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History of video game consoles (fourth generation)



 
 
In the history of computer and video games
History of computer and video games

Video games were introduced as a commercial entertainment medium in 1971 in video gaming, becoming the basis for a new entertainment industry in the late 1970s/early 1980s in the United States, Japan, and Europe....
, the fourth generation (more commonly referred to as the 16 bit era) began on October 30, 1987 with the Japan
Japan

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
ese release of Nippon Electric Company's (NEC) PC Engine (known as the TurboGrafx-16
TurboGrafx-16

The TurboGrafx-16, known in Japan as the , is a video game console developed by the Nippon Electric Company and released in Japan on October 30, 1987, and in North America on August 29, 1989....
 in North America
North America

North America is the northern continent of the Americas, situated in the Earth's northern hemisphere and almost totally in the western hemisphere....
). Although NEC released the first fourth generation console, this era was dominated by the rivalry between Nintendo
Nintendo

is a global company located in Kyoto, Japan founded on September 23, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
 and Sega
Sega

is a Multinational corporation video game software and hardware development company, and a home computer and console manufacturer headquartered in Ota, Tokyo, Tokyo, Japan....
's consoles; the Super Nintendo Entertainment System
Super Nintendo Entertainment System

The Super Nintendo Entertainment System or Super NES is a History of video game consoles video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993....
 (the Super Famicom in Japan) and the Sega Mega Drive
Sega Mega Drive

The is a History of video game consoles video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. Mega Drive was the name used in Japan and Europe, while it was sold under the name Sega Genesis in North America, as Sega was unable to secure legal rights to the Mega Drive name in that region....
 (named the Sega Genesis in North America due to trademark issues).






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In the history of computer and video games
History of computer and video games

Video games were introduced as a commercial entertainment medium in 1971 in video gaming, becoming the basis for a new entertainment industry in the late 1970s/early 1980s in the United States, Japan, and Europe....
, the fourth generation (more commonly referred to as the 16 bit era) began on October 30, 1987 with the Japan
Japan

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
ese release of Nippon Electric Company's (NEC) PC Engine (known as the TurboGrafx-16
TurboGrafx-16

The TurboGrafx-16, known in Japan as the , is a video game console developed by the Nippon Electric Company and released in Japan on October 30, 1987, and in North America on August 29, 1989....
 in North America
North America

North America is the northern continent of the Americas, situated in the Earth's northern hemisphere and almost totally in the western hemisphere....
). Although NEC released the first fourth generation console, this era was dominated by the rivalry between Nintendo
Nintendo

is a global company located in Kyoto, Japan founded on September 23, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
 and Sega
Sega

is a Multinational corporation video game software and hardware development company, and a home computer and console manufacturer headquartered in Ota, Tokyo, Tokyo, Japan....
's consoles; the Super Nintendo Entertainment System
Super Nintendo Entertainment System

The Super Nintendo Entertainment System or Super NES is a History of video game consoles video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993....
 (the Super Famicom in Japan) and the Sega Mega Drive
Sega Mega Drive

The is a History of video game consoles video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. Mega Drive was the name used in Japan and Europe, while it was sold under the name Sega Genesis in North America, as Sega was unable to secure legal rights to the Mega Drive name in that region....
 (named the Sega Genesis in North America due to trademark issues). Nintendo was able to capitalize on its previous success in the third generation and won a dominant market share in the fourth generation as well. Sega was also successful in this generation and began a new franchise, Sonic the Hedgehog, to compete with Nintendo's Mario
Mario

is a fictional character in video games, created by Game designer#Video game designer Shigeru Miyamoto. Serving as Nintendo's mascot, Mario has appeared in List of Mario games by year since his creation....
 series of games. Several other companies released consoles in this generation, but, with the exception of the Neo Geo
Neo Geo (console)

The Neo Geo is a Cartridge -based Arcade game and home video game system released in 1990 by Japanese game company SNK Playmore. The system offered comparatively colorful 2D computer graphics Computer graphics and high-quality sound....
, none of them were widely successful. Nevertheless, several other companies started to take notice of the maturing video game industry and began making plans to release consoles of their own in the future.

Home consoles


TurboGrafx-16

The PC Engine was the result of a collaboration between Hudson Soft
Hudson Soft

is a Japanese electronic entertainment publisher. It was founded on May 18 1973. Initially, Hudson dealt with personal computer products, but has expanded to the development and publishing of video games, mobile content, and video game peripherals....
 and NEC
NEC

is a Japan multinational corporation IT company headquartered in Minato, Tokyo, Japan. NEC, part of the Sumitomo Group, provides information technology and network solutions to business enterprises, communications services providers and government....
 and launched in Japan on October 30, 1987. It launched in North America
North America

North America is the northern continent of the Americas, situated in the Earth's northern hemisphere and almost totally in the western hemisphere....
 during August 1989, under the name TurboGrafx-16.

Initially, the PC Engine was quite successful in Japan, partly due to titles available on the then-new CD-ROM
CD-ROM

CD-ROM is a pre-pressed Compact Disc that contains Computer data storage accessible to, but not writable by, a computer. While the Compact Disc format was originally designed for music storage and playback, the 1985 Yellow Book standard developed by Sony and Philips adapted the format to hold any form of Binary file....
 format. NEC released a CD add-on in 1990 and by 1992 had released a combination TurboGrafx and CD-ROM system known as the Turbo Duo.

