Heroes of Might and Magic
Encyclopedia
Heroes of Might and Magic is a series of video games originally created and developed by Jon Van Caneghem
Jon Van Caneghem
Jon Van Caneghem is an American video game director, designer and producer. He is best known for launching development studio New World Computing in 1983, making his design debut in 1986 with Might and Magic Book One: The Secret of the Inner Sanctum...

 through New World Computing
New World Computing
New World Computing, Inc. was an American computer game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic computer role-playing game series and its spin-offs, especially Heroes of...

. As part of the Might and Magic
Might and Magic
Might and Magic is a series of role-playing video games from New World Computing, which in 1996 became a subsidiary of The 3DO Company...

 franchise, the series changed ownership when NWC was acquired by 3DO
The 3DO Company
The 3DO Company , also known as 3DO , was a video game company...

 and again when 3DO closed down and sold the rights to Ubisoft
Ubisoft
Ubisoft Entertainment S.A. is a major French video game publisher and developer, with headquarters in Montreuil, France. The company has a worldwide presence with 25 studios in 17 countries and subsidiaries in 26 countries....

. The games feature turn-based, fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

-themed conflicts in which players control armies of mythical creatures. The series began in 1995 with the release of the first title, and has most recently seen a release in 2007 with an expansion to the fifth title. A sixth installment, Might and Magic: Heroes VI, was released on October 13, 2011.

The series is directed primarily at the DOS
DOS
DOS, short for "Disk Operating System", is an acronym for several closely related operating systems that dominated the IBM PC compatible market between 1981 and 1995, or until about 2000 if one includes the partially DOS-based Microsoft Windows versions 95, 98, and Millennium Edition.Related...

 and Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

 platforms, with sporadic support for Mac OS
Mac OS
Mac OS is a series of graphical user interface-based operating systems developed by Apple Inc. for their Macintosh line of computer systems. The Macintosh user experience is credited with popularizing the graphical user interface...

 over the years. New World Computing
New World Computing
New World Computing, Inc. was an American computer game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic computer role-playing game series and its spin-offs, especially Heroes of...

 closed after the production of Heroes of Might and Magic IV
Heroes of Might and Magic IV
Heroes of Might and Magic IV is a turn-based strategy game developed by Jon Van Caneghem through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the...

, and since then the rights to the franchise have been owned by Ubisoft. Nival Interactive developed the first game in the series since the changeover, Heroes of Might and Magic V
Heroes of Might and Magic V
Heroes of Might and Magic V is the fifth installment of the Heroes of Might and Magic turn-based strategy video game series. It was developed by Nival Interactive, under the guidance of franchise-owner Ubisoft...

, while Black Hole Entertainment
Black Hole Entertainment
Black Hole Entertainment is a Budapest-based video game developer, founded in 2001 by seven young game enthusiasts.The company's first title was Armies of Exigo, developed with the financial backing of Andy Vajna, published by Electronic Arts and released in the end of 2004...

 is developing its sequel. Heroes III was ported to Linux
Linux
Linux is a Unix-like computer operating system assembled under the model of free and open source software development and distribution. The defining component of any Linux system is the Linux kernel, an operating system kernel first released October 5, 1991 by Linus Torvalds...

. GameTap
GameTap
GameTap is an American online video game service established by Turner Broadcasting System . Dubbed by TBS as a "first of its kind broadband gaming network", the service provides users with classic arcade video games and game-related video content...

 has carried the first four games in the series since 2006. Remakes have appeared on the Game Boy Color
Game Boy Color
The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...

.

Games

King's Bounty
King's Bounty
King's Bounty is a turn-based fantasy computer and video game designed by Jon Van Caneghem of New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath...

 (1990), an earlier game from New World Computing
New World Computing
New World Computing, Inc. was an American computer game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic computer role-playing game series and its spin-offs, especially Heroes of...

, largely precipitated the design of Heroes and is included in some Heroes anthologies. It was later remade and branded as a Heroes title for the PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

 game, Quest for the Dragon Bone Staff. A sequel to King's Bounty was released in 2008 as King's Bounty: The Legend
King's Bounty: The Legend
King's Bounty: The Legend is a 2008 video game, based on the King's Bounty property that was developed 18 years earlier by New World Computing...

.
  • Heroes of Might and Magic: A Strategic Quest (1995)
  • Heroes of Might and Magic II: The Succession Wars
    Heroes of Might and Magic II: The Succession Wars
    Heroes of Might and Magic II: The Succession Wars is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. The game is the second installment of the Heroes of Might and Magic series and is typically credited as the...

