Embodied cognitive science
Encyclopedia
Embodied Cognitive Science is an interdisciplinary field of research, the aim of which is to explain the mechanisms underlying intelligent behavior. It comprises three main methodologies: 1) the modeling of psychological and biological systems in a holistic manner that considers the mind and body as a single entity, 2) the formation of a common set of general principles of intelligent behavior, and 3) the experimental use of robotic agents in controlled environments.

Embodied cognitive science borrows heavily from embodied philosophy and the related research fields of cognitive science
Cognitive science
Cognitive science is the interdisciplinary scientific study of mind and its processes. It examines what cognition is, what it does and how it works. It includes research on how information is processed , represented, and transformed in behaviour, nervous system or machine...

, psychology
Psychology
Psychology is the study of the mind and behavior. Its immediate goal is to understand individuals and groups by both establishing general principles and researching specific cases. For many, the ultimate goal of psychology is to benefit society...

, neuroscience
Neuroscience
Neuroscience is the scientific study of the nervous system. Traditionally, neuroscience has been seen as a branch of biology. However, it is currently an interdisciplinary science that collaborates with other fields such as chemistry, computer science, engineering, linguistics, mathematics,...

 and artificial intelligence
Artificial intelligence
Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its...

. From the perspective of neuroscience, research in this field was led by Gerald Edelman
Gerald Edelman
Gerald Maurice Edelman is an American biologist who shared the 1972 Nobel Prize in Physiology or Medicine for work with Rodney Robert Porter on the immune system. Edelman's Nobel Prize-winning research concerned discovery of the structure of antibody molecules...

 of the Neurosciences Institute at La Jolla, the late Francisco Varela
Francisco Varela
Francisco Javier Varela García , was a Chilean biologist, philosopher and neuroscientist who, together with his teacher Humberto Maturana, is best known for introducing the concept of autopoiesis to biology.-Biography:...

 of CNRS in France, and J. A. Scott Kelso
J. A. Scott Kelso
J. A. Scott Kelso is a neuroscientist, and Professor of Complex Systems and Brain Sciences, Professor of Psychology, Biological Sciences and Biomedical Science at Florida Atlantic University in Boca Raton, Florida and The University of Ulster in Derry, N...

 of Florida Atlantic University
Florida Atlantic University
Florida Atlantic University, also referred to as FAU or Florida Atlantic, is a public, coeducational, research university located in , United States. The university has six satellite campuses located in the Florida cities of Dania Beach, Davie, Fort Lauderdale, Jupiter, Port St. Lucie, and in Fort...

. From the perspective of psychology, research by Michael Turvey
Michael Turvey
Michael T. Turvey is the Board of Trustees' Distinguished Professor of Experimental Psychology at the University of Connecticut and a Senior Scientist at Haskins Laboratories in New Haven, Connecticut. He is best known for his pioneering work in ecological psychology and in applying dynamic systems...

 and Eleanor Rosch
Eleanor Rosch
Eleanor Rosch is a professor of psychology at the University of California, Berkeley, specializing in cognitive psychology and primarily known for her work on categorization, in particular her prototype theory, which has profoundly influenced the field of cognitive psychology...

. From the perspective of language acquisition, Eric Lenneberg
Eric Lenneberg
Eric Heinz Lenneberg was a linguist and neurologist who pioneered ideas on language acquisition and cognitive psychology, particularly in terms of the concept of innateness....

 and Philip Rubin
Philip Rubin
Philip E. Rubin is an American cognitive scientist and technologist who since 2003 has been the Chief Executive Officer and a Senior Scientist at Haskins Laboratories in New Haven, Connecticut...

 at Haskins Laboratories
Haskins Laboratories
Haskins Laboratories is an independent, international, multidisciplinary community of researchers conducting basic research on spoken and written language. Founded in 1935 and located in New Haven, Connecticut since 1970, Haskins Laboratories is a private, non-profit research institute with a...

. From the perspective of autonomous agent design, early work is sometimes attributed to Rodney Brooks
Rodney Brooks
Rodney Allen Brooks is the former Panasonic professor of robotics at the Massachusetts Institute of Technology. Since 1986 he has authored a series of highly influential papers which have inaugurated a fundamental shift in artificial intelligence research...

 or Valentino Braitenberg
Valentino Braitenberg
Valentino Braitenberg is an Italian neuroscientist and cyberneticist...