In the USA, NEC used Bonk
Bonk (video game)

Bonk is a video game character from NEC Corporation's TurboGrafx-16 video game console. Known in Japan as "PC-Genjin" and as "BC Kid" in PAL territories, Bonk was a mascot for NEC's console, though some Bonk games eventually saw releases on other consoles as well....
, a head-banging caveman, as their mascot and featured him in most of the TurboGrafx advertising from 1990 to 1994. The platform was well received initially, especially in larger markets, but failed to make inroads into the smaller metropolitan areas where NEC did not have as many store representatives or as focused in-store promotion.

The PC Engine failed to maintain its sales momentum or to make a strong impact in North America. The TurboGrafx-16 and its CD combination system, the Turbo Duo, ceased manufacturing in North America by 1994, though a small amount of software continued to trickle out for the platform. NEC released the 32-bit PC-FX
PC-FX

The PC-FX is a video game console released in Japan on December 23 1994 by NEC. It is the 32-bit successor to NEC's PC Engine .The PC-FX uses CD-ROMs as its storage medium, following on from the expansion released for its predecessor, which originally used HuCards....
 console the same year in Japan
Japan

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
. Plans were underway for a North American release of the PC-FX, but an already flooded market of platforms, including the more powerful 3DO
3DO Interactive Multiplayer

The 3DO Interactive Multiplayer was a video game console originally produced by Panasonic in . Further renditions of the hardware were released in by Sanyo and LG Group....
 and Atari Jaguar
Atari Jaguar

The Atari Jaguar is a video game console, released by Atari Corporation in . It was designed to surpass the Sega Mega Drive and the Super Nintendo Entertainment System in processing power....
 systems, caused TTI, who by then had the US rights to the TurboGrafx platform, to halt its North American release plans.

In Japan, a number of more adult titles were also available for the PC-Engine, such as a variety of strip mahjong games (such as the Super Real Mahjong series), which set it apart from its competitors.

Sega Mega Drive/Genesis

The Sega Mega Drive/Genesis was released in Japan on October 29, 1988. It was released in New York City
New York City

The City of New York is the List of United States cities by population in the United States, while the New York metropolitan area ranks among the List of urban areas by population....
 and Los Angeles
Los Ángeles

Los ?ngeles is the Capital of the Biob?o Province, in the municipality of the same name, in Regions of Chile VIII , in the center-south of Chile....
 on August 14, 1989 under the name Sega Genesis, and in the rest of North America later that year. The Mega Drive was launched in Europe and Australia on November 30, 1990.

Sega initially had a hard time overcoming Nintendo's ubiquitous presence in the American consumer's home. That changed in late 1990, as Sega built their marketing campaign around their new mascot Sonic the Hedgehog
Sonic the Hedgehog (character)

, trademarked Sonic The Hedgehog, is a video game character and the protagonist of the eponymous Sonic the Hedgehog released by Sega, as well as in numerous spin-off comics, Animated cartoon and books....
, pushing the Genesis as the "cooler" alternative to Nintendo's console and inventing the term "Blast Processing" to suggest that the Genesis was capable of handling games with faster motion than the SNES. Their advertising was often directly adversarial, leading to commercials such as "Genesis does what Nintendon't" and the "'SEGA!' scream".

When the arcade game Mortal Kombat
Mortal Kombat (video game)

Mortal Kombat was the first entry in the famous and highly controversial Mortal Kombat fighting game series by Midway Games, released in Video arcade in 1992....
 was ported for home release on the Genesis and Super Nintendo Entertainment System, Nintendo decided to censor the game's gore, but Sega kept the content in the game. Sega's gamble paid off, as its version of Mortal Kombat received generally higher and more favorable reviews in the gaming press and outsold the SNES version three to one. This violence also led to Congressional hearings to investigate the marketing of violent video games to children, and to the creation of the Interactive Digital Software Association
Entertainment Software Association

The Entertainment Software Association is the trade association of the video game industry in the United States. It was formed in April 1994 as the Interactive Digital Software Association and renamed on July 16 2003....
 and the Entertainment Software Rating Board
Entertainment Software Rating Board

The Entertainment Software Rating Board is a self-regulatory organization organization that puts ratings into force, advertising guidelines, and online privacy principles for Video game and other entertainment software in North America....
. With the new ESRB rating system in place, Nintendo reconsidered its position for the release of Mortal Kombat II
Mortal Kombat II

Mortal Kombat II is a 1993 arcade game and the second title in the Mortal Kombat versus fighting game series....
, and this time outsold Sega's version. Sega, however, ran into a minor roadblock with the popularity of fighting games with advanced controls, because its controller only featured three action buttons. In response, Sega introduced a 6-button controller. Most new games could still be played with the original 3-button controller, however, but the company suggested its gamers buy and adopt the new 6-button model.

Despite the Genesis's success in North America, the Mega Drive was never popular in Japan. By late 1995, Sega was supporting five different consoles and two add-ons, and Sega of Japan chose to discontinue the Mega Drive to concentrate on the new Sega Saturn
Sega Saturn

The is a 32-bit video game console that was first released on November 22 1994 in Japan, May 11 1995 in North America, and July 8 1995 in Europe. The system was discontinued in 2000 in video gaming in Japan and in 1998 in video gaming in other countries....
. While this made perfect sense for the Japanese market, it was disastrous in North America: the market for Genesis games was much larger than for the Saturn, but Sega was left without the inventory or software to meet demand.

Super Nintendo Entertainment System

Nintendo executives were initially reluctant to design a new system, but as the market transitioned to the newer hardware, Nintendo saw the erosion of the commanding market share it had built up with the Famicom
Nintendo Entertainment System

The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America, Europe and Australia in . In most of Asia, including Japan , the Philippines, China, Vietnam and Singapore, it was released as the ....
 (called Nintendo Entertainment System in North America). Nintendo's fourth-generation console, the Super Famicom, was released in Japan on November 21, 1990; Nintendo's initial shipment of 300,000 units sold out within hours. The machine reached North America in August or September 1991, and Europe and Australia in April 1992.