     (1996)
    • The Price of Loyalty (1997)
  • Heroes of Might and Magic III: The Restoration of Erathia (1999)
    • Armageddon's Blade (1999)
    • The Shadow of Death
      Heroes of Might and Magic III: The Shadow of Death
      Heroes of Might and Magic III: The Shadow of Death is the second of two expansion packs for the turn-based strategy game Heroes of Might and Magic III. It was developed by New World Computing for Microsoft Windows and released by the 3DO Company in 2000...

       (2000)
  • Heroes of Might and Magic IV
    Heroes of Might and Magic IV
    Heroes of Might and Magic IV is a turn-based strategy game developed by Jon Van Caneghem through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the...

     (2002)
    • The Gathering Storm (2002)
    • Winds of War (2003)
  • Heroes of Might and Magic V
    Heroes of Might and Magic V
    Heroes of Might and Magic V is the fifth installment of the Heroes of Might and Magic turn-based strategy video game series. It was developed by Nival Interactive, under the guidance of franchise-owner Ubisoft...

     (2006)
    • Hammers of Fate
      Heroes of Might and Magic V: Hammers of Fate
      Heroes of Might and Magic V: Hammers of Fate is the first expansion pack to the turn-based strategy game Heroes of Might and Magic V. Like the original game, it was developed by Nival Interactive, under the guidance of Ubisoft. It was released on November 7, 2006.-Features:The expansion pack...

       (2006)
    • Tribes of the East
      Heroes of Might and Magic V: Tribes of the East
      Heroes of Might and Magic V: Tribes of the East is the second expansion pack to the turn-based strategy game Heroes of Might and Magic V and the first stand-alone expansion pack released for the fifth series...

       (2007)
  • Might & Magic Heroes VI (2011)

Spin-offs

  • Crusaders of Might and Magic
    Crusaders of Might and Magic
    Crusaders of Might and Magic is a third-person action/RPG video game developed and published by 3DO's Austin, Texas studio and Redwood Shores studio . Different versions of the game were released for both Microsoft Windows and the PlayStation...

     (Microsoft Windows
    Microsoft Windows
    Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

    , 1999) and (PlayStation, 2000)
  • Heroes of Might and Magic
    Heroes of Might and Magic (Game Boy Color)
    Heroes of Might and Magic is a series of games that were remade for the Game Boy Color. They are based on early games in the original Heroes of Might and Magic series...

     (Game Boy Color, 2000)
  • Heroes of Might and Magic II (Game Boy Color, 2000)
  • Heroes Chronicles
    Heroes Chronicles
    Heroes Chronicles is a series of turn-based strategy video games developed by Jon Van Caneghem through New World Computing and published by the 3DO Company. The series was intended to introduce a new audience, such as casual gamers, to the Heroes of Might and Magic series...

     (2000)
  • Heroes of Might and Magic: Quest for the Dragon Bone Staff
    Heroes of Might and Magic: Quest for the Dragon Bone Staff
    Heroes of Might and Magic: Quest for the Dragon Bone Staff is a 2001 video game released on the PlayStation 2. Though 3DO did not advertise it as such, the game is an enhanced remake of King's Bounty. It is primarily a graphics enhancement and it appears that little of the text has actually changed...

     (PlayStation 2, 2001)
  • Heroes of Might and Magic Online
    Heroes of Might and Magic Online
    Heroes of Might and Magic Online is a 2.5D MMORPG designed exclusively for the Chinese market, and part of the Heroes of Might and Magic franchise....

     (2008)
  • Heroes of Might and Magic Kingdoms
    Heroes of Might and Magic Kingdoms
    Might and Magic: Heroes Kingdoms is a real-time strategy massively multiplayer online game based on the Heroes of Might and Magic series. The game was announced in 2007 with closed betas running until 2009...

     (2009)
  • Might and Magic: Clash of Heroes (Nintendo DS
    Nintendo DS
    The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...

    , 2009), (XBLA, 2011), (PSN, 2011), (PC
    Personal computer
    A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...

    , 2011)

Anthologies

  • Heroes of Might and Magic Compendium (1997), includes King's Bounty and first two Heroes games including expansion pack. Released by 3DO.

  • Heroes of Might and Magic Millennium (1999), includes King's Bounty, Heroes I, Heroes II Gold and Heroes III, but no expansions to Heroes 3. Released by 3DO, in a 3 CD-ROM disc set.

  • Heroes of Might and Magic Trilogy (2000), Heroes I, Heroes II and Heroes III, but no expansions to Heroes 2 nor Heroes 3. Released in a joint venture by 3DO and Ubisoft, in a 3 CD-ROM disc set.