. From the perspective of artificial intelligence, see Understanding Intelligence by Rolf Pfeifer
Rolf Pfeifer
Rolf Pfeifer is professor of computer science at the , University of Zurich, and director of the Artificial Intelligence Laboratory. He has a Ph.D. in computer science from the Swiss Federal Institute of Technology in Zurich, Switzerland...

 and Christian Scheier or How the body shapes the way we think, also by Rolf Pfeifer and Josh C. Bongard. From the perspective of philosophy see Andy Clark
Andy Clark
Andy Clark is a Professor of Philosophy and Chair in Logic and Metaphysics at the University of Edinburgh in Scotland. Before this he was director of the Cognitive Science Program at Indiana University in Bloomington. Previously, he taught at Washington University at St. Louis and the University...

, Shaun Gallagher
Shaun Gallagher
Shaun Gallagher is an American philosopher. He holds the Lillian and Morrie Moss Chair of Excellence in Philosophy at the University of Memphis...

, and Evan Thompson
Evan Thompson
Evan Thompson is professor of philosophy at the University of Toronto. He writes about cognitive science, phenomenology, and the philosophy of mind....

.

Turing
Alan Turing
Alan Mathison Turing, OBE, FRS , was an English mathematician, logician, cryptanalyst, and computer scientist. He was highly influential in the development of computer science, providing a formalisation of the concepts of "algorithm" and "computation" with the Turing machine, which played a...

 proposed that a machine may need a human-like body to think and speak:

It can also be maintained that it is best to provide the machine with the best sense organs that money can
buy, and then teach it to understand and speak English. That process could follow the normal teaching of a
child. Things would be pointed out and named, etc. Again, I do not know what the right answer is, but I
think both approaches should be tried
(Turing, 1950).

Traditional Cognitive Theory

Embodied cognitive science is an alternative theory to cognition in which it minimizes appeals to computational theory of mind
Computational theory of mind
In philosophy, the computational theory of mind is the view that the human mind is an information processing system and that thinking is a form of computing. The theory was proposed in its modern form by Hilary Putnam in 1961 and developed by Jerry Fodor in the 60s and 70s...

 in favor of greater emphasis on how an organism's body determines how and what it thinks. Traditional cognitive theory is based mainly around symbol manipulation, in which certain inputs are fed into a processing unit that produces an output. These inputs follow certain rules of syntax, from which the processing unit finds semantic meaning. Thus, an appropriate output is produced. For example, a human's sensory organs are its input devices, and the stimuli obtained from the external environment are fed into the nervous system which serves as the processing unit. From here, the nervous system is able to read the sensory information because it follows a syntactic structure, thus an output is created. This output then creates bodily motions and brings forth behavior and cognition. Of particular note is that cognition is sealed away in the brain, meaning that mental cognition is cut off from the external world and is only possible by the input of sensory information.

The Embodied Cognitive Approach

Embodied cognitive science differs from the traditionalist approach in that it denies the input-output system. This is chiefly due to the problems presented by the Homunculus argument
Homunculus argument
The homunculus argument is a fallacy arising most commonly in the theory of vision. One may explain vision by noting that light from the outside world forms an image on the retinas in the eyes and something in the brain looks at these images as if they are images on a movie screen The homunculus...

, which concluded that semantic meaning could not be derived from symbols without some kind of inner interpretation. If some little man in a person's head interpreted incoming symbols, then who would interpret the little man's inputs? Because of the specter of an infinite regress, the traditionalist model began to seem less plausible. Thus, embodied cognitive science aims to avoid this problem by defining cognition in three ways.

Physical Attributes of the Body

The first aspect of embodied cognition examines the role of the physical body, particularly how its properties affect its ability to think. This part attempts to overcome the symbol manipulation component that is a feature of the traditionalist model. Depth perception for instance can be better explained under the embodied approach due to the sheer complexity of the action. Depth perception requires that the brain detect the disparate retinal images obtained by the distance of the two eyes. In addition, body and head cues complicate this further. When the head is turned in a given direction, objects in the foreground will appear to move against objects in the background. From this, it is said that some kind of visual processing is occurring without the need of any kind of symbol manipulation. This is because the objects appearing to move the foreground are simply appearing to move. This observation concludes then that depth can be perceived with no intermediate symbol manipulation necessary.