Despite stiff competition from Sega's Mega Drive console, the Super NES eventually dominated the American 16-bit console market, and would even remain popular well into the 32-bit generation. Nintendo's market position was defined by their machine's increased video and sound capabilities.

Neo Geo

Released by SNK
SNK

SNK may refer to:* SNK European Democrats* SNK Playmore, formerly known as just SNK, a Japanese video game company * SNK Union of Independents...
 in 1990, the Neo Geo was a home console version of the major arcade platform. Compared to its console competition, the Neo Geo had much better graphics and sound, but the prohibitively expensive launch price of $649.99 USD made the console only accessible to a niche market. A less expensive version, retailing for $399.99, did not include a memory card, pack-in game
Pack-in game

A pack-in game is a game that is included with the purchase of a video game console....
 or extra joystick.

Add-ons

Nintendo, NEC and Sega also competed with hardware peripheral
Peripheral

A peripheral is a device attached to a host computer behind the chipset whose primary functionality is dependent upon the host, and can therefore be considered as expanding the hosts capabilities, while not forming part of the system's core computer architecture....
s for their consoles in this generation. NEC was the first with the release of the TurboGrafx CD system in 1990. Retailing for $499.99 at release, the CD add-on was not a popular purchase, but was largely responsible for the platform's success in Japan. Sega made two attempts: the Sega Mega-CD
Sega Mega-CD

The is an add-on device for the Sega Mega Drive that was released in Europe, Australia, New Zealand, Japan, and North America. In North America, it was renamed Sega CD, as the name Mega-CD bore no obvious associative meaning in that market where the console used the name "Genesis" instead of "Mega Drive" because of trademark reasons....
 (renamed Sega-CD in North America) and the Sega 32X
Sega 32X

The Sega 32X , codenamed Project Mars, is an add-on for the Sega Mega Drive video game console by Sega.In Japan, it was distributed under the name Sega Super 32X....
, neither of which were very successful. The Sega CD was plagued by a high price tag ($300 at its release) and a limited library of games. The 32X faced a number of problems, primarily technical and commercial: the peripheral would occasionally not work with some consoles, and some retailers were not able to meet the initial demand for the add-on, leading to shortages. A unique add-on for the Sega console was Sega Channel
Sega Channel

Sega Channel was a project developed by Sega for the 16-bit Sega Mega Drive console. Starting in 1994, Sega Channel service was provided to the public by Time Warner Cable and Tele-Communications Inc., which later was acquired by the American Telephone & Telegraph Company during its cable acquisition spree that formed AT&T Broadband....
. Sega Channel was a subscription based service hosted by local television providers. It required hardware that plugged into a cable line and the Sega.

Nintendo made an attempt with their successful Satellaview
Satellaview

The was a satellite modem add-on for Nintendo's Super Nintendo Entertainment System system in Japan released in 1995. It retailed for Japanese yen18,000 ....
 and Super Game Boy
Super Game Boy

The Super Game Boy is an adaptor cartridge for Nintendo's Super Nintendo Entertainment System, as well as the Super Nintendo Entertainment System in Japan....
. The former was a satellite service released only on the Japan
Japan

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
ese market and the latter an adapter for the Super Nintendo that allowed Game Boy games to be displayed on a TV in color. Interestingly, Nintendo, working along with Sony
Sony

is a multinational corporation list of conglomerates corporation headquartered in Minato, Tokyo, Japan, and one of the world's largest media conglomerates with revenue exceeding US$99.1 billion ....
, also had plans to create a CD-ROM drive for the Super NES, similar to the Sega CD, but eventually decided not to go through with that project, opting to team up with Philips
Philips

Koninklijke Philips Electronics N.V. , usually known as Philips, is a Netherlands electronics company. It is one of the largest electronics companies in the world, founded and headquartered in the Netherlands....
 in the development of the add-on instead. Sony decided to go ahead with the CD-ROM development and used the name "PlayStation
PlayStation

The PlayStation is a 32-bit history of video game consoles video game console released by Sony Computer Entertainment in December .The PlayStation was the first of the ubiquitous PlayStation ....
" for their own stand-alone CD-based console, overseen by former SNES sound-chip engineer, Ken Kutaragi
Ken Kutaragi

is the former Chairman and chief executive officer of Sony Computer Entertainment , the video game division of Sony Corporation. He is known as "The Father of the PlayStation", and its successors and spinoffs, including the PlayStation 2, PlayStation Portable, and the PlayStation 3....
. The PlayStation went on to badly hurt CD-i
CD-i

CD-i, or Compact Disc Interactive, is the name of an interactive multimedia CD player developed and marketed by Philips CD-i also refers to the multimedia Compact Disc standard used by the CD-i console, also known as Green Book , which was co-developed by Philips and Sony in 1986 ....
 sales, and Philips dropped the product line in 1998.



European and Australian importing

The fourth generation was also the era when the act of buying imported US games became more established in Europe, and regular stores began to carry them. This was especially popular with SNES games, due to several reasons, including the fact that the PAL
PAL

PAL, short for Phase Alternating Line, is a color-encoding system used in broadcast television systems in large parts of the world. Other common analog television systems are SECAM and NTSC....
 region has a refresh rate of 50Hz (compared with 60 Hz for NTSC
NTSC

NTSC is the analog television system used in most of the Americas, Japan, South Korea, Taiwan, the Philippines, Burma, and some Pacific island nations and territories ....
) and a vertical resolution of 625 interlaced lines (576
576i

576i is a standard-definition television video mode used in PAL and SECAM countries. In digital applications it's usually referred to as "576i", in analogue contexts it's often quoted as "625 lines"....
 effective), compared with 525/480 for NTSC.

