Kender
Encyclopedia
Kender are a type of fantasy race first developed for the Dragonlance
Dragonlance
Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of popular fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job application...

 campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...

 for the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role playing game published by TSR Inc. in 1984. The first kender character was created by Harold Johnson as a playable character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

 in a series of role-playing
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 adventures co-authored by Tracy Hickman
Tracy Hickman
Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR...

 and Margaret Weis
Margaret Weis
Margaret Edith Weis is a fantasy novelist who, along with Tracy Hickman, is one of the original creators of the Dragonlance game world and has written numerous novels and short stories set in fantastic worlds.-Early life:Margaret Weis was born in 1948 in Independence, Missouri, and later attended...

. Weis and Hickman's Dragonlance shared world novels did much to popularize the kender among readers and players alike, largely through the character Tasslehoff Burrfoot
Tasslehoff Burrfoot
Tasslehoff Burrfoot is a fictional character of the kender race from the Dragonlance series of novels, written by Margaret Weis and Tracy Hickman. He was born in Kendermore. His parents are unknown and he has few known relatives. He has a sister, and also claims to have an Uncle Trapspringer...

, who became one of the main protagonists in the series.

Tasselhoff first appeared in the Dragonlance adventure module DL1: Dragons of Despair
Dragons of Despair
Dragons of Despair is the first in a series of 16 Dragonlance adventures published by TSR, Inc. between 1984 and 1988. It is the start of the first major story arc in the Dragonlance series of Dungeons & Dragons role-playing game modules, a series of ready-to-play adventures for use by Dungeon...

, published in March 1984. The kender are described in a review of the module as "wizened 14-year-olds and, unlike halflings
Halfling (Dungeons & Dragons)
The halfling is a fictional race found in the Dungeons & Dragons fantasy role-playing game. Halflings are similar to humans except about half the size...

, they wear shoes." The first novel publication featuring a kender was in the book Dragons of Autumn Twilight
Dragons of Autumn Twilight
Dragons of Autumn Twilight is a fantasy novel by Margaret Weis and Tracy Hickman, based on a series of Dungeons & Dragons game modules...

, published in November 1984.

Conception and development

In preparation for the Dragonlance setting, Tracy Hickman ran a series of Dungeons & Dragons adventures. Harold Johnson, one of those involved in the games, chose to play a halfling thief
Rogue (Dungeons & Dragons)
The rogue or thief is one of the standard playable character class in most editions of the Dungeons & Dragons fantasy role-playing game. A rogue is a versatile character, capable of sneaky combat and nimble tricks...

 character whom he called Almar Tann. When Hickman, Johnson and others moved to the Dragonlance setting for their games, the character of Almar Tann went with them. It soon became clear to those involved, however, that halflings were unsuitable to the Dragonlance world. As Johnson described it, this was especially due to his characters' possession of a ring of invisibility, so that "it all sounded too much like another story," referring to Bilbo Baggins
Bilbo Baggins
Bilbo Baggins is the protagonist and titular character of The Hobbit and a supporting character in The Lord of the Rings, two of the most well-known of J. R. R...

 and the One Ring
One Ring
The One Ring is a fictional artifact that appears as the central plot element in J. R. R. Tolkien's Middle-earth fantasy novels. It is described in an earlier story, The Hobbit , as a magic ring of invisibility. The sequel The Lord of the Rings describes its powers as being more encompassing than...

. Halflings were then dropped from the campaign, and Johnson developed both the initial concept of the kender and the first representative of the fantasy race, Tasslehoff Burrfoot. To solidify the distinction, they were originally described as "thinner, more wiry, and more cunning and streetwise" than halflings.

Roger E. Moore
Roger E. Moore
Roger E. Moore is a designer of role-playing games. He is best known for his long-running tenure as editor of Dragon magazine, and was the founding editor of Dungeon magazine.-Early life:...

 introduced the kender, and Tasslehoff Burrfoot, to the wider community through his short story A Stone's Throw Away, published in 1984 in Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...

 #85
. While Tracy Hickman was involved in some of the development, he stated that it was Roger Moore who contributed the most to define the kender as they are depicted today.

The original concept of the kender held that they were "savage, warrior children, ever curious, ever alert." This concept was altered dramatically when Janet Pack became involved in dramatic readings of the works, as Pack's personal characteristics had a strong impact on how those involved in the process viewed the kender. According to Jeff Grubb, she, "and as a result all kender since her, was cute. Extremely cute. Sweetly, lovably, frustratingly cute.... And it's hard, after seeing Janet play Tas, to imagine them any other way." Two of the other key characteristics of kender—their curiosity and kleptomania
Kleptomania
Kleptomania is an irresistible urge to steal items of trivial value. People with this disorder are compelled to steal things, generally, but not limited to, objects of little or no significant value, such as pens, paper clips, paper and tape...