A more poignant example exists through examining auditory perception. Generally speaking the greater the distance between the ears, the greater the possible auditory acuity. Also relevant is the amount of density in between the ears, for the strength of the frequency wave alters as it passes through a given medium. The brain's auditory system takes these factors into account as it process information, but again without any need for a symbolic manipulation system. This is because the distance between the ears for example does not need symbols to represent it. The distance itself creates the necessary opportunity for greater auditory acuity. The amount of density between the ears is similar, in that it is the actual amount itself that simply forms the opportunity for frequency alteration. Thus under consideration of the physical properties of the body, a symbolic system is unnecessary and an unhelpful metaphor.

The Body's Role in the Cognitive Process

The second aspect draws heavily from George Lakoff
George Lakoff
George P. Lakoff is an American cognitive linguist and professor of linguistics at the University of California, Berkeley, where he has taught since 1972...

's and Mark Johnson
Mark Johnson
Mark Johnson may refer to:Academics*Mark Johnson , philosophy professor*Mark H. Johnson , developmental neuroscience professorSports*In baseball:**Mark Johnson...

's work on concepts. They argued that humans use metaphors whenever possible to better explain their external world. Humans also have a basic stock of concepts in which other concepts can be derived from. These basic concepts include spatial orientations such as up, down, front, and back. Humans can understand what these concepts mean because they can directly experience them from their own bodies. For example, because human movement revolves around standing erect and moving the body in an up-down motion, humans innately have these concepts of up and down. Lakoff and Johnson contend this is similar with other spatial orientations such as front and back too. As mentioned earlier, these basic stocks of spatial concepts are the basis in which other concepts are constructed. Happy and sad for instance are seen now as being up or down respectively. When someone says they are feeling down, what they are really saying is that they feel sad for example. Thus the point here is that true understanding of these concepts is contingent on whether one can have an understanding of the human body. So the argument goes that if one lacked a human body, they could not possibly know what up or down could mean, or how it could relate to emotional states.



‘[I]magine a spherical being living outside of any gravitational field, with no
knowledge or imagination of any other kind of experience. What could UP
possibly mean to such a being?'


While this does not mean that such beings would be incapable of expressing emotions in other words, it does mean that they would express emotions differently than humans do. Human concepts of happiness and sadness would be different because human would have different bodies. So then an organism's body directly affects how it can think, because it uses metaphors related to its body as the basis of concepts.

Interaction of Local Environment

A third component of the embodied approach looks at how agents use their immediate environment in cognitive processing. Meaning, the local environment is seen as an actual extension of the body's cognitive process. The example of a personal digital assistant
Personal digital assistant
A personal digital assistant , also known as a palmtop computer, or personal data assistant, is a mobile device that functions as a personal information manager. Current PDAs often have the ability to connect to the Internet...

 (PDA) is used to better imagine this. Echoing functionalism (philosophy of mind)
Functionalism (philosophy of mind)
Functionalism is a theory of the mind in contemporary philosophy, developed largely as an alternative to both the identity theory of mind and behaviourism. Its core idea is that mental states are constituted solely by their functional role — that is, they are causal relations to other mental...

, this point claims that mental states are individuated by their role in a much larger system. So under this premise, the information on a PDA is similar to the information stored in the brain. So then if one thinks information in the brain constitutes mental states, then it must follow that information in the PDA is a cognitive state too. Consider also the role of pen and paper in a complex multiplication problem. The pen and paper are so involved in the cognitive process of solving the problem that it seems ridiculous to say they are somehow different from the process, in very much the same way the PDA is used for information like the brain. Another example examines how humans control and manipulate their environment so that cognitive tasks can be better performs. Leaving one's car keys in a familiar place so they aren't missed for instance, or using landmarks to navigate in an unfamiliar city. Thus, humans incorporate aspects of their environment to aid in their cognitive functioning.