This fact meant that a game designed for the NTSC standard without any modification would run 17% slower and have black bars at the top and bottom when played on a PAL television. Developers often had a hard time converting games designed for the American and Japanese NTSC standard to the European and Australian PAL standard. Companies such as Konami
Konami

is a leading video game developer and video game publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, Japanese arcade cabinetss and video games....
, with large budgets and a healthy following in Europe and Australia, readily optimised several games (such as the International Superstar Soccer
International Superstar Soccer

International Superstar Soccer is the name of a series of football video games developed by Japanese company Konami, mostly by their Osaka branch, Konami Computer Entertainment Osaka....
 series) for this audience, while most smaller developers did not.

Also, few RPGs were released in Europe because they would have needed to been translated into many different languages. RPGs tend to contain much more text than other genres, so one of the biggest problems was simply fitting all of the full translations into one cartridge. The cost of creating multiple full translations was also prohibitive. Only the UK
United Kingdom

The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom , the UK or Britain,is a sovereign state located off the northwestern coast of continental Europe....
 and Australia
Australia

Australia, officially the Commonwealth of Australia, is a country in the southern hemisphere comprising the Australia of the world's smallest continent, the major island of Tasmania, and numerous list of islands of Australia in the Indian Ocean and Pacific Oceans....
 saw any number of RPG releases, and even then the number was a fraction of what was being released in Japan. For the Mega Drive, there were numerous PAL releases of RPGs. Example includes Phantasy Star II, III and IV, Shining in the Darkness, Shining Force and its sequel, Sword of Vermilion, Super Hydlide, Landstalker, Story of Thor, Soleil and Light Crusader. Many of them received French and German translations .

Popular US games imported at this time included Final Fantasy II (known in Japan as Final Fantasy IV
Final Fantasy IV

is a console role-playing game developed and published by Square Co. in as a part of the Final Fantasy series. The game was originally released for the Super Famicom in Japan, but has been ported with minor changes to the Super Nintendo Entertainment System as well as by TOSE to the Sony Computer Entertainment's PlayStation, Bandai's WonderS...
), Final Fantasy III (known in Japan as Final Fantasy VI
Final Fantasy VI

, also known as Final Fantasy III in North America when it was first released, is a console role-playing game developed and published by Square Co....
), Secret of Mana
Secret of Mana

Secret of Mana, known in Japan as , is an action role-playing game developed and published by Square Co. for the Super Nintendo Entertainment System....
, Street Fighter II
Street Fighter II

is a fighting game produced by Capcom originally released as a arcade game. A sequel to Capcoms fighting game Street Fighter , Street Fighter II improved upon the many concepts introduced in the first game , while offering players a selection of multiple player characters, each with their own unique fighting style and special moves....
, Chrono Trigger
Chrono Trigger

is a console role-playing game video game developer and video game publisher by Square Co. for the Super Nintendo Entertainment System in 1995. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe....
, and Super Mario RPG.

Comparison

Name TurboGrafx-16/PC-Engine
TurboGrafx-16

The TurboGrafx-16, known in Japan as the , is a video game console developed by the Nippon Electric Company and released in Japan on October 30, 1987, and in North America on August 29, 1989....
Sega Mega Drive/Genesis
Sega Mega Drive

The is a History of video game consoles video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. Mega Drive was the name used in Japan and Europe, while it was sold under the name Sega Genesis in North America, as Sega was unable to secure legal rights to the Mega Drive name in that region....
Neo Geo
Neo Geo (console)

The Neo Geo is a Cartridge -based Arcade game and home video game system released in 1990 by Japanese game company SNK Playmore. The system offered comparatively colorful 2D computer graphics Computer graphics and high-quality sound....
Super Nintendo Entertainment System/Super Famicom
Super Nintendo Entertainment System

The Super Nintendo Entertainment System or Super NES is a History of video game consoles video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993....
Console
Segamegadrive
Snes 800
Super Nintendo Entertainment System Usa
Launch prices (USD)US$249.99US$190.00US$649.99 (Gold version) US$399.99 (Silver version)US$199.99
Release date
MediaData card
CD-ROM (add-on)
Cartridge
CD-ROM (Sega CD add-on)
Data card (Master-Gear and Power Base Add-ons)
Cartridge
CD-Rom (Neo Geo CD
Neo Geo CD

The Neo Geo CD was released in 1994, four years after its Neo Geo , in an effort to reduce manufacturing costs. The system was originally priced at US$300 new....
 - was released as a separate system)
Data card (Europe/Japan)
Cartridge
Magnetic disc (Japan only)
Floptical
Floptical

File:Floptical disk 21MB.jpgFloptical refers to a type of disk drive that combines magnetic and optical technologies to store large amounts of data on media similar to 3?-inch floppy disks....
 (Japan only)
Best-selling games Unknown Sonic the Hedgehog 2
Sonic the Hedgehog 2 (16-bit)

Sonic the Hedgehog 2, or simply Sonic 2, is a platform game developed by United States studio Sega Technical Institute in collaboration with Sonic Team, and published by Sega for the Sega Mega Drive/Sega Genesis....
, 6 million (as of June 2006)
Unknown Super Mario World
Super Mario World

is a platform game developed and published by Nintendo as a pack-in game launch title for the Super Nintendo Entertainment System. It has gone on to become a tremendous critical and commercial success, becoming the best seller for the platform, with 20 million copies sold worldwide....
, 20 million (as of June 25, 2007)
Backward compatibility
Backward compatibility

