Gouraud shading

Overview

**Gouraud shading**, named after Henri Gouraud

Henri Gouraud (computer scientist)

Henri Gouraud is a French computer scientist. He is the inventor of Gouraud shading used in computer graphics. He is the great nephew of general Henri Gouraud.During 1964–1967, he studied at École Centrale Paris. He received his Ph.D...

, is an interpolation

Interpolation

In the mathematical field of numerical analysis, interpolation is a method of constructing new data points within the range of a discrete set of known data points....

method used in computer graphics

Computer graphics

Computer graphics are graphics created using computers and, more generally, the representation and manipulation of image data by a computer with help from specialized software and hardware....

to produce continuous

Continuous function

In mathematics, a continuous function is a function for which, intuitively, "small" changes in the input result in "small" changes in the output. Otherwise, a function is said to be "discontinuous". A continuous function with a continuous inverse function is called "bicontinuous".Continuity of...

shading

Shading

Shading refers to depicting depth perception in 3D models or illustrations by varying levels of darkness.-Drawing:Shading is a process used in drawing for depicting levels of darkness on paper by applying media more densely or with a darker shade for darker areas, and less densely or with a lighter...

of surfaces represented by polygon meshes. In practice, Gouraud shading is most often used to achieve continuous lighting on triangle surfaces by computing the lighting at the corners of each triangle and linearly interpolating

Linear interpolation

Linear interpolation is a method of curve fitting using linear polynomials. Lerp is an abbreviation for linear interpolation, which can also be used as a verb .-Linear interpolation between two known points:...

the resulting colours for each pixel

Pixel

In digital imaging, a pixel, or pel, is a single point in a raster image, or the smallest addressable screen element in a display device; it is the smallest unit of picture that can be represented or controlled....

covered by the triangle. Gouraud first published the technique in 1971.

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