one of various possible design approaches, while others consider it a critical Strategy element of their business operations....
     software development environment
    Software development environment

    In computing, a software development environment is the entire environment that provides comprehensive facilities to computer programmers for software development....
     for "creating and deploying deeply collaborative multi-user online applications on multiple operating systems and devices", aiming to be "more extensible than the proprietary technologies behind collaborative worlds such as Second Life". It has been used to build virtual worlds such as the '.
  • In 2007, some companies launched a few social networks completely devoted to metaverse members. The most relevants are Koinup
    Koinup

    Koinup is an and video hosting service website, web portal and online community for virtual worlds users. It is used both as a photo and video repository platform and as tool to share virtual worlds screenshots, photographs and machinima....
    , Myrl, AvatarsUnited. The main issues challenged by these projects are the DataPortability
    DataPortability

    DataPortability is an effort by a group of volunteers and Internet application vendors to promote the capability to control, share, and move data from one system to another....
     of the Avatar
    Avatar

    Avatar or Avatara , often translated into English as incarnation, literally means descent and usually implies a deliberate descent from higher spiritual realms to lower realms of existence for special purposes....
     across many virtual worlds and the possibility of managing multiple accounts on a single dashboard.


  • Google
    Google

    Google Inc. is an United States public company, earning revenue from AdWords related to its Google search, Gmail, Google Maps, Google Apps, Orkut, and YouTube services as well as selling advertising-free versions of the Google Search Appliance....
     unrolled a Metaverse-like platform called Google Lively
    Google Lively

    Google Lively was a web-based Virtual world produced by Google that was discontinued at the end of 2008.Lively was only supported on Internet Explorer or Mozilla Firefox, using Windows XP or Windows Vista....
     through the Google Labs July 8 2008. It was intended that new features would be added over time, but on November 19, 2008, it was announced that the Lively service would be discontinued at the end of December.
  • Metaverse new comer ExitReality has taken a open standards and open platform approach to virtual worlds, building on the existing web infrastructure to create a open metaverse system.
  • Various massively multiplayer online games bear a resemblance to elements of the Metaverse, although typically focusing on specific gaming purposes rather than socializing.