—were introduced by Tracy Hickman. Hickman was uncomfortable with the notion of a "race of thieves" in his games, but still wanted the skills typically associated with thieves, so he added their "innocent tendency to 'borrow' things for indeterminate periods of time."

Originally, kender were to be called "kinder", in reference to "kinderkin", but Hickman has reported that readers tended to read the name as "kind-er" rather than "kin-der" in print, leading to the decision to alter the spelling.

Fictional origin

The Dragonlance books present three conflicting accounts of how the kender were created. In Dragons of Summer Flame
Dragons of Summer Flame
Dragons of Summer Flame is a NY Times Best Seller fantasy novel by Margaret Weis and Tracy Hickman. The events of this novel follow the fictional Chaos War.-Publication history:...

, the Irda state that kender descend from the gnomes. When the Greygem of Gargath was released, the gnomes present who desired the gem for greed were turned into dwarves
Dwarf (Dungeons & Dragons)
In the Dungeons & Dragons fantasy roleplaying game, dwarves are a humanoid race, one of the primary races available for play as player characters...

, and those who wanted it for curiosity were turned into kender. In the Tales trilogy, however, the dwarves state that when the Greygem came to Krynn, its chaotic magic transformed a group of gnomes into both the first kender and the first dwarves.

Alternatively, in the novel The Forest King
The Forest King
The Forest King is a fantasy novel by Paul B. Thompson, set in the world of Dragonlance, which is based on the Dungeons & Dragons fantasy role-playing game...

the Longwalker tells the story of his arrival in Krynn through a great cleft in the ground. The Longwalker states that a very clever girl named Fina decided to make a loadstone so powerful it would draw the gods down. All the people helped her until it was the size of a mountain. This drew down The Eye, which burned with such anger it melted the loadstone, and killed many of the people. They found a cleft and squeezed inside, going down through the earth to escape the Eye, traveling down for many generations. When they emerged on the other side they were smaller, and filled with wanderlust; they had become the kender. When asked if the story were true he replies, "How could it be?"

Appearance and traits

In Dragons of Autumn Twilight, Kender are described as "small boned" and rarely growing over more than 4 feet tall. Jeff Grubb adds to this, stating that the original intention was to depict them as being "wilder than halflings, fearless, sometimes cruel as only children can be ... savage, warrior children, ever curious, ever alert." Things changed after Janet Pack's dramatic readings, at which point they became "brave, fearless, taunting, and cute"

In Dragonlance Adventures, the kender are depicted with several qualities that make them stand out. They obtain a wizened appearance as they grow older, due to a fine network of lines that appears on their faces around age forty, and have pointed ears which gives them somewhat of a resemblance to elves
Elf (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, elves are a fictional humanoid race that is one of the primary races available for play as player characters. Elves are renowned for their grace and mastery of magic and weapons such as the sword and bow...

. Kender tend to have a wide vocal range, enabling older individuals to perform impressive sound imitations. In addition to their wide vocal range, they are often depicted as rambling and speaking very quickly when excited, which can make them difficult to understand at times. Finally, they are also described as having a distinctive topknot incorporated into their hairstyles, which is a source of pride.

When kender appeared in the computer game Champions of Krynn
Champions of Krynn
Champions of Krynn is the first in a three-part series of Dragonlance Advanced Dungeons & Dragons "Gold Box" computer role-playing games. The game was released in 1990. The highest graphics setting supported in the MS-DOS version was EGA graphics. It also supported the Adlib sound card and either...

, which was released in 1990, they were described as "a diminutive and highly playful race that resembles Tolkien's hobbit
Hobbit
Hobbits are a fictional diminutive race who inhabit the lands of Middle-earth in J. R. R. Tolkien's fiction.Hobbits first appeared in the novel The Hobbit, in which the main protagonist, Bilbo Baggins, is the titular hobbit...

".

Curiosity

Tracy Hickman's sole contribution to the development of the kender was their curiosity and their tendency to "borrow" objects His desire for the skills of a thief, without the associated moral concerns raised by a "race of thieves", led to depicting kender as possessing a habit of finding things that have dropped into their pouches by accident, picking things up in the streets, finding "junk
Waste
Waste is unwanted or useless materials. In biology, waste is any of the many unwanted substances or toxins that are expelled from living organisms, metabolic waste; such as urea, sweat or feces. Litter is waste which has been disposed of improperly...

", and generally acquiring things that belong to other people. This habit was justified in Dragonlance Adventures through Hickman's decision to provide the kender with enormous natural curiosity, a character trait which is also employed to provide the characters with lock picking skills and a tendency to "listen in on other's conversations".