Examples of the Value of Embodied Approach

The value of the embodiment approach in the context of cognitive science is perhaps best understood by Andy Clark
Andy Clark
Andy Clark is a Professor of Philosophy and Chair in Logic and Metaphysics at the University of Edinburgh in Scotland. Before this he was director of the Cognitive Science Program at Indiana University in Bloomington. Previously, he taught at Washington University at St. Louis and the University...

. He makes the claim that the brain alone should not be the single focus for the scientific study of cognition



It is increasingly clear that, in a wide variety of cases, the individual brain should not be the sole locus of cognitive scientific interest. Cognition is not a phenomenon that can be successfully studied while marginalizing the roles of body, world and action.



The following examples used by Clark will better illustrate how embodied thinking is becoming apparent in scientific thinking.

Bluefin Tuna

Thunnus
Thunnus
Thunnus is a genus of ocean-dwelling fish in the family Scombridae, all of which are tuna, although other tuna species are found in other genera. The name of the genus is the Latinized form of the Greek θύννος, thýnnos, tuna, the word being first mentioned in Homer...

 or bluefin tuna long baffled conventional biologists with its incredible abilities to accelerate quickly and attain great speeds. A biological examination of the tuna shows it is simply not capable of such feats. However, an answer can be found when taking the tuna's embodied state into account. The bluefin tuna is able to take advantage of and exploit its local environment by finding naturally occurring currents to increase its speed. The tuna also uses its own physical body for this end as well, by utilizing its tailfin to create the necessary vortices and pressure so it can accelerate and maintain high speeds. Thus, the bluefin tuna is actively using its local environment for its own ends through the attributes of its physical body.

Robots

Clark uses the example of the hopping robot constructed by Raibert and Hodgins to demonstrate further the value of the embodiment paradigm. These robots were essentially vertical cylinders with a single hopping foot. The challenge of managing the robot's behavior can be daunting because in addition to the intricacies of the program itself, there were also the mechanical matters regarding how the foot ought to be constructed so that it could hop. An embodied approach makes it easier to see that in order for this robot to function, it must be able to exploit its system to the fullest. That is, the robot's systems should be seen as having dynamic characteristics as opposed to the traditional view that it is merely a command center that just executes actions.

Vision

Clark distinguishes between two kinds of vision, animate and pure vision. Pure vision is an idea that is typically associated with classical artificial intelligence, in which vision is used to create a rich world model so that thought and reason can be used to fully explore the inner model. In other words, pure vision passively creates the external perceivable world so that the faculties of reason can be better used introspectively. Animate vision, by contrast, sees vision as the means by which real-time action can commence. Animate vision is then more of a vehicle by which visual information is obtained so that actions can be undertaken. Clark points to animate vision as an example of embodiment, because it uses both biological and local environment cues to create an active intelligent process. Consider the Clark's example of going to the drugstore to buy some Kodak film. In your mind, you are familiar with the Kodak loco and its trademark gold color. Thus, you use your incoming visual stimuli to navigate around the drugstore until you find your film. Therefore, vision should not be seen as a passive system but rather an active retrieval device that intelligently uses sensory information and local environmental cues to perform specific real-world actions.

Affordance

Inspired by the work of the American psychologist James J. Gibson, this next example emphasizes the importance of action-relevant sensory information, bodily movement, and local environment cues. These three concepts are unified by the concept of affordances, which are possibilities of action provided by the physical world to a given agent. These are in turn determined by the agent's physical body, capacities, and the overall action-related properties of the local environment as well. Clark uses the example of an outfielder in baseball to better illustrate the concept of affordance. Traditional computational models would claim that an outfielder attempting to catch a fly-ball can be calculated by variables such as the running speed of the outfielder and the arc of the baseball. However, Gibson's work shows that a simpler method is possible. The outfielder can catch the ball so long as they adjust their running speed so that the ball continually moves in a straight line in their field of vision. Note that this strategy uses various affordances that are contingent upon the success of the outfielder, including their physical body composition, the environment of the baseball field, and the sensory information obtained by the outfielder.

