All Topics  
Metal Fatigue

 
Metal Fatigue

   Email Print
   Bookmark   Link






 

Metal Fatigue



 
 
Metal Fatigue (also known as Metal Conflict), is a futuristic science fiction, real-time strategy
Real-time strategy

Real-time strategy games are a genre of computer wargames which do not progress incrementally in turn-based game.Brett Sperry is credited with coining the term to market Dune II....
 computer game developed by Zono, Inc and published by Psygnosis (in Europe) and TalonSoft
TalonSoft

TalonSoft was a Baltimore, Maryland-based computer game video game developer founded in 1995 by Jim Rose and John Davidson. The company specialized in wargames; many of its releases were acclaimed within the wargaming community....
 (a Take2
Take-Two Interactive

Take-Two Interactive Software, Inc. is an United States Video game publisher, Video game developer, and distributor of video games and video game peripherals....
 company in the United States).

game is fully 3D, mapped by an invisible grid; vehicles tilt to meet hilly terrain, and projectiles can be realistically blocked by obstructions.






Discussion
Ask a question about 'Metal Fatigue'
Start a new discussion about 'Metal Fatigue'
Answer questions from other users
Full Discussion Forum



Encyclopedia


Metal Fatigue (also known as Metal Conflict), is a futuristic science fiction, real-time strategy
Real-time strategy

Real-time strategy games are a genre of computer wargames which do not progress incrementally in turn-based game.Brett Sperry is credited with coining the term to market Dune II....
 computer game developed by Zono, Inc and published by Psygnosis (in Europe) and TalonSoft
TalonSoft

TalonSoft was a Baltimore, Maryland-based computer game video game developer founded in 1995 by Jim Rose and John Davidson. The company specialized in wargames; many of its releases were acclaimed within the wargaming community....
 (a Take2
Take-Two Interactive

Take-Two Interactive Software, Inc. is an United States Video game publisher, Video game developer, and distributor of video games and video game peripherals....
 company in the United States).

Gameplay

The game is fully 3D, mapped by an invisible grid; vehicles tilt to meet hilly terrain, and projectiles can be realistically blocked by obstructions. The camera is free-moving and can zoom in and out, rotate, and pan up or down while navigating the battlefield.

In the game, the usual RTS elements such as base building and resource gathering are followed, but Metal Fatigue differs from the other titles by offering players to do battle with giant high-tech Mech-style juggernauts called Combots.

Combots can be customized by four main combot parts: a torso; a single pair of legs; and two separate pieces of arm (excluding the combot pilots). The game also allows players to salvage destroyed enemy Combots and their various parts.

In-game, units are unable to raise in rank through experience. However, after a completion of a single player mission, the player is given points, that could be used to upgrade combot pilots, vehicles or structures.

The game also places an emphasis on multi-level warfare. The battlefield is divided into three layers of combat, an orbital level, a surface level and an underground level.

External links

  • on MobyGames
    MobyGames

    MobyGames is a website devoted to cataloging Video game, both past and present. The site contains an extensive database of video game information....
  • on Metacritic
    Metacritic

    Metacritic is a website that collates reviews of music albums, console game, film, television program, DVDs, and books. For each product, a numerical score from each review is obtained and the total is averaged....