Kender are described as not believing that there is anything morally wrong with handling others' items, although the habit may be employed to land them in considerable trouble with the owner of an object. In addition, they do not tend to "find" things like money, gems, and the like, as they are depicted as having little concept of monetary value. Kender oppose actual thieving vehemently, and consider being called a thief a great insult to their dignity
Dignity
Dignity is a term used in moral, ethical, and political discussions to signify that a being has an innate right to respect and ethical treatment. It is an extension of the Enlightenment-era concepts of inherent, inalienable rights...

.

As a side effect of these characteristics, kender can be difficult to play within the role-playing game, as their lack of interest in monetary gain is "a virtual anathema" to the manner in which characters of many other races are typically portrayed. It was then recommended in The Mists of Krynn that kender be employed as non-player character
Non-player character
A non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...

s, with their "handling" providing a convenient means for those running the game to introduce objects at "critical times".

Taunting

In Dragonlance Adventures, kender are described as masters at the art of insult
Insult
An insult is an expression, statement which is considered degrading and offensive. Insults may be intentional or accidental...

ing people, using a wide repertoire of taunts, sarcasm, rudeness and insults. This is made possible due to the shocking insights into an individual's character flaws that a kender can gain through his or her intense curiosity. Kender are also described in Dragonlance Adventures as using this ability to taunt creatures, causing them to become irrational and attack wildly or fall into some kind of trap.

In the computer game Champions of Krynn
Champions of Krynn
Champions of Krynn is the first in a three-part series of Dragonlance Advanced Dungeons & Dragons "Gold Box" computer role-playing games. The game was released in 1990. The highest graphics setting supported in the MS-DOS version was EGA graphics. It also supported the Adlib sound card and either...

, kender are portrayed as "the only race that can taunt enemies, driving them into a rage...and forcing them to focus their attacks on kender". Tracy Hickman
Tracy Hickman
Tracy Raye Hickman is a best-selling fantasy author, best known for his work on Dragonlance as a game designer and co-author with Margaret Weis, while he worked for TSR...

 explained that this characteristic in the kender was created by the game group which was responsible for creating the original saga. Although they thought it was a simple feature, including it in subsequent books proved to be a long-term challenge.

Fearlessness

Margaret Weis
Margaret Weis
Margaret Edith Weis is a fantasy novelist who, along with Tracy Hickman, is one of the original creators of the Dragonlance game world and has written numerous novels and short stories set in fantastic worlds.-Early life:Margaret Weis was born in 1948 in Independence, Missouri, and later attended...

 stated in The Annotated Legends that "a problem with writing kender is that they are supposedly fearless. However, if a situation arises where an author wants to create fear in a reader, the author needs to do that through making a character feel fear...thus we came up with the idea that Tas could feel fear for people he cared for, even if he did not feel fear himself. This also adds more depth to Tas's character and makes him more human".

Culture and society

Within the game world, kender names are chosen from a wide range of sources such as recent events, an existing relative, or from items found in kender pouches, such as Bearchase, Lockpick, and Fruitthrow. As children they constantly ask questions and come to rely on family
Family
In human context, a family is a group of people affiliated by consanguinity, affinity, or co-residence. In most societies it is the principal institution for the socialization of children...

 and friends
Friendship
Friendship is a form of interpersonal relationship generally considered to be closer than association, although there is a range of degrees of intimacy in both friendships and associations. Friendship and association are often thought of as spanning across the same continuum...

 for needs. In addition, they also begin to take part in community
Community
The term community has two distinct meanings:*a group of interacting people, possibly living in close proximity, and often refers to a group that shares some common values, and is attributed with social cohesion within a shared geographical location, generally in social units larger than a household...

 activities. As they age, kender children gain education by hearing stories, desiring to acquire new skills, and playing games. They also begin handling and wandering. As kender reach the adolescent and teen-aged years, they become more active participants in "Kender Moots", social gatherings where the youth can show off their newly found skills in games and demonstrations. As they near adulthood, kender experience intense wanderlust
Wanderlust
Wanderlust is a strong desire for or impulse to wander or travel and explore the world.-Etymology:The loanword from German language became an English term in 1902 as a reflection of what was then seen as a characteristically German predilection for wandering that may be traced back to German...

 and leave home.

Most kender spend their entire adult lives wandering around the world. Most of the population of Krynn has been exposed to the adult variety of kender, and as such have adapted the word kender to mean thief, rogue or cutpurse. Kender take great offense to these epithets, especially the last. The Annotated Chronicles cites the Dragonlance Adventures
Dragonlance Adventures
Dragonlance Adventures is a 128-page hardcover book for the Dragonlance campaign setting for the first edition of the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:...