In technology, for example in telecommunications and computing, a device or technology is said to be backwards compatible if it allows input generated by older devices....
NoneSega Master System
Sega Master System

The Sega Master System is an 8-bit cartridge-based video game console that was manufactured by Sega and was first released in 1986 in video gaming....
 (using Power Base Converter)
NoneGame Boy
Game Boy

The is an 8-bit handheld game console developed and manufactured by Nintendo. It was released in Japan on , in North America in August , and in Europe in ....
 (using Super Game Boy
Super Game Boy

The Super Game Boy is an adaptor cartridge for Nintendo's Super Nintendo Entertainment System, as well as the Super Nintendo Entertainment System in Japan....
)
Accessories (retail)
  • TurboGrafx-CD
  • TurboTap
  • TurboStick
  • Super System Card
  • TurboBooster
  • TurboBooster Plus
  • Sega CD
    Sega Mega-CD

    The is an add-on device for the Sega Mega Drive that was released in Europe, Australia, New Zealand, Japan, and North America. In North America, it was renamed Sega CD, as the name Mega-CD bore no obvious associative meaning in that market where the console used the name "Genesis" instead of "Mega Drive" because of trademark reasons....
  • Sega 32X
    Sega 32X

    The Sega 32X , codenamed Project Mars, is an add-on for the Sega Mega Drive video game console by Sega.In Japan, it was distributed under the name Sega Super 32X....
  • Mouse (computing)
    Mouse (computing)

    In computing, a mouse is a pointing device that functions by detecting dimension motion relative to its supporting surface. Physically, a mouse consists of an object held under one of the user's hands, with one or more buttons....
  • Menacer
    Menacer

    The Menacer is a wireless lightgun created by Sega for the Sega Mega Drive/Sega Genesis video game console in 1990, as a response to the Super Scope by Nintendo....
  • Power Base Converter
  • Sega Activator
  • Multitap
    Multitap

    A multitap is a video game console peripheral that increases the number of Game controller ports available to the player, allowing additional controllers to be used in play....
  • Neo Geo Controller Pro
  • Neo Geo Memory Card
  • Neo Geo CD
    Neo Geo CD

    The Neo Geo CD was released in 1994, four years after its Neo Geo , in an effort to reduce manufacturing costs. The system was originally priced at US$300 new....
  • Super Scope
    Super Scope

    The Super Scope, or Nintendo Scope in Europe and Australia , is the official Super Nintendo Entertainment System light gun. It was released in the European and United States markets, with a limited release in Japan due to a lack of consumer demand....
  • Multitap
    Multitap

    A multitap is a video game console peripheral that increases the number of Game controller ports available to the player, allowing additional controllers to be used in play....
  • Super Game Boy
    Super Game Boy

    The Super Game Boy is an adaptor cartridge for Nintendo's Super Nintendo Entertainment System, as well as the Super Nintendo Entertainment System in Japan....
  • SNES Mouse
    SNES Mouse

    The Super NES Mouse is a peripheral released by Nintendo in 1992 for the Super Nintendo video game system . Originally designed for use with the game Mario Paint, the SNES Mouse was sold in a bundle with the game for United States dollar59.95 in the United States and included a plastic mouse pad....
  • CPUHuC6280A
    Hudson Soft HuC6280

    The HuC6280 8-bit microprocessor is Japanese company Hudson Soft's improved version of the WDC 65C02 central processing unit. The most notable product using the HuC6280 is NEC Corporation's TurboGrafx 16 video game console....
     (modified 65SC02)
    1.79 or 7.16 MHz
    Motorola 68000
    Motorola 68000

    The Motorola 68000 is a 16/32-bit Complex instruction set computer microprocessor core designed and marketed by Freescale Semiconductor ....

    7.67 MHz (7.61 MHz PAL)
    Motorola 68000
    Motorola 68000

    The Motorola 68000 is a 16/32-bit Complex instruction set computer microprocessor core designed and marketed by Freescale Semiconductor ....

    12 MHz
    Zilog Z80
    Zilog Z80

    The Zilog Z80 is an 8-bit microprocessor designed and sold by Zilog from July 1976 onwards. It was widely used both in desktop and embedded computer designs as well as for military purposes....

    4MHz
    Nintendo-custom 5A22
    Ricoh 5A22

    The Ricoh 5A22 is a microprocessor produced by Ricoh for the Super Nintendo Entertainment System video game console. The 5A22 is based around the 16-bit CMD/GTE 65c816, itself a version of the Western Design Center WDC 65816 ....

    (based on 65C816)
    3.58 MHz (3.55 MHz PAL)
    Memory8 KiB work RAM
    64 KiB video RAM
    64 KiB main RAM
    64 KiB video RAM
    8 KiB audio RAM
    64 KiB main RAM
    74 KiB video RAM
    2 KiB audio RAM
    128 KiB main RAM
    64 KiB video RAM
    64 KiB audio RAM


    Other



    Worldwide sales standings

    Console Units sold
    Super Nintendo Entertainment System/Famicom
    Super Nintendo Entertainment System

    The Super Nintendo Entertainment System or Super NES is a History of video game consoles video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993....
     
    49 million (as of August 4, 2007)
    Sega Mega Drive/Genesis
    Sega Mega Drive

    The is a History of video game consoles video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. Mega Drive was the name used in Japan and Europe, while it was sold under the name Sega Genesis in North America, as Sega was unable to secure legal rights to the Mega Drive name in that region....
     