  • Heroes of Might and Magic Platinum Edition (2002), includes Heroes I, Heroes II Gold and Heroes III Complete. Released by 3DO, in a 4 CD-ROM disc set.

  • Heroes of Might and Magic III+IV Complete (2002), includes Heroes III Complete and Heroes IV Complete. Released by Ubisoft, in a 1 DVD-ROM disc set.

  • Heroes of Might and Magic V Silver Edition (2006), includes Heroes V and the expansion pack Hammers of Fate.

  • Heroes of Might and Magic Complete Edition (2008), includes all five Heroes games and their expansions. Released by Ubisoft.

Gameplay

The Heroes series is within the genre of turn-based strategy
Turn-based strategy
A turn-based strategy game is a strategy game where players take turns when playing...

. The titular heroes are player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

s who can recruit armies, move around the map
Level (computer and video games)
A level, map, area, or world in a video game is the total space available to the player during the course of completing a discrete objective...

, capture resources, and engage in combat. The heroes also incorporate some role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 elements; they possess a set of statistics
Statistic (role-playing games)
A statistic in role-playing games is a piece of data which represents a particular aspect of a fictional character. That piece of data is usually a integer or, in some cases, a set of dice....

 that confer bonuses to an army, artifacts that enhance their powers, and knowledge of magical spells
Magic (gaming)
Some role-playing games or game systems can include a set of rules that are used to portray magic in the paranormal sense. These rules simulate the effects that magic would have within the game context, according to how the game designer intended the magic to be portrayed...

 that can be used to attack enemies or produce strategic benefits. Also, heroes gain experience level
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

s from battle, such that veteran heroes are significantly more powerful than inexperienced ones. Experienced heroes may persist through a campaign, but do not carry over between single scenarios.

On a typical map, players begin a game with one town of a chosen alignment. The number of different alignments varies throughout the series, with the lowest count of four appearing initially in Heroes I and peaking at nine in the Heroes III expansion Armageddon's Blade. Each town alignment hosts a unique selection of creatures from which the player can build an army. Town alignment also determines other unique traits such as native hero classes, special bonuses or abilities, and leanings toward certain skills or kinds of magic.

Towns play a central role in the games since they are the primary source of income and new recruits. A typical objective in each game is to capture all enemy towns. Maps may also start with neutral towns, which do not send out heroes but may still be captured by any player. It is therefore possible, and common, to have more towns than players on a map. When captured, a town retains its alignment type, allowing the new owner to create a mixed army. A player or team is eliminated when no towns or heroes are left under their control. Barring any special conditions, the last player or team remaining is the victor.

A side objective commonly appearing in the series is the acquisition of a powerful object called the "ultimate artifact," (Heroes I and II), grail (III and IV) or Tear of Asha (V), buried under a random tile on the map. As heroes visit special locations called obelisk
Obelisk
An obelisk is a tall, four-sided, narrow tapering monument which ends in a pyramid-like shape at the top, and is said to resemble a petrified ray of the sun-disk. A pair of obelisks usually stood in front of a pylon...

s, pieces are removed from a jigsaw puzzle
Jigsaw puzzle
A jigsaw puzzle is a tiling puzzle that requires the assembly of numerous small, often oddly shaped, interlocking and tessellating pieces.Each piece usually has a small part of a picture on it; when complete, a jigsaw puzzle produces a complete picture...

-like map, gradually revealing its location to the player. Once found, it confers immense bonuses to the player capable of breaking a stalemate: the grail can be taken back to a town and used to build a special structure, while the ultimate artifact provides the bonuses directly through possession.

Time and resource model

Each turn (consisting of all players' moves) is represented as a single day
Day
A day is a unit of time, commonly defined as an interval equal to 24 hours. It also can mean that portion of the full day during which a location is illuminated by the light of the sun...

, and days are organized into cycles of week
Week
A week is a time unit equal to seven days.The English word week continues an Old English wice, ultimately from a Common Germanic , from a root "turn, move, change"...

s and month
Month
A month is a unit of time, used with calendars, which was first used and invented in Mesopotamia, as a natural period related to the motion of the Moon; month and Moon are cognates. The traditional concept arose with the cycle of moon phases; such months are synodic months and last approximately...

s (measured as four weeks). The primary resource is gold
Gold
Gold is a chemical element with the symbol Au and an atomic number of 79. Gold is a dense, soft, shiny, malleable and ductile metal. Pure gold has a bright yellow color and luster traditionally considered attractive, which it maintains without oxidizing in air or water. Chemically, gold is a...