Clark points out here that the latter strategy of catching the ball as opposed to the former has significant implications for perception. The affordance approach proves to be non-linear because it relies upon spontaneous real-time adjustments. On the contrary, the former method of computing the arc of the ball is linear as it follows a sequence of perception, calculation and performing action. Thus, the affordance approach challenges the traditional view of perception by arguing against the notion that computation and introspection are necessary. Instead, it ought to be replaced with the idea that perception constitutes a continuous equilibrium of action adjustment between the agent and the world. Ultimately Clark does not expressly claim this is certain but he does observe the affordance approach can explain adaptive response satisfactorily. This is because they utilize environmental cues made possible by perceptual information that is actively used in the real-time by the agent.

General principles of intelligent behavior

In the formation of general principles of intelligent behavior, Pfeifer intended to be contrary to older principles given in Traditional Artificial Intelligence. The most dramatic difference is that the principles are applicable only to situated robotic agents in the real world, a domain where Traditional Artificial Intelligence showed the least promise.

Principle of Cheap Design and Redundancy: Pfeifer realized that implicit assumptions made by engineers often substantially influence a control architecture's complexity. This insight is reflected in discussions of the scalability problem in robotics. The internal processing needed for some bad architectures can grow out of proportion to new tasks needed of an agent.


One of the primary reasons for scalability problems is that the amount of programming and knowledge engineering that the robot designers have to perform grows very rapidly with the complexity of the robot's tasks. There is mounting evidence that pre-programming cannot be the solution to the scalability problem ... The problem is that programmers introduce too many hidden assumptions in the robot's code.


The proposed solutions are to have the agent exploit the inherent physics of its environment, to exploit the constraints of its niche, and to have agent morphology based on parsimony and the principle of Redundancy. Redundancy reflects the desire for the error-correction of signals afforded by duplicating like channels. Additionally, it reflects the desire to exploit the associations between sensory modalities. (See redundant modalities
Modality (human-computer interaction)
In human–computer interaction, a modality is the general class of:* a sense through which the human can receive the output of the computer * a sensor or device through which the computer can receive the input from the human...

). In terms of design, this implies that redundancy should be introduced with respect not only to one sensory modality but to several. It has been suggested that the fusion and transfer of knowledge between modalities can be the basis of reducing the size of the sense data taken from the real world. This again addresses the scalability problem.

Principle of Parallel, Loosely-coupled Processes: An alternative to hierarchical methods of knowledge and action selection
Action selection
Action selection is a way of characterizing the most basic problem of intelligent systems: what to do next. In artificial intelligence and computational cognitive science, "the action selection problem" is typically associated with intelligent agents and animats—artificial systems that exhibit...

. This design principle differs most importantly from the Sense-Think-Act cycle of traditional AI. Since it does not involve this famous cycle, it is not affected by the Frame problem
Frame problem
In artificial intelligence, the frame problem was initially formulated as the problem of expressing a dynamical domain in logic without explicitly specifying which conditions are not affected by an action. John McCarthy and Patrick J. Hayes defined this problem in their 1969 article, Some...

.

Principle of Sensory-Motor Coordination: Ideally, internal mechanisms in an agent should give rise to things like memory and choice-making in an emergent fashion, rather than being prescriptively programmed from the beginning. These kinds of things are allowed to emerge as the agent interacts with the environment. The motto is, build fewer assumptions into the agent's controller now, so that learning can be more robust and idiosyncratic in the future.

Principle of Ecological Balance: This is more a theory than a principle, but its implications are widespread. Its claim is that the internal processing of an agent cannot be made more complex unless there is a corresponding increase in complexity of the motors, limbs, and sensors of the agent. In other words, the extra complexity added to the brain of a simple robot will not create any discernible change in its behavior. The robot's morphology must already contain the complexity in itself to allow enough "breathing room" for more internal processing to develop.

The Value Principle: This was the architecture developed in the Darwin III robot of Gerald Edelman
Gerald Edelman
Gerald Maurice Edelman is an American biologist who shared the 1972 Nobel Prize in Physiology or Medicine for work with Rodney Robert Porter on the immune system. Edelman's Nobel Prize-winning research concerned discovery of the structure of antibody molecules...

. It relies heavily on connectionism
Connectionism
Connectionism is a set of approaches in the fields of artificial intelligence, cognitive psychology, cognitive science, neuroscience and philosophy of mind, that models mental or behavioral phenomena as the emergent processes of interconnected networks of simple units...