, which states that "Most Kender are encountered during wanderlust
Wanderlust
Wanderlust is a strong desire for or impulse to wander or travel and explore the world.-Etymology:The loanword from German language became an English term in 1902 as a reflection of what was then seen as a characteristically German predilection for wandering that may be traced back to German...

, a particular phase in a kender's life that occurs for most kender during their early 20s. Wanderlust may happen for many years...and is responsible for spreading kender communities across the continent of Ansalon."

A kender's natural lifespan is about 100 years.They age slowly, remaining childlike in comparison to other races even when their bodies slow down. Kender view death
Death
Death is the permanent termination of the biological functions that sustain a living organism. Phenomena which commonly bring about death include old age, predation, malnutrition, disease, and accidents or trauma resulting in terminal injury....

 as the next great adventure, and do not linger long in sadness after the passing of a loved one.

Examples in the series

Notable kender characters appearing in the Dragonlance novels include:
  • Tasslehoff Burrfoot
    Tasslehoff Burrfoot
    Tasslehoff Burrfoot is a fictional character of the kender race from the Dragonlance series of novels, written by Margaret Weis and Tracy Hickman. He was born in Kendermore. His parents are unknown and he has few known relatives. He has a sister, and also claims to have an Uncle Trapspringer...

    , one of the series' primary characters and one of the Heroes of the Lance. First appeared in Dragons of Autumn Twilight
    Dragons of Autumn Twilight
    Dragons of Autumn Twilight is a fantasy novel by Margaret Weis and Tracy Hickman, based on a series of Dungeons & Dragons game modules...

    .
  • Uncle Trapspringer, a legendary hero to whom every other kender claims he or she is related. Appears in Kendermore
    Kendermore
    Kendermore is a fantasy novel in the Dragonlance series. Originally published in 1989, Kendermore was written by Mary Kirchoff and is volume two of The Preludes subseries of the Dragonlance saga. It has also been reprinted in April 2003....

    and Tales of Uncle Trapspringer.
  • Kronin Thistleknot, who defeated the red Dragonarmy Highlord Toede during the War of the Lance
    War of the Lance
    The War of the Lance is a fictional war in the Dragonlance setting, created by Margaret Weis and Tracy Hickman.-Publication history:The War of the Lance is the prime conflict in the Dragonlance saga....

    . First mentioned in Dragons of Spring Dawning
    Dragons of Spring Dawning
    Dragons of Spring Dawning is the third book in the Dragonlance Chronicles series, written by Tracy Hickman and Margaret Weis. It continues events from Dragons of Winter Night and sets up the premise of the Dragonlance Legends trilogy, also written by Weis and Hickman-Publication history:Originally...

    .
  • Earwig Lockpicker, Tasslehoff's cousin and a brief companion of Caramon and Raistlin. Appears in Brothers Majere
    Brothers Majere
    Brothers Majere is a fantasy novel by Kevin Stein which is set in the world of the Dragonlance campaign setting and is the third volume in the Preludes series.- Plot summary :...

    .
  • Damaris Metwinger, Tasslehoff's onetime fiancée. Featured in Kendermore.
  • Sindri Suncatcher, the only known kender wizard. Featured in Dragonlance: The New Adventures
    Dragonlance: The New Adventures
    Dragonlance: The New Adventures is a series of young adult novels based on the long-running adult fantasy book series, Dragonlance. The series is published by Mirrorstone Books, the young reader imprint of Wizards of the Coast...

    .
  • Koi Fearbreaker, who desires to learn to be afraid. Featured in Dragonlance: The New Adventures.
  • Nightshade Pricklypear, a kender nightstalker and companion to the monk Rhys. Featured in Amber and Ashes
    Amber and Ashes
    Amber and Ashes is a fiction, fantasy novel in the Dragonlance book series and is the first of a trilogy called "The Dark Disciple", based around the character Mina. The book takes up where the War of Souls left off. This trilogy will explore the Chaos that is post-war Krynn. It is authored by...

    .
  • Chestal Thicketsway. Featured in Dragonlance: The Gates of Thorbardin
    The Gates of Thorbardin
    The Gates of Thorbardin is one of the three novels in the Heroes II trilogy of the Dragonlance novels. It was written in 1990 by Dan Parkinson.-Plot summary:...

    .

A kender character also once appeared in a crossover novel with Forgotten Realms. Emilo Haversack, a kender from Krynn, aided the Forgotten Realms priest Joel of Finder in a quest, the story of which was told in the novel Tymora's Luck, authored by Jeff Grubb and Kate Novak.

External links

  • The Kencyclopedia - Unofficial information and embellishments about kender prior to 3.5 rules.
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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