, which is generated by towns on a daily basis. Gold alone is sufficient for obtaining basic buildings and most creatures. As construction progresses, increasing amounts of secondary resources such as wood
Wood
Wood is a hard, fibrous tissue found in many trees. It has been used for hundreds of thousands of years for both fuel and as a construction material. It is an organic material, a natural composite of cellulose fibers embedded in a matrix of lignin which resists compression...

, ore
Ore
An ore is a type of rock that contains minerals with important elements including metals. The ores are extracted through mining; these are then refined to extract the valuable element....

, gems, crystals, sulfur, and mercury are required. These resources, as well as gold, are produced at mines
Mining
Mining is the extraction of valuable minerals or other geological materials from the earth, from an ore body, vein or seam. The term also includes the removal of soil. Materials recovered by mining include base metals, precious metals, iron, uranium, coal, diamonds, limestone, oil shale, rock...

 and other secondary structures, which are located on the map and require heroes to capture them. As with towns, mines can also be captured by enemy heroes, presenting an additional avenue for conflict.

At the start of each week (each day in Heroes IV), creature dwellings produce new recruits, and in most cases neutral armies will increase in size (by default; can be turned off if desired). In some of the games, the start of a new month causes neutral armies to spawn all over the map, providing fresh challenges and opportunities.

Combat

Whenever a player engages in battle, the game changes from the adventure map display to a combat screen, which is based on either a hexagonal
Hex map
A hex map, hex board or hex grid is a gameboard design commonly used in wargames of all scales. The map is subdivided into small regular hexagons of identical size.-Advantages and disadvantages:...

 or square grid. In this mode, the game mimics the turn-based tactics
Turn-based tactics
Turn-based tactics , or tactical turn-based , is a computer and video game genre of strategy video games that through stop-action simulates the considerations and circumstances of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic...

 genre, as the engaged armies must carry through the battle without the opportunity to reinforce or gracefully retreat. With few exceptions, combat must end with the losing army deserting
Desertion
In military terminology, desertion is the abandonment of a "duty" or post without permission and is done with the intention of not returning...

, being destroyed, or paying a heavy price in gold to surrender. Surrendering allows the player to keep the remaining units intact.

Creatures in an army are represented by unit stacks, each of which consists of a single type of creature, in any quantity. A limited number of stacks are available to each army, varying by game. Players generally maneuver their stacks attempting to achieve the most favorable rate of attrition
Attrition warfare
Attrition warfare is a military strategy in which a belligerent side attempts to win a war by wearing down its enemy to the point of collapse through continuous losses in personnel and matériel....

 for themselves. The games also have an automatic combat option that allows the computer to make tactical choices for a player. Heroes participate in battle as well: passively by granting bonuses to their army, and actively by engaging in combat and casting spells. In most of the games, heroes do not act as units, and cannot be harmed. However, in Heroes IV they do act as regular units and can be "killed"; dead heroes are transferred to a dungeon where they can be re-recruited by the battle winner.

Combat is affected by several random factors. In addition to simulating dice
Dice
A die is a small throwable object with multiple resting positions, used for generating random numbers...

 rolls to determine damage, a variety of influences including hero abilities and special bonuses determine a unit's luck and morale ratings, which affect the likelihood of those units triggering a bonus during combat. A unit that triggers good luck deals more (or receives less) damage, and a unit that triggers high morale receives an extra turn. In some other games, luck and morale can also be negative, with opposite corresponding effects. Luck and morale can be improved by hero abilities, artifacts, and spells. Morale may suffer with overwhelming odds in combat or by mixing incompatible unit types (e.g. Chaos with Order.)

History of changes

Knowledge allows heroes to cast more spells, either through a spell memorization (HoMM I) or spell point (II-V) system.

Heroes II introduced secondary skills. Heroes can learn a limited variety of secondary skills with several levels of proficiency. Secondary skills give specific, miscellaneous bonuses to heroes and their armies. For example, skill in logistics
Logistics
Logistics is the management of the flow of goods between the point of origin and the point of destination in order to meet the requirements of customers or corporations. Logistics involves the integration of information, transportation, inventory, warehousing, material handling, and packaging, and...

 increases the distance a hero's army can travel, while skill in leadership gives their army a morale
Morale
Morale, also known as esprit de corps when discussing the morale of a group, is an intangible term used to describe the capacity of people to maintain belief in an institution or a goal, or even in oneself and others...

 bonus.

