Fire & Movement
Encyclopedia
Fire & Movement: The Forum of Conflict Simulation was founded by Rodger MacGowan in 1975, and began publication the following year. The magazine is devoted to covering games from a variety of manufacturers, specializing in wargames
Wargaming
A wargame is a strategy game that deals with military operations of various types, real or fictional. Wargaming is the hobby dedicated to the play of such games, which can also be called conflict simulations, or consims for short. When used professionally to study warfare, it is generally known as...

, both traditional board wargames and also computer wargames (although computer wargames have received much less emphasis, especially in the latest editions).

In 1988, World Wide Wargames (also known as 3W) acquired Diverse Talents Inc. (DTI), publisher of Fire & Movement, as well as Battleplan
Battleplan (magazine)
Battleplan was a magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. The first issue appeared in March/April 1987, with the last issue, Number 9, appearing in 1989. The first six issues had been published by Diverse...

and Space Gamer
The Space Gamer
The Space Gamer was a magazine dedicated to the subject of science fiction and fantasy board games and role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 70s through the mid-80s...

, leading to a complete merger of the two companies. 3W then continued on to publish four gaming magazines simultaneously. John Vanore was the only "outsider" appointed to editorial duties, taking the reins of F&M at the time.

Currently, F&M is published by Decision Games
Decision Games
Decision Games is a wargaming company, founded by Christopher Cummins, that publishes Strategy & Tactics magazine. The company has bought the rights to many Simulations Publications, Inc...

. In January 2010, the last "print" edition of the magazine was published. Editing and layout had been outsourced to Jon Compton to preserve the independence of the magazine content, but subscriptions and newsstand sales continued to decline. As of February 2010, Fire & Movement had been redesignated as an online magazine, and is presently undergoing retooling. Editorial duties have since been assigned to Eric Harvey.

F&M was inducted into the Academy of Adventure Gaming Arts & Design's Hall of Fame
Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so the 1979 awards were given at the 1980 Origins.The Origins Award is commonly...

 in 1999.

Beginnings

Rodger B. MacGowan started wargaming
Wargaming
A wargame is a strategy game that deals with military operations of various types, real or fictional. Wargaming is the hobby dedicated to the play of such games, which can also be called conflict simulations, or consims for short. When used professionally to study warfare, it is generally known as...

 when he was in high school in the late 1960s; after a hiatus (caused by the Vietnam War, and, in his words, "girls also had a major impact" ), he returned to the hobby in the 1970s with his old playing partners, who had now moved to different cities. They started to correspond with each other about gaming, and MacGowan started to detail the games in a format he referred to as "Battle Report". He included maps and analyses of his games, and his reports proved to be so popular with his friends that he expanded his concept to create his first magazine, entitled Arquebus. Many of the concepts that F&M would later make famous were included, such as game reviews, game reports, hobby news, and feedback analysis from readers. As he became more involved in the writing of Arquebus, a friend suggested "going professional". Using his background as a professional graphic designer in both advertising and magazine production, he approached Baron Publishing Company, who expressed interest in printing the magazine, as long as MacGowan did the work.

MacGowan contacted Mark Saha next, who wrote for The General Magazine
The General Magazine
The General Magazine was first published in 1964, as a bi-monthly periodical devoted to supporting Avalon Hill's line of wargames, with articles on game tactics, history, and industry news...

and Moves
Moves (magazine)
Moves was a wargaming magazine originally published by SPI , who also published manual wargames. Their flagship magazine Strategy & Tactics , was a military history magazine featuring a new wargame in each issue. While S&T was devoted to historical articles, Moves focused on the play of the games...

magazine, and since he was playtesting the next big release from Avalon Hill
Avalon Hill
Avalon Hill was a game company that specialized in wargames and strategic board games. Its logo contained its initials "AH", and it was often referred to by this abbreviation. It also published the occasional miniature wargaming rules, role-playing game, and had a popular line of sports simulations...

- Tobruk - he was able to provide an "inside scoop" for the first issue of F&M. Another concept was born with the first edition, when a copy of the review for Tobruk was sent to the actual developer of the game for fact checking - and it was decided to publish his reply word for word; the technique of having developers respond in print to reviews, in the same issue, would be repeated many times over the years.

The title "Fire & Movement" comes from a standard military expression, and MacGowan noticed it as a chapter heading in a military manual and decided it would be more appropriate and recognizable than Arquebus.

First issue's contents

The first issue featured the following articles:

FEATURE:
  • Tobruk (AH)


ARTICLES:

Battle Report: Von Manstein (Rand)
  • Review of Rand's WWII Eastfont simulation (by Roy Easton)
  • History of the Game's Development (by John Prados)

Battle Report: Chaco (GDW)
  • Review of GDW's South American Conflict simulation, circa 1932 (by Ray Lowe and Rodger MacGowan)
  • Chaco Revisited (by Marc Miller)

MechWar '77 (SPI): The Zeuzleben Affair
  • Scenario and historical background (by Warren Williams)

Rommel's Desert Tactics
  • Employing Rommels' principles of desert warfare in Tobruk (AH) (by Al Bisasky)

Close-Up: Tobruk (AH)
  • In-depth report on AH's WWII tank-to-tank desert warfare game (by Mark Saha)
  • Tobruk Designer's Notes (by Randall C. Reed and Hal Hock)

The Firefights
  • Game reports on two firefights from Tobruk (AH) (by Mark Saha and Rodger MacGowan)
  • Some Critical Comments on the Firefight Scenarios in Tobruk (by James G. Steuard)

Tobruk Defended
  • A possible set-up of forces and defensive positions for
  • Tobruk (AH), Scenario 9, "Tobruk Falls" (by Al Bisasky)
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