    29 million (as of May 15, 2007)
    TurboGrafx-16/PC Engine
    TurboGrafx-16

    The TurboGrafx-16, known in Japan as the , is a video game console developed by the Nippon Electric Company and released in Japan on October 30, 1987, and in North America on August 29, 1989....
     
    10 million (as of July 30, 2007)
    Mega-CD
    Sega Mega-CD

    The is an add-on device for the Sega Mega Drive that was released in Europe, Australia, New Zealand, Japan, and North America. In North America, it was renamed Sega CD, as the name Mega-CD bore no obvious associative meaning in that market where the console used the name "Genesis" instead of "Mega Drive" because of trademark reasons....
     (Mega Drive/Genesis add-on)
    6 million (as of July 30, 2007)
    CD-i
    CD-i

    CD-i, or Compact Disc Interactive, is the name of an interactive multimedia CD player developed and marketed by Philips CD-i also refers to the multimedia Compact Disc standard used by the CD-i console, also known as Green Book , which was co-developed by Philips and Sony in 1986 ....
     
    570,000 (as of July 30, 2007)
    Sega 32X
    Sega 32X

    The Sega 32X , codenamed Project Mars, is an add-on for the Sega Mega Drive video game console by Sega.In Japan, it was distributed under the name Sega Super 32X....
     (Mega Drive/Genesis add-on)
    200,000 (as of July 30, 2007)


    Handheld systems


    The first handheld game console
    Handheld game console

    A handheld game console is a lightweight, portable device with a built-in screen, games controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place....
     released in the fourth generation was the Game Boy
    Game Boy

    The is an 8-bit handheld game console developed and manufactured by Nintendo. It was released in Japan on , in North America in August , and in Europe in ....
    , on April 21, 1989. It went on to dominate handheld sales by an extremely large margin. Despite featuring a monochrome screen, when its closest competitor, the Atari Lynx, included color graphics, a backlight, and networking capabilities, its comparatively short battery life and high price proved to be the Lynx's undoing. Two major franchises made their debut on the Game Boy; Tetris; the Game Boy's killer application
    Killer application

    A killer application , in the jargon of computer programmers and video gamers, has been used to refer to any computer program that is so necessary or desirable that it proves the core value of some larger technology, such as computer hardware like a video game console, operating system or other software....
    , and Pokémon
    Pokémon

    is a media franchise owned by the video game company Nintendo and created by Satoshi Tajiri around 1995. Originally released as a pair of interlinkable Game Boy line Console role-playing game video games, Pok?mon has since become the second most successful and lucrative video game-based media franchise in the world, behind only Nintendo's own...
    . The third major handheld of the fourth generation was the Sega Game Gear
    Sega Game Gear

    The Sega Game Gear is a handheld game console which was Sega's response to Nintendo's Game Boy. It was the third commercially available color handheld console, after the Atari Lynx and the TurboExpress....
    . It featured graphics capabilities comparable to the Master System, but it also inherited the same shortcomings as the Lynx. While it did not sell as few units as the Lynx, its bulky design and low battery life caused it to be pushed to the sidelines.

    Other handheld consoles released during the fourth generation included the TurboExpress
    TurboExpress

    The TurboExpress or PC Engine GT in Japan was a portable version of the TurboGrafx-16/PC Engine, released by NEC in 1990 for $249.99 ....
    , a handheld version of the TurboGrafx-16 released by NEC in 1990, and the Game Boy Pocket, an improved model of the Game Boy released about two years before the debut of the Game Boy Color
    Game Boy Color

    The is Nintendo's successor to the Game Boy and was released on October 21, 1998 in Japan and in November 19, 1998 in North America and November 23, 1998 in Europe....
    . While the TurboExpress was another early pioneer of color handheld gaming technology and had the added benefit of using the same game cartridges or 'HuCards' as the TurboGrafx16, it had even lower battery life than the Lynx and Game Gear; about three hours on six AA batteries; and numerous hardware problems, selling only 1.5 million units by 2007.

    Comparison

    Console Game Boy
    Game Boy

    The is an 8-bit handheld game console developed and manufactured by Nintendo. It was released in Japan on , in North America in August , and in Europe in ....
    Atari Lynx Sega Game Gear
    Sega Game Gear

    The Sega Game Gear is a handheld game console which was Sega's response to Nintendo's Game Boy. It was the third commercially available color handheld console, after the Atari Lynx and the TurboExpress....
    TurboExpress
    TurboExpress

    The TurboExpress or PC Engine GT in Japan was a portable version of the TurboGrafx-16/PC Engine, released by NEC in 1990 for $249.99 ....
    Image
    Gameboy
    Atari Lynx 1 1000
    Sega Gamegear
     
    Launch priceĽ13,300
    US$109.99
    US$189.99Ľ14,500
    US$149.99
    AUD $155
    US$299.99
    Release date August, 1989
    1990
    1990 1991
    1992
    1991
    Units sold
    List of best-selling game consoles

    This is a list of video game consoles and handheld game consoles that have sold or shipped at least one million units....
    118.69 million (as of October 30, 2008), including Game Boy Color
    Game Boy Color

    The is Nintendo's successor to the Game Boy and was released on October 21, 1998 in Japan and in November 19, 1998 in North America and November 23, 1998 in Europe....
     units
    less than 500,000 (as of July 30, 2007)11 million (as of July 30, 2007)1.5 million
    MediaCartridgeCartridgeCartridgeDatacard
    Best-selling gamesTetris
    Tetris (Game Boy)