Beginning with Heroes II, some creatures were able to be upgraded. By Heroes III, every creature (excluding those not found in any castle) was able to be upgraded.

Heroes III also introduced a new artifact platform; rather than have a limited space of use for any artifact, the player instead has unlimited space, but can only use a limited number. For example, only one headpiece can be used at a time, as well as only one pair of boots, etc.

Replay value

Games in the series often include a map editor and/or random map generator. Several fansites collect and rate user-generated maps.

Original universe

Up until Heroes of Might and Magic V
Heroes of Might and Magic V
Heroes of Might and Magic V is the fifth installment of the Heroes of Might and Magic turn-based strategy video game series. It was developed by Nival Interactive, under the guidance of franchise-owner Ubisoft...

, the Heroes series took place in the same fiction
Fiction
Fiction is the form of any narrative or informative work that deals, in part or in whole, with information or events that are not factual, but rather, imaginary—that is, invented by the author. Although fiction describes a major branch of literary work, it may also refer to theatrical,...

al universe as the Might and Magic
Might and Magic
Might and Magic is a series of role-playing video games from New World Computing, which in 1996 became a subsidiary of The 3DO Company...

 series, and later Might and Magic installments heavily referenced the games, with some taking place in the same world.

Heroes I and II take place on the planet of Enroth, on a northerly continent of the same name, and chronicle the adventures of the Ironfist dynasty. The protagonist of Heroes I is Lord Morglin Ironfist, a knight who discovers a portal to the realm of Enroth while fleeing from his throne's usurpers, and goes on to conquer and dominate the continent, establishing a unified kingdom and a new rule.

Heroes II featured a two-sided conflict between Morglin's sons, Roland and Archibald, both vying for their deceased father's throne. Canonically, Roland defeats Archibald, though the player can choose to align themself with either side. It was the first game in the series to feature playable heroes as campaign characters – the main characters of Heroes I were represented by the player's presence rather than as commanders on the battlefield.

The storylines of Heroes III and the Heroes Chronicles
Heroes Chronicles
Heroes Chronicles is a series of turn-based strategy video games developed by Jon Van Caneghem through New World Computing and published by the 3DO Company. The series was intended to introduce a new audience, such as casual gamers, to the Heroes of Might and Magic series...

 shift focus to the Gryphonheart dynasty on the southern continent of Antagarich, and introduces the Kreegan as playable characters and enemies. In Heroes III, Queen Catherine Gryphonheart, King Roland's wife, is called home to attend her father's funeral, to discover Antagarich being torn apart by various factions. Heroes IIIs expansions build on the setting with more prominent character development, featuring new and old heroes from the series in differing roles.

The events preceding Heroes IV
Heroes of Might and Magic IV
Heroes of Might and Magic IV is a turn-based strategy game developed by Jon Van Caneghem through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the...

 precipitated the destruction of Enroth due to a clash between Armageddon's Blade and the Sword of Frost. The ensuing destruction brings about portals leading to another world, Axeoth, through which many characters escape. Heroes IVs campaigns focus on the scattered survivors from Enroth and Antagarich as they form new kingdoms and alliances in the new world.

Ubisoft continuity

Heroes of Might and Magic V
Heroes of Might and Magic V
Heroes of Might and Magic V is the fifth installment of the Heroes of Might and Magic turn-based strategy video game series. It was developed by Nival Interactive, under the guidance of franchise-owner Ubisoft...

 was the first Might and Magic title to take place on the previously unheard-of world of Ashan, as part of Ubisoft
Ubisoft
Ubisoft Entertainment S.A. is a major French video game publisher and developer, with headquarters in Montreuil, France. The company has a worldwide presence with 25 studios in 17 countries and subsidiaries in 26 countries....

's franchise-wide continuity reboot. Its six campaigns are each centered around a faction leader, tied together by the character of Isabel Greyhound, Queen of the Griffin Empire. The Heroes V expansion packs both continued this storyline, leading into the events of Dark Messiah of Might and Magic
Dark Messiah of Might and Magic
Dark Messiah of Might and Magic, additionally subtitled Elements on Xbox 360, is a first-person action game developed by Arkane Studios and Floodgate Entertainment. Kuju Entertainment developed the multiplayer mode...

. Heroes VI is to act as a prequel, occurring 400 years prior.

Reception

Critical reception for the series has been generally positive, with Game Rankings
Game Rankings
GameRankings is a website that collects review scores from both offline and online sources to give an average rating. It indexes over 315,000 articles relating to more than 14,500 games.GameRankings is owned by CBS Interactive...

scores averaging from the high 70s to high 80s.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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