.

Traditionalist response to local environment claim

A traditionalist may argue that objects may be used to aid in cognitive processes, but this does not mean they are part of a cognitive system. Eyeglasses are used to aid in the visual process, but to say they are a part of a larger system would completely redefine what is meant by a visual system. However, supporters of the embodied approach could make the case that if objects in the environment play the functional role of mental states, then the items themselves should not be counted among the mental states.

See also

  • Action selection
    Action selection
    Action selection is a way of characterizing the most basic problem of intelligent systems: what to do next. In artificial intelligence and computational cognitive science, "the action selection problem" is typically associated with intelligent agents and animats—artificial systems that exhibit...

  • Behavior-based robotics
    Behavior-based robotics
    Behavior-based robotics or behavioral robotics is the branch of robotics that incorporates modular or behavior based AI .- How they work :...

  • Behaviorism
    Behaviorism
    Behaviorism , also called the learning perspective , is a philosophy of psychology based on the proposition that all things that organisms do—including acting, thinking, and feeling—can and should be regarded as behaviors, and that psychological disorders are best treated by altering behavior...

  • Cognitive science
    Cognitive science
    Cognitive science is the interdisciplinary scientific study of mind and its processes. It examines what cognition is, what it does and how it works. It includes research on how information is processed , represented, and transformed in behaviour, nervous system or machine...

  • Cognitive neuroscience
    Cognitive neuroscience
    Cognitive neuroscience is an academic field concerned with the scientific study of biological substrates underlying cognition, with a specific focus on the neural substrates of mental processes. It addresses the questions of how psychological/cognitive functions are produced by the brain...

  • Connectionism
    Connectionism
    Connectionism is a set of approaches in the fields of artificial intelligence, cognitive psychology, cognitive science, neuroscience and philosophy of mind, that models mental or behavioral phenomena as the emergent processes of interconnected networks of simple units...

  • Embodied Embedded Cognition
    Embodied Embedded Cognition
    Embodied Embedded Cognition is a philosophical theoretical position in cognitive science, closely related to situated cognition, embodied cognition, embodied cognitive science and dynamical systems theory. The theory states that intelligent behaviour emerges out of the interplay between brain,...

  • Embodied philosophy
  • Linguistics
    Linguistics
    Linguistics is the scientific study of human language. Linguistics can be broadly broken into three categories or subfields of study: language form, language meaning, and language in context....

  • Neurophenomenology
    Neurophenomenology
    Neurophenomenology refers to a scientific research program aimed to address the hard problem of consciousness in a pragmatic way. It combines neuroscience with phenomenology in order to study experience, mind, and consciousness with an emphasis on the embodied condition of the human mind...

  • Situated cognition
    Situated cognition
    Situated cognition poses that knowing is inseparable from doing by arguing that all knowledge is situated in activity bound to social, cultural and physical contexts....

  • Strong AI
    Strong AI
    Strong AI is artificial intelligence that matches or exceeds human intelligence — the intelligence of a machine that can successfully perform any intellectual task that a human being can. It is a primary goal of artificial intelligence research and an important topic for science fiction writers and...


Further reading

  • Braitenberg, Valentino (1986). Vehicles: Experiments in Synthetic Psychology. Cambridge, MA: The MIT Press. ISBN 0262521121
  • Brooks, Rodney A. (1999). Cambrian Intelligence: The Early History of the New AI. Cambridge, MA: The MIT Press. ISBN 0262522632
  • Edelman, G. Wider than the Sky (Yale University Press, 2004) ISBN 0-300-10229-1
  • Fowler, C., Rubin, P. E., Remez, R. E., & Turvey, M. T. (1980). Implications for speech production of a general theory of action. In B. Butterworth (Ed.), Language Production, Vol. I: Speech and Talk (pp. 373–420). New York: Academic Press. ISBN 0121475018
  • Lenneberg, Eric H. (1967). Biological Foundations of Language. John Wiley & Sons. ISBN 0471526266
  • Pfeifer, R. and Bongard J. C., How the body shapes the way we think: a new view of intelligence (The MIT Press, 2007). ISBN 0-262-16239-3

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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