    Tetris was a pack-in title included with the Game Boy at the handheld's release 1989 in video gaming. It is a portable version of Alexey Pajitnov's Tetris....
    , 33 million (pack-in
    Pack-in game

    A pack-in game is a game that is included with the purchase of a video game console....
     / separately)
    .
    Pokémon Red, Blue, and Green
    Pokémon Red and Blue

    and , released in Japan as Pocket Monsters Red and , are the first two installments of the Pok?mon series of console role-playing game developed by Game Freak and published by Nintendo....
    , approximately 20.08 million combined (in Japan and the US) (details).
    UnknownSonic the hedgehog 2Unknown


    Software


    While many of them originated in the 8-bit era, many of the major franchise titles came of age and solidified their grip on the market in the 16-bit era. Metroid
    Metroid series

    is a series of science fiction Adventure game video games conceived by designer Gunpei Yokoi and produced by Nintendo. Metroid chronicles the missions of bounty hunter Samus Aran who protects the galaxy from the depredations of the Space Pirates and their attempts to harness the power of fictional organisms such as the eponymous Metroids....
    , Zelda
    The Legend of Zelda series

    is a high fantasy Action-adventure game video game series created by Game designer#Video game designers Shigeru Miyamoto and Takashi Tezuka and Video game developer and Video game publisher by Nintendo....
    , Star Fox, Kirby
    Kirby (series)

    The series is a fantasy video game series developed by HAL Laboratory and Nintendo, and produced by Nintendo. The gameplay of a majority of the games in the series consists mainly of Action game, Platform game and Puzzle video game-solving elements....
    , Dragon Quest
    Dragon Quest

    , published as Dragon Warrior in North America until the 2005 release of Dragon Quest VIII: Journey of the Cursed King, is a series of console role-playing game created by Yuji Horii and published by Square Enix ....
    , Final Fantasy
    Final Fantasy

    is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes video games, motion pictures, and other merchandise. The series began in 1987 as an Final Fantasy console role-playing game video game developer by Square Co., spawning a video game series that became the central focus of the franchise....
    , Seiken Densetsu
    Seiken Densetsu

    The 'Mana' series, known in Japan as , is a console role-playing game series from Square Enix, created by Koichi Ishii. The series began as a handheld side story to Square's flagship franchise Final Fantasy, although most Final Fantasy-inspired elements were subsequently dropped, starting with the second installment, Secret of Man...
     (Secret of Mana
    Secret of Mana

    Secret of Mana, known in Japan as , is an action role-playing game developed and published by Square Co. for the Super Nintendo Entertainment System....
    ), Sonic the Hedgehog
    Sonic the Hedgehog (16-bit)

    is a platform game video game developer by Sonic Team and video game publisher by Sega for the Sega Mega Drive system. It is the inaugural game in Sega's flagship Sonic the Hedgehog video game series, and was the first title developed by Sonic Team....
    , Donkey Kong, Street Fighter, Mortal Kombat
    Mortal Kombat (series)

    Mortal Kombat is a best-selling series of fighting games created by Ed Boon and John Tobias. Mortal Kombat began as a series of arcade games, which were picked up by Acclaim Entertainment for the video game console versions....
    , Mega Man X
    Mega Man X series

    The Mega Man X series was the second Mega Man franchise released by Capcom. It debuted December 17, 1993 in Japan on the Super Famicom/Super NES....
    , and many others had either their first releases or some of their most popular titles during the 16-bit era.

    Sonic the Hedgehog
    Sonic the Hedgehog (16-bit)

    is a platform game video game developer by Sonic Team and video game publisher by Sega for the Sega Mega Drive system. It is the inaugural game in Sega's flagship Sonic the Hedgehog video game series, and was the first title developed by Sonic Team....
     was Sega
    Sega

    is a Multinational corporation video game software and hardware development company, and a home computer and console manufacturer headquartered in Ota, Tokyo, Tokyo, Japan....
    's bid to compete head-to head with Nintendo's Mario franchise. Debuting in 1991, Sega's marketing of the Sonic franchise was key to Sega's success in the video game market during the early years of this generation. Though a critical and commercial success, Sonic the Hedgehog and later series games were not able to surpass Mario in popularity.

    Metroid II was released for the Game Boy and Super Metroid
    Super Metroid

    Super Metroid, also known as Metroid 3, is an Action game-Platform game video game and the third game in the Metroid . It was developed by Nintendo Research & Development 1 and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System video game console....
     was released in 1994 on a comparatively large 24 megabit
    Megabit

    A megabit is a unit of Computer data storage, abbreviated Mbit .1 megabit = 106 = 1,000,000 bits which is equal to 125,000 bytes....
     cartridge for the SNES. Super Metroid still is regarded by many gaming organizations as one of the "best games of all time."

    The Legend of Zelda: A Link to the Past
    The Legend of Zelda: A Link to the Past

    , is an action-adventure game video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console, and the third installment in The Legend of Zelda ....
    , courted popularity that was larger than that of its predecessors on the NES. It was one of the few action-adventures to be released early in the SNES's lifecycle. Zelda II
    Zelda II: The Adventure of Link

    is an action role-playing game developed and published by Nintendo for the Nintendo Entertainment System, and it is the second installment in The Legend of Zelda video game series....
     on the NES had been mostly action-based and was side-scrolling, while A Link to the Past drew more inspiration from the original Zelda game with its top-down adventure format.

    Dragon Quest V
    Dragon Quest V

    , known in Europe without the "V", is a console role-playing game and the fifth installment in the Dragon Quest video game series. Originally developed by Chunsoft and published by Enix Corporation, Dragon Quest V was the first title in the series to be released for the Nintendo Super Nintendo Entertainment System video game console in Ja...
     and VI
    Dragon Quest VI

    , Dragon Quest: Realms of Reverie in Europe, is a console role-playing game developed by Heartbeat and published by Enix for the Super Nintendo Entertainment System as a part of the Dragon Quest series....
     were released on the Japanese Super Famicom, as well as remakes of the first three games originally released for the NES and a dungeon crawler spin-off: Torneko's Great Adventure, which started Chun Soft's popular Fushigi no Dungeon
    Fushigi no Dungeon

    is a series of roguelike video games, most of which were developed by Chunsoft, but with select titles in the series developed by other companies with permission from Chunsoft to use the name....
     series.

    Star Fox was the first SNES game to feature the Super FX
    Super FX

    The Super FX is a coprocessor chip used in select Super Nintendo Entertainment System video game Cartridge . This custom-made RISC processor was typically programmed to act like a graphics chip that would draw polygons to a frame buffer in the RAM that sat adjacent to it....
     chip. This game also marked the first quest to stop the evil Andross from taking over the Lylat System. There had been a Star Fox 2
    Star Fox 2

    is an unreleased video game for the Super Nintendo Entertainment System. It was to be the second of the Star Fox series and the direct sequel to Star Fox ....
     with new characters in development for the SNES, but this game was canceled in the beta stages because of the approaching release of the N64.

    Final Fantasy V
    Final Fantasy V

    is a console role-playing game developed and published by Square Co. in 1992 as a part of the Final Fantasy series. The game first appeared only in Japan on Nintendo's Super Nintendo Entertainment System ....
     was released only in Japan, while Final Fantasy IV
    Final Fantasy IV

    is a console role-playing game developed and published by Square Co. in as a part of the Final Fantasy series. The game was originally released for the Super Famicom in Japan, but has been ported with minor changes to the Super Nintendo Entertainment System as well as by TOSE to the Sony Computer Entertainment's PlayStation, Bandai's WonderS...
     and Final Fantasy VI
    Final Fantasy VI

    , also known as Final Fantasy III in North America when it was first released, is a console role-playing game developed and published by Square Co....
     were released in North America with their original numeration shifted. While the series was very successful in Japan
    Japan

    Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
     early on, it was not until the release of Final Fantasy VII
    Final Fantasy VII

    is a console role-playing game developed by Square Co. and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series....
     on the PlayStation that it reached blockbuster status outside Japan.

    Secret of Mana
    Secret of Mana

    Secret of Mana, known in Japan as , is an action role-playing game developed and published by Square Co. for the Super Nintendo Entertainment System....
     reintroduced the Seiken Densetsu series, originally conceived as a Final Fantasy spin-off
    Spin-off

    A spin-off is a new organization or entity formed by a split from a larger one, such as a television series based on a pre-existing one, or a new company formed from a university research group or business incubator....
    , to Europe and North America.

    Street Fighter II
    Street Fighter II

    is a fighting game produced by Capcom originally released as a arcade game. A sequel to Capcoms fighting game Street Fighter , Street Fighter II improved upon the many concepts introduced in the first game , while offering players a selection of multiple player characters, each with their own unique fighting style and special moves....
    , an SNES port of the arcade original, was the second game in the series that produced a lasting fanbase and set many of the trends seen in fighting games today, most notably its colorful selection of playable fighters from different countries across the globe. As of 2008, it is Capcom
    Capcom

    is a leading international video game developer and video game publisher of video games headquartered in Osaka, Japan. It was founded in 1979 as Japan Capsule Computers, a company devoted to the manufacturing and distribution of electronic game machines....
    's best-selling consumer game of all time.

    Phantasy Star
    Phantasy Star

    is the first installment in Sega's renowned Phantasy Star series. It was released for the Sega Master System in Japan on December 20, 1987, and then in the United States in 1988....
     was Sega's RPG franchise that was established 1987 on the Sega Master System. It was the first console RPG game to reach Europe; almost a decade before Final Fantasy VII
    Final Fantasy VII

    is a console role-playing game developed by Square Co. and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series....
    . Three sequels were released to the Mega Drive. With its sci-fi theme, the franchise was unique from fantasy-themed Dragon Quest
    Dragon Quest

    , published as Dragon Warrior in North America until the 2005 release of Dragon Quest VIII: Journey of the Cursed King, is a series of console role-playing game created by Yuji Horii and published by Square Enix ....
     and Final Fantasy
    Final Fantasy

    is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes video games, motion pictures, and other merchandise. The series began in 1987 as an Final Fantasy console role-playing game video game developer by Square Co., spawning a video game series that became the central focus of the franchise....
    .

    Thunder Force II
    Thunder Force II

    Thunder Force II is a Shoot 'em up#Scrolling shooters developed by Technosoft. It was first released in Japan in 1988 for the Sharp X68000 computer....
    , III
    Thunder Force III

    Thunder Force III is a Shoot 'em up#Scrolling shooters game developed by Technosoft. It is the third chapter in the Thunder Force series. It was released in 1990 in Japan, Europe and the United States for the Sega Mega Drive/Genesis game console....
     and IV
    Thunder Force IV

    Thunder Force IV is a Side-scrolling video game shoot 'em up video game developed by Technosoft as the fourth installment of the Thunder Force series....
     were all released for the Mega Drive, but the third game never reached Europe and the fourth was called Lightening Force: Quest for the Darkstar (sic) in the US.

    Seeking to follow the example of the above titles, several more franchises were born during this era, many of which have not survived to the present day. While game sequels were far from uncommon during the 8-bit era and even before, it was at this time that the potential for continuing series games was realized.